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Linked Horizon - Jiyuu no Tsubasa (TV Size)

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Topic Starter
ritsu-tanaika
This beatmap was submitted using in-game submission on 23 November 2013 at 22:42:13

Artist: Linked Horizon
Title: Jiyuu no Tsubasa (TV Size)
Source: Shingeki no Kyojin
Tags: eren jaegar mikasa ackerman armin titan op 2 opening compound timing 進撃の巨人
BPM: 136
Filesize: 14180kb
Play Time: 01:28
Difficulties Available:
  1. Easy (2.72 stars, 92 notes)
  2. Hard (4.9 stars, 216 notes)
  3. Insane (5 stars, 327 notes)
  4. Normal (4.33 stars, 144 notes)
Download: Linked Horizon - Jiyuu no Tsubasa (TV Size)
Download: Linked Horizon - Jiyuu no Tsubasa (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Hopefully this can be ranked soon :D
New background update as of 2/11/13
Xinely

  • Easy
    00:08:764 (2) - spacing issue (0,86x) here
    00:13:607 (1) - inconsistency spacing
    00:16:662 (1) - spacing issue (0,87x)
    00:38:022 (3) - i recommended to not skip high vocal in 00:38:784 - , try http://puu.sh/4ejTg.jpg ?
    00:44:879 (3) - spacing issue (0,86x)
    00:53:260 (2) - ^ (0,72x)
    01:05:451 (2) - ^ (0,92x)
    01:14:975 (3) - ^ (0,61x)
    rhythm is fine imo


  • Normal
    AR-1 or CS-1 pls
    00:02:147 (2) - spacing 0,75x? D:
    00:09:206 (2) - spacing issue 1,06x here
    00:10:088 (3) - extend until 00:10:382 -
    00:22:774 (1) - spacing issue 1,07x here
    00:28:879 (1) - ^
    00:33:451 (1) - ^ (0,86x)
    00:43:165 (2) - ^ (0,86x)
    00:56:308 (1) - ^ (0,76x)
    00:57:832 (1) - ^ (1,06x)
    00:59:736 (3) - ^ (1,07x)
    01:06:975 (5) - ^ (0,92x)
    01:17:641 (4) - ^ (1,07x)
    01:21:451 (6) - ^ (0,91x)
    01:25:832 (2) - ^ (1,11x)
    rhythm fine

Hard Insane fine
No kudo due useless mod

Good Luck ~
Topic Starter
ritsu-tanaika
Ok, updated!
EneDZakura
Easy
00:18:190 (1) - the arrow points to the rhythm
00:33:451 (1) - ^
01:16:117 (1) - ^

Hard
01:06:784 (3,4,1) - a little crooked

Insane
00:30:403 (4,5) - Slider do at a red tick
00:32:213 (4) - Better to do two hitcircle on a red and white tick
00:33:927 (4) - white tick
00:44:879 (8,9,10,11,12,13,14,15) - not symmetrically

Mod my map please http://osu.ppy.sh/s/110543
Thanks!
Topic Starter
ritsu-tanaika
Updated, except for the last mod in Insane because I do not understand what you mean
Trust
Hi from my M4M!

These are all suggestions, feel free to use any of them~

[General]
Remove "linked horizon" from the tags because it already appears under artist
Consider removing the spinner at 01:26:784. It would make sense to end on 01:26:213 (2) since it's a very powerful note.

[Easy]
00:05:676 (2) - Move to avoid overlap with 00:03:470 (3)
00:06:559 (4,1) - Slight overlap again but should you should be able to fix by readjusting from ^
00:10:088 (1) - Spaced too far (previous 0.87x)
00:37:260 (2) - Move the end slider point up 2 grids so both sides look evenly slanted.
00:39:546 (1) - Spaced too far (previous 1.12x)
00:54:784 (3) - Stack underneath 00:52:308 (1) and readjust 00:55:546 (4)
00:58:975 (2) - Spaced too far (previous 0.92x)
01:06:975 (3) - ^ (previous 0.95x)
01:08:498 (2) - Avoid this overlap and by moving away slightly
01:16:117 (1) - Spaced too far (previous 0.88x)
01:26:784 (1) - As mentioned earlier, consider removing this spinner. Unless you want to lower the OD, short spinners like these aren't beginner friendly and they might find this too difficult

Plays well, just make sure you keep a consistent distance snap and avoid unnecessary overlaps to make it more aesthetically pleasing

[Normal]
00:01:265 (1) - Spaced too far (previous 1.11x)
00:10:529 (4) - ^ (previous 1.31x)
00:11:853 (1) - ^ (previous 1.11x)
00:34:975 (1) - Fix so the tail end of this slider doesn't overlap with 00:36:498 (3)
00:38:022 (1) - ^
01:12:117 (1) - Spaced too far (previous 1.07x)
01:17:641 (4) - ^ (previous 1.07x)
01:21:451 (6) - Spaced too close (previous 0.91x)

[Hard]
00:36:498 (1) - Stack the head of this slider on the tail of 00:35:546 (2)
00:49:641 (4) - Bad overlap
00:51:546 (4,5,1) - Put these closer together to stay consistent with the spacing of your streams
00:54:403 (1,2,3) - ^
00:57:451 (1) - Spaced way too close and causes an overlap, perhaps move this away

[Insane]
00:44:879 (8,9,10,11,12,13,14,15) - Was this intentional? I would consider spacing this normally cause it looks quite strange :P

Not much else to say here. The rhythm plays wells, just continue to look for ways you can make this difficulty cleaner. :)

Good luck!~
Topic Starter
ritsu-tanaika

Trust wrote:

Hi from my M4M!

These are all suggestions, feel free to use any of them~

[General]
Remove "linked horizon" from the tags because it already appears under artist
Consider removing the spinner at 01:26:784. It would make sense to end on 01:26:213 (2) since it's a very powerful note.

[Easy]
00:05:676 (2) - Move to avoid overlap with 00:03:470 (3)
00:06:559 (4,1) - Slight overlap again but should you should be able to fix by readjusting from ^
00:10:088 (1) - Spaced too far (previous 0.87x)
00:37:260 (2) - Move the end slider point up 2 grids so both sides look evenly slanted.
00:39:546 (1) - Spaced too far (previous 1.12x)
00:54:784 (3) - Stack underneath 00:52:308 (1) and readjust 00:55:546 (4)
00:58:975 (2) - Spaced too far (previous 0.92x)
01:06:975 (3) - ^ (previous 0.95x)
01:08:498 (2) - Avoid this overlap and by moving away slightly
01:16:117 (1) - Spaced too far (previous 0.88x)
01:26:784 (1) - As mentioned earlier, consider removing this spinner. Unless you want to lower the OD, short spinners like these aren't beginner friendly and they might find this too difficult

Plays well, just make sure you keep a consistent distance snap and avoid unnecessary overlaps to make it more aesthetically pleasing

[Normal]
00:01:265 (1) - Spaced too far (previous 1.11x)
00:10:529 (4) - ^ (previous 1.31x)
00:11:853 (1) - ^ (previous 1.11x)
00:34:975 (1) - Fix so the tail end of this slider doesn't overlap with 00:36:498 (3)
00:38:022 (1) - ^
01:12:117 (1) - Spaced too far (previous 1.07x)
01:17:641 (4) - ^ (previous 1.07x)
01:21:451 (6) - Spaced too close (previous 0.91x)

[Hard]
00:36:498 (1) - Stack the head of this slider on the tail of 00:35:546 (2)
00:49:641 (4) - Bad overlap
00:51:546 (4,5,1) - Put these closer together to stay consistent with the spacing of your streams
00:54:403 (1,2,3) - ^
00:57:451 (1) - Spaced way too close and causes an overlap, perhaps move this away

[Insane]
00:44:879 (8,9,10,11,12,13,14,15) - Was this intentional? I would consider spacing this normally cause it looks quite strange :P

Not much else to say here. The rhythm plays wells, just continue to look for ways you can make this difficulty cleaner. :)

Good luck!~
Thanks for mod! Will update later today
-Srui-
Hi ~ :3

[Easy]
  • 00:06:559 (4) - opposite slider. it look like better
    00:10:088 (1) - reduce some curve
    00:31:165 (3) - a little bent
    00:33:451 (1,2) - set to be symmetrically
    00:53:260 (2) - a little bent
    00:57:832 (1,3) - makes to same slider shape
    01:05:451 (2) - opposite slider. it look like better
    01:22:213 (1,2) - add finish on start

    [Normal]
    • CS is too small. it is hard for beginner. I suggest CS -1.
      00:03:029 (3,4) - distance
      00:08:323 (1,2) - makes to same slider shape
      00:43:927 (3) - bent
      00:46:784 (2,3,4,5,6,7) - perhaps, this rhythm is hard for beginner.
      01:21:070 (5,6,7,8) - ^

      [Hard]
      • 00:02:147 (1) - opposite slider. it look like better
        00:06:559 (1,2) - makes to same slider shape
        00:10:970 (6,7) - set to be symmetrically
        00:29:260 (1,2,3,4) - a little bored :(
        00:38:022 (1,3) - makes to the parallel
        01:06:879 (4) - move to (368,276)

        [Insane]
        • 00:11:412 (1) - remove NC
          00:26:497 (8) - NC
          00:40:117 (3,4) - distance is too far
          00:44:879 (8) - NC
hoshisorakiseki
hello, from my queue
i don't know you kmow chinese or not, so mod it in english.

general:
AiMod:

add the tag "進撃の巨人"

diff:easy
AiMod:

00:03:470 (3) - start from 00:03:912

diff:normal
00:00:824 (1) - remove NC and avoid the quarter beat. 00:07:882 (1) too.
00:04:794 (1,2) - i think quarter beat is hard in this difficulty. 00:10:088 (3,4) too.
00:10:088 (3,4) - too far(AiMod)

diff:hard
ar-1
00:38:784 (3) - move to (308,228) and move the endpoint to (276,56)
00:39:260 (4,5) - move to (276,60)

diff:insane
00:01:265 (1) - remove NC
00:07:294 (1) - ^
00:11:412 (1) - ^
01:26:594 (1) - ^

good luck
Topic Starter
ritsu-tanaika

hoshisorakiseki wrote:

hello, from my queue
i don't know you kmow chinese or not, so mod it in english.

general:
AiMod:

add the tag "進撃の巨人"

diff:easy
AiMod:

00:03:470 (3) - start from 00:03:912

diff:normal
00:00:824 (1) - remove NC and avoid the quarter beat. 00:07:882 (1) too.
00:04:794 (1,2) - i think quarter beat is hard in this difficulty. 00:10:088 (3,4) too.
00:10:088 (3,4) - too far(AiMod)

diff:hard
ar-1
00:38:784 (3) - move to (308,228) and move the endpoint to (276,56)
00:39:260 (4,5) - move to (276,60)

diff:insane
00:01:265 (1) - remove NC
00:07:294 (1) - ^
00:11:412 (1) - ^
01:26:594 (1) - ^

good luck

Changed all except for perhaps some NCs, I specially made them only 1 combo long for various reasons. But just to let you know, some of the notes you mentioned were always on a 1/3, not 1/4

But anyways, updated
Neiji Razuiya
hi from your m4m request :)

[easy]
01:26:784 - umm why you not added spinner here?

[normal]
00:32:879 (3) - this suggest only, NC

[hard]
ok

[insane]
ok :D

i give the suggestion,look like your map almost perfect.
emm give you star~
sorry if look my mod so simple :(
Topic Starter
ritsu-tanaika
Thanks for star! And no problem, even small mods help a lot! :)
HelloSCV
as M4M

General

  1. you don't need to add linked horizon as tags since it already exists on artist

Easy

nothing

Normal

  1. it will be better if you add NCs on every 2nd long white tick
others are fine for me

Hard

  1. add tags timing on this diff
00:16:280 (7) - you need to replacing clap and you may know why
00:45:260 (1) - delete NC
00:54:879 (2) - i think this note isn't needed :/
00:57:451 (1) - delete NC and rearrang DS on stream plz
01:09:641 (1) - ^

Insane

00:08:029 (3) - use 1.2x DS is better for playing this sudden increasing DS isn't good for playing since you used consistent DS in previous, high recommend to fix this too
00:09:206 (3) - same as above
00:33:451 (3) - try this rhythm http://puu.sh/4wqad.jpg
00:40:498 (4) - this slider can cause confusing for players as 1/2 beat imo add NC if you want to keep this DS
00:45:260 (12) - add NC since you changed DS?
01:22:594 (5) - add clap on start
01:23:356 (5) - ^ instead (4) note

good luck~
Topic Starter
ritsu-tanaika
Updated all, except for some NC mods! Personally I dont really think NC is a big problem in the higher difficulties, thats why longer combos are needed!
Rakuen
( =`・ω・´) Rakuen 楽園 (Mod/GD/M4M)

[Easy]
00:03:470 (3) - DS (distance snap)
00:08:764 (2) - ^
00:10:088 (1) - DS too, there's a little space
00:11:412 (2,3) - Possible DS these 2 too
00:13:607 (1) - Move up a little to prevent sticking with 00:11:853 (3) -
00:13:607 (1,2,3) - Move like image below to have better flow:

00:21:246 (1,2,3) - Move like picture below:

00:30:403 (2) - Rotate by 30* - 45* clockwise
00:37:260 (2) - Ctrl+J and DS
00:39:546 (1) - DS
00:40:879 (2,3) - ^
00:47:165 (2) - Move down a little
00:49:260 (1,2) - Arrange a little and adjust 00:50:213 (2) -

00:51:356 (3) - Blanket this note to 00:50:213 (2) -

00:58:975 (2,3) - Move up by 2 box so it's a straight line starts from 00:58:594 -
01:00:879 (1,2,3) - Arrange this like picture below:

01:11:546 - Spinner until here
01:24:879 (2) - Don't stack on 01:25:260 (1) - because combo color is different, or else make them same

[Normal]
AR: -1
CZ: -1 (notes too small)
00:03:029 (4,5) - Make this same as 00:10:088 (4,5) - , don't use blue tick
00:18:572 (2) - This slider is strange
00:20:482 (3) - Copy this and replace 00:19:718 (1) - , Ctrl+H to mirror it
00:25:830 (4) - DS
00:51:356 (3,4,1) - Make same combo color if possible
01:07:165 (6) - Remove this

[Hard]
00:11:412 (7) - Spacing is strange
Others are good

[Insane]
>.o)b
Topic Starter
ritsu-tanaika
Changed all except

01:11:546 - Spinner until here

Spinner is too short if I follow, beginners need more time to spin
yurunneram
Hey there! ^^ Thx for mod <3

EASY

00:10:088 (1) - move to x84 y116 for flow?

00:47:165 (2,3) - Change positions (longer slider is played first) it plays better

01:15:736 (4) - Spacing before and after differs. Resnap pls

NORMAL

00:47:356 (3,4) - I don't know what you're following here.. since 1 follows the vocals

not much for this diff

HARD

00:12:949 (2) - I think you better make the distance space consistent here. Only increase to 1.2x at (3)

00:31:070 - Add note?

00:40:117 (2) - End at 00:40:308

Well norm and hard are quite clean, sry ^^")7 Good luck~

You have been modded out by Yurun Ceroia Neram~
Hiseii
as promised! :3

M4M

General
  1. Delete some unnecessary files on the song folder like "rivaille.jpg"
  2. You might wanna replace your BG, its kind of has a low quality.


Easy
  1. 00:17:808 (3) - This object is touching the next one, consider separating it.
  2. 00:25:448 (1) - Move this spinner to 00:25:830 and then add a circle with a finish here.
  3. 01:23:736 (1) - I think this slider is too random to be there. Try changing it into a smoothly curved slider.


Normal
  1. 01:00:879 (6) - This slider doesn't go well with the beat song, consider turning this into a slider like in 01:01:641
  2. 01:14:594 (5,6) - These sliders are sticking too close to each other. Separate these sliders, it'll look good

    Couldn't find anything else but in general, you really didn't need to use "Distance Snap" in this diff. Using fixed distances between objects limits your creativity of making a good fluent map.

Hard
  1. 00:35:546 (2) - Why not just copy pasta the slider on 00:36:498 here?
  2. 01:26:403 (1,2,3) - You can just use one circle with a finish here, it kind of not suits the end of the song.

    Same suggestion on Normal Diff about the "Distance Snapping" thing. Harder diffs usually uses less distance snapping or sometimes not at all.
    And also, less on the triplets. I think it's too hard.


Insane
  1. Reduce AR to 8. This song is below 180 bpm, so AR9 in this one ain't recommended.
  2. 00:13:988 (1) - Remove NC
  3. 00:15:134 (1,2,1,2,1,2) - This pattern is boring imo. Try spreading them out a bit.
  4. 00:25:830 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Too noisy. Remove all claps. ( ._.)
  5. 00:33:927 (4) - This note is on a blue tick. Move it 1 tick backwards then bring the object closer to 00:33:451 's end
  6. 00:56:308 (1,2) - ugly sliders imo. try changing it.
  7. 01:23:260 (4) - Remove Clap
  8. 01:23:356 (5) - Add Clap

I kind of noticed that you mostly limit your objects on the grid of the editor, try spreading them out for a bit.

Still needs a lot of polishing, but this is a good map.

good luck~
Topic Starter
ritsu-tanaika

yurunneram wrote:

Hey there! ^^ Thx for mod <3

EASY

00:10:088 (1) - move to x84 y116 for flow?

00:47:165 (2,3) - Change positions (longer slider is played first) it plays better

01:15:736 (4) - Spacing before and after differs. Resnap pls

NORMAL

00:47:356 (3,4) - I don't know what you're following here.. since 1 follows the vocals

not much for this diff

HARD

00:12:949 (2) - I think you better make the distance space consistent here. Only increase to 1.2x at (3)

00:31:070 - Add note?

00:40:117 (2) - End at 00:40:308

Well norm and hard are quite clean, sry ^^")7 Good luck~

You have been modded out by Yurun Ceroia Neram~
All changed except for normal mod. I find my way smooth enough, but thanks for modding the others! :D
Topic Starter
ritsu-tanaika

Rice wrote:

as promised! :3

M4M

General
  1. Delete some unnecessary files on the song folder like "rivaille.jpg"
  2. You might wanna replace your BG, its kind of has a low quality.


Easy
  1. 00:17:808 (3) - This object is touching the next one, consider separating it.
  2. 00:25:448 (1) - Move this spinner to 00:25:830 and then add a circle with a finish here.
  3. 01:23:736 (1) - I think this slider is too random to be there. Try changing it into a smoothly curved slider.


Normal
  1. 01:00:879 (6) - This slider doesn't go well with the beat song, consider turning this into a slider like in 01:01:641
  2. 01:14:594 (5,6) - These sliders are sticking too close to each other. Separate these sliders, it'll look good

    Couldn't find anything else but in general, you really didn't need to use "Distance Snap" in this diff. Using fixed distances between objects limits your creativity of making a good fluent map.

Hard
  1. 00:35:546 (2) - Why not just copy pasta the slider on 00:36:498 here?
  2. 01:26:403 (1,2,3) - You can just use one circle with a finish here, it kind of not suits the end of the song.

    Same suggestion on Normal Diff about the "Distance Snapping" thing. Harder diffs usually uses less distance snapping or sometimes not at all.
    And also, less on the triplets. I think it's too hard.


Insane
  1. Reduce AR to 8. This song is below 180 bpm, so AR9 in this one ain't recommended.
  2. 00:13:988 (1) - Remove NC
  3. 00:15:134 (1,2,1,2,1,2) - This pattern is boring imo. Try spreading them out a bit.
  4. 00:25:830 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - Too noisy. Remove all claps. ( ._.)
  5. 00:33:927 (4) - This note is on a blue tick. Move it 1 tick backwards then bring the object closer to 00:33:451 's end
  6. 00:56:308 (1,2) - ugly sliders imo. try changing it.
  7. 01:23:260 (4) - Remove Clap
  8. 01:23:356 (5) - Add Clap

I kind of noticed that you mostly limit your objects on the grid of the editor, try spreading them out for a bit.

Still needs a lot of polishing, but this is a good map.

good luck~
updated! but just so you know, Normal is not high enough to disable the Distance spacing. it has to be consistent if its below 5 stars, at least thats what someone else told me before. But anyways, thanks for modding, time to mod your version!
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