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Bratz - Nobody's Girl (Nightcore Mix)

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Topic Starter
BounceBabe
This beatmap was submitted using in-game submission on Freitag, 16. August 2013 at 12:46:01

Artist: Bratz
Title: Nobody's Girl (Nightcore Mix)
Source: Bratz
Tags: Rock Angelz Remix Techno Trance
BPM: 92
Filesize: 4295kb
Play Time: 03:21
Difficulties Available:
  1. Easy (1,28 stars, 148 notes)
  2. Hard (4,77 stars, 431 notes)
  3. Normal (3,25 stars, 252 notes)
Download: Bratz - Nobody's Girl (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
One of them songs, which have a meaning behind it's creation. That one person will know, which reason (: - Made this to get us through a terrible time, ages ago
.
Changelog
- Added Easy
- Removed unnecessary Image
- Fixed a SB issue
cmn_891127
Hi, BounceBabe~
OH, I am the first one?!


  • [Normal]
  1. 00:09:175 (1) - imo, spinner is not fit here. While you can set a circle at 00:09:175, and put off spinner.
  2. 00:22:544 (3) - make a curve? https://osu.ppy.sh/ss/888633
  3. 00:24:175 (5) - NC
    Nothing else to say, nice mapset

    [Hard]
  4. OD-1 and AR is a little high for DT or HR, so I also suggest to reduce
  5. 01:29:718 (x) - How about add a circle here?
  6. 02:02:979 (6) - NC
  7. 02:08:197 (5) - ^
  8. 02:57:110 (1,2,3,4,5,6,1) - covered by the max combo number
    fun to play, while the stack 1/6 notes are not easy to catch, how about set them separately
Nice song, nice map, nice SB! GL~
Liiraye
Heh you're right, I only have suggestions. I hope I helped!

Hard
00:23:523 (6,2) I'm guessing you want these sliders symmetrical so here you go from this: http://puu.sh/3LCQP.jpg to this: http://puu.sh/3LCRy.jpg
01:08:034 Maybe a note here and a NC on 01:07:381 (6) together with it
01:16:675 you spinner should start here instead, I see no point in starting it where it's at for the moment because it follows no sound
01:24:990 note here stacked with a 1/2 slider here 01:25:153?
01:42:110 (2,4,6) Slider 6 is lowered way more than the previous two are aligned, maybe make them go down the same amount?
01:44:392 NC - 01:44:718 remove NC?
01:45:697 this slider just looks very off flow
01:49:610 (7,1) same as 01:44:392
01:51:240 the middle tick should be on the edge of this slider
02:01:023 - 02:06:240 I just really don't think the slider ends look appealing here
02:20:914 (5,1) same as 01:44:392 and NC here 02:23:197 together with the change
02:31:023 this slider feels too straight, just a little bit more curve and it's perfect
02:36:240 NC
02:41:784 (7,1) same as 01:44:392
02:47:001 (7,1) same as 01:44:392
02:49:610 NC - 02:49:936 remove NC
03:00:370 (2,4,6) same as 01:42:110 (2,4,6) if you decide to fix it
03:02:653 (7,1) same as 01:44:392
03:07:870 (7,1) same as 01:44:392
03:09:501 same as 01:51:240

Normal
00:08:849 move to x:432 y:152
00:17:001 (3,4) put these straight horizontal together
01:07:544 (4,5) same here
01:16:675 also start spinner here
02:01:023 why NC here? :S
02:39:501 (1,2) could be coated better
Topic Starter
BounceBabe
Thanks for your mods! Applied almost everything (:
Dark_Ai
cool c:
Hab die andere Version auch noch xD
riffy
Yo.

[General]
  1. Are you sure that sb\bg_justincase.png should be in song's folder? I'd remove it because it's unused!
  2. How about more tags? remix techno Help us to find your map faster.
  3. I'm not sure but I think that epilepsy warning should be enabled. Anyway, at least think about this.
[Normal]
Consider adding one more break? Song is kinda long. ._.
  1. Easiest diff. Stack Leniency 2. Are you sure? I'd set it to 5 or 7 to make stacks more readable.
  2. AR is too low, It doesn't fits with SV, imo. I'd try to use AR4 or even 5. as for OD, you can use 3, it will make more sense with your patterns and rhythm.
  3. 00:24:501 (2) - it's too close to (4)! Beginners may mistakenly hit it, try to move it somewhere else (or increase AR). Well, anyway, take a look at this example
    Note: same as above 01:08:197 (5) - 01:20:914 (3) -
  4. 00:44:066 (3,4,1) - this pattern looks hard to read and will confue beginners a lot. Increasing AR may help, but I'd recommend you to re-arrange this pattern.
  5. 02:34:284 (1,4) - nazi - overlap here looks strange to me. I'm sure that you can make it look better if you set higher AR or change curve of 02:35:262 (4)
  6. 03:16:349 (1) - I'm not sure about using two spinners here. It may confuse beginners a bit + it doesn't sound good to me. I'd recommend you to remove 2st spinner and map this part. For example, you can use this rhythm

    I like this diff. But I think that this mapset needs an [Easy], too. Please, think about mapping it!
[Hard]
  1. Rhythm allows you to use HP Drain 7 - so do it! As for OD, I'd set it to 6 because rhythm is pretty hard sometimes.
  2. 00:04:936 (3,4,5,6,7,8) - rthythm changes from 1/4 to 1/6. I'd place a new combo to emphasize it.
    Note: or you can replace this stream with a repeating slider, to make it more playable.
  3. 00:15:153 (3,4,5,6) - same as above. 1/6 changes into 1/4 without any signs. Replace 1/6 triplet with a slider, so it'll be more playable. Or at least place a new combo on (5) to emphasize rhythm changes.
  4. 00:42:762 - considerplacing a circle here, I'm sure that it will fit with vocals really good. Try to place it here, and test this part, you'll like it!
  5. 01:38:849 (3,4,5,6) - it's overlapped with scores and it looks messy. I'm sure that you can find a better place for this stream. overlap.jpg
  6. 03:16:186 (1) - same as on [Normal] dfff. Do it for consistency.

    It looks like some patterns are copypasted, but it doesn't matter. flow and rhythm are awesome!
~~~~~~~~~~~~~~~
Good luck!

Star! ~
Topic Starter
BounceBabe

Dark_Ai wrote:

cool c:
Hab die andere Version auch noch xD
Ja, ich auch :D .. aber die is meh.
Dark_Ai
kinda xD aber trotzdem nicht schlecht C: war ne tolle Zeit <3

naja wünsche dir viel glück hier mit C:
Topic Starter
BounceBabe
Dank dir (:
Alarido
Hi ^^
A Free Mod from THE SLOW BPM FREE MODDING QUEUE -- ROUND II

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No complaints on General Things

* Easy and Normal diffs are nice ♥ I noitced it while testplaying

[Hard]
* 00:04:936 (1,2,3,4,5,6) - I thought they are unsnapped, but no... They are snapt 1/6 and fits the song, thence it's nice (and all further patterns alike).
00:07:870 (5,1,2,3) - a sudden 2x jump? A bit unintuitive (or jlfj or Larto -- almost Highlander, more suitable for Hard+/Insane/Extra), since song feels not suggesting it here :s
♥ 02:24:501 (2,3,4,5,6,7,8,9,1) - AMAZING, especially for the stops ^^ ♥

That's it.

No much things to note, it will be ranked soon!!! STAR!

Att.
Topic Starter
BounceBabe
@Alarido: Thanks for telling me with the jump, i reduced it so it doesn't seem too much. Thanks!
sheela
[Easy]
00:05:588 - Add note?
00:55:153 (3) - NC
02:44:718 (3) - ^
02:43:088 (2) - The second little red square, put it at x: 88 y:192

[Hard]
00:04:936 - Something like this?
00:27:599 (4) - Replace it into two circles?
00:46:675 (1,2,3,4,5,6) - Something like that?
01:38:849 (3,4,5,6,7,8) - 02:15:370 (1,2,3,4,5,6) -
Good Luck and star!
Topic Starter
BounceBabe
@sheela901: Thanks, changed a little on Easy
Alarido
Hm...

No diffs added, no drastic changes, no remaps, ...

Your map still perfect, BB ^^

You need a BAT to take a naïve look at here (: consider calling BD, he's same country of me.

Att.
Topic Starter
BounceBabe

Alarido wrote:

Hm...

No diffs added, no drastic changes, no remaps, ...

Your map still perfect, BB ^^

You need a BAT to take a naïve look at here (: consider calling BD, he's same country of me.

Att.
Aww, thanks >< but i dont know if it isn't too early because of "speedrank".
Alarido

BounceBabe wrote:

Alarido wrote:

Hm...

No diffs added, no drastic changes, no remaps, ...

Your map still perfect, BB ^^

You need a BAT to take a naïve look at here (: consider calling BD, he's same country of me.

Att.
Aww, thanks >< but i dont know if it isn't too early because of "speedrank".

Well, then call jonathanlfj (PM him) and he will take a look on your map... Surely he will make some suggestions (he has 10 ranked maps and is pro mapper/modder). He's super nice too (:
jonathanlfj
Well it seems i have caught up with my modding schedule so here it is (oh Alarido xD)
have to say this is one of the better Nightcore Mix that i have heard

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
01:39:501 - probably want another kiai burst here to keep consistency with 00:47:327

[Easy]
00:18:305 (3) - move this a bit down, so less of it is covered by the slider track of 00:17:327 (2)
00:36:892 (1) - was expecting a better blanket here, something like this: 01:04:284 (3) - feels more comfortable to play if you follow vocals here by starting it at 01:03:957 imo
01:16:023 (1) - add a finish on the spinner, there is one heard at the end of it
01:43:414 (3) - 1 grid up so its aligned with 01:42:110 (1,2)
02:16:675 (1,2) - move these two 1 gird right for alignment with 02:17:979 (3)
02:53:849 (3) - probably want a NC here, combo spans really long on the time line due to the repeat sliders
03:01:675 (3) - 1 grid down

[Normal]
00:20:914 (4) - would be cool if you can shift this so it does not partially overlap 00:18:957 (2) (or move the slider end)
01:03:631 (3) - should have an NC here to follow your NC pattern
01:20:588 (2,3,1) - make this a straight line?
01:26:784 (4) - NC to follow NC pattern
01:55:153 (1,2,3) - rhythm here a bit difficult to grasp, try this: 02:11:457 (1,2) - perfectly center this would play pretty cool
02:26:457 (1) - missing a finish on the start?
02:31:675 (4) - NC to follow NC pattern
02:53:196 (3) - ^
03:13:414 (1,2,3) - same as 01:55:153 (1,2,3), and shouldnt then end of 03:15:697 (3) be a normal-sampleset finish?

[Hard]
i wouldnt have set the stack leniency so low that 1/4 stacks perfectly overlap, since that renders stacks like 00:36:892 (1,2) unreadable on hidden. Highly suggest you use 0.3 or above here
00:11:131 (1,2,3,4,5) - did you place the clap on the wrong tick here, or was it intentional?
00:15:153 (3,4,1) - there is actually no 1/6 rhythm here, just use 1/4 notes since its a bit confusing to hit without corresponding music
00:49:936 (2,4,6) - would play a bit nicer if you had the partial stack on 00:49:936 (2,4) instead of 00:50:588 (4,6), since 00:51:240 (6) carries a repeat which is partially blocked
01:07:055 - add a note here, feels a bit empty not hitting the background drum
01:38:849 (3,4,5,6,7,8,1) - shift this down a bit, due to stack leniency shifting notes upward half the stream is blocked out by the score and progress display
02:02:979 (6) - add an NC here to prevent high combo counts
02:08:197 (5) - NC here too for consistency
02:39:501 (2,4,6) - same as 00:49:936 (2,4,6)

Thats all, great mapset have a star!
Good luck on ranking~
Topic Starter
BounceBabe
@jonathanlfj: Just want to respond to these things, fixed almost everything else.
00:11:131 (1,2,3,4,5) - did you place the clap on the wrong tick here, or was it intentional? Yup I did this on purpose (:
00:15:153 (3,4,1) - there is actually no 1/6 rhythm here, just use 1/4 notes since its a bit confusing to hit without corresponding music If you listen to the background drums there is

Thank you a lot!
Nymph
[Hard]
00:15:153 (3,4) - I didn't get this rhythm from the music.. feels odd for me,I think just use 1/4 beat may better

03:16:186 (1,1) - two spinners at the same time, delete one of them
Topic Starter
BounceBabe
@Nymph: Oh god, i didn't notice that D: ... well about the rythm, i mapped this to the drums in the background. Thank you for modding (:
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