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Cheng Yee Kin - Max Speed

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Topic Starter
antony11
This map has been deleted on the request of its creator. It is no longer available.
Starrodkirby86
I'm not able to do any ranking related items until this map gets at least 8 stars. But that doesn't mean I can quickly check around it...

Looking at this, you probably need to make an easier difficulty.

In [Hard] you're making a lot of risks and experimental techniques which actually are pretty fun in the end. :) You just may need to watch out for a few combos in spacing. While you, the beatmap creator, know how to do the pattern, the player wouldn't be able to without great memorization.

An example I guess would be:
02:14:38 (1,2,3,4,5) -

Star though.
Topic Starter
antony11

Starrodkirby86 wrote:

I'm not able to do any ranking related items until this map gets at least 8 stars. But that doesn't mean I can quickly check around it...

Looking at this, you probably need to make an easier difficulty.

In [Hard] you're making a lot of risks and experimental techniques which actually are pretty fun in the end. :) You just may need to watch out for a few combos in spacing. While you, the beatmap creator, know how to do the pattern, the player wouldn't be able to without great memorization.

An example I guess would be:
02:14:38 (1,2,3,4,5) -

Star though.

Heh~ you are right 02:14:38 (1,2,3,4,5) this part I haven't use Ds

Fixed^^
blissfulyoshi
Hard:
00:27:21 (1) - restack under 4
00:54:72 (5) - new combo to make it shorter like the beginning?
00:58:65 (8) - new combo to show change in spacing
01:02:59 (5) - new combo to show difference in timing interval of stack?
01:11:48 (9) - new combo to make it shorter like the beginning?
01:16:45 (6) - make a horizontal reflection of 4
02:05:90 (6) - new combo to make it shorter?
I think I will stop doing the combo shortening now. I think you go the idea
02:10:86 (14) - new combo

Easy:
02:00:72 (2) - stack this or properly space this
02:30:52 (3) - make a vertical reflection of 1
03:07:14 (8,9) - y is spacing so small here?
03:15:21 (3,4) - make parallel to 1,2

Nice map. Star.
Topic Starter
antony11
This map has been deleted on the request of its creator. It is no longer available.
tieff
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
antony11

tieff wrote:

Timing ok. I got 0~3 ms late in test mode.

[Normal]
00:31:34 (3,4) - Nazi, but... Spacing.
00:34:65 (2,3) - ^
01:15:21 (2,3,4) - Fix spacing.
01:37:76 (3,1) - Jump on normal? It's easy jump, but...
02:00:72 (2) - Place under slider.
02:19:96 (4,1) - Jump?
02:25:14 (4,1) - Another easy jump.
02:29:69 (1,2,3,4) - Jumps on normal?
03:14:38 (1,2,3,4) - ^

[Hard]
All cool. Good jumps.

Star. Kudosu star.
For the jump sections i want to keep it >3< or it will very boring. I think some challenges are good for beginner.
Other things have been fixed.
Really thank for your Kudosu star :)
deepsea
Timing sounds slightly off for me, need to confirm.

Normal:

Fine for me.

Hard:

00:58:24(5)(1)(2):Confusing spacing IMO

01:04:03(3)(4)(5)^


Satrred.
Topic Starter
antony11
This map has been deleted on the request of its creator. It is no longer available.
Alace
offset+5ms
and fix some spacing issues in IRC chat
Yuukari-Banteki
[Normal]
00:58:87 (10) - hitsound
00:59:91 (1) - stack on 2
01:02:39 (4) - finish
01:04:66 (6) - too much finish
02:31:15 (1) - finish
this map is really long, you might want to cut it down a bit. also your final break is too long, the players will be bored...maybe cut the map off there?
03:17:29 (5) - finish


[Hard]
01:04:46 (4) - stacking
01:19:77 (8) - finish
02:08:18 (3) - spacing is too wide on both sides of this note
02:20:49 (9,10) - stacking
02:25:15 (4) - ^
02:32:60 (4) - finish
your break is still too long...its 22 seconds when the longest it should be is 10 or maaaybe 15 seconds

your Hard is a lot more interesting than your Normal...maybe if you put some more diverse patterns in Normal without increasing the difficulty too much?
Topic Starter
antony11

Saturos-fangirl wrote:

[Normal]
00:58:87 (10) - hitsound
00:59:91 (1) - stack on 2
01:02:39 (4) - finish
01:04:66 (6) - too much finish
02:31:15 (1) - finish
this map is really long, you might want to cut it down a bit. also your final break is too long, the players will be bored...maybe cut the map off there?
03:17:29 (5) - finish


[Hard]
01:04:46 (4) - stacking
01:19:77 (8) - finish
02:08:18 (3) - spacing is too wide on both sides of this note
02:20:49 (9,10) - stacking
02:25:15 (4) - ^
02:32:60 (4) - finish
your break is still too long...its 22 seconds when the longest it should be is 10 or maaaybe 15 seconds

your Hard is a lot more interesting than your Normal...maybe if you put some more diverse patterns in Normal without increasing the difficulty too much?
Thank Saturos-fangir.

I really bad in adding hitsound, many places that should have hitsound but I always forget to add. Thank for your remind.

About the song is too long, may be yes. But I don't want to cut the song because I think someone will expect to listen to the whole song including me.

All other problem have fixed.
Yuukari-Banteki
[Normal]
your last break is still too long :(


[Hard]
02:16:66 (4,5) - make this parallel to 2,3
02:44:39 - this may be a good place to start mapping again, since your break is too long
Topic Starter
antony11

Saturos-fangirl wrote:

[Normal]
your last break is still too long :(


[Hard]
02:16:66 (4,5) - make this parallel to 2,3
02:44:39 - this may be a good place to start mapping again, since your break is too long
Fixed :)
Yuukari-Banteki
[Normal]
cool, that works


[Hard]
ah i am sorry, i did not catch this earlier
00:34:66 (3) - spacing
00:36:32 (3) - ^
you can just move the 3 and unstack it from the 4 though
i will bubble when you fix @_@ call me~
Topic Starter
antony11

Saturos-fangirl wrote:

[Normal]
cool, that works


[Hard]
ah i am sorry, i did not catch this earlier
00:34:66 (3) - spacing
00:36:32 (3) - ^
you can just move the 3 and unstack it from the 4 though
i will bubble when you fix @_@ call me~
Fixed :D
Yuukari-Banteki
[Hard]
03:08:18 (7) - jump X_X make it a new combo or smth
i am sorry, i keep missing silly things...
Topic Starter
antony11

Saturos-fangirl wrote:

[Hard]
03:08:18 (7) - jump X_X make it a new combo or smth
i am sorry, i keep missing silly things...
Fixed :cry:
Yuukari-Banteki
bubble given!
Alace
plz use overall diff 5 in normal
too hard to call a normal
<Hard>
01:14:39 (5) - new combo
01:16:04 (4) - ^
01:17:08 (1) - cancel new combo

EDIT:rank~
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