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Touyama Nao & Yamazaki Haruka - Ringo Ribbon

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Total Posts
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Topic Starter
Fycho
This beatmap was submitted using in-game submission on 2013年9月15日 at 21:30:47

Artist: Touyama Nao & Yamazaki Haruka
Title: Ringo Ribbon
Tags: 神のみぞ知るセカイ Kami Nomi zo Shiru Sekai ハヤテのごとく! Hayate no Gotoku nakagawa kanon suirenji ruka 中川かのん 水蓮寺ルカ
BPM: 176
Filesize: 7209kb
Play Time: 04:04
Difficulties Available:
  1. Easy (2.81 stars, 255 notes)
  2. Hard (5 stars, 610 notes)
  3. Insane (5 stars, 882 notes)
  4. Normal (4.23 stars, 354 notes)
Download: Touyama Nao & Yamazaki Haruka - Ringo Ribbon
Information: Scores/Beatmap Listing
---------------
#7
~リンゴリボン(Ringo Ribbon)~

只有神知道的世界&旋风管家——リンゴリボン
2013.9.12 moved to pending and changed the hitsounds,please redownload
Gamu
wow, Kami nomi zo shiru sekai and Hayate no Gotoku!

I love anime and song <3

good luck~
Guy
great!

good luck Fycho :)
scanter
xD GL I love this <333
Oyatsu
Fycho-sama~. Hurry Hurry and rank it :D
Topic Starter
Fycho
-Gamu- ,Guy ,scanter &Oyatsu

Thank you for support<3
lkx_Shore
噼里啪啦噼里啪啦
happy623

lkx_Shore wrote:

噼里啪啦噼里啪啦
EmingK

如你所愿
Nymph
[Insane]
01:45:255 (1) - 說實話這貨開25%聽都不在1/4上 還不如删了只要slider 233

沒啥好抓的啊 請允許我用悲傷的表情吐槽一下白婭在這BG里那殘念的表情
S o a p
insane
01:09:545 (2,3,4,5,6,7,1) - 这六个好像能对齐
03:20:134 (1,2,3,4,1,2,3,4) - 你这图不对齐是个梗嘛._.
02:42:016 - 其实这里好像可以map

hard
01:45:340 (1) - 这里可以改成一个note,在红线上

normal
挺好没啥要改的..

ez
01:09:545 (2) - 没对称



好图好图好图。渣mod渣mod渣mod。
lkx_Shore
[Insane]
00:07:158 (3,4,5,6,1) - 感觉这个flow不是很好
00:19:773 (1) - 为什么不弄成1/8的hold滑条然后接到大白线一个长滑条
00:54:716 (3) - 感觉没拉好

[Hard]
03:22:180 (4,1) - note叠在滑条尾巴?

[Normal]
00:37:840 (2) - 拉好?..
03:14:680 (1,2,3,4,5) - 倒是normal你就不一个个nc了?...至少要两个nc一下吧

[Easy]
03:14:680 (1,2,3,4) - 同Normal

[Other]
教我找BAT
Little
As requested..
Mostly just suggestions, feel free to ignore stuff >< Things that I think are important are bold.

[Easy]
01:19:090 (4) - Add clap on head?
01:22:159 (3) - I think it's better not to curve this and use a red slider node instead. It goes well with the straight sliders before it. http://puu.sh/4qIm7.jpg Also at 02:38:522 (3) -
01:59:659 (3) - Move 4th slider point down a bit to make a nicer curve. Try (314,142)?
02:52:840 (1,2) - I would try to blanket this nicely. Though I guess it doesn't really matter ><
03:25:248 (4,1,2) - :/ this flow is weird to me. Maybe try: http://puu.sh/4qINk.jpg
03:50:134 (1,2,3) - The 3 consecutive offbeats is too hard for beginners imo. Try a simpler rhythm: http://puu.sh/4qIX9.jpg (I know this doesn't cover all the beats you originally had mapped, but I think this still follows the music reasonably well while being simple enough for beginners to play)

[Normal]
01:20:454 (1,2,3) - Better to not be linear. Try: http://puu.sh/4qJdG.jpg ?
01:41:931 - Why mapped this part? I think it's better to be consistent with the other diffs.
02:18:749 (3,1) - Blanket maybe?
02:25:909 (2,3) - For flow, rotate (2) -10degrees and move to (236,274). Move (3) to (410,287).
03:09:204 (1,2) - Try not to have circle under end of slider like this in Normal diff.

[Hard]
00:48:409 (5,1,2,3,4) - I think this would be more fun ^^: http://puu.sh/4qJPN.jpg Stack (1,3) (2,4)
01:11:590 (4,1) - These feel too close. My suggestion would be to select 01:11:931 (1,2,3,4,1,2,3,4,1,2,3,4) and rotate 4 degrees then stack head of 01:11:931 (1) - with head of 01:11:079 (3) -
02:11:590 (3) - Since drum is strong here, I would make a jump by doing Ctrl+G
02:58:977 (2) - Ctrl+G. It's better to have jump between (2,1) than (1,2), because of accented drum
Awesome :)

[Insane]
Widescreen support -> 1?
00:35:113 (1) - I think Ctrl+G works here too, since the series of jumps before the slider seem to have a counter-clockwise rotation feeling. Just my opinion ><
It seems like every time you make a new mapset, it's harder than your previous one xD

Great map ^^
Good luck, and Star! :D
yf_bmp
Hiiiiiii
from in-game request
[Insane]
00:05:625 (4,5,6) - Ctrl+H?
00:06:477 (1,2,3,4,5,6) - 换成类似这样的遮挡?
00:17:386 (1,2,3,4) - DS稍稍拉开?
00:54:204 (1,3) - blanket?
01:01:704 (3,4) - ^
01:21:818 (5,1) - Stack?
01:41:761 - 01:45:341 - 可以拜些note 直接break感觉有点突然 作为掉血段也不错
02:22:841 (1,2) - blanket
02:23:693 (2,3,1,2,3,1,2,3,1,2,1,2,1,2,1,2) - 赞一个
02:38:182 (5,1) - stack?
03:13:466 (2,3) - blanket?
03:16:043 (1,1) - finish 觉得吵降低音量试试

[Hard]
00:02:215 (1) - 头clap
00:26:590 (3) - 尾clap
00:53:181 (2,3) - finish
01:40:227 (5,1) - 物件间距不好看 太近
02:09:545 (2) - finish
02:10:227 (5) - 头finish
03:16:043 (1,1) -

[Easy]
00:04:943 (2) - clap
00:08:181 (3) - x:508 y:176
00:46:704 (3) - 尾finish
03:16:043 (2,4) -
03:41:270 (4) - 红点左移两格
03:50:986 (2) - 新手不容易掌握节奏

[Normal]
00:28:806 (2) - 改成一拍
00:43:977 (5,6) - 弄成两拍滑条
00:46:704 (4,5) - ↑
00:46:874 (5) - 尾finish
00:49:431 (4) - 改成单note
01:14:659 (1,2,3) - 包好
01:53:181 (1) - 尾clap
01:55:909 (1,2) - 1note + 一个1拍滑条?
01:54:204 (2,3) - blanket
02:05:795 (5) - 单note
02:10:227 (2) - 两拍折返
02:21:988 (4,1) - blanket
02:22:840 (1,2,3,4) - 看下间距?
02:32:897 (3) - 提前半拍+延长半拍
02:55:909 (2,3) - 处理好这两个
03:12:272 (1) - 延长半拍
03:16:043 (2,4) -
03:25:248 (1) - 折返处去掉finish
03:46:043 (3,4) - blanket

有些物件可以摆出一定规律 这样还能更美观些

先这些了 祝好运~
mod有些仓促..
lkx_Shore
既然你没满12sp

送1star
Topic Starter
Fycho
Nymph

Nymph wrote:

[Insane]
01:45:255 (1) - 說實話這貨開25%聽都不在1/4上 還不如删了只要slider 233 是啊

沒啥好抓的啊 請允許我用悲傷的表情吐槽一下白婭在這BG里那殘念的表情 ORZ

Soap

S o a p wrote:

insane
01:09:545 (2,3,4,5,6,7,1) - 这六个好像能对齐 故意的
03:20:134 (1,2,3,4,1,2,3,4) - 你这图不对齐是个梗嘛._. 是的
02:42:016 - 其实这里好像可以map 不了

hard
01:45:340 (1) - 这里可以改成一个note,在红线上 不了


ez
01:09:545 (2) - 没对称 好的,改对称了

lkx

lkx_Shore wrote:

[Insane]
00:07:158 (3,4,5,6,1) - 感觉这个flow不是很好 我觉得还好吧
00:19:773 (1) - 为什么不弄成1/8的hold滑条然后接到大白线一个长滑条 不弄了,太复杂
00:54:716 (3) - 感觉没拉好 好的

[Hard]
03:22:180 (4,1) - note叠在滑条尾巴? 什么意思,不过这里间距稍微坑一下下

[Normal]
00:37:840 (2) - 拉好?.. 好的
03:14:680 (1,2,3,4,5) - 倒是normal你就不一个个nc了?...至少要两个nc一下吧 NC spam

[Easy]
03:14:680 (1,2,3,4) - 同Normal

CS16

CloudSplash16 wrote:

As requested..
Mostly just suggestions, feel free to ignore stuff >< Things that I think are important are bold.

[Easy]
01:19:090 (4) - Add clap on head? ok
01:22:159 (3) - I think it's better not to curve this and use a red slider node instead. It goes well with the straight sliders before it. http://puu.sh/4qIm7.jpg Also at 02:38:522 (3) - ok
01:59:659 (3) - Move 4th slider point down a bit to make a nicer curve. Try (314,142)? ok
02:52:840 (1,2) - I would try to blanket this nicely. Though I guess it doesn't really matter >< ok
03:25:248 (4,1,2) - :/ this flow is weird to me. Maybe try: http://puu.sh/4qINk.jpg ok
03:50:134 (1,2,3) - The 3 consecutive offbeats is too hard for beginners imo. Try a simpler rhythm: http://puu.sh/4qIX9.jpg (I know this doesn't cover all the beats you originally had mapped, but I think this still follows the music reasonably well while being simple enough for beginners to play) no,I don't want to change this.Otherwise this easy is too easy

[Normal]
01:20:454 (1,2,3) - Better to not be linear. Try: http://puu.sh/4qJdG.jpg ? I don't think so
01:41:931 - Why mapped this part? I think it's better to be consistent with the other diffs. ok,unmapped this
02:18:749 (3,1) - Blanket maybe? ok
02:25:909 (2,3) - For flow, rotate (2) -10degrees and move to (236,274). Move (3) to (410,287).ok
03:09:204 (1,2) - Try not to have circle under end of slider like this in Normal diff.add NC instead

[Hard]
00:48:409 (5,1,2,3,4) - I think this would be more fun ^^: http://puu.sh/4qJPN.jpg Stack (1,3) (2,4) nice idea
01:11:590 (4,1) - These feel too close. My suggestion would be to select 01:11:931 (1,2,3,4,1,2,3,4,1,2,3,4) and rotate 4 degrees then stack head of 01:11:931 (1) - with head of 01:11:079 (3) - I think this is ok
02:11:590 (3) - Since drum is strong here, I would make a jump by doing Ctrl+G No,flow will be worse
02:58:977 (2) - Ctrl+G. It's better to have jump between (2,1) than (1,2), because of accented drum don't chang this but move 1 to make a jump
Awesome :)

[Insane]
Widescreen support -> 1? ok
00:35:113 (1) - I think Ctrl+G works here too, since the series of jumps before the slider seem to have a counter-clockwise rotation feeling. Just my opinion >< no,I keep this
It seems like every time you make a new mapset, it's harder than your previous one xD xDDDD

Great map ^^
Good luck, and Star! :D Thank you~~

yf_bmp

yf_bmp wrote:

Hiiiiiii
from in-game request
[Insane]
00:05:625 (4,5,6) - Ctrl+H? 感觉差不多
00:06:477 (1,2,3,4,5,6) - 换成类似这样的遮挡?没什么意义啊,flow也一般
00:17:386 (1,2,3,4) - DS稍稍拉开? 故意坑坑的,没事这个spacing
00:54:204 (1,3) - blanket? 这是故意的
01:01:704 (3,4) - ^ 不了
01:21:818 (5,1) - Stack? 如果stack起来,打的时候看起来非常难看,那块凸出来的,你可以试试,所以就改成manaul stack了
01:41:761 - 01:45:341 - 可以拜些note 直接break感觉有点突然 作为掉血段也不错 不摆了没鼓点,掉血段良心??
02:22:841 (1,2) - blanketok
02:23:693 (2,3,1,2,3,1,2,3,1,2,1,2,1,2,1,2) - 赞一个
02:38:182 (5,1) - stack?
03:13:466 (2,3) - blanket?
03:16:043 (1,1) - finish 觉得吵降低音量试试 不了

[Hard]
00:02:215 (1) - 头clap 好的,漏音效和音效统一所有难度都check了
00:26:590 (3) - 尾clap
00:53:181 (2,3) - finish
01:40:227 (5,1) - 物件间距不好看 太近 放远了点
02:09:545 (2) - finish
02:10:227 (5) - 头finish
03:16:043 (1,1) -

[Easy]
00:04:943 (2) - clap
00:08:181 (3) - x:508 y:176 no
00:46:704 (3) - 尾finish
03:16:043 (2,4) -
03:41:270 (4) - 红点左移两格
03:50:986 (2) - 新手不容易掌握节奏 这还好

[Normal]
00:28:806 (2) - 改成一拍 这几个节奏的没改了
00:43:977 (5,6) - 弄成两拍滑条
00:46:704 (4,5) - ↑
00:46:874 (5) - 尾finish
00:49:431 (4) - 改成单note
01:14:659 (1,2,3) - 包好
01:53:181 (1) - 尾clap
01:55:909 (1,2) - 1note + 一个1拍滑条?
01:54:204 (2,3) - blanket 好的
02:05:795 (5) - 单note 好的
02:10:227 (2) - 两拍折返 no
02:21:988 (4,1) - blanket
02:22:840 (1,2,3,4) - 看下间距? 间距可以啊
02:32:897 (3) - 提前半拍+延长半拍no
02:55:909 (2,3) - 处理好这两个
03:12:272 (1) - 延长半拍no
03:16:043 (2,4) - 不加finish了
03:25:248 (1) - 折返处去掉finish不了,这个所有diff都这样
03:46:043 (3,4) - blanket 好的

有些物件可以摆出一定规律 这样还能更美观些 恩~

先这些了 祝好运~
mod有些仓促..

mtb

mtbbsben wrote:

From PM request My queue of Normal Mod

All the comments are suggestions.

[General]
神のみぞ知るセカイ is not the source? 这个没有来源,曲子是神知贺旋风管家合作单曲,没在动画里出现
发现BG里面总有一个人脸很残念 orz

[Insane]
00:54:204 (1,2,3,4) - This is better.这个就不blanket了,感觉不顺妈的我自己都没放好,你看得懂的
03:13:295 (1,2,3,4) - ^ 这里换了排列
01:38:693 (3,4,5,1,2,3,1,2,3) - 前面1pc打的时候坑了我一把 现在还好吧
02:02:215 (6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 一波单点太疯狂 疯狂就疯狂吧;w;

[Hard]
00:23:863 (4) - 和00:24:204 (1) - 平行 觉得已经够平行了
02:53:352 (2) - 这个note我建议还是拿出来不要藏在下面我想知道理由,不过我觉得藏不藏没什么区别啊

[Normal]
00:50:454 (1,2,3,4,1) - 感觉奇怪反正就是奇怪 怎么奇怪了啊,我感觉不出来啊
03:16:043 (2,3,4) - 不NC么 不NC了,spam

[Easy]
03:16:043 (2,3,4) - ^,干脆放近一点么算了 近 有点坑新手啊

Thank you for modding~ :oops:
Koiyuki
From PM request My queue of Normal Mod

All the comments are suggestions.

[General]
神のみぞ知るセカイ is not the source?
发现BG里面总有一个人脸很残念

[Insane]
00:54:204 (1,2,3,4) - This is better.妈的我自己都没放好,你看得懂的
03:13:295 (1,2,3,4) - ^
01:38:693 (3,4,5,1,2,3,1,2,3) - 前面1pc打的时候坑了我一把
02:02:215 (6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 一波单点太疯狂

[Hard]
00:23:863 (4) - 和00:24:204 (1) - 平行
02:53:352 (2) - 这个note我建议还是拿出来不要藏在下面

[Normal]
00:50:454 (1,2,3,4,1) - 感觉奇怪反正就是奇怪
03:16:043 (2,3,4) - 不NC么

[Easy]
03:16:043 (2,3,4) - ^,干脆放近一点么算了

综上
fycho神麻婆
快rank
Spring Roll
mod(m4m?) request in game PM

建议
吐槽

Easy
00:36:136 (4) - 移到00:35:965 - 这里会不会好点
01:52:499 (4) - ^
01:45:340 (1) - 这个滑条感觉可以去掉折返,01:45:852 - 从这里开始,然后CTRL+G(虽然前面那里有鼓声但是这样好奇怪)



Normal
02:10:056 (2) - 别扭,不如改成像00:53:863 (2,3,4) - 这里
03:12:272 (1) - 滑条可以在03:12:954 - 这里结束


Hard
我觉得完全可以ar7,其他就没什么好说了


Insane
00:06:136 (7) - NC一下(我觉得大跳处如果有following point的话会很难看o.o
02:50:966 (3) - 02:53:693 (4) - ^
02:02:215 (6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 这串单点真是人性泯灭


就这么多了,找的我眼睛酸疼落泪了也才这么点(还有吐槽凑数)。。祝rank
最后看了下,11小时内就这么多mod,教教我怎么求mod号码
Topic Starter
Fycho

Spring Roll wrote:

mod(m4m?) request in game PM

建议
吐槽

Easy
00:36:136 (4) - 移到00:35:965 - 这里会不会好点 不了,跟的是snare不是kick
01:52:499 (4) - ^
01:45:340 (1) - 这个滑条感觉可以去掉折返,01:45:852 - 从这里开始,然后CTRL+G(虽然前面那里有鼓声但是这样好奇怪)不好啊



Normal
02:10:056 (2) - 别扭,不如改成像00:53:863 (2,3,4) - 这里 好的
03:12:272 (1) - 滑条可以在03:12:954 - 这里结束 不了


Hard
我觉得完全可以ar7,其他就没什么好说了 我喜欢AR8


Insane
00:06:136 (7) - NC一下(我觉得大跳处如果有following point的话会很难看o.o 这不是大跳啊,1/1的spacing就1.5
02:50:966 (3) - 02:53:693 (4) - ^
02:02:215 (6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2) - 这串单点真是人性泯灭 没事的
thx:3
Nymph
bubbled.
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