huehuehue
Black is suggestion
Blue is highly recommendedRed is unrankable[General]
bg res but i cant find anything better so ok
maybe tag "electro house" since it is the genre of the song
also try this for the soft-finish (in calmer parts):
http://puu.sh/3A2UF.wav[Remedy]
AR-1?
00:33:324 (2) - shorten this to 00:33:793 and use a note at 00:34:027
00:35:668 (5) - NC
00:56:293 (3,4) - this may be a little difficult due to having inconsistent spacing and a bit anti-flow, maybe get rid of the repeat on 00:56:293 (3) and add a note at 00:57:230 for the transition
01:13:168 (3) - NC
01:24:418 - this is actually a good place to start dumping soft claps, try it on the 2/4 white beat to contrast the whistles
01:35:902 (1) - i would end the spinner at 01:38:480 and add note at 01:39:418, mostly because newbies will be playing this diff and that gives more time to recover
01:42:699 (5) - NC
01:47:386 (1,2,3) - try this rhythm:
02:35:668 (5) - NC
02:42:699 (7,8) - this feels better to play if you replace it with a slider since there is no heavy beat at 02:43:168
02:59:808 (3) - missing whistle/finish?
03:01:918 - drag the break to start here
03:46:918 - claps again
03:58:168 (1) - same as 01:35:902 (1) (add finish if you dont make the change)
04:05:199 (4) - NC
04:09:886 (1,2,3) - same as 01:47:386 (1,2,3)
[Clarity]
00:37:543 (7) - NC here instead to keep consistency with other anti jumps
00:53:246 (6) - if you can lower this to maybe the center of the playfield, you will get a nice oval flow on 00:52:543 (5,6,7)
00:55:355 (3,4) - try to blanket them (makes flow on 00:56:761 (5) better)
01:22:308 (5) - NC
01:40:355 (4) - perfectly center this ><
01:50:902 (2) - lower this a bit for a zig zag flow on 01:50:199 (1,2,3,4)
02:06:605 (5) - stack on 02:05:199 (1)
02:09:418 (1,2,3) - aline this to x:48 y:268 with the straight flow of the anti-jump (and maybe manual stack this to prevent stack leniency shifting notes around)
02:16:918 (5) - x:296 y:368 (you can shift 02:17:386 (1) with it)
02:29:105 (5) - ctrl+g?
02:50:902 (2) - this jump is really intense compared to the rest of them, shift this to somewhere on the y-axis to do that symmetry trick (if you do this also consider ctrl+g on 02:51:136 (3))
03:42:230 (7) - make this symmetrical in the center
04:14:339 (2,3,4) - how bout stack these on 04:14:339 (2,3,4) for that "reverse" effect?
04:16:449 (7) - add drum finish
WHERE ARE THE STREAMS
well thats all, everything looks pretty handy ^_^ have a star and good luck~