Hii~
[General]
Around ~65 seconds of this song are unmapped.... but you are using SB, so I believe it is okay.
I think you should turn on epilepsy warning. I am not sure about this, but I think, 01:02:174 - this can be considered as a strobing effect.
00:43:507 - The hitsounds here are quite loud, I can hardly hear the singer and since this is Normal sampleset, maybe reduce volume by 5-10%?
01:04:840 - For this section, you could actually use a quiet snare drum sound, since there is an audible snare in the background.
[Normal]
00:43:840 (2) - This might be considered nazi, but this slider looks soo... squeezed. I think it would be better to set the last node on
x:200 y:88. Actually, anything is ok unless it doesn't look too squeezed.
02:11:507 - It doesn't really look good how some of the objects are touching each other in this section, so I'd suggest to change spacing to 1,1x.
02:27:840 (2,3,4,5) - This looks cluttered, mostly because of the narrow arcs. I'd suggest to "relax" the sliders, so the pattern feels more calm.
03:00:840 (1) - Move last node one grid down (grid lvl. 3), so it blankets (4) from the previous combo better?
03:07:507 (4,5) -
This is hard to hit for newer players; since (4) has two repeats instead of one, this might trick them or if that doesn't, (5) will because it starts on a red tick and I am very sure of the fact new players will have trouble with this.04:02:174 -
Why not setting this inherited section to 04:00:840 ?nazi blanket stuff00:44:840 (4) - This doesn't perfectly blanket (1).
01:27:840 (2) - This doesn't either.
01:32:174 (5) - And neither does this.
03:40:840 (3) - This doesn't blanket well, either.
03:43:507 (4) - This, either. Move last node one grid (grid lvl. 3) to the right.
The pace in this diff changes really often, it sometimes is a slow Normal and sometimes a too fast Easy. Otherwise it plays quite well.[Hard]
01:02:174 (1,2,3,4) - This plays boring this way. Why not trying something like this? (don't mind the timeline)
03:04:840 (4,5) - I dislike these sliders because their starts and ends overlap each other. Could you make them more straight?
03:41:840 (4,5,1) - Spacing inconsistency.
03:46:174 (2) - Maybe place somewhere else and add a new combo? Then it would make sense compared to 03:47:507 (1,2) - (time-based, of course).
nazi stuff01:38:174 (1) - Move this one grid up (grid lvl. 3) to make a triangle with 01:38:340 (2,3) - these?
03:01:174 (3) - Move the middle node two grids to the right (grid lvl. 3) to make this blanket perfect.
03:06:507 (3) - Move the middle node one grid left and one up (both grid lvl. 3).
03:08:840 (1) - Move the middle node two grids up (grid lvl. 3).
03:09:507 (3) - Please make this blanket perfect. The middle node is unsnapped, so I can't tell precisely.
Hehe, this diff was much better than Normal. Nice work.[Lunatic]
01:02:174 (1,2,3,1,2,3,1,2,3) -
Haha, nice idea.01:04:174 (1) - Please make start and end not overlap each other.
01:19:007 (6,1) -
This blanket looks forced and not really good either. You should consider re-arranging this slider placement.01:48:507 (3,4,5,6,7) -
Not a really good idea. This can be hard to hit, even for the better players. What about a straightforward stream?02:19:507 (1,2,3,4,1,2,3,4) - Either erase the new combo on the second (1) or add a NC in Hard too.
02:27:507 (1,2,3) - This looks more like a blanketing failure. I recommend either blanketing perfectly or leaving the blankets out.
02:32:174 (1) - Same as second point.
03:05:507 (5,6,7,8,9,10,11,12,1) -
After (10), the stream looks just horrible. Can you do something about it?03:16:507 (3,4,5,6,7) - Straightforward stream, please.
04:00:507 (3,4,5,6,7) - ^
Whew. This diff has some really cluttered parts, but it is also full of good ideas, so thumbs up to this!Good luck to you!!