10:57 hoLysoup: hihi!
10:57 hoLysoup: I finally caught you online :>
10:57 YGOkid8: yeah haha
10:57 hoLysoup: if you are ok with irc mod then np with me too
10:58 YGOkid8: okay cool, ready to start then?
10:58 hoLysoup: yes!
10:58 hoLysoup: please begin
10:58 YGOkid8: sure, we'll start with Reconstruct diff.
11:00 YGOkid8: 00:00:912 (3) - first off, i think this slider would be better as two hitcircles
11:00 YGOkid8: because of the drums, having to tap for each drum hit would have better emphasis imo
11:01 YGOkid8: 00:03:703 (1,2) - and you do it here anyway, so why not for the first time as well
11:01 hoLysoup: mm~ yea sure
11:02 YGOkid8: i don't think you'll go through with this suggestion because it'll require a lot of repositioning, but i'll say it anyway
11:02 YGOkid8: 00:06:842 - i'm not a big fan of the small breaks you've got around the place, as well as the stack
11:03 YGOkid8: simply because it breaks the flow and the stop is a bit uncomfortable
11:03 YGOkid8: like after the drum intro, i feel like flowing and flowing with the guitar/vocals
11:03 YGOkid8: could just be me though
11:03 hoLysoup: haha oh yea I know what you're saying
11:03 hoLysoup: I thought you'd mention it for the part when the vocals start though
11:03 hoLysoup: hm.. how can I put it?
11:04 hoLysoup: when I listen to this song, it's too hard for me to follow everything it's got
11:04 hoLysoup: so the best way for myself is through this kind of wacky rhythmic pattern
11:04 hoLysoup: I think it works rather well for the verse section though. I really do
11:06 YGOkid8: fair enough, it's still good though
11:06 YGOkid8: 00:45:737 - but then from here until the break, you don't have the gaps lol
11:06 YGOkid8: so it took me by surprise a bit
11:07 hoLysoup: oh yea lol I guess that's like a...
11:07 YGOkid8: 00:48:179 - maybe delete the hitcircle here?
11:07 hoLysoup: uh.. overdrive kinda thing to drive to the 5stack stream before the break
11:08 YGOkid8: hm, i still think it'd be better with that hitcircle deleted
11:09 YGOkid8: 00:48:528 - because the change in rhythm doesn't really start until here
11:09 YGOkid8: 00:49:400 (4) - and it's here when the change really starts
11:09 hoLysoup: actually yea sure
11:09 hoLysoup: removed
11:09 hoLysoup: :>
11:09 YGOkid8: :>
11:09 YGOkid8: 00:49:749 (5) - i think would be better if you change into two hitcircles
11:10 YGOkid8: then make it a 7 note stream like it is in the music, instead of a 5 note one
11:10 hoLysoup: yea this is like
11:10 hoLysoup: the part i've been struggling with
11:11 hoLysoup: cause I know a beat is missing for the stream
11:11 hoLysoup: but i really like the placement cause it follows the voice
11:11 hoLysoup: and the cursor movement is nice here
11:11 hoLysoup: so i'mma just
11:11 hoLysoup: think abou this
11:12 YGOkid8: http://puu.sh/591aC.jpg - would something like this work?
11:15 hoLysoup: mmm kk let me think
11:15 hoLysoup: throughout
11:15 hoLysoup: just go on
11:15 hoLysoup: :)
11:15 YGOkid8: okay sure
11:18 YGOkid8: 01:23:935 (1) - for this section before the kiai bit
11:18 YGOkid8: i was thinking it'd be better for the 1/2 sliders not to always start on white ticks
11:18 YGOkid8: like i know it's mapped pretty strictly to the vocals but
11:19 YGOkid8: it's a bit boring and predictable, so varying it up would help imo
11:19 hoLysoup: mmm yea I dont' think I'll vary the rhythm here haha
11:20 hoLysoup: I guess it's true it's all the same
11:20 hoLysoup: but I think the long sliders emphasize the cymbal soudns quite well here
11:21 YGOkid8: oh, long sliders are fine, i'm talking about the 1/2 sliders
11:21 YGOkid8: for example
11:21 YGOkid8: 01:25:330 (1,2) - if you ctrl+g these two together
11:21 YGOkid8: it would make it more interesting rhythmically wise
11:21 YGOkid8: and it's still mapped to the guitar
11:22 YGOkid8: 01:27:074 (2,3) - same with these
11:22 YGOkid8: those are the only two i'd ask you to change
11:23 YGOkid8: chorus is fine, since the 1/4s help make it more interesting
11:25 hoLysoup: kk
11:25 hoLysoup: I think i'll leave it for the second one
11:25 hoLysoup: I changed it for the first one
11:26 YGOkid8: aw not for the second one? :<
11:26 hoLysoup: haha yea
11:26 hoLysoup: I rather like the placement for the second one
11:26 hoLysoup: first one I'm quite flexible with
11:26 hoLysoup: :>
11:27 YGOkid8: second one you could just ctrl+g as i said and still have beatplacement as it is :D
11:28 hoLysoup: mm nah I think i'll pass
11:28 hoLysoup: the mouse movement in this section is great for my taste
11:28 YGOkid8: alright fair enough
11:28 YGOkid8: 01:40:592 - add a hitcircle here? only having one triple at the beginning of the kiai feels a bit weird imo
11:29 YGOkid8: and i think having a triple there works as well
11:29 YGOkid8: would require a bit of repositioning though
11:30 hoLysoup: mm~
11:31 hoLysoup: maybe... not? I feel like there's no drum or rhythmic indication strong enough here for one
11:31 hoLysoup: + yea as you said, it'll be a little straining to reposition
11:32 hoLysoup: especially since i have these jumps coordinated
11:32 YGOkid8: if you feel there's no rhythmic indication strong enough for one, i can argue that for the first one too
11:33 hoLysoup: yea that's true too
11:34 hoLysoup: but I guess I really do want to just keep this part to the simple rhythms
11:35 YGOkid8: hm, if you say so
11:35 YGOkid8: i still think having a triple there would work better
11:37 YGOkid8: 02:19:748 (1) - i didn't really like how you decided to start the slowdown here, would be better if you did it 02:19:748 (1) - here instead
11:37 YGOkid8: but instead you did the opposite and increased it back up there lol
11:37 YGOkid8: wait
11:37 YGOkid8: screwed that up
11:38 YGOkid8: 02:30:911 -
11:38 YGOkid8: slowdown there instead because there's a more noticable change in the music
11:39 YGOkid8: 01:23:935 - the part where you put the slowdown is really the same as this bit
11:39 hoLysoup: oh did you mean to slow down the whole section starting from here 02:30:911 (1)?
11:40 hoLysoup: and not do it for the other?
11:40 YGOkid8: yeah
11:41 hoLysoup: imo that doesn't work well because the section starting from here 02:30:911 (1)
11:41 hoLysoup: I begin with all circles indicating the beats are following the guitar
11:42 hoLysoup: thus it's pretty strange to have it slow down there imo
11:42 hoLysoup: and plus the part where I did put the 0.75, the drums have ceased from constant 2/4 snare
11:42 hoLysoup: from the previous section, that's why I think it works so well
11:42 hoLysoup: and it's right after the guitar solo too, so it provides a bigger contrast
11:42 hoLysoup: so if I slow'd down at this point 02:30:911 (1), the constant bombardment of circles would clash with the slow slider speed
11:43 YGOkid8: 01:23:935 - still music wise, it's the same as this section
11:43 hoLysoup: ^ not sure why that highlighted LOl but ok
11:43 YGOkid8: the only difference is that the first one has a constant guitar rhythm
11:43 YGOkid8: but otherwise, they're the same
11:43 hoLysoup: yeah, but even though it's the same the background drumbeat and guitar is way different
11:44 hoLysoup: so it's quite effective
11:44 hoLysoup: like I mean the melody is the same, but the accompaniment shows the slow down
11:44 hoLysoup: that's what I wanna say
11:44 hoLysoup: and the slowdown is supported with the 0.75x
11:44 YGOkid8: you've already got sparse spacing to emphasise the difference though
11:44 YGOkid8: adding a slowdown as well makes it more dramatic than it needs to be
11:45 hoLysoup: yea that's fine lol
11:45 YGOkid8: aw i still think it's really weird
11:45 hoLysoup: I mean it works perfectly with the section since the whole feel is just different from the usual chorus
11:46 hoLysoup: 02:42:423 -
11:46 hoLysoup: like when this resumes, the slider speed resumes too so i think it's great
11:47 YGOkid8: 02:30:911 - your slider speed resumes over here though, where there's a drop in the music volume
11:47 YGOkid8: and you slowdown to 0.75x in a section where there's very little change in the music
11:47 YGOkid8: you see what i'm getting at here?
11:48 YGOkid8: manipulation of slider speed is usually used to show intensity of the music at a given time or section
11:48 YGOkid8: but you've kinda done the opposite here, so it doesn't make much sense
11:49 hoLysoup: yea I know what you mean but I'm just saying
11:49 hoLysoup: with the spacing and constant 2/4 rhythm there, I just really don't think a slow down would do good
11:49 hoLysoup: that's all
11:49 hoLysoup: I guess for me it makes sense when playing
11:49 hoLysoup: like the slowdown right after the spinner and solo section
11:50 hoLysoup: I would feel that it's appropriate to slow down there and then slowly pick up speed again
11:50 YGOkid8: hm
11:51 hoLysoup: haha well I guess it's just you and I interpret it differently then
11:51 hoLysoup: cuase I think it's very effective but you don't
11:51 YGOkid8: yeah
11:52 YGOkid8: let's just move on then
11:52 YGOkid8: 02:40:678 (1,2,3,4,5,6,7,8,9) - jump slider stream here would be good imo, to go with the guitar a bit
11:52 YGOkid8: also so we don't all have to die streaming like beasts
11:53 hoLysoup: LOL
11:53 hoLysoup: that's the intention though unfortunately
11:53 YGOkid8: dammit lol
11:53 YGOkid8: 16 note death stream at 172bpm is already pooping difficult
11:54 YGOkid8: adding the slider streams varies it up
11:54 hoLysoup: yea. yes. I only get it all... 3/10 times?
11:54 hoLysoup: but yea with that kinda rhythm, it's only appropriate to make it harder
11:54 hoLysoup: as well as the change of direction
11:55 YGOkid8: still, the map overall is more on the casual side
11:55 hoLysoup: plus it's approaching the last part so,
11:55 hoLysoup: meh wouldn't put that anywhere else
11:55 YGOkid8: having difficulty peaks will just make people angry
11:56 hoLysoup: well I mean it's not really a peak y'know? it's more like just
11:56 hoLysoup: strange if I don't do it
11:56 hoLysoup: cause the drums is pretty much calling for that
11:56 hoLysoup: at least I didn't do a rediculous spacing with ti
11:56 YGOkid8: if anything, the drums for that bit is pretty much the same
11:56 YGOkid8: having slider streams for the last stream will bring out the change in guitar more
11:58 hoLysoup: yea i guess I understand what you're saying
11:58 hoLysoup: but I'd probably still make it stay like that cause it's just like a kinda
11:58 hoLysoup: overdrive feel for me and it's great
11:58 hoLysoup: before the last chorus approaches
11:58 YGOkid8: alright
11:58 YGOkid8: well i tried my best lol
11:59 hoLysoup: haha sorry
11:59 YGOkid8: 02:42:248 (5,1) - that stack hurts me eyes
11:59 hoLysoup: there you go i"ve been waitin for this
11:59 hoLysoup: I guess everyone is annoyed by this part
11:59 hoLysoup: haha
12:00 YGOkid8: well i know the reasoning behind it, but
12:00 hoLysoup: I mean I guess i'll change it but somehow that
12:00 hoLysoup: decreasing spacing appeals to me
12:01 YGOkid8: i dunno i still think it'd work just as well if you
12:02 YGOkid8: normal spacing between (4,5)
12:02 YGOkid8: then perfectly stack the (5,1), e.g. http://puu.sh/593LP.jpg
12:03 hoLysoup: yea that was whata I was gonna change it to
12:03 hoLysoup: I just wanted to hear ppl's opinions
12:03 YGOkid8: okay cool
12:03 hoLysoup: guess I'll fix it
12:04 YGOkid8: 02:44:516 (1,2,3,4) - and 02:57:422 (1,2,3,4) - are mapped the same, but at different times in the music
12:04 YGOkid8: first one starts a white tick earlier
12:05 YGOkid8: so it's a bit weird i guess
12:05 hoLysoup: oh yea that was intentional
12:05 hoLysoup: it's kinda like purposely breaking up the noticeable pattern
12:05 hoLysoup: or not breaking
12:05 hoLysoup: stretching it
12:07 YGOkid8: eh tbh it just looks like you wanted the pattern and didn't take into account what it was mapped to in the music
12:07 YGOkid8: though if you prefer it that way *shrug*
12:08 hoLysoup: haha ok
12:08 YGOkid8: 03:25:678 (1,1,1) - remove these NCs lol
12:08 YGOkid8: totally unnecessary
12:10 hoLysoup: kk
12:11 YGOkid8: in terms of difficulty settings, i think you should OD8, considering this is an Insane
12:12 YGOkid8: OD7 is a bit too lenient
12:13 hoLysoup: mm regarding that.. if possible i'd like to not do that
12:13 hoLysoup: I don't know just because
12:13 hoLysoup: I actually feel the difference in how much more accurate you have to be
12:16 YGOkid8: yeah me too, which is why i'm suggesting it
12:17 hoLysoup: Oh.
12:17 hoLysoup: well. yea. LOL then I guess I'd still rather not do it
12:17 hoLysoup: I mean it's an insane lvl difficulty, but it's not INSANE yet y'know what I mean
12:18 YGOkid8: not really, seems like a pretty standard insane to me
12:18 hoLysoup: like compared to other actual very hard difficulty maps, I dont' think it's up at that lvl yet so
12:18 YGOkid8: crazy insanes are on a different level altogether
12:18 hoLysoup: I'd prefere it to remain at OD7
12:20 YGOkid8: all your other difficulty settings are at Insane levels though
12:20 YGOkid8: HP7, AR9
12:21 YGOkid8: if you really feel the difference that much, it might be your map's timing is a bit off
12:21 YGOkid8: which i think it is anyway, a bit early
12:22 hoLysoup: no well, I guess what I mean by difference is that
12:22 hoLysoup: you pay more attention to how accurate you have to hit and thus the flow, beats and other things are ignored as a result
12:22 hoLysoup: that' what I mean
12:23 hoLysoup: like you'll be more consciuos of trying to get 300s
12:23 hoLysoup: and I don't know, for me that's not that fun
12:23 hoLysoup: :/
12:23 hoLysoup: nor cool with maps
12:24 YGOkid8: it's Insane though, at that level you should be able to get decent acc on OD8 on Insane maps
12:24 YGOkid8: offset +12 btw, feels better to me
12:27 hoLysoup: kk offset fixed
12:28 hoLysoup: but yea I'd still like to vote for OD7 though
12:30 hoLysoup: sry I gtg for now do you want to irc mod for other diffs?
12:30 hoLysoup: or would you just post them?
12:30 YGOkid8: not much for other diffs, so i can just post
12:30 hoLysoup: ok ok sry 'bout that
12:30 hoLysoup: thanks for your time though
12:30 hoLysoup: !
12:31 YGOkid8: np