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*NSYNC - Pop

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Topic Starter
RemmyX25
This beatmap was submitted using in-game submission on Saturday, May 23, 2009 at 3:59:36 PM

Artist: *NSYNC
Title: Pop
BPM: 120
Filesize: 4909kb
Play Time: 01:47
Difficulties Available:
  1. Easy (3.65 stars, 144 notes)
  2. Larto's Relaxing (4.15 stars, 275 notes)
  3. Metroid's Mix (4.95 stars, 562 notes)
  4. Remmy's Mix (4.91 stars, 397 notes)
Download: *NSYNC - Pop
Information: Scores/Beatmap Listing
---------------
Difficulty was supposed to be for Rolled's version of the map, but foulcoon nix'd it at the last minute. Including Metroids version as well.

Yay easy difficulty. Figured it would be best to cut easy shorter than the other difficulties
Cyclone
Remmy:

This needs to be cleaned up a lot. Take a distance snap to it and generally make the patterns better looking. A very good example of what i mean by that is 00:43:06 (1,2,3,4)

Also I'm not a fan of ending a song with a note immediately after a spinner.


Metroid:

If i HAD to be picky,

00:34:81 (5,6,7,8,9,10,11,12,13) - Make it a little cleaner
01:03:43() - Add a note here and redo the surrounding notes to fit it in.
01:33:06 (3,4) - Any reason this isn't following the music in the same way the upcoming similar patterns are?
01:45:06 (2,3) - Same thing here. (and for any others i missed, since i have a feeling this was on purpose)
02:26:56 (3) - Any reason this isn't exactly centered?
Topic Starter
RemmyX25

Cyclone wrote:

Remmy:

This needs to be cleaned up a lot. Take a distance snap to it and generally make the patterns better looking. A very good example of what i mean by that is 00:43:06 (1,2,3,4)

Also I'm not a fan of ending a song with a note immediately after a spinner.

I thought I did keep a central distance snap when i mapped it :?

Oh well. Fixed, i think.

Oh and you can deal with the last hitcircle, unless more BATs club me to kill it.

Thanks for modding though!

EDIT: Metroid, you're on your own for your map.
Metroid
This map has been deleted on the request of its creator. It is no longer available.

Download: NSYNC - Pop (RemmyX25) [Metroid's Mix].osu
Larto
Remmy:
00:08:06 (4) - 1 Level 3 grid to the right for the sake of stacking it with the 5 before it.

Also, sure about calling it "Remmy's Mix"? I mean, it might be just me, but doesn't "Remmy Mix" sound cooler?

Metroid:
01:29:06 (3) - Repeat hard to see because of the repeat being covered by (14)
01:48:56 (5) - Could you maybe move it 2 Level 3 grids to the left so it's in the middle of (1) and (2)? It looks awful otherwise~
I'm a bit sad that this diff ends before the last sound D:
Also, the same thing about the difficulty name as in Remmy's diff.

Larto's Relaxing incoming.
Larto
The_Priest_In_Yellow
Larto:
00:52:560 (1) - spacing feels odd, but it follows the pattern. When I see it, I want to hit it early. But when I wait and listen, I hesitate.

01:07:060 (1,2,3,4,5) - feels kind of weird, most seems to be mapped to the lyrics. So I personally get a bit thrown off here.

Remmy:
00:25:810 - I feel like hitting something here. No really, a hitcircle would feel good imho.


Metroid:
00:17:310 (2) this, to here : 00:17:435 -- it feels better.
00:36:310 (1,2,3) - these feel odd most of the time, pretty random actually. I don't know what to say really, I personally don't know if I like them, but it's your call.
00:47:810 (5) - is partly invisible, would like it if it were moved into the open.
01:18:810 (9,10,11,12) - this feels odd. That last slider is the thing that makes my clock churn. It sounds, weird and feels weird to play.

OH FORGOT___
I bet SFG would have a ball, modding this diff for alignments

/me facepalm @ retardation... Remmy I meant here : 00:25:685
Topic Starter
RemmyX25

The_Priest_In_Yellow wrote:

Remmy:
00:25:810 - I feel like hitting something here. No really, a hitcircle would feel good imho.
uh.... there is?
Larto
didn't fix TPIY's problems because.. well, the pattern should be easily readable, and since you told me you were tired, you maybe didn#t get the pattern because of that. The second thing... i didn't see a problem there.


BUT HAVE SOME MORE IMPROVED HITSOUNDSDownload: NSYNC - Pop (RemmyX25) [Larto's Relaxing].osu
Yuukari-Banteki
[Lardo's Relaxing]
00:15:56 (3) - move things so you can stack this under 5 or flip it above 2,4
00:17:06 (1,2,3,4,5) - hitsounds?
01:07:06 (1,2,3,4,5) - sounds weird
02:04:06 (1,2,3,4,5,6,7) - ^ T_T why are you doing this in the easiest difficulty! poor noobs! have mercy on them T_T


[Remmy Mix]
00:41:81 (3) - doesnt really flow from 2
01:15:81 (3) - ^
01:22:43 (5) - doesnt flow well from 4
01:44:06 (4) - align w end of 3
02:06:56 (1) - doesnt flow from 4
02:14:18 (2) - this should be 1
02:19:07 (1) - do not approve of bpm change
02:27:07 (1) - doesnt flow from 4
02:51:07 (1,1) - i dont like this


[Metroid Mix]
00:06:81 (8) - new combo?
00:11:06 (10) - ^
00:15:06 (10) - ^
00:34:81 (5) - ^
00:51:06 (2,3,4,5) - looks weird
00:55:56 (2) - doesnt flow well from 1
01:07:06 (10) - new combo
01:11:06 (10) - ^
01:15:06 (9) - ^
01:18:81 (9) - ^
01:27:06 (10) - ^
01:56:81 (1,2,3,4,5) - getting repetitive
02:12:81 (1) - doesnt flow from 4
02:15:31 (8) - ^ from 7
02:17:06 (1,2,3,4) - finishes
02:41:06 (1) - separate the slider ends more
im not sure whether its the tragic lack of hitsounds, the extreme repetition of rhythms, or some third thing that i noticed subconsciously but this map is really boring
Metroid
Did Larto's changes, The first 2 of TPIY's changes but I dislike SFG's changes....
It's supposed to be repetitive and the 5 is visible via the approach circle.

POP!

Download: NSYNC - Pop (RemmyX25) [Metroid's Mix].osu
Topic Starter
RemmyX25

Saturos-fangirl wrote:

[Remmy Mix]
00:41:81 (3) - doesnt really flow from 2
01:15:81 (3) - ^
01:22:43 (5) - doesnt flow well from 4
01:44:06 (4) - align w end of 3 Whoops my bad. fix'd
02:06:56 (1) - doesnt flow from 4
02:14:18 (2) - this should be 1
02:19:07 (1) - do not approve of bpm change Well I do <3
02:27:07 (1) - doesnt flow from 4
02:51:07 (1,1) - i dont like this Again, i'll only take this out if enough BATs club me to death about it.

All of your "flow" comments I disregarded since what you dislike is my way of mapping. Also, I <3 the BPM change.
Alace
My god
I love Larto`s so much
Dangaard
testplayed: nothing to complain.
fumoffu star :3
Shinde
This map has been deleted on the request of its creator. It is no longer available.
AlexanderPD
Remmy mix:

02:04:06 (1,2) - here i really lost the rhythm, try a slider instaed, it sounds cool :D

Metroid mix:
01:59:56 (2,3) - try to follow the voice, i think it sounds better :D
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
Metroid
I like the tri jump so I'm not gonna do the fix Alex suggested.
0_o
Just suggestions

Remmy
00:34:81 (1) - Shorten 1/4?
01:01:93 (4,1) - Ugly overlap

Metroid
00:20:31 (x) - Add a beat? (In the centre maybe)
00:53:060 - 00:58:685 - I think the map would really benefit from this being a break
Topic Starter
RemmyX25

AlexanderPD wrote:

Remmy mix:

02:04:06 (1,2) - here i really lost the rhythm, try a slider instaed, it sounds cool :D
Maybe it does seem a tiny bit weird, but I want to keep it as it is for now.

Shinde wrote:

Larto's
1:08:1 (4) - Timing throws me off, seems too late. Maybe take it in half a beat? The rest of the chain all seems to work though.
Speaking for Larto, i think he told me that was intentional. I wouldnt mind putting in an extra hit at that point though.

0_o wrote:

Remmy
00:34:81 (1) - Shorten 1/4?
Eh... it doesnt sound right to me.

0_o wrote:

01:01:93 (4,1) - Ugly overlap
Fix'd, just flopped it horizontally. :)
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