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Oriental ST8 - Shoreline

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Topic Starter
Wizard Of Orz
This beatmap was submitted using in-game submission on Saturday, October 24, 2009 at 1:46:45 PM

Artist: Oriental ST8
Title: Shoreline
Tags: DJMAX
BPM: 135
Filesize: 3630kb
Play Time: 01:25
Difficulties Available:
  1. Hard Style (4.96 stars, 274 notes)
  2. Normal Style (4.49 stars, 139 notes)
  3. Redesign Style (4.97 stars, 376 notes)
  4. ztrot's Easy Style (1.84 stars, 98 notes)
Download: Oriental ST8 - Shoreline
Information: Scores/Beatmap Listing
---------------
DJMAX project

sousei=sexy
arien666
lol DJMAX!
Umm...

Keep going :)
Star lol
XepherX3
i believe a lot of ppl will trip over these >

[Hardstyle]
(00:58:590)(3) \
(01:21:145)(5) / These become hidden under the score image

fix those
Vexed_old
This map has been deleted on the request of its creator. It is no longer available.

Download: Oriental ST8 - Shoreline (supergarlic) [Na.].osu
Topic Starter
Wizard Of Orz
that is way too hard

try not to use 1/4 snap that much
Vexed_old

supergarlic wrote:

that is way too hard

try not to use 1/4 snap that much
For your perusal. I hope you enjoy. Seriously, i hope you like it. :]

Download: Oriental ST8 - Shoreline (supergarlic) [Vexed SoftServe].osu
Teara

Vexed wrote:

supergarlic wrote:

that is way too hard

try not to use 1/4 snap that much
For your perusal. I hope you enjoy. Seriously, i hope you like it. :]
You asked me to play it and give my thoughts on it.

Well here it is :)

Overall impression: I loved most of it.

00:03:03 (4) - a newish player will almost always probably miss this :D < not supposed to be in a normal map IMO, but I like it lol
00:40:03 (4,5,6) - for a normal map, a little hard? ( on second thought, the short repeating sliders are also hard )
00:45:14 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8) - < this part doesnt follow the song to well for me, but this is just a personal opinion
01:19:47 (4) - < I don't like this slider, also another personal thing issue :D

~

Hard Style, loved it :) the jumps, and the way the map is lay out is very nice, well done!
Vexed_old

Teara wrote:

Vexed wrote:

supergarlic wrote:

that is way too hard

try not to use 1/4 snap that much
For your perusal. I hope you enjoy. Seriously, i hope you like it. :]
You asked me to play it and give my thoughts on it.

Well here it is :)

Overall impression: I loved most of it.

00:03:03 (4) - a newish player will almost always probably miss this :D < not supposed to be in a normal map IMO, but I like it lol This is a very easy note to hit though.
00:40:03 (4,5,6) - for a normal map, a little hard? ( on second thought, the short repeating sliders are also hard )
00:45:14 (1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,8) - < this part doesnt follow the song to well for me, but this is just a personal opinion Hmm. I think it goes well. Fits with over style of the way the map, as in the original difficulty by Garlic was made.
01:19:47 (4) - < I don't like this slider, also another personal thing issue :D. That is a must have :D.



Hard Style, loved it :) the jumps, and the way the map is lay out is very nice, well done!
Topic Starter
Wizard Of Orz
Vexed:
00:07:14 (1) - rather have no jumps for a normal ><
00:10:47 (2,3,4,1,2,3,4,5) - its ok but why have tight spacing here
00:12:47 (1,2,3) - this sounds bad and is pretty dam hard for normalgoers to read these 1/4 repeats
00:24:70 (1,2,3) - no 3 consecutive 1/4 plox
00:40:03 (4,5,6) - ^
00:43:92 (9) - spacing
01:00:47 (1) - i guess this is ok but id rather not have jumps in a normal
01:04:70 (2,3,4) - eww 3 consecutive 1/4's
01:21:59 (4,5,6) - ^
01:24:59 (8,9) - move this all 1/4 forward

lots of 1/4 sliders and overlapping sliders but no biggies (sort of)
Vexed_old

supergarlic wrote:

Vexed:
00:07:14 (1) - rather have no jumps for a normal >< Fixed.
00:10:47 (2,3,4,1,2,3,4,5) - its ok but why have tight spacing here I thought it looked better than the alternative. Ease of play. Clean look. This i believe, is also the only place i have made a stream of sorts with only half beats.
00:12:47 (1,2,3) - this sounds bad and is pretty dam hard for normalgoers to read these 1/4 repeats. Fixed.
00:24:70 (1,2,3) - no 3 consecutive 1/4 plox. I was so hopeing this would be ok. Out of the whole map, i really liked this the most for some reason. Fixed.
00:40:03 (4,5,6) - ^ Fixed.
00:43:92 (9) - spacing Fixed.
01:00:47 (1) - i guess this is ok but id rather not have jumps in a normal. Ty.
01:04:70 (2,3,4) - eww 3 consecutive 1/4's Fixed.
01:21:59 (4,5,6) - ^ Fixed.
01:24:59 (8,9) - move this all 1/4 forward Tried this, but it just doesn't seem right. Maybe take one more look at it?

lots of 1/4 sliders and overlapping sliders but no biggies (sort of) :]
Np. Will Mod in a Bit. Easy fixes.

Download: Oriental ST8 - Shoreline (supergarlic) [Vexed SoftServe].osu
Topic Starter
Wizard Of Orz
This map has been deleted on the request of its creator. It is no longer available.
MoonFragrance
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Wizard Of Orz
you can do it i guess

i dislike your map sorry :<
Vexed_old

supergarlic wrote:

you can do it i guess

i dislike your map sorry :<

:o oopsies.
Shinxyn
This map has been deleted on the request of its creator. It is no longer available.
Vexed_old

Shinxyn wrote:

Anyways, I shall mod~! annoy you with a long post! (sorry!)

Vexed- @_@ its... hard to follow, probably cuz of the song
00:08:14 (4) - since this beat is on the 1/4 (blue tick) the clap that followed the whites ticks doesn't belong here!~ just remove? Done.
01:29:36 - I personally think the spinner could end at 01:29:36, since its silenced anyways (might wanna silence the spinning too) Done, kinda
Nazi-
00:13:36 (3) - painfully loud... coming from the soft sections before.. Fixed.
00:14:03 - lower the volume another tick or two please Nah.
00:42:70 (1) - I say remove this clap, the finish is fine on its own Can't, It's really not there to finish.
01:16:92 (5,6,7,1) - up a tick, so 5 aligns with 3, and 6,7 is under fading notes
Done, but erm @ another part.
Redo the break~ Yes.
honestly, I don't think you need the claps at all for the map. :p

Hard- ~_~ the 1/4 beats are so confusing! its just the song though
erm... sorta Nazi if unless you meant to keep things like that-
00:32:14 (2,3,4,5,6) - move this back 1/4 to match the music better (or at least the stronger beat that stands out more)
^ to back that up, it sounds like 00:35:59 (1)'s combo
00:39:25 (6,1,2,3,4) - move this back 1/4 to match stronger points in music as well? it might mess up the design a bit, but going around in a circle a few times isn't that fun anyways?
01:21:80 - I think the volume drop was too much at once, maybe do the multiple volume things if you want
01:29:36 - same thing as Vexed


Redesign- Technically... fine, quite fun (though I can only play with test x_x)
Only suggestions thus far (since your not done)-
Increase overall diff by 1~ (fun fun)
Keep hitsounds minimal, the map+music doesn't need that much hitsounds it seems (then again, I'm not so creative with hitsounds as you are)
00:56:95 - lower volume by 2 ticks? (maybe add increasing volume effect!)
Download: Oriental ST8 - Shoreline (supergarlic) [Vexed SoftServe].osu
DeathxShinigami
:|
minyeob
[Vexed]
00:43:36 (3) ~ 00:54:92 (8)
How about this one?
Download: Oriental ST8 - Shoreline (supergarlic) [Vexed SoftServe].osu
I'm so sorry if this stuff didn't help you :(

[Redesigned]
00:44:50 (7,1,2)-> Make these 1/4 beat faster and stack with 00:44:17 (5,6)

Star! orz
Vexed_old

minyeob wrote:

[Vexed]
00:43:36 (3) ~ 00:54:92 (8)
How about this one?
[attachment=0:bf0f8]Oriental ST8 - Shoreline (supergarlic) [Vexed SoftServe].osu[/attachment:bf0f8]
I'm so sorry if this stuff didn't help you :(

[Redesigned]
00:44:50 (7,1,2)-> Make these 1/4 beat faster and stack with 00:44:17 (5,6)

Star! orz
00:43:36 (3,4,5,6,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - This whole section seems very odd and 00:45:03 (1) - isnt placed properly :[. It does not seem to really follow the song. Thanks though.:]
Ekaru
On Vexed, at the beginning, a couple of notes are slightly cut off on the bottom. Looks bad.

Hard is not hard, it's insane.

Can't mod the last one because it's too hard for me.

There ya go.
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