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wowaka - World's End Dancehall [CatchTheBeat]

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Topic Starter
CLSW
This beatmap was submitted using in-game submission on 2013년 11월 25일 월요일 at 오후 10:08:17

Artist: wowaka
Title: World's End Dancehall
Source: Nico Nico Douga
Tags: Genjitsutouhi-P Nico Nico Chorus VOCALOID Hatsune Miku Megurine Luka どM あにま 【蓮】 タイ焼き屋 vip店長 iciko LOLI.COM Kagamine Rin Kagamine Len newtoniorock8
BPM: 171
Filesize: 4456kb
Play Time: 03:30
Difficulties Available:
  1. Cup (4.09 stars, 292 notes)
  2. newtoniorock8's Platter (4.99 stars, 580 notes)
  3. Rain (5 stars, 772 notes)
  4. Salad (4.53 stars, 324 notes)
Download: wowaka - World's End Dancehall
Information: Scores/Beatmap Listing
---------------
さよなら、お元気で。 Farewell, so long. Have a nice day
終わる世界に言う Goodbye, to this world's end

Rest In Peace, wowaka.
We won't forget about you.

~ 4.5 2019
Sharpy_old
1st. Good luck:D
ZHSteven
wow you revive this? :o
Topic Starter
CLSW

ZHSteven wrote:

wow you revive this? :o
Actually it was not revive action, just a new submission :)

oops my bad, nvm
Stefan
:3//
Topic Starter
CLSW
I'm serious.
gaten
정말 좋은 맵입니다!


Rain(CTB) 한번해봤는데 꿀잼이군여


~
Deif
I'll keep an eye here :3 Include a link with the old version in the OP? \o/

Star for you!
ZHSteven
Call me back when the whole set is finished. cant wait XD
Spectator
Topic Starter
CLSW
got this.

Updated. Thanks for support!
Topic Starter
CLSW
Final update. Let's go.
ZHSteven
CTB modding

I remembered you map this before, but the overdose diff seems not here now u_u

Generally this set is one of the best set i've ever seen recently. not only the extreme diff, but also the easier diff is still well made.
Dont want to say any good point this time, there is too much, can't count, and i guess that is not what you want.
So sorry this time the comment is all about something might need to improve..

CUP.
this diff gives me a feeling that is too hard with first look, but actually not. I struggled a long time and finally realized the reason is your note density is too high, especially in kiai. yes, note density not affecting the difficulty in CTB that much, but since it is easy... I still suggest get good use with pause, that will make it "looks" much more like an easy.

Salad.
same with upper diff, but i want to say could you make cs lower? that will make the HRer much more happy. just my opinion.
and also, why break at 03:19:710 - 03:28:832 - ??? you've mapped this part even in cup=.=

Platter(by newtoniorock8)
quite a unique platter. but I guess the flow for the whole map could improve. and 1 more point, please use 1/4 wisely. especially your slider plus 1/4 note, they are not that easy to use. and also, when you want to add "XOXXOXX" this kind of pattern, it is better use unique note instead of short slider. slider cannot shows this move well in most of the conditions.

Rain
the best rain diff in my mind could be this way. anyway, 3 points: 1. triples can improve, though they are good now. 2. the long stream part, maybe rearrange, plays well but looks not that good. 3. jump intensity. i will clarify this in mod below.


OK lets start



AIbat wrote:

missing kiai in cup: Starts on 02:56:903, ends on 03:18:657

snapping in Platter: @newtoniorock8
03:08:834 (2) - Unsnapped slider (start).
03:09:536 (1) - Unsnapped circle.
03:10:062 (4) - Unsnapped circle.
03:11:641 (5) - Unsnapped circle.
03:11:992 (1) - Unsnapped slider (start).
03:12:343 (2) - Unsnapped circle.
03:12:869 (1) - Unsnapped circle.
03:14:448 (2) - Unsnapped slider (start).
03:15:150 (1) - Unsnapped circle.
03:17:255 (5) - Unsnapped circle.
03:17:606 (1) - Unsnapped slider (start).
03:17:957 (2) - Unsnapped circle.


[CUP]
tick rate -1 or you should do something with the tick sound. it is really noisy imo.

  1. 00:35:148 (1,2) - try this

    some as previous 1/2. better keep it constant in easy diffs.
  2. 00:40:762 (1,2,3) - also try this

    just make some difference as previous, as this part is obviously 1/2, and shows an "end" feeling.
  3. 00:45:850 (3,4) - personal opinion is ctrl+G will better shows the flow.
  4. 00:51:990 (1,2,3,4) - suggestion
  5. 01:05:499 (3) - vertical it.
  6. 01:06:552 (2) - 45°upwards.
  7. 01:06:552 (2,1) - continious x2.5 spacing for easy is too much imo. consider lower it a bit. (maybe about x2.0)
  8. 01:13:043 (1,2,3) - try this
  9. 01:15:850 (1,2,3,4) - think twice before you put this kind of rhythm in easy...could be strange to newer
  10. 01:25:675 (3) - drug it toward the top right. make full use of the space.
  11. 01:44:622 (3,4) - lower the spacing in between. too much for a easy
    01:46:026 (3,4) - ^
  12. 01:48:832 (3) - remove the reverse could be better.(and make the slider longer)
  13. 02:03:569 (1) - a reverse like 02:00:762 (1) - could be better.
  14. 02:15:148 (2) - move it more towards right.
  15. 02:18:131 (2) - left a bit. not good to overlap with 1 according to your previous pattern.
  16. 02:19:535 (2) - ^
  17. 02:39:710 (2) - make it small left jump.
  18. 02:42:867 (1,2) - suggestion
  19. 02:52:692 (1,2,3,4) - why you dont use slider? i think it will be better.
  20. 02:58:131 (2) - right a bit
Am I too meddlesome?....sorry..

[Salad]
as I state above, cs-1 could be better imo.
  1. 00:15:148 (3) - overlap with (1)?
    00:16:552 (3) - ^
  2. 00:30:938 (1,2,3) - why you not use the pattern as 00:16:903 (1,2,3) - this?
  3. 00:36:552 (1) - make a same angle as 00:31:464 (3) -
  4. 00:37:955 (1) - ^
  5. 00:42:166 (1,2) - you totally can make the spacing larger. why not?
    00:43:569 (1,2) - ^
  6. 00:45:850 (2) - and make single note instead of slider then increase spacing. will get better performance.
  7. 00:50:587 (1,2) - not a good pattern in CTB. consider move (2) left a bit.
  8. 00:52:692 (2) - remove reverse arrow. useless here.
  9. 01:11:639 (1,2) - consider change it to horizontal pattern? too much vertial here.
  10. 01:19:710 (3,4,1) - triangle this triplet?
  11. 01:25:675 (1) - again useless last reverse.. you yourself already make it silence then why keep it?
  12. 01:32:692 (1,2,1) - keep it same spacing as 01:31:289 (1,2,3) -
  13. 01:35:499 (1,1,1,2) - suggestion:
  14. 01:43:920 (1,2) - i will ctrl+G on these 2 notes.
  15. 01:46:727 (1,1) - make angles for these 2 slider,(make it more horizontal)and note at 01:48:306 - and 01:48:657 -
  16. 01:49:534 (1) - Really Really no need to follow the vocal. it feels strange when you use 1/4s. other sliders also, i dont want to point out all of them cause they are too much..
  17. 02:27:078 (3) - horizontal this. others fine.
  18. 02:32:692 (4) - horizontal this.
  19. 02:38:657 (1,2,3) - intend? make it smooth
  20. 02:50:938 (2) - make it jumper.
  21. 02:52:692 (1) - try this (x352,y208)(sorry too lazy for a sc, and sc cannot show properly)
  22. 03:01:815 (7) - horizontal to left.
  23. 03:05:148 (2) - overlap with 03:03:920 (1) - end.
    03:05:850 (2) - ^
  24. 03:06:552 (4) - overlap with 03:06:025 (3) - start.
  25. 03:06:727 (1) - remove the last 2 reverse and try this
  26. 03:15:148 (1,2,3,4,5) - horizontal stream?
  27. 03:18:306 (1,2) - meaningless pattern... maybe try something other.
  28. and last is the strange break. why there is a need to leave it blank?
[Platter]
first of all, i want to point out some of the strange 1/4 end slider. They are not suitable for your patterns, and they will make 1 of the note squeeze with the note before, which is really ugly when playing. you can shorten 1/4 length for each slider, or make a triple at each slider end.
here is all of them
00:21:815 (4) -
00:27:429 (4) -
01:06:025 (2) -
01:08:832 (2) -
02:13:393 (2) -
02:16:200 (2) -



  1. 00:12:341 (1,2) - too much. a 1/2 is enough to show. use 1/4 makes everything strange.
  2. 00:19:710 - add note

  3. 00:32:517 (1) - move it to 00:32:517 (1) - ? since you like to follow vocal.
    00:34:008 (2) - ^
    00:35:148 (4) - short a 1/4 length in order to follow the vocal.
    00:38:131 (2) - you know =.= follow the vocal.
    00:39:359 (1) - ^
    00:43:745 (2) - ^
    00:49:534 (2) -
    ok 1st break. the above suggestion is I made just for you to follow the vocal. if you want to make it, then please make every possible note be it. otherwise dont do it at all.(actually I like you follow the vocal). i will not point out same thing on the rest part but, try to make it constant.
  4. 01:17:078 (1,2) - meaningless hyper..
    02:24:446 (1,1) - ^
  5. 01:18:657 (3,4,1,2,3,4) - check the rhythm here.
    02:25:850 (1,2,3,1,2,3) - ^
  6. 01:21:727 (2) - add a reverse
    01:23:130 (2) - ^
    02:29:095 (2) - ^
    02:30:498 (2) - ^
  7. 01:31:815 (1,2) - increase this jump
  8. 01:34:622 (4,5) - decrease this jump
  9. 01:37:429 (1,2) - increase this jump(maybe hyperdash this jump)
  10. 01:43:920 (1) - go towards right instead of left
  11. 01:44:622 (2) - add note (since you got note 01:45:148 (3) - here)
  12. 02:55:675 (3,4,1) - make the jump bigger.(maybe including 02:56:201 (2,3) - )
  13. 03:26:025 (3,4) - remove hyperdash
  14. 03:30:236 (1,2,3,4) - ....better make a normal stream instead, and dont forget to add note 03:29:183 (1) -

[Rain]
the best rain I have ever played recently. great job.

  1. 00:40:762 (1,2,3,4) - little bit strange. keep it to next modder.
  2. 01:06:025 (1,2,3,4) - keep spacing constant.
  3. 01:07:078 (6) - better not to use 1/4 at this slider.
  4. 01:09:183 (3) - overlap with (1) better.
  5. 01:09:885 (6) - try extend this slider to 01:10:236 (1) - , and delete 01:10:236 (1) - . this note
  6. 01:14:096 (9,10,11) - try to reduce a bit, but keep the hyperdash
  7. 01:15:499 (4) - shorten to 01:15:675 - or extend to 01:15:850 -
  8. 01:32:867 (2) - better use note than slider, and make the spacing larger,
    01:33:569 (5) - ^
  9. 01:33:569 (5,6) - remove hyperdash and keep 01:34:096 (1,2) - this hyperdash
  10. 01:36:025 (3) - horizontal this
  11. 01:36:025 (3,4,5) - remove hyperdash
  12. 01:36:727 (6,1) - create hyperdash
  13. 01:37:604 (3,4) - intend? i dont like this 1/4 end..
  14. 01:41:815 (4,5) - create hyperdash(probably make 5 vertical)
  15. 01:43:920 (1,2,3) - why not make a move here?
  16. 01:49:534 (6) - make this note at center.
  17. 02:19:183 (8,9,10,11) - horizontal these sliders.
  18. 02:42:341 (6) - you can make a horizontal triple here.
  19. 02:44:973 (5) - do not use 1/4 slider ends... and create jumps here? 02:44:973 (5,6) -
  20. 02:53:394 (5,6,7) - make movements
  21. 03:10:411 (4,5,6) - starts here the triples better use triangles. because this is the last part of the song, make a different!!!(triangles means 03:08:306 (2) - this kind of pattern)
  22. 03:18:569 (4,5) - create jump here.
  23. 03:29:183 (1,2,3,4) - make the jump more and more hyper.

wow it seems i got a looooooooot of things here......
i have a hobbit that i want to talk much more if i like map very much... sorry
wonderful set. can tell much. another star here.
Topic Starter
CLSW
Thanks steven!

That mod was really, really helpful for me.

Tons of parts Fixed.
Sey
Working on my mod right now, sorry for the huge delay.
I will edit this post later, so you can check it out.
nvm.

The difficulty spread is pretty low between the Cup and Salad. Try to focus especially now on making the difference bigger.
Please give me a detailed reply of what you changed!

A few things about hitsounding:
  1. 00:30:938 (1) - Finish hitsound could fit here.
  2. 01:04:622 (1) - Finish hitsound could fit here.
  3. 03:29:183 (1) - Finish hitsound for the spinner could fit here (check out in which difficulties you had a spinner at this part).
[Cup]
  1. 00:15:499 (1) - , 00:33:745 (1) - , 00:36:552 (1) - , and so on (please check it out, there are a lot more in this difficulty). Why were you using straight sliders like this so often? You use almost always 100% vertical or 100% horicontal sliders. You know that you can also rotate them by for example 45° or whatever. Those sliders are not really creative and look like a copy&paste. Here JUST A FEW suggestions how sliders in CtB difficulties can look much more interesting, also some interesting shapes are possible to create with a lower grid size (look for this throughout the whole difficulty, please): http://puu.sh/4cWcZ.jpg, http://puu.sh/4cWeB.jpg, http://puu.sh/4cWki.jpg. And of course not all should be straight, you can change their positions as for example here: http://puu.sh/4cWl0.jpg.
  2. 00:35:148 (3) - I listened to the rhythm here and find it better if you delete (4) and give this slider a reverse arrow instead.
  3. 00:41:815 (2) - 2 grids more right to center it between the sliders.(x=288)
  4. 01:35:499 (2,3,1,2) - Very boring to play. What can be done here? CTRL+G of 01:36:201 (3) - and 01:37:604 (2) - could be working here to make this more challenging, especially cos it's in the Kiai.
  5. 01:43:920 (1,2,3,4,1,2,3,4) - Too much copy & paste here. It has to be more interesting and challenging. My advice. Make the distance of (3) and (4) a bit higher than the distance of (1) and (2).
  6. 03:07:078 (2,3,1,1) - Everything too squeezed and unreadable because of too many triplets in one slider. Have you already thought of Slider Tick Rate 1? It is your decision but I personally find it better.
  7. 03:16:552 (1) - Why a spinner here? On which sound did you orientate? Doesn't that look better if it's mapped with notes?
  8. 03:27:780 (1) - For the ending of this song pretty boring. You can also make 4 single notes and raise their distance a bit from note to note but keep in mind that no dash should appear here.
[Salad]
  1. 00:47:780 (1,2) - and 00:49:183 (1,2) - Personally find this part much cleaner if each slider has the same grade because you used it everywhere else as well.
  2. 01:13:043 (1) - Why a spinner here? I would map this part with notes, it is just not making any sense. Vocals are still going here and you can map perfectly on them.
  3. 01:25:675 (1,2) - That is an unrankable issue! You are not allowed to put ANY HDashes in a Salad! (Dashes can appear but rules say no HDashes!)
  4. 01:15:850 (1) - , 01:17:253 (1) - , 01:21:464 (1) - , 01:22:867 (1) - Using for times exactly the same pattern is extremely boring, especially I already saw better patterns (It should be not so wide). What can be done here? A stream for example, but an easy one since this is still a Salad.
  5. 01:32:692 (1) - , 01:34:096 (1) - Everything too squeezed together, make more notes out of this and use less reverse arrows, also increase distance to make this section more readable.
  6. 01:35:499 (1) - , 01:36:201 (2) - , 01:36:903 (1) - , 01:38:306 (1) - , 01:39:008 (3) -, 01:39:710 (1) - , 01:40:411 (3) - , 01:41:113 (1) - , 01:41:815 (3) - , 01:42:517 (1) - , 01:43:219 (3) - , 01:49:534 (1) - , 01:50:060 (2) - All of these sliders have exactly the same grade. There's simply no variation. First of all: Use different grades which means rotate them differently, your whole Kiai (also counts for the part after this Kiai) is a simple Copy & Paste, secondly: check out some other Salads to get inspirations of how they are done, please...
  7. 03:15:148 (1,2,3,4,5) - Distances might be a bit too high here for a Cup, this is already a very tricky and jumpy part.
  8. 03:19:710 - Why is this not mapped from here anymore? Highly suggest you to add notes here as in the other difficulties.
[newtoniorock8's Platter]
  1. Hi newtonio... again :oops:
  2. The Platter is quite okay though it REALLY could be less dashy.
  3. 00:19:359 (1,2,3,4) - I would not include something like this just at the beginning of the song. Try this out: https://osu.ppy.sh/ss/956633
  4. 00:20:236 (2,3) - HDash here, according to rhythm it would have to appear here as well: 00:21:639 (3,4) - I suggest you the HDash and keep the distance constant between those sections.
  5. 00:47:779 (2,1,2) - Very weird to play, how about a simple slider with reverse arrow? Makes more sense.
  6. 01:17:078 (1,2) - Too rush movement, move (1) more to the right, so there's an easier connection between the streams.
  7. 01:30:411 (4) - I'd center that between (3) and (5), jump is too unexpected. x: 244 would work well here.
  8. 02:24:446 (1,1) - Same as above, HDash has a too rush movement. Uhm anyway: Did you just copy&paste the streams from before? How about if you think of something else here? Stream is fine but maybe differently than the ones before?
  9. 02:44:972 (3,4,1) - The movement you have to do here is crazy for a Platter. A Dash fits with the rhythm but not through the whole screen. Move (4) more to the right, please. (I also expected a HDash from 3 to 4 and not from 4 to 1, listen to the rhythm)
  10. 03:26:025 (3,4) - Pretty calm part at the ending compared to the rest of the song and I cannot feel a special moment here that suits with a HDash, would you mind making this part more simple?
  11. 03:30:236 (1,2,3,4) - looks strange when I play it. How about this: http://osu.ppy.sh/ss/956661 (looks very weird in editor but plays nice)
[Rain]
  1. The Rain is really nice. That's how a good Rain should be like, so I only make a few suggestions because I cannot mod anything special here.
  2. 00:40:675 (7,1,2,3,4) - What is that? o.o You could make 1 and 2 / 3 and 4 symmetrical to each other to give this part a better flow. I hope you change that part somehow at least but I have not a good idea right now.
  3. 01:37:604 (3,4) - I personally don't like HDashes that lead into the wall of the screen. I would reduce it and give slider (4) a little triangular scape to slow down the Ryuuta a bit. I mean this: http://puu.sh/4eDgS.jpg
  4. 02:28:832 (1,2,3,4,5,6) - Too difficult, also counts for the first Kiai since you copy & pasted it here again. However, it is your decision.
  5. Sorry, I won't touch this difficulty because I would destroy your mapping style with that. I normally would deal differently with a Rain than you but that's up to the mapper. I can at least say that this is a pretty solid Rain.
Good luck~
Topic Starter
CLSW

Sey wrote:

Working on my mod right now, sorry for the huge delay.
I will edit this post later, so you can check it out.
nvm.

The difficulty spread is pretty low between the Cup and Salad. Try to focus especially now on making the difference bigger.
Please give me a detailed reply of what you changed!

A few things about hitsounding:
  1. 00:30:938 (1) - Finish hitsound could fit here.
  2. 01:04:622 (1) - Finish hitsound could fit here.
  3. 03:29:183 (1) - Finish hitsound for the spinner could fit here (check out in which difficulties you had a spinner at this part).
    Checked all, but not 3rd one.
[Cup]
  1. 00:15:499 (1) - , 00:33:745 (1) - , 00:36:552 (1) - , and so on (please check it out, there are a lot more in this difficulty). Why were you using straight sliders like this so often? You use almost always 100% vertical or 100% horicontal sliders. You know that you can also rotate them by for example 45° or whatever. Those sliders are not really creative and look like a copy&paste. Here JUST A FEW suggestions how sliders in CtB difficulties can look much more interesting, also some interesting shapes are possible to create with a lower grid size (look for this throughout the whole difficulty, please): http://puu.sh/4cWcZ.jpg, http://puu.sh/4cWeB.jpg, http://puu.sh/4cWki.jpg. And of course not all should be straight, you can change their positions as for example here: http://puu.sh/4cWl0.jpg. For me, these sliders suck and don't fit as my mapping style. I think(yea my mapping style is) ryuuta must follows the rhythm and moves while playing, but these sliders demand irregular movements, not rhythmical.(There're no vocal or instrumental sounds when you move while catch the droplets) Some parts will be fixed, but not every suggestions.
  2. 00:35:148 (3) - I listened to the rhythm here and find it better if you delete (4) and give this slider a reverse arrow instead. fixed
  3. 00:41:815 (2) - 2 grids more right to center it between the sliders.(x=288) changed to other way
  4. 01:35:499 (2,3,1,2) - Very boring to play. What can be done here? CTRL+G of 01:36:201 (3) - and 01:37:604 (2) - could be working here to make this more challenging, especially cos it's in the Kiai. fixed
  5. 01:43:920 (1,2,3,4,1,2,3,4) - Too much copy & paste here. It has to be more interesting and challenging. My advice. Make the distance of (3) and (4) a bit higher than the distance of (1) and (2). fixed
  6. 03:07:078 (2,3,1,1) - Everything too squeezed and unreadable because of too many triplets in one slider. Have you already thought of Slider Tick Rate 1? It is your decision but I personally find it better. Ctrl+H'ed
  7. 03:16:552 (1) - Why a spinner here? On which sound did you orientate? Doesn't that look better if it's mapped with notes? not really for me.
  8. 03:27:780 (1) - For the ending of this song pretty boring. You can also make 4 single notes and raise their distance a bit from note to note but keep in mind that no dash should appear here. 2 sliders with small jumps. fixed.
[Salad]
  1. 00:47:780 (1,2) - and 00:49:183 (1,2) - Personally find this part much cleaner if each slider has the same grade because you used it everywhere else as well. fixed
  2. 01:13:043 (1) - Why a spinner here? I would map this part with notes, it is just not making any sense. Vocals are still going here and you can map perfectly on them. added
  3. 01:25:675 (1,2) - That is an unrankable issue! You are not allowed to put ANY HDashes in a Salad! (Dashes can appear but rules say no HDashes!) ofcourse
  4. 01:15:850 (1) - , 01:17:253 (1) - , 01:21:464 (1) - , 01:22:867 (1) - Using for times exactly the same pattern is extremely boring, especially I already saw better patterns (It should be not so wide). What can be done here? A stream for example, but an easy one since this is still a Salad. fixed first 2, but others are not changed.
  5. 01:32:692 (1) - , 01:34:096 (1) - Everything too squeezed together, make more notes out of this and use less reverse arrows, also increase distance to make this section more readable. no change
  6. 01:35:499 (1) - , 01:36:201 (2) - , 01:36:903 (1) - , 01:38:306 (1) - , 01:39:008 (3) -, 01:39:710 (1) - , 01:40:411 (3) - , 01:41:113 (1) - , 01:41:815 (3) - , 01:42:517 (1) - , 01:43:219 (3) - , 01:49:534 (1) - , 01:50:060 (2) - All of these sliders have exactly the same grade. There's simply no variation. First of all: Use different grades which means rotate them differently, your whole Kiai (also counts for the part after this Kiai) is a simple Copy & Paste, secondly: check out some other Salads to get inspirations of how they are done, please... 2 sliders are fixed.
  7. 03:15:148 (1,2,3,4,5) - Distances might be a bit too high here for a Cup, this is already a very tricky and jumpy part. Challenging part of the map, but decreased 1 grid each circles.
  8. 03:19:710 - Why is this not mapped from here anymore? Highly suggest you to add notes here as in the other difficulties. I don't like to set same options as other diffs. This one is special.
[newtoniorock8's Platter]
  1. Hi newtonio... again :oops:
  2. The Platter is quite okay though it REALLY could be less dashy.
  3. 00:19:359 (1,2,3,4) - I would not include something like this just at the beginning of the song. Try this out: https://osu.ppy.sh/ss/956633
  4. 00:20:236 (2,3) - HDash here, according to rhythm it would have to appear here as well: 00:21:639 (3,4) - I suggest you the HDash and keep the distance constant between those sections.
  5. 00:47:779 (2,1,2) - Very weird to play, how about a simple slider with reverse arrow? Makes more sense.
  6. 01:17:078 (1,2) - Too rush movement, move (1) more to the right, so there's an easier connection between the streams.
  7. 01:30:411 (4) - I'd center that between (3) and (5), jump is too unexpected. x: 244 would work well here.
  8. 02:24:446 (1,1) - Same as above, HDash has a too rush movement. Uhm anyway: Did you just copy&paste the streams from before? How about if you think of something else here? Stream is fine but maybe differently than the ones before?
  9. 02:44:972 (3,4,1) - The movement you have to do here is crazy for a Platter. A Dash fits with the rhythm but not through the whole screen. Move (4) more to the right, please. (I also expected a HDash from 3 to 4 and not from 4 to 1, listen to the rhythm)
  10. 03:26:025 (3,4) - Pretty calm part at the ending compared to the rest of the song and I cannot feel a special moment here that suits with a HDash, would you mind making this part more simple?
  11. 03:30:236 (1,2,3,4) - looks strange when I play it. How about this: http://osu.ppy.sh/ss/956661 (looks very weird in editor but plays nice)
[Rain]
  1. The Rain is really nice. That's how a good Rain should be like, so I only make a few suggestions because I cannot mod anything special here.
  2. 00:40:675 (7,1,2,3,4) - What is that? o.o You could make 1 and 2 / 3 and 4 symmetrical to each other to give this part a better flow. I hope you change that part somehow at least but I have not a good idea right now. fixed
  3. 01:37:604 (3,4) - I personally don't like HDashes that lead into the wall of the screen. I would reduce it and give slider (4) a little triangular scape to slow down the Ryuuta a bit. I mean this: http://puu.sh/4eDgS.jpg moved 2nd slider to center, but keep hyperdashes.
  4. 02:28:832 (1,2,3,4,5,6) - Too difficult, also counts for the first Kiai since you copy & pasted it here again. However, it is your decision. no change
  5. Sorry, I won't touch this difficulty because I would destroy your mapping style with that. I normally would deal differently with a Rain than you but that's up to the mapper. I can at least say that this is a pretty solid Rain.
Good luck~
Seems I suck at cup and salad mapping. Thank you so much~
newtoniorock8

ZHSteven wrote:

CTB modding

Platter(by newtoniorock8)
quite a unique platter. but I guess the flow for the whole map could improve. and 1 more point, please use 1/4 wisely. especially your slider plus 1/4 note, they are not that easy to use. and also, when you want to add "XOXXOXX" this kind of pattern, it is better use unique note instead of short slider. slider cannot shows this move well in most of the conditions.

AIbat wrote:

snapping in Platter: @newtoniorock8
03:08:834 (2) - Unsnapped slider (start).
03:09:536 (1) - Unsnapped circle.
03:10:062 (4) - Unsnapped circle.
03:11:641 (5) - Unsnapped circle.
03:11:992 (1) - Unsnapped slider (start).
03:12:343 (2) - Unsnapped circle.
03:12:869 (1) - Unsnapped circle.
03:14:448 (2) - Unsnapped slider (start).
03:15:150 (1) - Unsnapped circle.
03:17:255 (5) - Unsnapped circle.
03:17:606 (1) - Unsnapped slider (start).
03:17:957 (2) - Unsnapped circle.
[Platter]
first of all, i want to point out some of the strange 1/4 end slider. They are not suitable for your patterns, and they will make 1 of the note squeeze with the note before, which is really ugly when playing. you can shorten 1/4 length for each slider, or make a triple at each slider end.
here is all of them
00:21:815 (4) -
00:27:429 (4) -
01:06:025 (2) -
01:08:832 (2) -
02:13:393 (2) -
02:16:200 (2) -



  1. 00:12:341 (1,2) - too much. a 1/2 is enough to show. use 1/4 makes everything strange.
  2. 00:19:710 - add note
  3. 00:32:517 (1) - move it to 00:32:517 (1) - ? since you like to follow vocal.
    00:34:008 (2) - ^
    00:35:148 (4) - short a 1/4 length in order to follow the vocal.
    00:38:131 (2) - you know =.= follow the vocal.
    00:39:359 (1) - ^
    00:43:745 (2) - ^
    00:49:534 (2) -
    ok 1st break. the above suggestion is I made just for you to follow the vocal. if you want to make it, then please make every possible note be it. otherwise dont do it at all.(actually I like you follow the vocal). i will not point out same thing on the rest part but, try to make it constant.
  4. 01:17:078 (1,2) - meaningless hyper.
    02:24:446 (1,1) - ^
  5. 01:18:657 (3,4,1,2,3,4) - check the rhythm here.
    02:25:850 (1,2,3,1,2,3) - ^
  6. 01:21:727 (2) - add a reverse
    01:23:130 (2) - ^
    02:29:095 (2) - ^
    02:30:498 (2) - ^
  7. 01:31:815 (1,2) - increase this jump
  8. 01:34:622 (4,5) - decrease this jump
  9. 01:37:429 (1,2) - increase this jump(maybe hyperdash this jump)
  10. 01:43:920 (1) - go towards right instead of left
  11. 01:44:622 (2) - add note (since you got note 01:45:148 (3) - here)
  12. 02:55:675 (3,4,1) - make the jump bigger.(maybe including 02:56:201 (2,3) - )
  13. 03:26:025 (3,4) - remove hyperdash
  14. 03:30:236 (1,2,3,4) - ....better make a normal stream instead, and dont forget to add note 03:29:183 (1) -
thanks! >.<

Sey wrote:

[newtoniorock8's Platter]
  1. Hi newtonio... again :oops: hello! o.o/
  2. The Platter is quite okay though it REALLY could be less dashy.
  3. 00:19:359 (1,2,3,4) - I would not include something like this just at the beginning of the song. Try this out: nah.. >.< i prefer like this.. so no change https://osu.ppy.sh/ss/956633
  4. 00:20:236 (2,3) - HDash here, according to rhythm it would have to appear here as well: 00:21:639 (3,4) - I suggest you the HDash and keep the distance constant between those sections.
  5. 00:47:779 (2,1,2) - Very weird to play, how about a simple slider with reverse arrow? Makes more sense.
  6. 01:17:078 (1,2) - Too rush movement, move (1) more to the right, so there's an easier connection between the streams.
  7. 01:30:411 (4) - I'd center that between (3) and (5), jump is too unexpected. x: 244 would work well here.
  8. 02:24:446 (1,1) - Same as above, HDash has a too rush movement. Uhm anyway: Did you just copy&paste the streams from before? How about if you think of something else here? Stream is fine but maybe differently than the ones before? ok >.<
  9. 02:44:972 (3,4,1) - The movement you have to do here is crazy for a Platter. A Dash fits with the rhythm but not through the whole screen. Move (4) more to the right, please. (I also expected a HDash from 3 to 4 and not from 4 to 1, listen to the rhythm)
  10. 03:26:025 (3,4) - Pretty calm part at the ending compared to the rest of the song and I cannot feel a special moment here that suits with a HDash, would you mind making this part more simple?
  11. 03:30:236 (1,2,3,4) - looks strange when I play it. How about this: http://osu.ppy.sh/ss/956661 (looks very weird in editor but plays nice)
Good luck~
thanks! :3 ~

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Title:World's End Dancehall
TitleUnicode:ワールズエンド・ダンスホール
Artist:wowaka
ArtistUnicode:wowaka
Creator:CLSW
Version:newtoniorock8's Platter
Source:Nico Nico Chorus
Tags:現実逃避P VOCALOID Hatsune Miku Megurine Luka どM あにま 【蓮】 タイ焼き屋 vip店長 iciko LOLI.COM Kagamine Rin Kagamine Ren newtoniorock8
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220,192,180236,1,10,0:0:0:0:
444,192,180411,2,0,L|284:192,1,160,0|8,0:0|0:0,0:0:0:0:
68,192,181113,6,0,L|228:192,1,160,0|8,0:0|0:0,0:0:0:0:
432,192,181639,1,8,0:0:0:0:
352,192,181815,1,2,0:0:0:0:
68,192,182166,1,2,0:0:0:0:
145,271,182517,6,0,L|216:128,1,160,4|8,0:0|0:0,0:0:0:0:
368,271,183218,2,0,L|296:128,1,160,0|8,0:0|0:0,0:0:0:0:
192,240,183745,1,8,0:0:0:0:
320,240,183920,5,0,0:0:0:0:
224,304,184096,1,0,0:0:0:0:
360,304,184271,1,8,0:0:0:0:
156,304,184446,1,0,0:0:0:0:
292,304,184622,1,0,0:0:0:0:
400,192,184973,5,8,0:0:0:0:
112,192,185324,1,0,0:0:0:0:
372,192,185675,1,8,0:0:0:0:
292,192,185850,1,10,0:0:0:0:
444,192,186025,2,0,L|284:192,1,160,0|8,0:0|0:0,0:0:0:0:
68,192,186727,6,0,L|228:192,1,160,0|8,0:0|0:0,0:0:0:0:
148,192,187253,1,8,0:0:0:0:
68,192,187429,1,2,0:0:0:0:
444,192,187780,1,2,0:0:0:0:
16,144,188131,6,0,L|169:192,1,160,4|8,0:0|0:0,0:0:0:0:
496,144,188832,2,0,L|344:192,1,160,0|8,0:0|0:0,0:0:0:0:
272,216,189359,1,8,0:0:0:0:
208,272,189534,5,0,0:0:0:0:
400,280,189710,1,0,0:0:0:0:
264,216,189885,1,8,0:0:0:0:
120,248,190060,1,0,0:0:0:0:
312,144,190236,1,0,0:0:0:0:
56,184,190587,5,8,0:0:0:0:
352,216,190938,1,0,0:0:0:0:
128,80,191289,1,8,0:0:0:0:
208,104,191464,1,10,0:0:0:0:
448,144,191639,1,2,0:0:0:0:
352,216,191990,6,0,L|272:216,1,80,8|0,0:0|0:0,0:0:0:0:
200,216,192341,1,0,0:0:0:0:
80,168,192517,1,0,0:0:0:0:
156,148,192692,1,8,0:0:0:0:
40,104,192867,5,0,0:0:0:0:
160,216,193043,2,0,L|320:216,1,160,0|6,0:0|0:0,0:0:0:0:
496,144,193745,6,0,L|344:192,1,160,4|8,0:0|0:0,0:0:0:0:
16,144,194446,2,0,L|169:192,1,160,0|8,0:0|0:0,0:0:0:0:
240,216,194973,1,8,0:0:0:0:
304,272,195148,5,0,0:0:0:0:
112,280,195324,1,0,0:0:0:0:
248,216,195499,1,8,0:0:0:0:
392,248,195675,1,0,0:0:0:0:
200,144,195850,1,0,0:0:0:0:
456,184,196201,5,8,0:0:0:0:
160,216,196552,1,0,0:0:0:0:
384,80,196903,1,8,0:0:0:0:
304,104,197078,1,10,0:0:0:0:
64,144,197253,1,2,0:0:0:0:
160,216,197604,6,0,L|240:216,1,80,8|0,0:0|0:0,0:0:0:0:
312,216,197955,1,0,0:0:0:0:
432,168,198131,1,0,0:0:0:0:
356,148,198306,1,8,0:0:0:0:
472,104,198482,5,0,0:0:0:0:
368,216,198657,2,0,B|197:217|197:217|376:216,1,320
284,220,199710,1,8,0:0:0:0:
408,144,199885,2,0,L|216:144,1,160
80,144,200411,1,8,0:0:0:0:
224,144,200587,1,0,0:0:0:0:
160,192,200762,6,0,L|0:192,1,160,0|8,0:0|0:0,0:0:0:0:
104,144,201289,2,0,L|296:144,1,160
480,144,201815,1,8,0:0:0:0:
336,208,202166,6,0,B|408:248|408:248|328:320,1,160,0|8,0:0|0:0,0:0:0:0:
176,208,202692,2,0,B|104:248|104:248|184:320,1,160
292,156,203218,1,2,0:0:0:0:
220,156,203394,1,2,0:0:0:0:
376,88,203569,6,0,L|304:232,1,160,0|8,0:0|0:0,0:0:0:0:
136,88,204096,2,0,L|208:232,1,160
16,232,204622,1,8,0:0:0:0:
176,208,204973,6,0,B|104:248|104:248|184:320,1,160,0|8,0:0|0:0,0:0:0:0:
336,208,205499,2,0,B|408:248|408:248|328:320,1,160
408,344,206025,1,8,0:0:0:0:
228,344,206201,1,8,0:0:0:0:
136,88,206376,6,0,L|208:232,1,160,0|8,0:0|0:0,0:0:0:0:
376,88,206903,2,0,L|304:232,1,160
496,232,207429,1,8,0:0:0:0:
352,192,207780,6,0,L|512:192,1,160,0|8,0:0|0:0,0:0:0:0:
408,240,208306,2,0,L|216:240,1,160
80,240,208832,1,8,0:0:0:0:
224,240,209008,1,8,0:0:0:0:
160,192,209183,6,0,L|0:192,1,160,2|8,0:0|0:0,0:0:0:0:
104,240,209710,2,0,L|296:240,1,160
468,240,210236,5,8,0:0:0:0:
436,240,210324,1,2,0:0:0:0:
348,240,210411,1,8,0:0:0:0:
380,240,210499,1,2,0:0:0:0:
uh.. i really need to improve this..
Topic Starter
CLSW
Updated.
Stefan
Just one thing: wowaka made the song but Nico Nico Chorus sings to it.. so I think it's actually right to keep wowaka into Tags and Nico Nico Chorus as Artist. Otherwise you also could do "Nico Nico Chorus ft. wowaka" but the first suggestion would be better.
Topic Starter
CLSW
Checked.

I'm going to update this issue after someone's modding :3
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