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Hashimoto Yukari - Lost my pieces

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Topic Starter
Wafu
This beatmap was submitted using in-game submission on 9. srpna 2013 at 20:33:04

Artist: Hashimoto Yukari
Title: Lost my pieces
Source: Toradora!
Tags: Aisaka Taiga Tiger x Dragon J.C. Staff とらドラ! OST
BPM: 86
Filesize: 3700kb
Play Time: 01:49
Difficulties Available:
  1. Cry (2,16 stars, 104 notes)
  2. Sorrow (1,18 stars, 84 notes)
Download: Hashimoto Yukari - Lost my pieces
Information: Scores/Beatmap Listing
---------------
<3
Kuro Neko chan
I think you can add a normal and a hard difficulty
Topic Starter
Wafu
Well... Cry difficulty means to be something between normal and hard. Since I don't like overmapping or overusing unnecessary jumps I won't do harder difficulty. I mapped map how it fits. Just to clearly flow and fit the song.
chaee
This is a great map! I'd love to see you do a harder difficulty or a solid 'normal' map, but oh well haha :)
natsudragneel1_old
Nice beatmap :)
Natsu
HI~ Wafu

General:
  • Clean

Cry:
  1. HP is so hight for so low note density in some parts if you miss 1 slider you will die maybe try HP5? gonna fit better
  2. 00:09:685 should be a circle here imo
  3. 00:12:127 ctrl G better flow for me
  4. 00:19:758 unsnapped or is 1/16 on purpose? cuz i dont feel 1/16 o.o just snap it on 00:19:801
  5. 00:17:011 (1,2,3) - this manual stack play kinda bored why you don try some small triangle jump? gonna play better and im sure gonna follow better the music 00:17:011 (1,2,3) - add whistle on the three circles sound really nice
  6. 00:33:755 finish on the head? since is the start of kiai or atleast add whistle?
  7. 01:18:319 unsnaped
  8. 01:15:615 (1,2,3) - same as 00:17:011
  9. 01:21:197 finish or whistle
  10. 01:45:615 (3,1,2) - okay I understand the firs (3,1) manual stack but about (2) i feel better If you make a jump like you did on previous 01:44:569 (2,3) -
  11. 01:49:278 the last spinner sound really strong and bad consider to low the volume maybe 40% 30%

Sorrow:
  1. I really dont like diffs setting maybe try AR 4 since ar 5 is not necesary take in consideration this is the easy diff or your map AR4 OD 3 HP3 fit best this map
  2. 00:05:848 fix the distance with previous
  3. 00:19:801 unsnaped
  4. 01:18:362 (2) - ^
  5. 00:33:755 same suggestion on the other diff
  6. 00:35:150 maybe this slider gonna be hard to read for newbies since this relax music should have all the beats mapped what about to reduce this one in 1/2 then add a circle in 00:35:848 will follow better the music also I think new players can read this easily following the music
  7. 01:21:197 same suggestion about to add some hitsounds on the kiai start
  8. 01:22:592 can you move this maybe 1 grid to the left since i dont like how previous circle touch this one maybe this is so nazi?
  9. 01:49:278 same as Cry


Not really much to mod since is a relax and lovely song GL with this
Topic Starter
Wafu

Natsu wrote:

HI~ Wafu

General:
  • Clean fixed, I cleaned whole map :D Just kidding

Cry:
  1. HP is so hight for so low note density in some parts if you miss 1 slider you will die maybe try HP5? gonna fit better fixed
  2. 00:09:685 should be a circle here imo fixed
  3. 00:12:127 ctrl G better flow for me fixed
  4. 00:19:758 unsnapped or is 1/16 on purpose? cuz i dont feel 1/16 o.o just snap it on 00:19:801 It was on purpose, because it's in real 1/16 note.
  5. 00:17:011 (1,2,3) - this manual stack play kinda bored why you don try some small triangle jump? gonna play better and im sure gonna follow better the music 00:17:011 (1,2,3) - add whistle on the three circles sound really nice made triangle from this, but didn't add the whistle because I didn't use it on this sound before, just for consistency
  6. 00:33:755 finish on the head? since is the start of kiai or atleast add whistle? fixed
  7. 01:18:319 unsnaped Same as before
  8. 01:15:615 (1,2,3) - same as 00:17:011 Fixed
  9. 01:21:197 finish or whistle Fixed
  10. 01:45:615 (3,1,2) - okay I understand the firs (3,1) manual stack but about (2) i feel better If you make a jump like you did on previous 01:44:569 (2,3) - fixed
  11. 01:49:278 the last spinner sound really strong and bad consider to low the volume maybe 40% 30% fixed

Sorrow:
  1. I really dont like diffs setting maybe try AR 4 since ar 5 is not necesary take in consideration this is the easy diff or your map AR4 OD 3 HP3 fit best this map fixed
  2. 00:05:848 fix the distance with previous It's not needed and newbies cannot feel such little difference
  3. 00:19:801 unsnaped As I said before
  4. 01:18:362 (2) - ^ ^
  5. 00:33:755 same suggestion on the other diff Fixed
  6. 00:35:150 maybe this slider gonna be hard to read for newbies since this relax music should have all the beats mapped what about to reduce this one in 1/2 then add a circle in 00:35:848 will follow better the music also I think new players can read this easily following the music I'm pretty sure it won't be problem for newbies, I wouldn't worry.
  7. 01:21:197 same suggestion about to add some hitsounds on the kiai start fixed
  8. 01:22:592 can you move this maybe 1 grid to the left since i dont like how previous circle touch this one maybe this is so nazi? There is not any overlap. It's clearly between those sliders. Maybe you moved it or something. I don't see problem here. And I don't like such overlaps so I'd fix it before ^^
  9. 01:49:278 same as Cry fixed


Not really much to mod since is a relax and lovely song GL with this
Thank you really much for M4M.
riffy
Yo.

[General]
  1. Your artist is incorrect. It's supposed to be 橋本由香利. Don't believe me? here's your confirmation!
  2. I'm absolutely unsure about your title, and I can't confirm it. Please, ask someone for it :<
  3. No tags? At all? C'mon! At least put Taiga Aisaka - I think it's quite clear why and Tiger x Dragon it's alternative name(or whatever it is) of this anime.
[Cry]
  1. To keep diff settings more balanced and to make diiffmore relaxing use OD6. I'm 99% sure that such maps should be relaxing. I wanna cry, I don't want to jump
  2. 00:08:290 (4,1) - jump doesn't fit here good, at least try to reduce distance of a jump. This part should be very calm, in my opinion.
    Note: 00:23:987 (2) - same as above. Use Ctrl+G for this slider. In fact, it happens a lot with non-kiai parts. Your BG is gray and combo colours age gray, so it's hard to notice big jumps, what's more they don't even fit with music. Try to use consistent spacing or reduce distance of jumps, I'm sur that such parts should be relaxing!
  3. 00:19:743 - I'm sure that circle is supposed to be here (1/12) but since it's really hard for players to hit, I'd replace it with a slider. (Same goes for cry a [Sorrow]
  4. 00:54:685 (3) - nazi - this pattern bugs me a lot, I feel like it should have jump here! Just try to place a jump here, I'm sure you'll like it. example

    I like your hitsounding, I like colours, I like rhythm but I don't like your spacing. Get rid of big jumps in non-kiai parts, please!
[Sorrow]
  1. Harder Easy? That's the hardest [Easy+] Ive ever seen. Please, reduce ALL diff settings except CSby two or even three ticks!

    Nothing else to say, awesome rhythm, neat spacing and cute patterns!
~~~~~~~~~~~~~~~~~
Good luck!
Topic Starter
Wafu

-Bakari- wrote:

Yo.

[General]
  1. Your artist is incorrect. It's supposed to be 橋本由香利. Don't believe me? here's your confirmation!
  2. I'm absolutely unsure about your title, and I can't confirm it. Please, ask someone for it :< I'm 100% sure. Don't worry.
  3. No tags? At all? C'mon! At least put Taiga Aisaka - I think it's quite clear why and Tiger x Dragon it's alternative name(or whatever it is) of this anime.
[Cry]
  1. To keep diff settings more balanced and to make diiffmore relaxing use OD6. I'm 99% sure that such maps should be relaxing. I wanna cry, I don't want to jump
  2. 00:08:290 (4,1) - jump doesn't fit here good, at least try to reduce distance of a jump. This part should be very calm, in my opinion.
    Note: 00:23:987 (2) - same as above. Use Ctrl+G for this slider. In fact, it happens a lot with non-kiai parts. Your BG is gray and combo colours age gray, so it's hard to notice big jumps, what's more they don't even fit with music. Try to use consistent spacing or reduce distance of jumps, I'm sur that such parts should be relaxing!
  3. 00:19:743 - I'm sure that circle is supposed to be here (1/12) but since it's really hard for players to hit, I'd replace it with a slider. (Same goes for cry a [Sorrow] - I fixed all, but not this because with this OD, which I've decreased it's imo really easy and it will rarely happen that you will make 100/50 on this ^^
  4. 00:54:685 (3) - nazi - this pattern bugs me a lot, I feel like it should have jump here! Just try to place a jump here, I'm sure you'll like it. example

    I like your hitsounding, I like colours, I like rhythm but I don't like your spacing. Get rid of big jumps in non-kiai parts, please!
[Sorrow]
  1. Harder Easy? That's the hardest [Easy+] Ive ever seen. Please, reduce ALL diff settings except CSby two or even three ticks!

    Nothing else to say, awesome rhythm, neat spacing and cute patterns!
~~~~~~~~~~~~~~~~~
Good luck!
Thank you for mod really much~
Krah
Hi from #modreqs


Juts a remark on the two diffs for your 1/16
- 00:19:758 (2) - I think this note is more an 1/8 try this at 00:19:714 with a 25% speed
- 01:18:362 (2) - ^ Try this at 01:18:319


[Sorrow]

- Ok for me


[Cry]

- 00:17:011 (1,2) - Try this ? http://puu.sh/3Rgdz/7593257c11.jpg
- 00:34:453 (2) - ctrl+g
- 00:35:150 (3) - ^
- 00:47:708 (1,2) - 2,94* jump, I think it's a little hard for this diff and for me the song doesn't say jump here :s
- 00:52:243 (3) - ctrl+g
- 01:06:894 (4,1) - unstack ?
- 01:15:615 (1,2) - Same as 00:17:011
- 01:25:732 (2) - ctrl+g
- 01:39:336 (3) - ^
- 01:45:615 (3,1) - Weird placement ? Stack or unstack but avoids placement like this :s
- 01:49:104 (1) - Can you make this combo grey for logic ?


It's really a nice map and song, good luck for rank *o*
Topic Starter
Wafu

Krah wrote:

Hi from #modreqs


Juts a remark on the two diffs for your 1/16
- 00:19:758 (2) - I think this note is more an 1/8 try this at 00:19:714 with a 25% speed - It's 1/16, if you listen carefuly it sounds after note you've suggested (1/8), but it's even before downbeat so it must be 1/16
- 01:18:362 (2) - ^ Try this at 01:18:319 - ^


[Sorrow]

- Ok for me


[Cry]

- 00:17:011 (1,2) - Try this ? http://puu.sh/3Rgdz/7593257c11.jpg - No reason for that, sorry, I don't want to overmap this more
- 00:34:453 (2) - ctrl+g - Kiai is supposed to be jumpy, non-kiai parts are supposed to be non-jumpy
- 00:35:150 (3) - ^ - ^
- 00:47:708 (1,2) - 2,94* jump, I think it's a little hard for this diff and for me the song doesn't say jump here :s - Just realize the BPM
- 00:52:243 (3) - ctrl+g - Same as before
- 01:06:894 (4,1) - unstack ? - Okay.. but what's the reason
- 01:15:615 (1,2) - Same as 00:17:011 - Same
- 01:25:732 (2) - ctrl+g - As I said before
- 01:39:336 (3) - ^ - ^
- 01:45:615 (3,1) - Weird placement ? Stack or unstack but avoids placement like this :s - Changed a bit because of inconsistent snap on 3 notes on right
- 01:49:104 (1) - Can you make this combo grey for logic ? - I can, but I won't do it. It's just effect on the end of a map, also connected with storyboard so I'm not going to change this.


It's really a nice map and song, good luck for rank *o*
Not so much fixed, but thanks for a mod.
ts8zs
From my queue:3
I love your maps much:3
[Cry]
00:47:708 (1) - http://osu.ppy.sh/ss/903066
00:50:499 (1,2) - http://osu.ppy.sh/ss/903077 more like the feel I think:3
00:54:336 (2,3) - http://osu.ppy.sh/ss/903073
01:26:429 (3,1) - http://osu.ppy.sh/ss/903085
01:49:278 (1) - Start at 01:49:453 - ? and end at 01:55:034 - ?
about NC
00:02:360 (4,1) - Swap NC


Not mod
00:19:758 (3) - I only want to say I won't make slow songs anymore unless timing is easy(like → Croisee) XD

[Sorrow]
00:26:778 (2) - Ctrl+G and a little move:3
01:49:278 (1) - Start at 01:49:453 - ? and end at 01:55:034 - ?
about NC
01:46:313 (1) - Blanket?
00:11:778 (1) - Remove NC
00:12:825 (2) - NC
00:14:569 (1) - Remove NC
00:15:615 (1) - NC?
>00:17:011 (1) - Remove NC


That's all:3
Good map~
Topic Starter
Wafu

ts8zs wrote:

From my queue:3
I love your maps much:3 -Thanks~
[Cry]
00:47:708 (1) - http://osu.ppy.sh/ss/903066 -Fixed
00:50:499 (1,2) - http://osu.ppy.sh/ss/903077 more like the feel I think:3 -Sorry, breaks the flow with previous slider
00:54:336 (2,3) - http://osu.ppy.sh/ss/903073 -^
01:26:429 (3,1) - http://osu.ppy.sh/ss/903085 -^
01:49:278 (1) - Start at 01:49:453 - ? and end at 01:55:034 - ? -fixed
about NC
00:02:360 (4,1) - Swap NC -sorry, consistency


Not mod
00:19:758 (3) - I only want to say I won't make slow songs anymore unless timing is easy(like → Croisee) XD -heh :D This timing is not hard. I tried to map Tooku Kimi e from Ikoku Meiro no Croiseé :D Such an AWESOME song, but such crazy timing, so I cannot map it w.w

[Sorrow]
00:26:778 (2) - Ctrl+G and a little move:3 -I prefer this flow more, sorry
01:49:278 (1) - Start at 01:49:453 - ? and end at 01:55:034 - ? -fixed
about NC
01:46:313 (1) - Blanket? -I prefer to don't make sudden DS change, sorry
00:11:778 (1) - Remove NC
00:12:825 (2) - NC
00:14:569 (1) - Remove NC
00:15:615 (1) - NC?
>00:17:011 (1) - Remove NC -no to all NCs. I forced to make NC on, or after downbeat.


That's all:3
Good map~
Thanks for mod~
quantum-rose
from #modreq
oh god i really love this song
[Cry]
AR6 recommended.
00:30:964 (1) - I think it should be put under the previous circle cuz the pitch is lower
00:54:685 (3,1) - plz add a break or change to a super slow slider
01:35:150 (1,2,3) - try this? http://puu.sh/3ROdc.jpg
01:49:104 (1) - move to 256,144 and be the center of the light
Topic Starter
Wafu

quantum-rose wrote:

from #modreq
oh god i really love this song
[Cry]
AR6 recommended. -sorry, currently it feels perfect
00:30:964 (1) - I think it should be put under the previous circle cuz the pitch is lower -fixed through it's not such a deal
00:54:685 (3,1) - plz add a break or change to a super slow slider -I think break is not needed, sorry
01:35:150 (1,2,3) - try this? http://puu.sh/3ROdc.jpg -I prefer my pattern, sorry
01:49:104 (1) - move to 256,144 and be the center of the light -I wanted to make linear shape with previous notes, sorry
Thank you for a mod~
Moway
Hello there, M4M from my queue.

[Sorrow]
00:32:360 (2) - NC this because of the music change. Also maybe give this one a color instead of grey.
01:43:522 (1,2) - Maybe delete (2) and add a repeat to (1)? The polarity will be better and it will be easier for beginners because they don't have a weird timing to hit the circle.

[Cry]
AR7 seems too fast for a song this slow. I'd say AR-1. Also OD-1 to match HP.

00:07:243 (3,1) - Nazi blanket fix!
00:32:360 (2) - same suggestion from Sorrow

Cute map. Not much to say. Good luck!
Giralda
M4M from your queue :3

[General]
Tags +J.C. Staff? - At least show the producers some love :c

[Sorrow]
01:05:848 (3) - add whistle
01:06:546 (4) - remove whistle from slider head, and add whistle for repeater
01:11:429 (2,1) - flow just feels a little awkward here, since the placement looks perfect for oval flow, but instead the slider head is on the other side...you can fix if you want.


[Cry]
00:28:173 (1) - I think 30% volume here would be okay too
01:28:871 (3,4) - I think a slider here would work better because it matches the violins in the music, since it sounds like a two-note slur is being played.
00:39:336 (1) and 00:44:918 (1) - just suggestion: add finishes to slider head to kind of emphasize the music more. IMO, these two points stand out a lot because they sound very similar to the beginning of the kiai. Additionally, you could use these points to match the beginning of the first kiai, where you had a finish for 00:33:755 (1). Could also be used for Sorrow diff if you choose to apply it
00:57:476 (1) - add whistle
01:26:778 (1) and 01:32:360 (1) - same as the points for 00:39:336 (1) and 00:44:918 (1), just suggestion. it's entirely up to you xD
00:07:243 (3) - remove whistle from slider end, and add whistle to repeater
00:08:290 (4) - add whistle

Good luck! :D
Topic Starter
Wafu

Moway wrote:

Hello there, M4M from my queue.

[Sorrow]
00:32:360 (2) - NC this because of the music change. Also maybe give this one a color instead of grey.
01:43:522 (1,2) - Maybe delete (2) and add a repeat to (1)? The polarity will be better and it will be easier for beginners because they don't have a weird timing to hit the circle.

[Cry]
AR7 seems too fast for a song this slow. I'd say AR-1. Also OD-1 to match HP.

00:07:243 (3,1) - Nazi blanket fix!
00:32:360 (2) - same suggestion from Sorrow

Cute map. Not much to say. Good luck!

Giralda wrote:

M4M from your queue :3

[General]
Tags +J.C. Staff? - At least show the producers some love :c

[Sorrow]
01:05:848 (3) - add whistle
01:06:546 (4) - remove whistle from slider head, and add whistle for repeater
01:11:429 (2,1) - flow just feels a little awkward here, since the placement looks perfect for oval flow, but instead the slider head is on the other side...you can fix if you want.


[Cry]
00:28:173 (1) - I think 30% volume here would be okay too
01:28:871 (3,4) - I think a slider here would work better because it matches the violins in the music, since it sounds like a two-note slur is being played.
00:39:336 (1) and 00:44:918 (1) - just suggestion: add finishes to slider head to kind of emphasize the music more. IMO, these two points stand out a lot because they sound very similar to the beginning of the kiai. Additionally, you could use these points to match the beginning of the first kiai, where you had a finish for 00:33:755 (1). Could also be used for Sorrow diff if you choose to apply it
00:57:476 (1) - add whistle
01:26:778 (1) and 01:32:360 (1) - same as the points for 00:39:336 (1) and 00:44:918 (1), just suggestion. it's entirely up to you xD
00:07:243 (3) - remove whistle from slider end, and add whistle to repeater
00:08:290 (4) - add whistle

Good luck! :D
Thank you for mods. Fixed almost all in Moway's mod and few things in Giralda's mod, thanks.
Gero
Hi Wafu! M4M here :P

[General]

AI BAT:

  1. There is only 1767 ms of audio lead-in, which is less than the minimum of 2000 ms.

    Cry:

    Snapping
  2. 00:19:758 (3) - Unsnapped circle.
  3. 01:18:362 (3) - Unsnapped circle.

    Sorrow:

    Snapping
  4. 00:19:758 (2) - Unsnapped circle.
  5. 01:18:362 (2) - Unsnapped circle.

[Sorrow]

  1. 00:03:057 (1) - sounds good if you add whistle at the beginning and end of the slider imo.
  2. 00:17:011 (1) - ^
  3. 01:15:615 (1) - ^
  4. 00:08:290 (4) - whistle at the end
  5. 00:53:290 (1) - ^
  6. 00:12:127 - I do not hear anything here, removes this whistle and place in the tick red sounds better imo. 00:12:476
  7. 00:19:801 (2) - whistle (?
  8. 00:30:964 (1) - ^
  9. 00:57:476 (1) - ^
  10. 01:10:034 (2) - remove this NC is unnecessary imo.
  11. 01:43:522 (1) - whistle in the reverse
  12. 01:46:313 (1) - ^
  13. 01:49:453 (1) - I think this spinner should end here 01:54:685 - this in all diff

[Cry]

  • 00:04:453 - Whistle here
  1. 00:12:127 (2) - changes the whistle to the next tick
  2. 01:13:522 (2) - ^
  3. 00:14:918 (2) - same here ^
  4. 00:17:011 (1,2,3) - whistles? :/
  5. 00:25:383 (1,2,1) - NOT IGNORE THE SPACING Fix this please.
  6. 01:45:615 (3,1) - ^ and this is confusing imo
  7. 01:07:243 (1) - whistle ?
  8. 01:10:732 (2) - remove this whistle not heard anything here
  9. 01:11:429 (3) - whistle on head
  10. 01:15:615 (1,2,3) - whistle? and sets the distance them corresponds
  11. 01:49:627 (1) - same in the sorrow diff.

This is all GL~
Topic Starter
Wafu

Gero wrote:

Hi Wafu! M4M here :P

[General]

AI BAT:

  1. There is only 1767 ms of audio lead-in, which is less than the minimum of 2000 ms. -Ranking criteria doesn't say anything about this, if it's unrankable, they should add it to them.

    Cry:

    Snapping
  2. 00:19:758 (3) - Unsnapped circle. -It's resonable 1/16 note
  3. 01:18:362 (3) - Unsnapped circle. -^

    Sorrow:

    Snapping
  4. 00:19:758 (2) - Unsnapped circle. -^
  5. 01:18:362 (2) - Unsnapped circle. -^

[Sorrow]

  1. 00:03:057 (1) - sounds good if you add whistle at the beginning and end of the slider imo.
  2. 00:17:011 (1) - ^
  3. 01:15:615 (1) - ^
  4. 00:08:290 (4) - whistle at the end
  5. 00:53:290 (1) - ^
  6. 00:12:127 - I do not hear anything here, removes this whistle and place in the tick red sounds better imo. 00:12:476
  7. 00:19:801 (2) - whistle (?
  8. 00:30:964 (1) - ^
  9. 00:57:476 (1) - ^
  10. 01:10:034 (2) - remove this NC is unnecessary imo.
  11. 01:43:522 (1) - whistle in the reverse
  12. 01:46:313 (1) - ^
  13. 01:49:453 (1) - I think this spinner should end here 01:54:685 - this in all diff -sorry, fixed only this in this diff. I focused to make this map consistent and this all breaks it, sorry

[Cry]

  • 00:04:453 - Whistle here
  1. 00:12:127 (2) - changes the whistle to the next tick
  2. 01:13:522 (2) - ^
  3. 00:14:918 (2) - same here ^
  4. 00:17:011 (1,2,3) - whistles? :/
  5. 00:25:383 (1,2,1) - NOT IGNORE THE SPACING Fix this please. -okay, not such a deal, but fixed.
  6. 01:45:615 (3,1) - ^ and this is confusing imo
  7. 01:07:243 (1) - whistle ?
  8. 01:10:732 (2) - remove this whistle not heard anything here
  9. 01:11:429 (3) - whistle on head
  10. 01:15:615 (1,2,3) - whistle? and sets the distance them corresponds
  11. 01:49:627 (1) - same in the sorrow diff. -okay, other things just as I said in previous diff

This is all GL~
Thank you very much for a mod~
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