forum

Itou Kanako - Dramatique?

posted
Total Posts
166
Topic Starter
Mafumafu
To the account hacker: please dont change the creator's words i have no backup and there r good memories there lol
Kytoxid
Another random mod from #modreqs!

[General]

- Wow, half the map is Kiai. I guess it's because it's so short.
- You can (and should) use spaces in the tags and source.
- Unicode artist name: いとう かなこ
- The video quality hurts my eyes a bit, is it possible to get a higher quality (up to 800x600) version?
- Try using more hitsounds, it adds an extra layer of depth to the playing experience.
00:19:214 - I feel like the kiai section is a natural section to transition to using normal hitsounds instead of soft ones, but ymmv.

[Easy]

Feels a bit more like a Normal, especially during the kiai section.

00:15:761 (1,1,1,1,1,2) - I recommend you don't do this, since it becomes a bit confusing on the eyes with no numbers. How about putting the 5 individual notes in 1 combo, and then starting another combo at 00:19:214 (2)?
00:25:150 (5) - I think this should be 1/4 later.
00:32:164 (2,3) - These notes are too close. In fact, I recommend not starting notes on blue ticks on the lowest difficulty. Maybe combine these 2 to a single, 1-repeat slider?
00:43:387 (1) - Oooh, nice effect.

Simple, cool. Some of the kiai section patterns are a bit intense for an Easy. Renaming to Normal also gives you a continuous difficulty range.

[Hard]

00:08:855 (2,1) - I feel like the fact that 1's tail is under 2 makes it look a bit ugly. Try flipping 1 vertically? (Ctrl-J)
00:15:761 (1,1,1,1,1) - Same as Easy, don't spam combos here.
00:27:847 (1,2,3,4) - This combo doesn't fit the music particularly well, especially 3,4.
00:31:948 (1,2,3,1,2) - The transition from 3/4 gaps to 1/2 gaps caught me off-guard here because of the low AR. I recommend raising it to 7 for this type of level, tbh.

Neat.

[Dramatique]

I liked your curvy sliders on previous difficulties, not so much these sharp ones. :( Oh well.

00:07:128 (6) - This sounds a bit weird. Maybe fade it out in volume?
00:27:847 (1,2,3,4,5) - I really don't this this fits the music, and is kinda confusing to read. (it's also not spaced evenly, 1 is spaced farther from the centre than the others)
00:33:674 (8,1) - A bit confusing that there's a double-tap on 1 side. Caught it the first time I played through, missed it the second time.
00:34:754 (5,6,7,8,9) - Same as before, I don't think there's musical justification for this pattern.
00:38:638 (5) - This combo is too long. I'd break it up with NCs at 5, 12, and 22.

First maps are always exciting. Good luck!
Topic Starter
Mafumafu

Kytoxid wrote:

Another random mod from #modreqs!

[General]

- Wow, half the map is Kiai. I guess it's because it's so short.I intend to reduce the Kiai time
- You can (and should) use spaces in the tags and source.Okay,I see.
- Unicode artist name: いとう かなこDone!
- The video quality hurts my eyes a bit, is it possible to get a higher quality (up to 800x600) version?I'll replace the video with a high quality one.
- Try using more hitsounds, it adds an extra layer of depth to the playing experience.I am trying to add more
00:19:214 - I feel like the kiai section is a natural section to transition to using normal hitsounds instead of soft ones, but ymmv.Okay, I'll consider it!:)

[Easy]

Feels a bit more like a Normal, especially during the kiai section.Done! Easy is really not proper.
00:15:761 (1,1,1,1,1,2) - I recommend you don't do this, since it becomes a bit confusing on the eyes with no numbers. How about putting the 5 individual notes in 1 combo, and then starting another combo at 00:19:214 (2)?Done!
00:25:150 (5) - I think this should be 1/4 later.Done!
00:32:164 (2,3) - These notes are too close. In fact, I recommend not starting notes on blue ticks on the lowest difficulty. Maybe combine these 2 to a single, 1-repeat slider?Done!
00:43:387 (1) - Oooh, nice effect.:)
Simple, cool. Some of the kiai section patterns are a bit intense for an Easy. Renaming to Normal also gives you a continuous difficulty range.Done

[Hard]

00:08:855 (2,1) - I feel like the fact that 1's tail is under 2 makes it look a bit ugly. Try flipping 1 vertically? (Ctrl-J)Done!
00:15:761 (1,1,1,1,1) - Same as Easy, don't spam combos here.Okay!
00:27:847 (1,2,3,4) - This combo doesn't fit the music particularly well, especially 3,4.I'll adjust it or replace it witha better one
00:31:948 (1,2,3,1,2) - The transition from 3/4 gaps to 1/2 gaps caught me off-guard here because of the low AR. I recommend raising it to 7 for this type of level, tbh.Done!

Neat.

[Dramatique]

I liked your curvy sliders on previous difficulties, not so much these sharp ones. :( Oh well.

00:07:128 (6) - This sounds a bit weird. Maybe fade it out in volume?
00:27:847 (1,2,3,4,5) - I really don't this this fits the music, and is kinda confusing to read. (it's also not spaced evenly, 1 is spaced farther from the centre than the others)
00:33:674 (8,1) - A bit confusing that there's a double-tap on 1 side. Caught it the first time I played through, missed it the second time.
00:34:754 (5,6,7,8,9) - Same as before, I don't think there's musical justification for this pattern.
00:38:638 (5) - This combo is too long. I'd break it up with NCs at 5, 12, and 22.
I decide to move all objects and start fresh:)
First maps are always exciting. Good luck!
Thank you very much! Your suggestions not only improve the quality of this map but also give me experience in further mapping!
Tari
I want to give suggestion on the diff name before the mod here,

For your Dramatique diff name, you can be a little more creative and add Regratique, It sounds much more jointing, matching your name with the name of the song.
Topic Starter
Mafumafu

Tari wrote:

I want to give suggestion on the diff name before the mod here,

For your Dramatique diff name, you can be a little more creative and add Regratique, It sounds much more jointing, matching your name with the name of the song.
Thank you very much! It is really a creative idea! I'll change it!
WujekGrzyb
Hi, radom mod from #modreqs :)

Beatmap ~23MB
  • Files (skin, mp3, video)
  1. Video - CONVERT IT WITHOUT AUDIO!!!! It already weights 19 MB, if you delete audio whole beatmap will be much lighter!
  2. Video - try to find 800x600 version
  3. mp3 - 128kbp, try to find mp3 with higher bitrate (160 or 192kbps) but if u can't this should not be a problem.
  • Regratique
  1. 00:20:941 - after jumps try to spread these repeatable sliders further away from each other, because it seems so boring
  2. Beatmap could be more interesting if u changed slider velocity multiplier in some song parts (timing options) f.e. when kiai time appears
  • Hard
  1. You can improve some sliders, such as 00:15:761 (doesn't Regratique)
  • Normal
  1. Seems OK and well placed diff in this mapset
Nice, short map, I miss short maps ! :D good luck
Topic Starter
Mafumafu

WujekGrzyb wrote:

Hi, radom mod from #modreqs :)

Beatmap ~23MB
  • Files (skin, mp3, video)
  1. Video - CONVERT IT WITHOUT AUDIO!!!! It already weights 19 MB, if you delete audio whole beatmap will be much lighter!
  2. Video - try to find 800x600 version
  3. mp3 - 128kbp, try to find mp3 with higher bitrate (160 or 192kbps) but if u can't this should not be a problem.
Okay,I'll find other videos and mp3s,thank you!

  • Regratique
  1. 00:20:941 - after jumps try to spread these repeatable sliders further away from each other, because it seems so boringOkay! Now I use a slider and a repeat slider to make it less boring.
  2. Beatmap could be more interesting if u changed slider velocity multiplier in some song parts (timing options) f.e. when kiai time appears
Done! I use 1.2x BPM

  • Hard
  1. You can improve some sliders, such as 00:15:761 (doesn't Regratique)Hmmm, you mean I should change some places of sliders? or shapes of sliders?
  • Normal
  1. Seems OK and well placed diff in this mapset
:)

Nice, short map, I miss short maps ! :D good luckThank you for your mod!:)
smallboat
Hi,Regraz,random #modreq.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General] (整體check)

1.Kiai time 不一致。Unrankable.
2.Stack Leniency 請調預設值(我記得是7),一般是不會動到這個的。
3.Leteerbox可取消,因為沒break time.
4.Combo顏色雖然每個難度顏色一樣,但顏色順序我建議要一樣,個人意見。

[Normal] AR+1 HP+1 注意有些部分疊到的,他們其實可以完全疊在上面,不會顯得亂,可以試試。

00:03:243 (1,2,3) - 這樣的擺法不是很好看呢,2忽然往下滑動再往上點3,有點扭,試試這樣: 00:15:761 (2) - 開頭疊到了,低難度最好避免overlap.
00:18:351 (2,3) - 2跟3還是照間距排吧,蠻難讀。
00:21:373 (2) - 這可以疊到尾端上,也比較好看。
00:22:668 (1) - 弧度改一下,這樣blanket good。 00:23:531 (2) - 疊00:21:804 (3) 滑條頭。

[Hard] 有些Blanket不好,還要再修一下。

00:11:876 (5) - 這個很扭,不如調這樣比較順: 00:15:761 (5,6,7,8) - 這個蠻難讀,個人意見,自己測一下看要不要重擺。
00:23:963 (4) - 丟到(288|84),成個正三角也比較好讀。
00:30:437 (2) - 箭頭沒完全疊到。
00:33:027 (3) - 推薦來個小跳,複製00:33:459 (4) ,移到(343|315)。00:33:891 (5) - 試試(88|196)。
00:34:754 (1,2,3,4) - 這四個弧度不均,最好形狀一樣,也比較好看。
00:42:739 (4,5) - 這樣併著不是很好看,個人意見。

[Regratique] 也是有一些可以完全疊起來,注意一下。

00:07:128 (6) - 這個折返太多次了,我覺得用一個轉盤來代替這裡很合適。
00:20:941 (1) - 可以疊(4)。
00:36:480 (5) - 尾端也可以疊。
00:37:128 (6) - 這個推薦 Ctrl+g,移到(336|248),好看的pattern.
00:38:639 (1) - 疊好。
00:43:387 (5) - (28|316)。後面也移動一下做個Blanket.

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.Hope my mod is useful to you.
3.還有很多的改善空間,GL。
lkx_Shore
[General]
Hi
Remove Letterbox during breaks
音质好烂,不换一个192kps的么

[Regratigue]
OD-1
00:06:049 (4) - 这是个长音,下1/1长滑条会更好
00:12:956 (4) - ^
00:15:761 (1,2,1,2,1,2,1,2,1,2) - 这是这些都是一个短的强音,你应该用1/4滑条带过而不是下两个note
00:19:214 (1) - add finish
00:19:214 (1,2,3,4,5,6,7,8) - 这组跳意义不明,为跳而跳?
00:24:070 (4,5,6,7) - 不适合的连打
00:28:927 (4,5) - 用blanket把弯部分处理好
00:30:222 (6) - remove finish
00:37:991 (3,4,5,6,7) - 不适合的连打
00:39:934 (4,5) - 让这两个物件离互相之间远点

[Hard]
AR+1
00:05:402 (7,8,9) - 不好的flow,把8换一个位置
00:07:128 (1) - add finish
00:11:876 (5) - 太扭曲了
00:15:761 (5,6,7,8,9) - 每个滑条的头都可以加finish,最后的note也加一个finish
00:20:941 (1) - 不适当的节奏,滑条的末尾处应该让玩家去击打而不是带过
00:21:804 (3) - 我觉得这个白蓝红节奏没什么必要,毕竟没有对到音
00:23:099 (2) - 太扭曲了
00:23:963 (4) - 不适当的节奏
00:28:495 (1) - 这里应该是一个1/1长滑条
00:31:732 - add note?
00:42:739 (4,5) - 让他们离互相远点

[Normal]
00:04:538 (3) - nm里尽量避免这种物件互相遮挡的情况出现
00:05:166 - add note
00:05:401 (4) - 这里跟个人声吧
00:11:876 - add note
00:12:308 (3) - 这应该是一个1/1长滑条
00:16:624 (3,4) - 同第一个理由

[Other]
统一滑条风格,第二个描点弄在滑条中间,第三个滑条描点放在滑条尾巴中心,这样容易调整
Topic Starter
Mafumafu

lkx_Shore wrote:

[General]
HiHi!:)
Remove Letterbox during breaks嗯!改了
音质好烂,不换一个192kps的么换了,不过感觉好像没太大提升。。。都是从视频上扒下来的

[Regratigue]Removed.
OD-1
00:06:049 (4) - 这是个长音,下1/1长滑条会更好
00:12:956 (4) - ^
00:15:761 (1,2,1,2,1,2,1,2,1,2) - 这是这些都是一个短的强音,你应该用1/4滑条带过而不是下两个note
00:19:214 (1) - add finish
00:19:214 (1,2,3,4,5,6,7,8) - 这组跳意义不明,为跳而跳?
00:24:070 (4,5,6,7) - 不适合的连打
00:28:927 (4,5) - 用blanket把弯部分处理好
00:30:222 (6) - remove finish
00:37:991 (3,4,5,6,7) - 不适合的连打
00:39:934 (4,5) - 让这两个物件离互相之间远点

[Hard]
AR+1
00:05:402 (7,8,9) - 不好的flow,把8换一个位置改成了一个滑条从另一个中间穿过
00:07:128 (1) - add finish好的!
00:11:876 (5) - 太扭曲了正在想怎么改这段combo的排列
00:15:761 (5,6,7,8,9) - 每个滑条的头都可以加finish,最后的note也加一个finish好的
00:20:941 (1) - 不适当的节奏,滑条的末尾处应该让玩家去击打而不是带过没太理解这句话,不过我改成了circle,撤了滑条。
00:21:804 (3) - 我觉得这个白蓝红节奏没什么必要,毕竟没有对到音撤掉了
00:23:099 (2) - 太扭曲了
00:23:963 (4) - 不适当的节奏换成了长滑条
00:28:495 (1) - 这里应该是一个1/1长滑条 我柑橘是1/2?哦对了1/1是什么意思?两个白线之间叫1/1?
00:31:732 - add note? 现在这里是上一个滑条的尾部。
00:42:739 (4,5) - 让他们离互相远点

[Normal]
00:04:538 (3) - nm里尽量避免这种物件互相遮挡的情况出现好的。
00:05:166 - add note00:05:401 (4) - 这里跟个人声吧
上面两条:改成了两个滑条00:04:994 (4) -和00:05:425 (5) -这样行么?
00:11:876 - add note 好的
00:12:308 (3) - 这应该是一个1/1长滑条好的
00:16:624 (3,4) - 同第一个理由拆开了。

[Other]
统一滑条风格,第二个描点弄在滑条中间,第三个滑条描点放在滑条尾巴中心,这样容易调整好的!开始修描点位置和blanket
Topic Starter
Mafumafu

smallboat wrote:

Hi,Regraz,random #modreq.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General] (整體check)

1.Kiai time 不一致。Unrankable. 已经调好了。
2.Stack Leniency 請調預設值(我記得是7),一般是不會動到這個的。 改回来了
3.Leteerbox可取消,因為沒break time. 改回来了
4.Combo顏色雖然每個難度顏色一樣,但顏色順序我建議要一樣,個人意見。 嗯,是因为这个歌曲来源的游戏每个人有特定的角色颜色,所以视频内人物首次出场时颜色我想用特定的,不过其他的我尽量都改成相同颜色啦w!

[Normal] AR+1 HP+1
注意有些部分疊到的,他們其實可以完全疊在上面,不會顯得亂,可以試試。[/color]原来不会用坐标,用手挪动note有了误差,现在明白了还可以用坐标控制。

00:03:243 (1,2,3) - 這樣的擺法不是很好看呢,2忽然往下滑動再往上點3,有點扭,試試這樣:[/color]
00:15:761 (2) - 開頭疊到了,低難度最好避免overlap.好的,拆开了
00:18:351 (2,3) - 2跟3還是照間距排吧,蠻難讀。好的
00:21:373 (2) - 這可以疊到尾端上,也比較好看。
00:22:668 (1) - 弧度改一下,這樣blanket good。 00:23:531 (2) - 疊00:21:804 (3) 滑條頭。
Kiai部分准备remap :)
[Hard] 有些Blanket不好,還要再修一下。

00:11:876 (5) - 這個很扭,不如調這樣比較順: 00:15:761 (5,6,7,8) - 這個蠻難讀,個人意見,自己測一下看要不要重擺。重排好了!
00:23:963 (4) - 丟到(288|84),成個正三角也比較好讀。
00:30:437 (2) - 箭頭沒完全疊到。上两处remapped
00:33:027 (3) - 推薦來個小跳,複製00:33:459 (4) ,移到(343|315)。好的!00:33:891 (5) - 試試(88|196)。remapped
00:34:754 (1,2,3,4) - 這四個弧度不均,最好形狀一樣,也比較好看。好,以后下滑条会注意弧度
00:42:739 (4,5) - 這樣併著不是很好看,個人意見。改成了blanket

[Regratique] Sorry, this diff was removed, really sorry. 也是有一些可以完全疊起來,注意一下。

00:07:128 (6) - 這個折返太多次了,我覺得用一個轉盤來代替這裡很合適。
00:20:941 (1) - 可以疊(4)。
00:36:480 (5) - 尾端也可以疊。
00:37:128 (6) - 這個推薦 Ctrl+g,移到(336|248),好看的pattern.
00:38:639 (1) - 疊好。
00:43:387 (5) - (28|316)。後面也移動一下做個Blanket.

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.Hope my mod is useful to you.3.還有很多的改善空間,GL。
谢谢! :D
Chamelo
Hello! :) From #modreqs

Overview
  1. Kiai time is too long. Consider shorten it.
  2. A cursor colour and a hit colour is the same colour. I suggest changing a colour on one of it. (I recommended cursor.) This is because it's hard to see when ther're the same colour.
  3. Some of the sliders overlap each other. It's a little annoying but it's okay. (I personally don't like overlapped sliders but it's sometimes awesome.)

Normal
  1. Change beat snap to 1.1x so the circles won't overlap each other.
  2. 00:03:699 (2) - The slider should ends on blue tick. (Here: 00:04:022 )
  3. 00:04:562 (3) - move to 00:04:346 (A red tick.)
  4. 00:10:606 (2,3) - Same as above.
  5. 00:40:821 (3) - New Combo.
  6. 00:43:411 (4) - New Combo.

Hard
  1. 00:03:699 (3) - The slider should ends on blue tick. (Yeah, same as Normal diff.)
  2. 00:10:605 (2) - Same as above.
  3. 00:17:943 - You wanna add something here?
  4. 00:22:692 (1) and 00:36:504 (1) - According to this one:
    [quote="peppy on http://osu.ppy.sh/forum/p/2615668":1337]This is shit and should never be allowed.

    Ephemeral asks for substantiation:
    This is shit. It is utter shit. It is game breaking mechanics. It is shit and should not be allowed. I'm happy to modify osu! code to disallow this shit.

    everything i just said is less shit than making sliders using this shit. that's how shit this shit really is.and

    [quote="peppy on http://osu.ppy.sh/forum/p/2615681":1337]Don't rank this shit. If anything with shit like this is ranked, PM me so I can unrank it.I highly suggest you should remove it.
  5. 00:20:965 (1,2,3,4) - Distant spacing. It's kinda hard to read if you condense it like that.
  6. 00:34:778 (1,2,3,4) - This one too.

O really? A yaoi visual novel game? I glad my interest is furry, otherwise I might addicted to this game. XD
I never thought that a game like this have a video too, wow.

By the way, good luck! ;)
Topic Starter
Mafumafu

CTs-Th wrote:

Hello! :) From #modreqs Hello!

Overview
  1. Kiai time is too long. Consider shorten it.However, this is a pv version, I have ever shorten the kiai time to half, but I change it back at last.
  2. A cursor colour and a hit colour is the same colour. I suggest changing a colour on one of it. (I recommended cursor.) This is because it's hard to see when ther're the same colour]Okay, Thank u!
  3. Some of the sliders overlap each other. It's a little annoying but it's okay. (I personally don't like overlapped sliders but it's sometimes awesome.)
I'll improve them.

Normal
  1. Change beat snap to 1.1x so the circles won't overlap each other.Okay, a good idea.
  2. 00:03:699 (2) - The slider should ends on blue tick. (Here: 00:04:022 )Done!
  3. 00:04:562 (3) - move to 00:04:346 (A red tick.)Done!
  4. 00:10:606 (2,3) - Same as above.Done!
  5. 00:40:821 (3) - New Combo.Done!
  6. 00:43:411 (4) - New Combo.
Done!

Hard
  1. 00:03:699 (3) - The slider should ends on blue tick. (Yeah, same as Normal diff.)Done!
  2. 00:10:605 (2) - Same as above.Done!
  3. 00:17:943 - You wanna add something here?Okay, thank you!
  4. 00:22:692 (1) and 00:36:504 (1) - According to this one:
    [quote="peppy on p/2615668":1337]This is shit and should never be allowed.

    Ephemeral asks for substantiation:
    This is shit. It is utter shit. It is game breaking mechanics. It is shit and should not be allowed. I'm happy to modify osu! code to disallow this shit.

    everything i just said is less shit than making sliders using this shit. that's how shit this shit really is.and

    [quote="peppy on p/2615681":1337]Don't rank this shit. If anything with shit like this is ranked, PM me so I can unrank it.I highly suggest you should remove it.I'll consider this and I am going to ask suggestions from BAT or MAT
  5. 00:20:965 (1,2,3,4) - Distant spacing. It's kinda hard to read if you condense it like that.
  6. 00:34:778 (1,2,3,4) - This one too.I'll consider this later, I cannot decide now.

O really? A yaoi visual novel game? I glad my interest is furry, otherwise I might addicted to this game. XD
I never thought that a game like this have a video too, wow.This game is really really good!

By the way, good luck! ;)
Thank you very much for your mod! Your mod is of great help! :)
Topic Starter
Mafumafu
Plz dont mod now!!!!!!I will adjust this map for a moment!!!!!!!!!!!!!!!!!!!!!!!!!!!!
:) Ready for mod again!
Kyouren
Can i make Hard or Taiko diff?

I think Beginner change is Easy
Topic Starter
Mafumafu

gokugohan12468 wrote:

Can i make Hard or Taiko diff?

I think Beginner change is Easy
:D I am very glad that you can pay attention to this map! Thank you very much for this!
Of course you can make any diffs you want! I am a new mapper and not experienced. So your diff is bound to be a good example for me to improve my further mapping!
Thanks a lot!
dennischan
OK, this is my mod, sorry for keeping you waiting so long
General
Generally, your offset is wrong. You need to set it to 288ms. This is a very serious problem. IT IS A MUST FOR YOU TO CHANGE IT
Apart from this, I'm not really in BL, so I don't really like the skin...
But about GL, then...
Easy
00:13:453 (3,1) - This feels very strange. It's too hard to play for newbies. change it somehow.
00:19:280 (3) - NC
00:32:014 (1,2) - delete the first note and extend the slider. Too hard to hit
00:39:136 (2,3) - This will be annoying for newbies... It;s very strange to hit a note like this
00:40:863 (1,2) - same
Normal
Generally, please don't stack notes at every sliderend. It is very hard to read.
00:14:100 (1,2) - Don't ever stack notes like this *unrankable
00:30:503 (1,1,2,3) - UNREADABLE. Your spinner circle is very confusing. It looks like the hitcircle for the next note. THIS IS CERTAINLY UNRANKABLE.
What I suggest is to change it slightly, either move your notes away from the middle or delete that spinner.
Hard
Your hard is quite good, the best diff in your map.
But you still have to be cautious, because this diff is quite boring.
You need to be cautious with your use of spinners.
I suggest you delete the following spinners...
00:14:100 (1) - This is two notes, not one
00:30:503 (1) - This is strange... You should shorten it by one beat beacuse the "you" note stops there..
I'm sorry if I'm not polite in the mod post...
Topic Starter
Mafumafu

dennischan wrote:

OK, this is my mod, sorry for keeping you waiting so long
General
Generally, your offset is wrong. You need to set it to 288ms. This is a very serious problem. IT IS A MUST FOR YOU TO CHANGE ITThank you very much for this! I am not good at timing, and this is really a serious problem! Thank you for reminding me of this! Having asked BATs and other experienced mappers and Offset Anlyzing Software, I finally fix it to 276.
Apart from this, I'm not really in BL, so I don't really like the skin...
But about GL, then...
A ranked version used this skin,so I borrowed it :D
Easy
00:13:453 (3,1) - This feels very strange. It's too hard to play for newbies. change it somehow.Fixed
00:19:280 (3) - NCOkay
00:32:014 (1,2) - delete the first note and extend the slider. Too hard to hitDone!
00:39:136 (2,3) - This will be annoying for newbies... It;s very strange to hit a note like thisImproved
00:40:863 (1,2) - sameFixed
Normal
Generally, please don't stack notes at every sliderend. It is very hard to read.
00:14:100 (1,2) - Don't ever stack notes like this *unrankableReformed
00:30:503 (1,1,2,3) - UNREADABLE. Your spinner circle is very confusing. It looks like the hitcircle for the next note. THIS IS CERTAINLY UNRANKABLE.I moved it away from the centre.
What I suggest is to change it slightly, either move your notes away from the middle or delete that spinner.
Hard
Your hard is quite good, the best diff in your map.Thank you!
But you still have to be cautious, because this diff is quite boring.I'll try to make it more interesting!
You need to be cautious with your use of spinners.
I suggest you delete the following spinners...
00:14:100 (1) - This is two notes, not one
00:30:503 (1) - This is strange... You should shorten it by one beat beacuse the "you" note stops there..All fixed
Thank you very much!
I'm sorry if I'm not polite in the mod post...
Winek
Hello, From my modding queue! Higher priority for modding my map

Easy
00:20:995 (1) - Maybe remove NC
00:31:786 You should maybe add a circle with NC

Normal
00:03:699 (2) - Epend this note to 00:04:130
00:39:094 (2,3) - Blancket Correctly

Hard
00:03:699 (3) - Expend it to 00:04:130
00:04:238 (4) - Must start at 00:04:346 and finish at 00:04:778
00:06:073 (1) - Remove NC
00:10:605 (3,4) - Try to blancket properly, maybe ignoring DS a bit
00:12:979 (1) - Remove NC

I hope i was useful, cause i don't think so x.x
Topic Starter
Mafumafu

Winek wrote:

Hello, From my modding queue! Higher priority for modding my map

Easy
00:20:995 (1) - Maybe remove NC Sorry, this color is to fit in with the character appearing in the video at this time.
00:31:786 You should maybe add a circle with NCNC fixed, however I may not add a note here

Normal
00:03:699 (2) - Epend this note to 00:04:130 Sorry, This slider end along with the vocal.
00:39:094 (2,3) - Blancket CorrectlyFixed.

Hard
00:03:699 (3) - Expend it to 00:04:130Same as Normal
00:04:238 (4) - Must start at 00:04:346 and finish at 00:04:778Fixed
00:06:073 (1) - Remove NCFixed
00:10:605 (3,4) - Try to blancket properly, maybe ignoring DS a bit Okay!
00:12:979 (1) - Remove NCFixed

I hope i was useful, cause i don't think so x.x
A helpful mod! Thank you! And I'll mod your map asap.
show more
Please sign in to reply.

New reply