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FOLiACETATE - Heterochromia Iridis

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Topic Starter
ktgster
This beatmap was submitted using in-game submission on Saturday, November 23, 2013 at 5:17:27 PM

Artist: FOLiACETATE
Title: Heterochromia Iridis
Source: BMS
Tags: LeaF sak Coalenscent Breakcore t+mugen CHOiX To7 beatmania
BPM: 223
Filesize: 10670kb
Play Time: 02:03
Difficulties Available:
  1. Another (5 stars, 574 notes)
  2. Beginner (1.99 stars, 102 notes)
  3. Hyper (5 stars, 299 notes)
  4. Standard (3.81 stars, 149 notes)
  5. Terror (5 stars, 795 notes)
Download: FOLiACETATE - Heterochromia Iridis
Download: FOLiACETATE - Heterochromia Iridis (no video)
Information: Scores/Beatmap Listing
---------------
1st Ranked map!
Special thanks to Kyx for the background and video.
Aqo
I kinda like this map

it broke my left hand's wrist
Mirage
Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

General
A ~ Change artist name to FOLiACETATE and put in tags LeaF / sak
A ~ BG does not fit the max/standard measures
S ~ Please add the video since it's amazing

Beginner
C ~ 00:09:133 (2,3) - Too many notes, use a slider for these 2
C ~ 00:12:093 (3) - NC
C ~ 00:13:976 - Add break
S ~ 00:35:501 (5) - Add NC
S ~ 00:45:456 - You should use a 1-repeat slider to cover 00:45:725 - this beat too
S ~ 00:50:568 (1) - Mehhhhhh
C ~ 01:15:322 (2) - This placement is bad
C ~ 01:17:474 (2,3,4,5,1) - Too many things to click for a beginner, use sliders: same thing for the rest

The beginner feels bad compared to all the other diffs, please try to rework on it.

Normal
S ~ 00:27:160 (1) - Dat bad blanketing makes me mad

Hyper
S ~ 01:53:662 (1,2) - Maybe HP-1?
S ~ 01:08:864 (1,2,3,4,1) - You should improve this shape with the tool
C ~ 01:19:088 - Don't make triples like this, use a 1-repeat slider
A ~ 01:53:662 (1,2) - Don't stack - Veeery confusing

Another
C ~ 00:05:905 - Add this beat please
S ~ 00:08:326 (10) - Not aligned with the stream ;w;
C ~ 00:27:429 - Putting a beat here would make the pattern a lot more fun..
C ~ 00:36:577 (1) - This is confusing, remove the last repeat and put a note instead
C ~ 01:30:927 (5) - NC or fix spacing
C ~ 01:55:142 - Add a note lol

Extra
S ~ I would add Hp+1, and yeah AR10 would feel a lot better as well.
C ~ 00:05:905 - This beat is very required to my taste
C ~ 00:11:824 (1,1) - Remove one of those 2 ncs
C ~ 01:27:160 - This part sounds a lot better like this: http://puu.sh/3MA09.jpg
C ~ 01:55:142 - Wrong rhythm, try: http://puu.sh/3MA4H.jpg

Sorry if I couldn't test it, but it's 2 AM : I might add a few things tomorrow.
Topic Starter
ktgster

Maddy wrote:

Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

General
A ~ Change artist name to FOLiACETATE and put in tags LeaF / sak - Done
A ~ BG does not fit the max/standard measures - Unfortunately, i have no idea on what the BG could be
S ~ Please add the video since it's amazing - I'll try

Beginner
C ~ 00:09:133 (2,3) - Too many notes, use a slider for these 2 - changed
C ~ 00:12:093 (3) - NC - ^
C ~ 00:13:976 - Add break - ^
S ~ 00:35:501 (5) - Add NC - ^
S ~ 00:45:456 - You should use a 1-repeat slider to cover 00:45:725 - this beat too - Completely changed the whole section
S ~ 00:50:568 (1) - Mehhhhhh
C ~ 01:15:322 (2) - This placement is bad - did a different style
C ~ 01:17:474 (2,3,4,5,1) - Too many things to click for a beginner, use sliders: same thing for the rest - changed a bit

The beginner feels bad compared to all the other diffs, please try to rework on it.

Normal
S ~ 00:27:160 (1) - Dat bad blanketing makes me mad - moved

Hyper
S ~ 01:53:662 (1,2) - Maybe HP-1? - no simply because drain 3 is really low for a hyper
S ~ 01:08:864 (1,2,3,4,1) - You should improve this shape with the tool - done
C ~ 01:19:088 - Don't make triples like this, use a 1-repeat slider - switched around a bit
A ~ 01:53:662 (1,2) - Don't stack - Veeery confusing - moved

Another
C ~ 00:05:905 - Add this beat please - ok
S ~ 00:08:326 (10) - Not aligned with the stream ;w; - hehe, done
C ~ 00:27:429 - Putting a beat here would make the pattern a lot more fun.. - changed the pattern a bit
C ~ 00:36:577 (1) - This is confusing, remove the last repeat and put a note instead - this idea is also confusing, ended up changing it to 1 repeater plus note
C ~ 01:30:927 (5) - NC or fix spacing - done
C ~ 01:55:142 - Add a note lol - used a slider since first note fades out

Extra
S ~ I would add Hp+1, and yeah AR10 would feel a lot better as well. - did +1 drain, I'll have to ask about the AR 10 though
C ~ 00:05:905 - This beat is very required to my taste - used a slider instead
C ~ 00:11:824 (1,1) - Remove one of those 2 ncs - removed first one
C ~ 01:27:160 - This part sounds a lot better like this: http://puu.sh/3MA09.jpg - added first 1/4 slider only due to there being no sound before the repeater
C ~ 01:55:142 - Wrong rhythm, try: http://puu.sh/3MA4H.jpg - sounds incorrect but i did it another way

Sorry if I couldn't test it, but it's 2 AM : I might add a few things tomorrow.
Maddy mod is pro!
Yuukari-Banteki
[Beginner]
00:27:429 (1,2,3,4) - this may be a little too complicated for beginning players to follow
Try not to use the red ticks so much in this difficulty unless they are in the middle of a repeat slider. It tends to confuse new players who haven't yet learned how to read spacing.
00:44:111 (2) - why on earth would you put a jump like this in a difficulty like this?
00:46:263 (1) - niggling point but line this up with the previous slider for better flow
01:06:981 (2) - a bit odd to have the circles on the offbeats here
01:31:465 (1,2,3,4,5) - this timing is way too hard for a beginner. Be careful and focus on using combos that are either glossed as sliders or fit into 1/1 or 2/1 easily.
...yeah....suggestion - find one of your friends who doesn't play osu, give them the tutorial, and then have them play this map and watch. You'll see EXACTLY what I mean.

[Normal]
00:29:582 (2,3) - this feels strange and doesn't seem to fit the song very well at all. There's just a little hiccup between the two notes where the music plays a triple and you play a double and that just feels about as awkward as walking in on someone.
00:33:887 (2) - the overlap with 4 and 5 is messy. Find a place to put this slider that doesn't involve messy overlap.
01:25:008 (1) - stack the end under fading 2. nazi issue but itll look prettier
01:40:075 (1) - move this to the right a bit so that it flows more naturally out of red 3
01:42:227 (1) - again, try to make it so that the note following a slider follows the vector of the slider to make your map flow more smoothly
01:54:066 (3) - i think this would feel better if you deleted this note and started the slider here. That lets you avoid starting it on an offbeat
map is overall meh and slightly confusing at points. Try to make your combos more coherent with each other by linking them together more smoothly and pay careful attention to the downbeats of the music to ensure that the map conforms to them.

[Extra]
00:05:501 (2) - make the spacing consistent between the previous and following notes of the combo
Ok first things first. Within a combo, with the exception of streams, symmetry, cleanliness, and spacing extension patterns, you should ABSOLUTELY always keep the spacing the same between notes. Your spacing is changing every single note and that is difficult to read, annoying, and unattractive.
00:06:846 (5,6,7) - equilateral pls
00:09:402 (1,1) - it'd be better flow to link these two sliders together by making them have similar curvature, even if they aren't the same length it helps pair them mentally while playing the map and makes more sense to the observer
00:13:976 (1,2,3,4,1,2) - again, similar curvatures would help mentally link these notes and cause your map to flow more smoothly
00:16:308 (2,3,4,5,6) - these notes have nothing linking them to each other except the force of the musical phrase.
00:52:183 (6,7,8,9,1) - first time ever seeing a stream that fails to flow
yeah i kind of give up. you know whats wrong with your map, i told you in chat.
Topic Starter
ktgster

Saturos-fangirl wrote:

[Beginner]
00:27:429 (1,2,3,4) - this may be a little too complicated for beginning players to follow - changed a bit
Try not to use the red ticks so much in this difficulty unless they are in the middle of a repeat slider. It tends to confuse new players who haven't yet learned how to read spacing.
00:44:111 (2) - why on earth would you put a jump like this in a difficulty like this? - oh boy, another change
00:46:263 (1) - niggling point but line this up with the previous slider for better flow - no idea what you mean here
01:06:981 (2) - a bit odd to have the circles on the offbeats here - theres a beat there and i followed it
01:31:465 (1,2,3,4,5) - this timing is way too hard for a beginner. Be careful and focus on using combos that are either glossed as sliders or fit into 1/1 or 2/1 easily. - changed
...yeah....suggestion - find one of your friends who doesn't play osu, give them the tutorial, and then have them play this map and watch. You'll see EXACTLY what I mean.

[Normal]
00:29:582 (2,3) - this feels strange and doesn't seem to fit the song very well at all. There's just a little hiccup between the two notes where the music plays a triple and you play a double and that just feels about as awkward as walking in on someone. - ehh, don't know about this, changed regardless
00:33:887 (2) - the overlap with 4 and 5 is messy. Find a place to put this slider that doesn't involve messy overlap.- done
01:25:008 (1) - stack the end under fading 2. nazi issue but itll look prettier - done
01:40:075 (1) - move this to the right a bit so that it flows more naturally out of red 3 - i hate how it looks and how it plays
01:42:227 (1) - again, try to make it so that the note following a slider follows the vector of the slider to make your map flow more smoothly - refused although I found a better way to make it flow
01:54:066 (3) - i think this would feel better if you deleted this note and started the slider here. That lets you avoid starting it on an offbeat - done
map is overall meh and slightly confusing at points. Try to make your combos more coherent with each other by linking them together more smoothly and pay careful attention to the downbeats of the music to ensure that the map conforms to them.

[Extra]
00:05:501 (2) - make the spacing consistent between the previous and following notes of the combo - done
Ok first things first. Within a combo, with the exception of streams, symmetry, cleanliness, and spacing extension patterns, you should ABSOLUTELY always keep the spacing the same between notes. Your spacing is changing every single note and that is difficult to read, annoying, and unattractive. - i wouldn't be so sure about that
00:06:846 (5,6,7) - equilateral pls - done
00:09:402 (1,1) - it'd be better flow to link these two sliders together by making them have similar curvature, even if they aren't the same length it helps pair them mentally while playing the map and makes more sense to the observer - the song changes a bit so i want it to break the flow
00:13:976 (1,2,3,4,1,2) - again, similar curvatures would help mentally link these notes and cause your map to flow more smoothly - i don't like symmetrical mapping and it wouldn't flow better
00:16:308 (2,3,4,5,6) - these notes have nothing linking them to each other except the force of the musical phrase. - they all link now
00:52:183 (6,7,8,9,1) - first time ever seeing a stream that fails to flow - i fail to see how this is a stream
yeah i kind of give up. you know whats wrong with your map, i told you in chat.
Thanks for Modding!
Momochikun
Hai ~
As requested :roll:

[Beginner]
00:04:761 (2) - Finish at end of this slider
01:53:259 (5) - Stack this slider end with (2) ?

[Standard]
00:28:102 (2) - This rather hard to be read to a beginner

[Hyper]
00:13:976 (1,2) - Blanket ?
01:15:725 (5,2) - Stack them better

[Another]
00:43:842 (1) - Remove NC
01:17:474 (1,2) - Overlapped


Ukh.. sorry for really bad mod, this song is too extreme :o
Raose
Hi! As requested. Sorry for taking so long, and most of these are just suggestions

[General]

Set some custom combo colors?

[Extra]

Why is the star rating so low wtf
00:13:304 (5,6,7) - equalize spacingg
00:22:317 (7,8) - switch on timeline, flows better imo
00:44:783 (6,7,8) - arrange for better cursor movement:
00:45:725 (2) - think it'd be cool to have this slider be parallel to the previous one
01:37:855 (5) - i don't hear this note following anything D:

[Another]

HP +2 to balance difficulty settings
00:06:443 (1) - adjust this so it points directly to the head of 00:06:712 (2) ?
00:23:528 - add a note here to be consistent rhythmically with the previous patterns?
00:25:546 (5) - how about changing the curve for better flow imo
00:27:698 (6,7) - switch these two on timeline because the cursor is already going clockwise from 00:27:295 (3,4,5), so the pattern would flow better
00:29:313 (3) - change this into a 1/4 repeating slider? i hear beats in the music :P
00:44:380 (2) - it would look better if the end wasn't touching the previous slider
00:44:918 (5,6,7) - make spacing equal
00:48:147 (3) - i suggest replacing this slider with 2 1/2 circles because the rhythm is different from the previous 2 sliders, there's a strong beat at both the head and tail of the slider
01:03:483 (1,2,3,4) - make spacing equal? D:
01:08:595 (5) - i think it'd fit better rhythm better to replace this with 2 1/2 circles
01:18:012 (3,4,5) - make an equilateral triangle with the end of 3, 4, and 5?
02:03:819 (1) - why not a gradual fade out instead of just having 5% volume at the start of the the slider? :P (for all diffs)

[Hyper]

00:08:595 (1) - blanket the previous slider better lol naziii
00:14:245 (2) - ^
00:21:241 (3) - adjust curve so it points more directly to next circle like:
00:44:245 - add a note?
00:47:609 (1,2,1) - adjust the sliders so they don't overlap?
00:50:030 (3,1) - blanket!
01:18:281 (3,4) - switch these on timeline for better flow imo

[Standard]

00:05:366 (1) - blanket betterr
00:15:322 (3) - too far from previous object (violates distance snap) :( Make sure to keep the distance between objects constant in lower diffs!
00:08:595 (2,3,4) - it's best to introduce red ticks with a slider, in this case it'd be good to add a 3/2 repeating slider D: most beginners won't see that rhythm coming and miss (3)
00:28:102 (2) - best to unstack it to not confuse players
00:35:232 (4) - move this for better flow, example:
00:49:492 (1) - newbies will probably get tripped up by the multiple repeats here, consider doing something else lol
00:52:183 (5) - ^
01:30:389 (3,3) - the overlap looks a bit odd D:
01:34:156 (1) - have it stack on 01:33:348 (4) like you did previously?
01:40:075 (1) - move this to the right more so it doesn't touch 01:38:461 (2)
01:43:304 (3) - same comment as before :P
01:50:837 (1) - better to unstack imo D:

what a hard normal LOL, well it's cause of the song :P

[Beginner]

01:21:779 (2) - too far, violates your distance snap
00:47:609 (2) - why not have this slider go outward like the other one
01:53:259 (5) - stack the end on the head of 01:52:048 (2)

goodluck with the map! :D
Topic Starter
ktgster

Momochikun wrote:

Hai ~
As requested :roll:

[Beginner]
00:04:761 (2) - Finish at end of this slider - haven't done hitsounds for the easier difficulties
01:53:259 (5) - Stack this slider end with (2) ? - didn't really like this in the first place, ended up doing different things

[Standard]
00:28:102 (2) - This rather hard to be read to a beginner - i guess...

[Hyper]
00:13:976 (1,2) - Blanket ? - up 1 grid space
01:15:725 (5,2) - Stack them better - okay

[Another]
00:43:842 (1) - Remove NC - done
01:17:474 (1,2) - Overlapped - ?


Ukh.. sorry for really bad mod, this song is too extreme :o
Nice try but no kudosu due to lack of suggestions and playability issues, you could have added more. Sorry!

Raose wrote:

Hi! As requested. Sorry for taking so long, and most of these are just suggestions

[General]

Set some custom combo colors? - done

[Extra]

Why is the star rating so low wtf - huehue CS 5
00:13:304 (5,6,7) - equalize spacingg - fine
00:22:317 (7,8) - switch on timeline, flows better imo - don't like how it flows
00:44:783 (6,7,8) - arrange for better cursor movement: - done
00:45:725 (2) - think it'd be cool to have this slider be parallel to the previous one - interesting, sure
01:37:855 (5) - i don't hear this note following anything D: - the note hits the piano in the background, although i ignored some of the piano noise

[Another]

HP +2 to balance difficulty settings - only +1 since 7 goes over Extra's HP and i don't want to raise that more
00:06:443 (1) - adjust this so it points directly to the head of 00:06:712 (2) ? - done
00:23:528 - add a note here to be consistent rhythmically with the previous patterns? - except i swap patterns alternatively and putting the note wouldn't make much sense
00:25:546 (5) - how about changing the curve for better flow imo - alright
00:27:698 (6,7) - switch these two on timeline because the cursor is already going clockwise from 00:27:295 (3,4,5), so the pattern would flow better - done
00:29:313 (3) - change this into a 1/4 repeating slider? i hear beats in the music :P - i want to follow one part of the song, it gets confusing if you map more in
00:44:380 (2) - it would look better if the end wasn't touching the previous slider - changed
00:44:918 (5,6,7) - make spacing equal - i hope this is fine
00:48:147 (3) - i suggest replacing this slider with 2 1/2 circles because the rhythm is different from the previous 2 sliders, there's a strong beat at both the head and tail of the slider - done
01:03:483 (1,2,3,4) - make spacing equal? D: - how did i let that slip
01:08:595 (5) - i think it'd fit better rhythm better to replace this with 2 1/2 circles - ehh, alright
01:18:012 (3,4,5) - make an equilateral triangle with the end of 3, 4, and 5? - sure
02:03:819 (1) - why not a gradual fade out instead of just having 5% volume at the start of the the slider? :P (for all diffs) - might as well

[Hyper]

00:08:595 (1) - blanket the previous slider better lol naziii - so nazi
00:14:245 (2) - ^ - ^
00:21:241 (3) - adjust curve so it points more directly to next circle like: - done
00:44:245 - add a note? - okay
00:47:609 (1,2,1) - adjust the sliders so they don't overlap? - done
00:50:030 (3,1) - blanket! - nazii, done
01:18:281 (3,4) - switch these on timeline for better flow imo - sure

[Standard]

00:05:366 (1) - blanket betterr - ....
00:15:322 (3) - too far from previous object (violates distance snap) :( Make sure to keep the distance between objects constant in lower diffs! - the adjustments man, done
00:08:595 (2,3,4) - it's best to introduce red ticks with a slider, in this case it'd be good to add a 3/2 repeating slider D: most beginners won't see that rhythm coming and miss (3) - changed the circles into slider
00:28:102 (2) - best to unstack it to not confuse players - done
00:35:232 (4) - move this for better flow, example: - okay
00:49:492 (1) - newbies will probably get tripped up by the multiple repeats here, consider doing something else lol - dropped 2 repeats and stacked a note on (3)
00:52:183 (5) - ^ - used a long slider instead
01:30:389 (3,3) - the overlap looks a bit odd D: - moved around some objects
01:34:156 (1) - have it stack on 01:33:348 (4) like you did previously? - if i try stacking it, i'll have to move around a lot of things and i wouldn't want to do that
01:40:075 (1) - move this to the right more so it doesn't touch 01:38:461 (2) - due to this, i had to change the slider to make it flow
01:43:304 (3) - same comment as before :P - yes, yes
01:50:837 (1) - better to unstack imo D: - k

what a hard normal LOL, well it's cause of the song :P -
  • and due to my experience with easy difficulties
[Beginner]

01:21:779 (2) - too far, violates your distance snap - done
00:47:609 (2) - why not have this slider go outward like the other one - done
01:53:259 (5) - stack the end on the head of 01:52:048 (2) - changed the part

goodluck with the map! :D <3
Thanks for the mod, it really did help.
Irreversible
i need a bit more time, sorry u.u but you'll get my mod, i promise.
Sleepy Tori
[General]
i think you should increase your hit object audio by a bit. players like it when they can here when they hit so they know when they make mistakes

Please also display the epilepsy warning. this map is very flashy
[begginner]
00:28:775 (2,3) - hits that are to close are very tricky for begginers.find an easier place to put it.
00:31:196 (1,2) - ^
01:13:976 (4,1,2,3,1) - ^

[standard]
00:29:582 (2,3) - i don't like how these are stacked. move these to a different location
00:32:003 (2,3) - very hard to distinguise between the 2 . try making the hit circle a different color
01:54:066 (3) - remove this and turn the 01:53:931 (2) - into a slider

[Hyper]
loved it :3

[Another]
... HOLY CRAP THIS IS AMAZINGGG! PLEASE DONT CHANGE IT

[Extra]

OMG THIS IS EVEN MORE AMAZINGGGGG!!!!
-explodes-

this is a great song and great map. i really hope this gets ranked one day
Irreversible
Hi there! Sorry for the delay.

[General]

I suggest converting the background to .jpg, to save some diskspace.

[Beginner]

00:33:348 (2) - I suggest making a slider of this single circle, because it fits the background 'dumdum' really good!
00:33:618 - Until here.
00:17:743 - If you wanted to give the other slider another volume, this might lets it fail, because it's unsnapped.
00:51:914 (2) - A whistle would be quite funny here, because then you followed the rhythm, and made some consistency to the other whistle.
01:07:519 (3) - Blanketing looks nicer here, because it also creates a triangle pattern between 1 2 and 3. Move it to 224 192 to see it!
01:19:896 - This part feels empty to me. http://puu.sh/43y6y.jpg Try this rhythm to fill the gap (added a slider and a circle)
01:37:115 (3) - Well, it sounds okay on the red tick, yet it's hard to get for a beginner. I suggest moving it to the white tick before it.
00:09:940 (2) - This slider sounds a bit boring to me, if you would replace it with a reverse slider and another slider, so it looks like this: http://puu.sh/43ydo.jpg It would be a good improvement.

Good diff!

[Standard]

Uhm, this is a really big gap between Beginner.. I suggest adding CS +1 at least, to fix it.. although it's still really hard then.
The SV seems incredibly fast a for a standard player!

00:04:828 (3,1) - Well idk about this, it doesn't look good to my eyes, i recommend a better looking pattern, something like this http://puu.sh/43yhj.jpg

00:06:174 (2,3,1) - Too hard for a standard imo, it plays like a triplet with this BPM, if you delete the second circle it's still nice, and not frustrating anymore
00:12:093 (1) - I'm not a fan of double reversed sliders, they play awkward and are a bit unpredictable. If you really like it - leave it, if not, add a circle instead.
01:04:828 - You could follow the background better if you add a slider from 01:04:828 - to 01:05:097 - instead.
01:39:537 (3,1) - The flow between them looks weird, the first slider goes to the right, and the second one as well, so it looks weird too.http://puu.sh/43ype.jpg Try this instead?
01:50:837 (1,2,3) - There is no way a standard player could get that, you can hear something 01:52:183 - definetly, this gap is REALLY consufing. I hope you change this pattern to a easy-to-get slider.
01:53:662 (1,2,3) - Same here as above, but here it is the placing. Too confusing again.

Well .. this diff is .. good hitsounded and stuff, but it's really REALLY hard. 00:27:160 (1,2) - Also, rhythms like this are a bit odd, since i don't get what they're following. But the rhythm overall is okay, especially after the second break quite everything is clean. I hope you can reduce the stacks and the confusing patterns a bit.

[Hyper]

00:14:245 (2) - Quite boring for what you've mapped to before, isn't it? I suggest following the background a bit more.
00:52:721 (5) - NC to emphasize the finish here? Maybe add a little jump as well.
01:20:165 (2,3) - I suggest deleting 01:20:165 (2,3) - these two and add a slider from 01:20:030 - to 01:20:299 - , to fill the gap as well, i mentioned this above already.

Not much to say here, looks very good!

[Another]

00:04:828 (5,1,1) - omg i love this
00:10:479 (1) - Sounds too long, shorten it to the red tick before, to follow the rhythm better
00:24:739 (1) - This jump seems too confusing to me, even if it's Another, because before you had a little gap > bigger DS, but here the gap is missing and the DS increases still. I'd consider making it consistent
00:37:384 (9) - Combobreaker :c
01:02:407 (5) - http://puu.sh/43yQv.jpg Try this rhythm, sounds ore intersting to me.
01:55:344 (1) - I don't get that o.o Try mapping from here on 01:55:008 - and try to .. follow the background better? o.o Or if you explain me what it's mapped to, it's alright i suppose

[Extra]

00:04:828 (1,1,1) - Marry meeeee
00:19:088 (5,6,1) - This jump feels forced, it'd be better if you follow DS here to make a straight line and a triangle pattern at the same time. 176 368 would be nice!
00:23:259 (6) - I suggest a NC here because the stacking is too confusing :C I really dislike them in hard maps such as yours, they make me crazy all the time.
01:12:631 (5) - Same as mentioned above.
01:55:344 (1,2) - Same as in another, why???


Well, that's basically! REALLY nice mapset, although the mapspread is a bit messed up in the lower diffs. But yeah xD As you can see, most suggestions are very based on MY opinion, i hope you're fine with that, feel free to deny everything, there was nothing really major, but still i wanted to help improving it a bit :P
Topic Starter
ktgster

snlrocks wrote:

[General]
i think you should increase your hit object audio by a bit. players like it when they can here when they hit so they know when they make mistakes - I think its fine

Please also display the epilepsy warning. this map is very flashy - If you're talking about the video, then no unless epilepsy also includes video
[begginner]
00:28:775 (2,3) - hits that are to close are very tricky for begginers.find an easier place to put it. - except i do this everywhere, will get more opinions on it
00:31:196 (1,2) - ^ - ^
01:13:976 (4,1,2,3,1) - ^ - ^

[standard]
00:29:582 (2,3) - i don't like how these are stacked. move these to a different location - I do like how these work to the music and moving this would break the next part of sliders due to distance snap
00:32:003 (2,3) - very hard to distinguise between the 2 . try making the hit circle a different color - No, NCing won't fit to begin with
01:54:066 (3) - remove this and turn the 01:53:931 (2) - into a slider - alright

[Hyper]
loved it :3

[Another]
... HOLY CRAP THIS IS AMAZINGGG! PLEASE DONT CHANGE IT

[Extra]

OMG THIS IS EVEN MORE AMAZINGGGGG!!!!
-explodes-

this is a great song and great map. i really hope this gets ranked one day
No kudosu simply due to the lack of mod quality.

Irreversible wrote:

Hi there! Sorry for the delay.

[General]

I suggest converting the background to .jpg, to save some diskspace. - done

[Beginner]

00:33:348 (2) - I suggest making a slider of this single circle, because it fits the background 'dumdum' really good! - done
00:33:618 - Until here.
00:17:743 - If you wanted to give the other slider another volume, this might lets it fail, because it's unsnapped. - oh boy, fixed
00:51:914 (2) - A whistle would be quite funny here, because then you followed the rhythm, and made some consistency to the other whistle. - done
01:07:519 (3) - Blanketing looks nicer here, because it also creates a triangle pattern between 1 2 and 3. Move it to 224 192 to see it! - sure, it looks nice
01:19:896 - This part feels empty to me. http://puu.sh/43y6y.jpg Try this rhythm to fill the gap (added a slider and a circle) - I guess this should work
01:37:115 (3) - Well, it sounds okay on the red tick, yet it's hard to get for a beginner. I suggest moving it to the white tick before it. - moved back to the white tick and extended the slider
00:09:940 (2) - This slider sounds a bit boring to me, if you would replace it with a reverse slider and another slider, so it looks like this: http://puu.sh/43ydo.jpg It would be a good improvement. - I want to keep it as simple as I can

Good diff!

[Standard]

Uhm, this is a really big gap between Beginner.. I suggest adding CS +1 at least, to fix it.. although it's still really hard then. - sure
The SV seems incredibly fast a for a standard player! - Possibly although that will mean I'll break every slider here

00:04:828 (3,1) - Well idk about this, it doesn't look good to my eyes, i recommend a better looking pattern, something like this http://puu.sh/43yhj.jpg - fixed the blanket as that was the cause

00:06:174 (2,3,1) - Too hard for a standard imo, it plays like a triplet with this BPM, if you delete the second circle it's still nice, and not frustrating anymore - done
00:12:093 (1) - I'm not a fan of double reversed sliders, they play awkward and are a bit unpredictable. If you really like it - leave it, if not, add a circle instead. - they fit here imo
01:04:828 - You could follow the background better if you add a slider from 01:04:828 - to 01:05:097 - instead. - i want to map the obvious sounds that players can hear
01:39:537 (3,1) - The flow between them looks weird, the first slider goes to the right, and the second one as well, so it looks weird too.http://puu.sh/43ype.jpg Try this instead? - done
01:50:837 (1,2,3) - There is no way a standard player could get that, you can hear something 01:52:183 - definetly, this gap is REALLY consufing. I hope you change this pattern to a easy-to-get slider. - changed, I think this should do it
01:53:662 (1,2,3) - Same here as above, but here it is the placing. Too confusing again. - ^

Well .. this diff is .. good hitsounded and stuff, but it's really REALLY hard. 00:27:160 (1,2) - Also, rhythms like this are a bit odd, since i don't get what they're following. But the rhythm overall is okay, especially after the second break quite everything is clean. I hope you can reduce the stacks and the confusing patterns a bit.

[Hyper]

00:14:245 (2) - Quite boring for what you've mapped to before, isn't it? I suggest following the background a bit more. - its a calm part so i don't see the change
00:52:721 (5) - NC to emphasize the finish here? Maybe add a little jump as well. - done
01:20:165 (2,3) - I suggest deleting 01:20:165 (2,3) - these two and add a slider from 01:20:030 - to 01:20:299 - , to fill the gap as well, i mentioned this above already. - this skips a sound i wanted to map and its nice to represent these notes as circles

Not much to say here, looks very good!

[Another]

00:04:828 (5,1,1) - omg i love this
00:10:479 (1) - Sounds too long, shorten it to the red tick before, to follow the rhythm better - sounds a bit too quiet plus i can't hear it that easily during play
00:24:739 (1) - This jump seems too confusing to me, even if it's Another, because before you had a little gap > bigger DS, but here the gap is missing and the DS increases still. I'd consider making it consistent - you didn't mention what spacing so i hope this is okay
00:37:384 (9) - Combobreaker :c - okay?
01:02:407 (5) - http://puu.sh/43yQv.jpg Try this rhythm, sounds ore intersting to me. - I think this is fine enough
01:55:344 (1) - I don't get that o.o Try mapping from here on 01:55:008 - and try to .. follow the background better? o.o Or if you explain me what it's mapped to, it's alright i suppose - its the buildup sound, and there is a double there

[Extra]

00:04:828 (1,1,1) - Marry meeeee
00:19:088 (5,6,1) - This jump feels forced, it'd be better if you follow DS here to make a straight line and a triangle pattern at the same time. 176 368 would be nice! - like this?
00:23:259 (6) - I suggest a NC here because the stacking is too confusing :C I really dislike them in hard maps such as yours, they make me crazy all the time. - .... I really don't see how these are hard to read, not changing
01:12:631 (5) - Same as mentioned above. - changed my NC style for the kiai
01:55:344 (1,2) - Same as in another, why??? - Same as in another


Well, that's basically! REALLY nice mapset, although the mapspread is a bit messed up in the lower diffs. But yeah xD As you can see, most suggestions are very based on MY opinion, i hope you're fine with that, feel free to deny everything, there was nothing really major, but still i wanted to help improving it a bit :P
Thanks for the mod, it was a big help!
Irreversible
Im glad I was helpful~
ax_pokl
From ax_pokl's Modding Queue
M4M Chindren's Song Remix.

[General]
Combo3 : 115,0,230
-->
Combo3 : 115,71,158

[Easy]
AR=5?
I can hardly hear the hit-sound.
00:28:775 (2) - (put it to the left side?)
00:20:434 (3) - (make a curve of it?)
01:33:887 (1) - move to 01:34:156 (1)?

[Standard]
00:19:088 (2) - make it curve?
01:22:855 (1) - same.

[Hyper]
Well done!

[Another]
Well done!
(AR=8?..)
(This one can be easier.)

[Extra]
*_*

Good map, good luck.
Kareov
well,according to the rules(now),when u give someone a kudosu,ur maps' Current Priority+1.So please don't care about...uhm,useful or useless,just give Momochikun a kudo if u wanna make BATs easy to find ur maps.
quiz-chan_DELETED

Kareov wrote:

well,according to the rules(now),when u give someone a kudosu,ur maps' Current Priority+1.So please don't care about...uhm,useful or useless,just give Momochikun a kudo if u wanna make BATs easy to find ur maps.
completely wrong and deceitful attitude, people can just go ahead and say "ey, give me kudo" and make map's priority +1.

Anyway, ktgster, you are close to getting my mod, hold on.
Kareov

Quiz-chan wrote:

Kareov wrote:

well,according to the rules(now),when u give someone a kudosu,ur maps' Current Priority+1.So please don't care about...uhm,useful or useless,just give Momochikun a kudo if u wanna make BATs easy to find ur maps.
completely wrong and deceitful attitude, people can just go ahead and say "ey, give me kudo" and make map's priority +1.

Anyway, ktgster, you are close to getting my mod, hold on.
oh maybe i should change my mind :x
quiz-chan_DELETED
Hi~ just passing by to say elloooo!!

[General]
Everything seems to be fine.

[Beginner]
Well, as for the easiest diff, I'd rather reduce HP drain by -1. My taste, but you can still leave 3.

Otherwise, perfect Easy diff. Still a bit hard for an Easy, though.

[Standard]
00:11:824 - It would be nice to see a hit circle here, since there is a loud deep beat right here. Plus, it helps with consistency concerning the previous combo.
00:15:322 (3) - I think, this slider completely sidesteps the instrumental in the background. What I'd do is, I'd move it to 00:15:456 - in order to suit the music perfectly. Ah, and don't forget to adjust spacing afterwards.
00:21:510 (4) - NAZI: I think, this blanket could be better. Drag the middle node one grid down and last node one grid to the left.
00:23:662 (2,3) - NAZI: meh. Not everything has to be blankets, but this is quite obvious, so I'd request a better blanketing here, please.
01:22:855 (1,2) - I don't really like how (1) and (2) are so close to each other. I'd add a middle node for (1) in order to make it a slight curve.
01:47:609 (1) - Unnecessary NC imo, nothing in particular has changed... in the song, you know.

Marvellous diff, nothing more to say! It's brilliant.

[Hyper]
This diff is quite hard, too hard for HP drain rate 4. I'd raise by +1.

00:25:277 (2) - NAZI: Move middle and last node both one grid up.
00:28:505 (2) - NAZI: I'd like you to move the middle node one grid up, so it blankets 00:29:044 (1) - this slider's repeat better.
00:31:734 (3) - This is not nazi, even if the changes are little: please move the last node one grid to the left. Small adjustment, huge change.
01:13:573 (2,3) - NAZI: Please blanket (3) better.
01:52:721 (1) - NAZI: Please move last node one grid down.

This diff is a farking masterpiece, way to go!

[Another]
01:21:779 (1,2) - As it still fits with the first slider, extending the second slider to be a 3/4 after all doesn't make sense. The music doesn't allow such a beat at this time and besides, it just makes it harder to play this part. I'd recommend cropping this slider to a length of 1/2.

This diff is excellent, just some blankets that aren't perfect. They are unworthy to mention here, though, so if you still wanna know which of those I don't like, you can still PM me in-game.

[Extra]
This diff is terror, hell, death. let's mod it anyways~

00:04:828 (1,1) - I mean, OK, in Another, that one slider (don't remember if it was one) wasn't as showy, but these sliders really look random and therefore ugly. I'd suggest to re-arrange them, no matter how, just do it. Please.
00:52:183 (6,7,8,9,1) - WTH

This diff is the most WTF in this set, but it's still awesome!


All in all, this mapset really can blow minds.
PROtgster


Good luck, man!
Alumetorz
Yo! o/

[General]
  • I totally think the spinner at the end should be removed. The credits in the video would show up at the right moment. Besides, the part sounds good for result screen. Kinda like time to think of this map, if you know what I mean... =w=
    Pls use different combo colors. The first thing I did when testplaying was disabling the skin, because grey combo colors look so shit imo. I think one grey color is enough. Right now it looks very boring...
[Extra]
  • 00:03:348 (2,6) - 1/6s, listen with 25% playback rate
    00:09:671 (1,1,2,1,2,1) - So much NCing. Why not keeping it simple?
    00:13:707 (9) - It might feel better if this was a 1/2 slider?
    00:33:887 (1) - Remove NC?
    00:42:093 (2,2,2,2) - 1/6s, listen with 25% playback rate
    01:52:721 (5,6,7,8,1,2,3,4,5) - This is 1/6s too. I know, it's hard to change, but just pointing that out...
    02:01:734 (2,2) - 1/6s, listen with 25% playback rate
    This is so fun, I wish I could stream 220bpm
[Another]
  • 00:03:348 (2,4) - Again the 1/6s.
    00:41:420 (5) - Pls change to 1/6s...
    00:42:093 (1,1,1,1) - 1/6s
    01:20:299 (7,8,9,10) - When I testplayed I streamed over these sliders, because AR9 the spacing looked like they're 1/4s sliders imo...
    01:29:783 (2,3) - Nice hidden killer
    01:52:721 (4,5,6,7,8) - 1/6s
[Hyper]
  • Everything cool except
    02:01:600 (1,2,3,4,5,6,1,2,3,4,5,6,7,1) - might be a little bit too hard compared to the rest of this diff. And it would kill dt
    Very well mapped!
[Standard]
  • How about CS3 for better CS spread?
    00:08:595 (2) - Idk about this sv change. It seems kinda random to me...
    00:47:609 (4,5,1) - This is too hard imo. It's easy to break here. How about http://puu.sh/496fL.jpg instead?
    01:07:250 (4,5) - These two almost touch themselves. I don't wanna be nazi but it doesn't look too well, compared to the spacing of 01:06:443 (2,3)...
    01:22:855 (1,2) - Sorry for being nazi again, but pls don't let (2) touch (1)
    01:47:609 (1) - Wth did you map this to? It felt akward while playing and it doesn't follow the rhythm... Pls change this
    This is cool except the 1/2s singles :<
[Beginner]
  • 00:24:739 (3) - This sounds like a clap is missing?
    Well yeah, sorry. I can't find anything orz
I know, my mod is rather short. I've tried hard to find something. I hope it's at least useful to you...
Good luck! o/
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