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DJ YOSHITAKA - CUSTOM DRIVE

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Topic Starter
P o M u T a
This beatmap was submitted using in-game submission on 2014年2月27日 at 12:43:43

Artist: DJ YOSHITAKA
Title: CUSTOM DRIVE
Source: beatmania IIDX 13 DistorteD
Tags: captivate ORIGINAL SOUNDTRACK konami ps2 PlayStation 2 ビートマニア ツーディーエックス 13 ディストーテッド AngelHoney fanzhen0019 pomuta
BPM: 155
Filesize: 1677kb
Play Time: 00:31
Difficulties Available:
  1. AngelHoney's ExtrA (5 stars, 143 notes)
  2. Another (5 stars, 107 notes)
  3. Beginner (3.07 stars, 31 notes)
  4. fanzhen's Extra (5 stars, 147 notes)
  5. Hyper (4.87 stars, 66 notes)
  6. Normal (4.27 stars, 42 notes)
Download: DJ YOSHITAKA - CUSTOM DRIVE
Information: Scores/Beatmap Listing
---------------
Drain time problem only counts until the last spinner's start (00:26:708- ) so, this is rankable map.

http://puu.sh/6lRd4.txt
Beginner:Done.
Normal:Done.
Hyper:Done.
Another:Done.
Extra:Done. by AngelHoney
FxtrZ:Done. by fanzhen0019
HabiHolic
From #modreqs Timingcheck reqs

1. Offset: 372ms BPM: 155.00

Good Luck~
Topic Starter
P o M u T a
thanks HabiHolic.
AngelHoney
8-) 8-) 8-)
Topic Starter
P o M u T a
:) :D ;)
AngelHoney
Topic Starter
P o M u T a
added another diff, mapset is done.
also, tag fixed.
EDIT1:changed title name.
BigWilly
Was quite Picky because there was not much to mod (It is mapped well and is only 31 secs)

[Begginer]
Good
[Normal]
Good
00:09:275 (4) - Placed a little too low
[Another]
00:06:371 (3,1) - Jump a little large, dont you think?
[Extra]
Good
[FxTrZ]
Good

Good Luck!
Try posting in #modreqs for more attention!
Topic Starter
P o M u T a
SPOILER

Feverie wrote:

Was quite Picky because there was not much to mod (It is mapped well and is only 31 secs)

[Begginer]
Good
[Normal]
Good
00:09:275 (4) - Placed a little too low
[Another]
00:06:371 (3,1) - Jump a little large, dont you think?
[Extra]
Good
[FxTrZ]
Good

Good Luck!
Try posting in #modreqs for more attention!
thanks modding. but, no changed both orz... sorry :(
Low
[Beginner]
00:23:597 (1) - boring to have a long repeat slider here. try this

[Normal]
00:23:791 (1,2,3,4) - maybe a little too hard.. make 00:23:984 (2,3) a slider?

[Hyper]
00:20:501 (1) - remove clap, doesn't fit

[Another]
00:08:307 (1,2,3,4,5,6,7,8,9,10,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,1,2,3) - i think you should add claps in this section, they would fit well
00:23:113 (5) - reverse this, flows better

[FxtrZ]
00:03:275 (1) - remove NC, looks weird..
00:03:468 (5) - if you do the suggestion above, add NC
00:03:855 (1) - ^ remove NC
00:04:242 (5) - ^ add NC
00:04:630 (1) - ^ remove NC
00:26:791 (1) - start 1/8 earlier

[AngelHoney's ExtrA]
fine

fun map, good luck with ranking ^^b
Topic Starter
P o M u T a
o

jacob wrote:

[Beginner]
00:23:597 (1) - boring to have a long repeat slider here. try this changed rhythm, but, i fix DS.

[Normal]
00:23:791 (1,2,3,4) - maybe a little too hard.. make 00:23:984 (2,3) a slider? alright.

[Hyper]
00:20:501 (1) - remove clap, doesn't fit k

[Another]
00:08:307 (1,2,3,4,5,6,7,8,9,10,1,2,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,1,2,3) - i think you should add claps in this section, they would fit well agree
00:23:113 (5) - reverse this, flows better keep now, If will other modder say same reason, i'll consider this

fun map, good luck with ranking ^^b :3
thanks for modding and star jacob!!!
Sword Hunter
LIke usual you know the rules right...
RGB...~

GENERAL:
add your name to the tags perhaps?
add umm.. electronic instrumental funky euphoria house music to the tags (think the other tags for yourself..)

BEGINER

00:05:017 (1) - U sure the new combo here is neccessary? why dont make 00:03:468 (1) - and 00:05:017 (1) - closer and remove the new combo on hit circle no.1 green? they will look as 1 combo more tidier, effective, and SMOOOTH..~~~ just my opinion, consider it for yourself

00:25:146 (2,1) - beetween them, there's a rhytm PAM PAM PAM!! on the song, notice it yet? try filling that rhytm with short slider and reverse, while make the spinner shorter, for beginer, I think that spinner is too long too..

00:25:146 (2,3) - Or.. you can make them ^^^ like this! (is this note slider 3 orange, successfully apperear on your edit window?) if not here's the explanation:
make the slider no2 orange shorter a little... and add slider no 3 orange (short) after it. SO, the rhytm PAM PAM PAM!! will be fullfilled with the end of slider no.2 and slider no.3..(Do you understand what I mean? ask me later if you don't )


00:26:694 (1) - And yeah, make the spinner shorter a little so it will not overlap/stacked with the slider no.3. also it should end at 00:30:945

NORMAL


00:09:275 (4,5) - well, stacking is okay, but for those 2 sure you dont wanna put it somewhere else to make it less boring?

00:26:694 (1) - This should end at 00:30:979

HYPER

00:08:888 (2,1) - The spacing... u sure don't wanna change it?? beside too far,, after that is kiai time, and some stream with approah rate 7 and those small hit circle, I recomned you to fix it....

00:23:016 (3,4,5,6) - Suggestion: you can change them into 2 short slider, or if you wanna make it challanging...... make 3,4, hit circle, but 5,6, short slider, unique creative, and challanging! :) , and since 5,6, is a slider (if you want to..) put it a little farther with 3,4.


00:26:694 (1) - should end at 00:30:959

angelhoney's extra

00:01:726 (1) - I really think this note is unneccessary! really really not fit! :!: delete it!

00:29:501 (1) - should end at 00:31:152 (the red line)

ANOTHER
00:01:726 (1) - delete it, not needed.

00:01:920 (1) - Too easy and boring for another diff :( . Try streaming a short slider with reverse arrow and arange them prperly...

00:26:694 (1,1) - Beetwen them, give a little spacing (on the time line) Nudge forward (K) 1x.

00:29:598 (1) - And yep this spinner should end at (if you already nudge forward it 1x.) 00:31:144

FxtRZ

00:00:372 (1,1) - This is very very unacceptable! the time spacing is too close! :!: :!: player will feel cheated!. Because the slider was short, they might not reach at least 1000 bonus, and yet the next object approach too fast, fix it, really!!

00:01:726 (2) - Not neccessary.... I recomend make the first slider longer, instead,

00:05:017 (1,2,3) - I don't think this stream on here fits! the best solution is change them into short slider with reverse arrow. Beside long stream before, the placing with the green hitcirlce above it make it looks some kind of yeah.....um.... ugly and not tidy xD, also it may confuse player , you know sudden stream rhytm change.

00:05:404 (1) - Remove 1 reverse arrow from here..

00:07:533 (2) - Reverse selection (CTRL+G)

00:12:759 (1) - Not neccessary I think, delete it.

00:13:533 (1) - Not neccessary too I think, delete it.

00:29:791 (1) - This time, you end it right, nice ^_^

That's all~~
Sorry for mistake/unimportant mod/this is ur map feel free to ignore what unneccessary.
Good luck , get ranked soon :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
Topic Starter
P o M u T a
0

Sword Hunter wrote:

LIke usual you know the rules right...
RGB...~

GENERAL:
add your name to the tags perhaps? oops, thx.
add umm.. electronic instrumental funky euphoria house music to the tags (think the other tags for yourself..) idk.

BEGINER

00:05:017 (1) - U sure the new combo here is neccessary? why dont make 00:03:468 (1) - and 00:05:017 (1) - closer and remove the new combo on hit circle no.1 green? they will look as 1 combo more tidier, effective, and SMOOOTH..~~~ just my opinion, consider it for yourself rhythm change this part.

00:25:146 (2,1) - beetween them, there's a rhytm PAM PAM PAM!! on the song, notice it yet? try filling that rhytm with short slider and reverse, while make the spinner shorter, for beginer, I think that spinner is too long too.. this is begginer, keep most fine easy rhythm

00:25:146 (2,3) - Or.. you can make them ^^^ like this! (is this note slider 3 orange, successfully apperear on your edit window?) if not here's the explanation:
make the slider no2 orange shorter a little... and add slider no 3 orange (short) after it. SO, the rhytm PAM PAM PAM!! will be fullfilled with the end of slider no.2 and slider no.3..(Do you understand what I mean? ask me later if you don't )
^

00:26:694 (1) - And yeah, make the spinner shorter a little so it will not overlap/stacked with the slider no.3. also it should end at 00:30:945 ^

NORMAL


00:09:275 (4,5) - well, stacking is okay, but for those 2 sure you dont wanna put it somewhere else to make it less boring? keep beautiful imo.

00:26:694 (1) - This should end at 00:30:979 i don't thinks so.

HYPER

00:08:888 (2,1) - The spacing... u sure don't wanna change it?? beside too far,, after that is kiai time, and some stream with approah rate 7 and those small hit circle, I recomned you to fix it.... this is hyper, why spacing is bad, i think fine this.

00:23:016 (3,4,5,6) - Suggestion: you can change them into 2 short slider, or if you wanna make it challanging...... make 3,4, hit circle, but 5,6, short slider, unique creative, and challanging! :) , and since 5,6, is a slider (if you want to..) put it a little farther with 3,4. sorry, i ilke double stream twice.


00:26:694 (1) - should end at 00:30:959 same as normal.

ANOTHER
00:01:726 (1) - delete it, not needed. why? can get drum sound. please listen.

00:01:920 (1) - Too easy and boring for another diff :( . Try streaming a short slider with reverse arrow and arange them prperly... No.

00:26:694 (1,1) - Beetwen them, give a little spacing (on the time line) Nudge forward (K) 1x. not need for me. but, other modder will same say reason, i put (x:256 y:192)

00:29:598 (1) - And yep this spinner should end at (if you already nudge forward it 1x.) 00:31:144

That's all~~
Sorry for mistake/unimportant mod/this is ur map feel free to ignore what unneccessary.
Good luck , get ranked soon :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
thanks for modding.
@Guest→ i added tag. please update :)
Secretpipe
Hi Pomuta :3

Mod from me ? :p

Let's go !
( pls be gentle with my mod :p )

[General]
Don't make short long slider x) Lie the slider who stay 6/7 seconds

[Beginner]
Looks fine :3

[Normal]
Advanced is better for this diff name ?
00:24:371 (3) - Should be 256; 252 :3 ( more precise ! )
00:25:920 (5) - Dat shape :o

[Hyper]
Looks fine ! :3

[AngelHoney's ExtrA]
00:02:597 (4,5) - Change this pattern ? ( or move the slider )

The rest of the map looks fine too :3

[Another]

00:01:920 (1) - Too long xD ( put another slider here 00:03:503 - )

[FxtrZ]
Looks fine !
Topic Starter
P o M u T a
thanks Secretpipe :)
HelloSCV
asdf hi

[Easy]
  1. 00:13:533 - what about adding a note here? it's too empty currently imo
[Normal]


  • umm.. nothing to say here
[Hyper]
  1. 00:04:242 (5,6) - move the slider end point little bit up looks better (sorry for being nazi lol)
  2. 00:25:920 (9) - NC for consistency


[AngelHoney's ExtrA]
  1. 00:12:759 (1,2) - i prefer to reverse this rhythm, current rhythm isn't bad but following hearable sound feels better to me, also, i can hear sound both 00:12:952 - here and 00:12:952 - here but latter one has much louder sound than former one imo, that's why i suggest this lol
  2. 00:25:920 (9) - try NC here? for indicating about the large jump on next
  3. 00:26:694 (1) - same as FxtrZ diff


[Another]
  1. 00:01:920 (1) - another volume issue, i don't think this slider is hearable becuase it has only 5% volume even normal sampleset, 20% recommended
  2. 00:10:436 (3) - how about adding NC here? since you already added it on 00:09:662 (1) - here, it seems that there needs NC as well (and this also can indicate aboute the jump on next)
  3. 00:08:888 (5,6,7) - 8888 well this can be nazi but who cares, anyway when i make a map, i really try to avoid the pattern such as this(i mean the consecutive triplet notes), it's kinda boring (at least) to me, so i'd rather delete (6) note and give a jump between (5) and (7) like you gave a jump 00:07:920 (7,1) - here
  4. 00:22:823 (1) - NC for consistency
  5. 00:26:694 (1) - same as FxtrZ diff (you may know hitnormal is one of hitsounds as well)


[FxtrZ]
  1. i'm not sure whether this diff namp is still accetable for rank or not, perhaps some new players don't know about what FxtrZ mean, fixing the diff name as fanzen's Extra or something similar would be great
  2. 00:03:275 (1) - hmm how about arranging the NCs from this part? it's for consistency and since you actually added new big jump on here,it woul be better if you fix it like this
  3. 00:12:759 (1) - try finish here?
  4. 00:17:210 (1) - this NC doesn't look like it's really needed, try deletin it
  5. 00:26:791 (1) - you may know that all of hitsounds from notes and sliders must be audible according to ranking criteria, but i don't think whistles from this slider are audible (except spinner or sliderslide and etc.), i highly recommend you to increase the volume till 30%
well just some minor suggestion (except voulme lol) good luck for rank~
Topic Starter
P o M u T a

HelloSCV wrote:

asdf hi

[Easy]
  1. 00:13:533 - what about adding a note here? it's too empty currently imo this is easy level. so, after spinner part. i can empty imo. keep for now.
[Normal]


  • umm.. nothing to say here :3
[Hyper]
  1. 00:04:242 (5,6) - move the slider end point little bit up looks better (sorry for being nazi lol) oh nice.
  2. 00:25:920 (9) - NC for consistency (9)!? it's (6) part now, and seems fine NC part for me orz.


[Another]
  1. 00:01:920 (1) - another volume issue, i don't think this slider is hearable becuase it has only 5% volume even normal sampleset, 20% recommended
  2. 00:10:436 (3) - how about adding NC here? since you already added it on 00:09:662 (1) - here, it seems that there needs NC as well (and this also can indicate aboute the jump on next)
  3. 00:08:888 (5,6,7) - 8888 well this can be nazi but who cares, anyway when i make a map, i really try to avoid the pattern such as this(i mean the consecutive triplet notes), it's kinda boring (at least) to me, so i'd rather delete (6) note and give a jump between (5) and (7) like you gave a jump 00:07:920 (7,1) - here
  4. 00:22:823 (1) - NC for consistency
  5. 00:26:694 (1) - same as FxtrZ diff (you may know hitnormal is one of hitsounds as well)

all fixed.

well just some minor suggestion (except voulme lol) good luck for rank~
thanks your modding and star!! :) :D ;)
fanzhen0019
jacob

jacob wrote:

[FxtrZ]
00:03:275 (1) - remove NC, looks weird.. k
00:03:468 (5) - if you do the suggestion above, add NC ^
00:03:855 (1) - ^ remove NC ^
00:04:242 (5) - ^ add NC^
00:04:630 (1) - ^ remove NC^
00:26:791 (1) - start 1/8 earlier done

Sword Hunter

Sword Hunter wrote:

FxtRZ

00:00:372 (1,1) - This is very very unacceptable! the time spacing is too close! :!: :!: player will feel cheated!. Because the slider was short, they might not reach at least 1000 bonus, and yet the next object approach too fast, fix it, really!! :arrow: uh,they can get 300 easily.

00:01:726 (2) - Not neccessary.... I recomend make the first slider longer, instead, :arrow: there's a finish in song.

00:05:017 (1,2,3) - I don't think this stream on here fits! the best solution is change them into short slider with reverse arrow. Beside long stream before, the placing with the green hitcirlce above it make it looks some kind of yeah.....um.... ugly and not tidy xD, also it may confuse player , you know sudden stream rhytm change. :arrow: unstacked

00:05:404 (1) - Remove 1 reverse arrow from here.. :arrow: ok

00:07:533 (2) - Reverse selection (CTRL+G) :arrow: :3 i think it doesnt matter

00:12:759 (1) - Not neccessary I think, delete it. :arrow: no

00:13:533 (1) - Not neccessary too I think, delete it. :arrow: what..

00:29:791 (1) - This time, you end it right, nice ^_^ :arrow: >.>

HelloSCV

HelloSCV wrote:

[FxtrZ]
  1. i'm not sure whether this diff namp is still accetable for rank or not, perhaps some new players don't know about what FxtrZ mean, fixing the diff name as fanzen's Extra or something similar would be great I'll keep it for further discuss about this.
  2. 00:03:275 (1) - hmm how about arranging the NCs from this part? it's for consistency and since you actually added new big jump on here,it woul be better if you fix it like this done
  3. 00:12:759 (1) - try finish here? yes
  4. 00:17:210 (1) - this NC doesn't look like it's really needed, try deletin it did some changes
  5. 00:26:791 (1) - you may know that all of hitsounds from notes and sliders must be audible according to ranking criteria, but i don't think whistles from this slider are audible (except spinner or sliderslide and etc.), i highly recommend you to increase the volume till 30%
    lol yes sounds fun

Thank you for modding!
New .osu file :arrow: Here
AngelHoney
0
-Teina-
From my modding queues~
FxtrZ
HP should be too high.
00:13:533 (1,1,1) - misreading?
00:13:823 (1) - add a circle.

Another
00:10:436 (1,2) - same to 00:09:662 (1,2,1,2) - in the voice.

AngelHoney's ExtrA
00:04:146 (5) - Prev:1.29X Next:1.25X
00:04:339 (6,7) - ↓
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