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Lenka - Everything At Once

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Total Posts
58
Topic Starter
riffy
This beatmap was submitted using in-game submission on 15 июня 2013 г. at 18:09:38

Artist: Lenka
Title: Everything At Once
Tags: windows 8 Kripac two indie Gabe Collab Collaboration
BPM: 145
Filesize: 2697kb
Play Time: 01:41
Difficulties Available:
  1. Easy (2,08 stars, 106 notes)
  2. Hard (4,95 stars, 249 notes)
  3. Normal (4,27 stars, 182 notes)
Download: Lenka - Everything At Once
Information: Scores/Beatmap Listing
---------------
Hi! This is my first serious storyboard, and it's done. It isn't perfect but I did my best!

Spacial thanks to Gabe for his part in Normal collab!
All I wanna be oh, all I wanna be, oh.
All I wanna be is everything.
Everything at once.


Warning: SB contains some weird scenes and some pineapples!
Kodora
dat sb is awesome
Suimya

Kodora wrote:

dat sb is awesome
Sieg

Kodora wrote:

dat sb is awesome
BCI

Kodora wrote:

dat sb is awesome
Topic Starter
riffy
Glad you like it! I did my best.
Kodora
Star you!
Andrea
~General~
  1. The file sb\pl_28_detail_1.png seems to be unused, remove it from the folder.
  2. The file sb\2012-05-22-07-59-21-mouse-cursor-icon-180x180.png seems to be a codeless SB element, do something to fix it.
~Easy~
  1. 01:27:960 (3,1) - Try to avoid this overlap is possible, it might be confusing for beginners to read and play.
~Hard~
  1. 00:14:304 (3) - This slider is touching the HP Bar, try to move it down a bit if possible.
  2. 00:24:235 (3,4,5) - Why such random jump here? I think they would look better if spaced normally.
  3. 00:32:098 (7) - Add a new combo here due to the jumpy pattern and due to the new stanza and music change.
  4. 00:41:615 (1) - Remove this new combo from here, it's not necessary.
  5. 00:58:167 (6) - Add a new combo here due to the jumpy pattern and due to the new stanza and music change.
  6. 01:12:649 (7,1) - New combo should go on (7) and not on (1), because the new section actually begins there.
  7. 01:22:994 (1) - I'm pretty sure you forgot to add your custom hitsound at the end of this slider.
I'll mod Normal once it's finished.
Topic Starter
riffy

Andrea wrote:

~General~
  1. The file sb\pl_28_detail_1.png seems to be unused, remove it from the folder. removed
  2. The file sb\2012-05-22-07-59-21-mouse-cursor-icon-180x180.png seems to be a codeless SB element, do something to fix it. It has code! Needs some SB-modding, tho
~Easy~
  1. 01:27:960 (3,1) - Try to avoid this overlap is possible, it might be confusing for beginners to read and play. It's perfectly readable and slider appears in time. So I guess wee can let this overlap to be.
~Hard~
  1. 00:14:304 (3) - This slider is touching the HP Bar, try to move it down a bit if possible. ~
  2. 00:24:235 (3,4,5) - Why such random jump here? I think they would look better if spaced normally. ~
  3. 00:32:098 (7) - Add a new combo here due to the jumpy pattern and due to the new stanza and music change. ~
  4. 00:41:615 (1) - Remove this new combo from here, it's not necessary. It makes pattern look better and also it is here to point out end of the kiai!
  5. 00:58:167 (6) - Add a new combo here due to the jumpy pattern and due to the new stanza and music change. ~
  6. 01:12:649 (7,1) - New combo should go on (7) and not on (1), because the new section actually begins there. ~
  7. 01:22:994 (1) - I'm pretty sure you forgot to add your custom hitsound at the end of this slider. OH GOD YES ;_;
I'll mod Normal once it's finished.
thank you!
Lally

Kodora wrote:

dat sb is awesome
o3o/° cookie for you
Topic Starter
riffy
Thank you!
Dark_Ai
yeah cool sb :D
Aurele
I AM DONE (?????)

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Topic Starter
riffy
P-P-P-PENDING


/me hugs Gabe
Kryptogram
Hi ! Sorry for late Mod, i was very bussy

General

  1. Add some hitsounds at KIA ? it really feels empty while you play :(
Easy

  1. 00:01:891 (4) - A whistle at the begin sounds good to me, i think that its quiet over there
  2. 00:11:822 (3) - Add whistle at the begin to keep the consistency at hitsound
  3. 01:32:511 (5) - Make this note and 01:32:925 (1) this note too a reflect from 01:31:684 (3,4) i think it looks better, imo looks like if you random placed those notes
  4. 01:40:373 (4) - Place this slider at x:364 y:260 so 01:38:304 (3) will make a blanket for the slider
Normal

  1. 00:11:822 (5) - Add a whistle to keep the consistency at hitsounds
  2. 00:20:098 (1) - to 00:39:546 (6) i think its sounds too quiet, whistle fits well as a clap in that part its just an opinion
  3. 00:50:098 (2) - I think this note shouldn't be there since there is no vocals or instrumental to follow, so i recomend you to put it here 00:50:511 (x) it really sounds better
Hard

  1. 00:11:822 (6) - Add a whistle at the begin to keep the consistency at hitsounds
  2. 00:18:442 (5) - Same as above
  3. 01:22:994 (1) - Add a whistle/finish at the begin, i think it needs something its quite empty
  4. 01:29:408 (x) - I think that a note there may sound good according to the instrumental, try it
Good job as always hope you rank it soon, i hope this mod was helpfull

Good Luck !
Topic Starter
riffy
Applied everything, thank you so much! ♥
Gero
Hi ♥ Here my mod huehuehuehue \:3/

[General]

SPOILER

Pedobear o3o! xD

(*)SB: 00:48:442 - in this part of the map shows this line , and playing looks a little bad Might fix this please :3
(*)00:36:236 (3,1) - on easy difficulty, the color combo looks a little bad check green colors that look very similar, try swap colors Position for this does not happen:

Try this combo colors:

[Colours]
Combo1 : 207,245,160
Combo2 : 166,214,122
Combo3 : 155,232,251
Combo4 : 94,168,251

[Easy]

(*)00:26:718 (1,2) - Nazi* I think you could do better these sliders try this:
SPOILER

looks better imo :3

Here the code, as desired:
[HitObjects]
192,52,26718,6,0,P|159:150|291:168,1,270,2|0,0:0|3:0,0:0:0:0:
371,225,28373,2,0,P|257:297|130:267,1,270,0|0,0:0|3:0,0:0:0:0:

(*)00:11:822 (3) - Nazi* Move the last point to X:358 Y: 157 to form a perfect blanket with 00:10:994 (2)
(*)01:09:753 (1) - Finish on head you forgot this :P
(*)00:36:236 (3) - Nazi* Move this circle to X:255 Y: 21 and move this slider 00:36:649 (1) To X:178 Y: 80 to make a nice triangle :3

Cute diff

[Normal]

(*)00:52:373 (1) - This NC is unnecessary IMO
(*)00:59:822 (1,2) - I think this might confuse new players on the first time of playing diff, you could move in such a way that they are not so close together sliders?
(*)01:01:891 (1) - You broke the snap distance here place the correct distance please . . .
(*)01:20:098 (1) - CTRL + H This slider is not symmetrical, is that you can make it perfect :)

Cool Diff

[Hard]

(*)00:12:442 (8,9) - Bakari :c this slider is ugly please make it prettier :c something like this:
(*)00:23:201 (8,3) - Nazi* 00:24:235 (3) - move the second point to X:185 Y:153 and move the last point to X:199 Y:153 to make a perfect stacking
(*)00:44:098 (3) - Move this Circle to X:30 Y:274 and move this slider to X:111 Y:299 to do the effect with SB as for now it looks bad:
(*)00:54:856 (4,6) - I know you can make more beautiful this blanket :P
(*)01:34:373 (4,1) - ^

Amazing Diff

Woow is a good map :3 this is all Good luck ♥
I hope you serve my mod
Topic Starter
riffy

Gero wrote:

Hi ♥ Here my mod huehuehuehue \:3/

[General]

(*)SB: 00:48:442 - in this part of the map shows this line , and playing looks a little bad Might fix this please :3 that black things appears for a second and I've tested this part like 3 times and I can't see anything. I'm pretty sure that this thing is invisble during test
(*)00:36:236 (3,1) - on easy difficulty, the color combo looks a little bad check green colors that look very similar, try swap colors Position for this does not happen: 2nd and 4th colours are green ones. 1st and 3rd are blue. It fixes the problem

Try this combo colors:

[Colours]
Combo1 : 207,245,160
Combo2 : 166,214,122
Combo3 : 155,232,251
Combo4 : 94,168,251

[Easy]
(*)00:36:236 (3) - Nazi* Move this circle to X:255 Y: 21 and move this slider 00:36:649 (1) To X:178 Y: 80 to make a nice triangle :3 heeey! current pattern isn't that bad :< It looks cute too! And triangle here is totally ok, imo D:
[/spoilerbox]


[Normal]

(*)01:20:098 (1) - CTRL + H This slider is not symmetrical, is that you can make it perfect :) Gabe, it's up to you!


[Hard]

(*)00:12:442 (8,9) - Bakari :c this slider is ugly please make it prettier :c something like this: no it isn't ugly at all! :<
Woow is a good map :3 this is all Good luck ♥
I hope you serve my mod
Thank you! Not mentioned = Applied.
Gero
Give Star :3 Good Lucky bakabakadi o3o
Sieg
Hello

General:
аимод говорит у тебя конфликт в леттербоксах и лид-инах

Easy:
00:10:167 (1) - двинем его подальше от 1, лучше же http://puu.sh/2UzJZ.jpg
00:32:098 (4,1) - бланкет где http://puu.sh/2UzLa.jpg
00:51:546 (3) - давай его в другую сторону http://puu.sh/2UzND.jpg
01:01:477 (2,3,4) - флоу? http://puu.sh/2UzOI.jpg

Normal:
00:17:201 (2,3,4) - уверен что такой ломаный флоу сойдет?
00:38:718 (5,6) - я бы сделал что-нибудь такое http://puu.sh/2UzUy.jpg чтоб не забивать все в угол

Hard:
00:37:891 (5,6) - этот джамп не очнь, в музыке ничего же нет
01:34:373 (4,1) - фикс бланкет
01:34:580 (1,2) - может как-то симметрично относительно y расположить?

фикс зис анд колл ме фор речек \w/ /jk
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