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Nakanishi Ryosuke - Nyuubu Todoke

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[Epicz]
This beatmap was submitted using in-game submission on Montag, 19. August 2013 at 05:27:26

Artist: Nakanishi Ryosuke
Title: Nyuubu Todoke
Source: Kuroko no Basuke
Tags: Basket Basketball OST Smoothie Kagami Taiga Tetsuya 黒子のバスケ
BPM: 120
Filesize: 7133kb
Play Time: 00:56
Difficulties Available:
  1. Easy (1,76 stars, 45 notes)
  2. Normal (2,57 stars, 48 notes)
  3. Smoothie's Hard (4,83 stars, 117 notes)
Download: Nakanishi Ryosuke - Nyuubu Todoke
Information: Scores/Beatmap Listing
---------------


Track 08 from the Kuroko no Basuke Original Soundtracks.

Make sure to check out my new Kuroko-Project: Nakanishi Ryosuke - Kagami Taiga

Easy - done
Normal - done
Smoothie's Hard - done by Smoothie
Skin and Banner by Yukyy / Get the full Skin here.

Some interesting Links:

- Kuroko no Basuke - MyAnimeList.net
- Skincredits

Thanks to the following Modders
bomber34
Irreversible (2x)
Lanturn
Shulin
Verlaren
Natsu
phaZ
P A N
ChivaCookie
-Umi-
DakeDekaane
Stefan
Sey
InC0nceNtrateD
baldrace
Zero__wind
DEAncientNaga
Lally
CXu
Hinsvar
Helios_Zul
gideon5504
-Gamu-
fanzhen0019
Konei
Gabe
happy30( (Bubble)
jericho2442
Byakugan249 (Rebubble)
eveless (Rank)
bomber34
IRC Mod
22:57 [Epicz]: hey bomber :D
22:59 bomber34: hi
22:59 [Epicz]: du magst mir nicht zufällig ne gd machen, oder?
22:59 [Epicz]: ^^
23:03 bomber34: ne sry
23:03 bomber34: keine zeit
23:03 [Epicz]: :/
23:20 bomber34: hab bereits 2 GD am laufen welche aber auch erst nachm abi fertig werden könne
23:33 [Epicz]: naja, weil lied geht nur knapp ne minute
23:33 [Epicz]: und von der musik-richtung her würds (hoffentlich) wahrscheinlich auch passen
23:33 [Epicz]: stammt zwar ausm anime
23:33 bomber34: welches Schwierigkeits richtung?
23:34 bomber34: ....
23:34 [Epicz]: aber ohne vocals
23:34 [Epicz]: hard
23:34 [Epicz]: ist instrumental
23:34 [Epicz]: keine gequitsche oder sonstiges gesinge
23:34 bomber34: eh
23:34 bomber34: ka
23:34 bomber34: wie gesagt, wenn ich kein Abi hätte dann würde ich evtl zusagen
23:36 [Epicz]: falls du dir mal das lied anhören wollst
23:37 *[Epicz] is listening to [http://osu.ppy.sh/b/235717 Ryosuke Nakanishi - Nyuubu Todoke]
23:37 bomber34: von der preview her klingt das wie diese typische Musik in action filmen wenn sie sich für den großen Kampf vorbereiten
23:40 [Epicz]: triffst voll ins schwarze
23:40 [Epicz]: im anime wars halt die vorbereitung vor dem eigentlichen spiel
23:40 bomber34: tja ich kenns halt
23:40 [Epicz]: in dem fall basketball
23:40 bomber34: joa klingt net scheiße xD
23:40 bomber34: aber ich hab einfach keine Zeit
23:40 [Epicz]: tragisch :c
23:41 bomber34: Abi endet 20.4
23:41 bomber34: und ich hab 2 guest diffs noch vor mir
23:41 [Epicz]: könntest du mir denn bei den hitsounds helfen?
23:42 [Epicz]: weil die normal-dif ist sogut wie fertig
23:42 [Epicz]: glaub ich jedenfalls
23:42 [Epicz]: hab aber keine ideen für die hitsounds
23:43 bomber34: könnte schon eher gehen allerdings bin ich nich der Freund von Hitsounds xD
23:44 bomber34: Ich mach die immer so das sie höchstens das Lied verstärken aber nich als kreativ angesehen werden können
23:44 bomber34: oder das Lied "verbessern"
23:45 [Epicz]: jemand anderes schrieb halt
23:45 [Epicz]: ok you gonna add claps in 1º small white tick and 3º
23:45 [Epicz]: in all the map you can add finish when you feel music s strong in some parts
23:46 bomber34: das mit den Claps funkt nur bei rock n pop liedern
00:01 bomber34: das mit den Claps funkt nur bei rock n pop liedern
00:02 [Epicz]: hm
00:03 bomber34: und manche Lieder wie "neu" werden durch claps zerfickt
00:03 bomber34: und für mich unspielbar scheiße
00:04 [Epicz]: naja, wie gesagt, hab von hitsounds keine ahnung
00:04 bomber34: ich schau ma rein
00:04 [Epicz]: kk
00:05 bomber34: aber versprechen tu ich nix
00:06 bomber34: wieso klingt das off?
00:06 [Epicz]: keine ahnung o.ö
00:06 [Epicz]: klingt es?
00:07 [Epicz]: timing ist von LKs
00:08 [Epicz]: und die 2 anderen hatten auch nix dran auszusetzen o.ö
00:09 bomber34: 00:56:601 - füg ma n circle an die Stelle als abschluss mit Finish
00:09 bomber34: kommt recht cool find ich
00:09 bomber34: ansich hätte ich spinner der dort enden soll gesagt
00:09 bomber34: könnte aber zu kurz sein
00:10 bomber34: fangen wir mal einfach an mit den Finishes. 00:08:601 - schonmal einer am ende des repeat sliders
00:11 bomber34: ich liste jetz auch erstma die offensichtlichen Stellen auf (also für mich)
00:11 [Epicz]: kk
00:11 bomber34: 00:16:601 - slider anfang auch Finish
00:11 bomber34: 00:24:601 - slider ende Finish
00:12 bomber34: 00:32:601 - slider anfang
00:12 bomber34: finish
00:12 bomber34: 00:39:101 (1) - spinner sollte eig. 00:40:601 - enden und auch mit Finish. allerdings is der slider danach für ne Normal schwer erreichbar
00:13 [Epicz]: dort hatte ich den auch erst anfangs
00:13 [Epicz]: nur hat mir jemand genau dass gleiche geschrieben
00:14 bomber34: naja es käme mit dem spinner schon geil
00:14 bomber34: oder irgw
00:14 bomber34: das wichtige is das der Downbeat getroffen wird
00:16 bomber34: 00:09:111 (2) - soft whistle mit Normal Sampleset. Is aber ansichtssache
00:17 [Epicz]: soft whistle
00:17 [Epicz]: costum hitsound?
00:18 bomber34: ne.
00:18 bomber34: über den Circle , slider, spinner symbol
00:18 bomber34: is sampleset und additions
00:18 bomber34: makier den hitcircle
00:18 bomber34: wähl addtions auf soft aus
00:18 bomber34: und nimm whistle
00:19 [Epicz]: ah, k
00:19 [Epicz]: habs
00:19 bomber34: 00:09:851 (3,4) - gibt mir kopfschmerzen. Sliderende und 4 rufen nach nem hitsound eig. aber nix passt
00:20 [Epicz]: :y
00:21 bomber34: 00:12:101 (1) - slideranfang
00:21 bomber34: Whistle. Ka ob dir aber normal oder soft whistle besser gefällt
00:21 bomber34: geht beides irgw
00:23 bomber34: 00:13:101 (2) - wäre dasselbe eig
00:23 [Epicz]: habs normal gelassen
00:23 bomber34: ka ich würde aber trotzdem die lautstärke dort etwas runterschrauben
00:23 bomber34: normal whistle passt zwar. Is aber auch recht laut
00:24 bomber34: 00:14:101 (3,4,5) - hier schreit auch was nach hitsound aber nix passt >.>
00:24 bomber34: einfach lassen
00:24 [Epicz]: also an 00:13:111 ?
00:24 [Epicz]: die lautstärke runter meine ich
00:24 bomber34: 00:12:101 (1,2) - bei beiden eig. aber ka
00:24 bomber34: is dir überlassen
00:25 bomber34: vllt liegts auch nur an mir das ich die normal whistle zu laut finde
00:25 [Epicz]: soll ich es erstmal so lassen & abwarten was andere diesbezüglich äußern?
00:26 bomber34: 00:37:101 (2) - auch wieder das mit whistle
00:26 bomber34: is dir überlassen :P wenn du ne direkte antwort willst solltest du es ändern xD
00:26 bomber34: wenn es nämlich scheiße is werden die leute eh ihr maul aufreißen
00:26 [Epicz]: k
00:27 [Epicz]: einfach an den stellen so'ne grüne timing-dings hinzufügen, oder?
00:27 bomber34: ja
00:27 [Epicz]: bzw auf welche lautstärke?
00:27 bomber34: ka -10% vllt?
00:27 bomber34: von dem was du gerade hast
00:27 bomber34: ka
00:28 [Epicz]: hab 100%
00:28 [Epicz]: o.ö
00:28 bomber34: lol ^^
00:28 bomber34: ja spiel rum xD
00:28 bomber34: wenn du es gut findest is doch in Ordnung x)
00:29 [Epicz]: brauch ich eig. nur eine line hinzufügen?
00:29 bomber34: und dahinter um wieder auf orig. stärke zu kommen
00:29 [Epicz]: achja, stimmt ja
00:30 bomber34: und das war es schon mit den offensichtlichen hitsounds für mich
00:30 bomber34: jetz würden nur noch custom oder experimentieren helfen :P
00:31 [Epicz]: was ist eig. mit dem part ab 00:56:611
00:31 [Epicz]: kann ich den ungemappt lassen?
00:31 [Epicz]: weil mir fällt auch nix ein
00:31 [Epicz]: was dazu passen würde
00:31 bomber34: ansich könnteste ja n spinner probieren
00:31 bomber34: und dort enden lassen 00:56:601 -
00:31 [Epicz]: also auf 00:56:611 hab ich ja den einen circle
00:31 [Epicz]: mitn finish
00:32 bomber34: entf. und spinner sofort nach letzten Slider
00:32 bomber34: mit finish
00:32 bomber34: könnte klappen
00:32 [Epicz]: hast du sonst noch was an der dif auszusetzen?
00:34 bomber34: 2 objekte sind nich snapped
00:35 [Epicz]: welche? o.ö
00:36 bomber34: guck ma AIMod an
00:36 bomber34: strg shift a
00:36 bomber34: is ne Normal setz AR bitte auf 5 oder so
00:37 [Epicz]: AR ist doch auf 5
00:37 [Epicz]: ach
00:37 [Epicz]: ich glaub des hab ich geändert
00:37 [Epicz]: aber noch nicht geupdated
00:37 [Epicz]: sry
00:37 [Epicz]: und unter compose sind bei mir 82 "warnungen"
00:38 bomber34: ?
00:38 bomber34: lol
00:38 bomber34: bei mir keine xD
00:38 [Epicz]: mom
00:38 bomber34: nur die beiden die nich snapped sind
00:38 [Epicz]: ach, puush ist ja down, oder?
00:38 bomber34: 00:13:851 - note hinzufügen
00:39 bomber34: Das ding bei ner Normal is das das Spacing schon konstant bleiben sollte innerhalb einer kombo
00:39 bomber34: bei dir schwankt das aber bei einigen stellen
00:40 [Epicz]: kritisch?
00:41 bomber34: was soll kritisch sein? Wenn mich n spacing fehler zum missen bringt wäre es kritisch
00:41 bomber34: hier führt es eher zu nem schlechten Flow
00:41 [Epicz]: nene, weil du schriebst an einigen stellen
00:41 [Epicz]: also hält es sich in grenzen oder wie?
00:42 bomber34: es is nich gut. Aber ich hab jetz keine Lust auf jede stelle einzugehen
00:42 bomber34: wenn das Spacing in jeder Kombo konstant is wäre es schonmal besser
00:42 bomber34: zwischen kombos is es ansichtssache
00:44 [Epicz]: sollte ich die dif dafür remappen?
00:46 bomber34: ka
00:47 bomber34: du kannst einfach erstma probieren es hier einfach mit distance snap nach und nach zu verändern
00:47 [Epicz]: ich hab ja distance snap benutzt
00:47 [Epicz]: deshalb keine ahnung worin der fehler liegt
00:47 [Epicz]: o.ö
00:49 bomber34: lol
00:49 bomber34: 00:14:101 (3,4) -
00:49 [Epicz]: ? xD
00:49 bomber34: 00:19:601 (2,3) -
00:50 [Epicz]: ist doch 0,91x
00:50 bomber34: 00:24:351 (1,2) -
00:50 [Epicz]: oder muss es wirklich GENAU 1,00 sein?
00:50 bomber34: nich genau
00:50 bomber34: aber 0,1 is schon an der grenze lol
00:50 [Epicz]: dafuq
00:51 bomber34: 00:25:101 (2,3) -
00:51 [Epicz]: coole ranking regeln
00:51 bomber34: is keine ranking regel
00:51 bomber34: aber leute werden es trotzdem schreiben
00:51 bomber34: immer
00:51 bomber34: und
00:51 bomber34: immer
00:51 bomber34: und immer wieder
00:51 [Epicz]: andererseits werden die maps doch so nich gerankt, oder?
00:51 [Epicz]: also könntest du es mit ner' regel gleichstellen
00:52 bomber34: 00:52:601 (4) - new combo
00:53 [Epicz]: waren des eig. alle spacing probleme?
00:53 bomber34: naja die gröbsten
00:55 [Epicz]: mhm kay
00:55 [Epicz]: also sollte ich als nächstes einfach nochmal das spacing anpassen?
00:56 bomber34: ja aber ich glaub das hauptproblem wird einfach auf den pausen zwischen Combos liegen
00:56 bomber34: es is an sich okay für Normals
00:56 bomber34: das zwischen Combos was anderes herschen könnte
00:56 bomber34: aber nnaja ansichtssache
00:56 [Epicz]: mach ich morgen dann
00:57 bomber34: es is nich gut für den flow find ich
00:57 [Epicz]: bin z.Z viel zu müde
00:57 bomber34: ^^
00:57 [Epicz]: werd wohl gleich schlafen gehen
00:57 bomber34: joa
00:57 [Epicz]: merkt doch niemand o.ö
00:57 [Epicz]: also zwischen den pausen
00:57 bomber34: soll ich das hier als IRC mod posten?
00:57 [Epicz]: joa, gerne
00:57 [Epicz]: achja
00:58 [Epicz]: würdest du dann evlt auch noch die 2 anderen difs modden
00:58 [Epicz]: sobald die fertig sind mein ich
00:58 bomber34: joa aber frag nachm abi nochmal

trololololol
Irreversible
IRC Mod
22:18 [Epicz]: heyho, erstellst du eig. auch gd's?^^
22:34 Irreversible: hey
22:34 Irreversible: wer bist du?x
22:34 Irreversible: D
22:36 [Epicz]: nen fan von ditr
22:36 [Epicz]: dir*
22:36 [Epicz]: bzw deinen gd's
22:36 [Epicz]: oder besser gesagt, ich mag sie
22:39 Irreversible: ohh o:
22:39 Irreversible: welche map denn ? :3
22:41 [Epicz]: https://osu.ppy.sh/s/85924
22:42 [Epicz]: bekomm einfach keine easy hin :/
22:42 [Epicz]: die normal find ich eig. recht gelungen, bzw spielbar / in ordnung
22:42 Irreversible: ich schau mal drüber wie gut du im mappen bist xD
22:42 Irreversible: erste map oder so?
22:43 Irreversible: oder haste schon ranked?s
22:43 [Epicz]: bin noch recht neu im „mapping-geschäft“
22:43 [Epicz]: nope, hab keine ranked maps :/
22:43 [Epicz]: erste map
22:43 Irreversible: ah ich sehs o:
22:44 Irreversible: also das lied gefällt mir mal gar nicht. xD aber ich kann dir versuchen ein wenig zu helfen
22:44 [Epicz]: wäre auch sau nice
22:44 Irreversible: also erstens
22:45 Irreversible: wenn jemand deine map nicht mag, sei es mat, bat oder normaler user
22:45 Irreversible: meistens kannst du die ignorieren, falls sie keine vorschläge geben.
22:45 Irreversible: und lass dich nicht von denen unterkriegen
22:45 Irreversible: xD
22:45 Irreversible: ok dann mal zu easy..
22:46 Irreversible: ich denke der norm wegen Circle size -1
22:46 [Epicz]: jo, genau dass selbe hat mir bomber schon geschrieben
22:46 [Epicz]: sofern du ihn kennst, also bomber34
22:46 Irreversible: ja
22:46 [Epicz]: mit den MATs / BATs
22:46 Irreversible: :P
22:47 Irreversible: 00:15:861 (1) - der spinner ist ein wenig zu kurz
22:47 Irreversible: 00:17:111 (1) - und das wäre nicht rankable,
22:47 Irreversible: weil schau
22:47 Irreversible: das kommt eigentlich unmittelbar nach dem spinner
22:47 Irreversible: das ist bei easy und normal nicht rankable
22:47 Irreversible: bei hard insane geht das ok
22:47 Irreversible: hier allerdings nicht
22:47 Irreversible: 00:18:611 (3) - sowas würde ich jez persönlich vermeiden, wenn du wissen willst wies
22:47 Irreversible: wieso
22:47 Irreversible: also in easy und normal ist das grösste problem das distance snap
22:47 Irreversible: es muss alles gleich sein
22:47 [Epicz]: die CS ist schon komplett runter
22:47 Irreversible: deshalb empfehle ich persönlich einfache slider, seien es kurven
22:48 Irreversible: (ich meinte cs eins weniger)
22:48 Irreversible: oder halt geraden
22:48 Irreversible: einfach der einfachkeitshalber, es geht auch für die neulinge besser zum spielen
22:48 Irreversible: etwas was bei easy nicht erlaubt ist (MEISTENS) sind die 1/2 takte
22:48 Irreversible: 00:22:111 (3,4) -
22:48 Irreversible: das ist sehr schwer für die
22:48 Irreversible: deshalb konzentrier dich wenns geht auf die 1/1 beats, und nur im notfall 1/2
22:48 Irreversible: UND IMMER BEACHTEN: DISTANCE SNAP MUSS IMMER AN BLEIBEN!!!!!
22:49 Irreversible: (bei easy und normal)
22:49 Irreversible: 00:22:361 (4) - im übrigen sind double reverse slider etwas doof :c
22:49 Irreversible: 00:25:111 (2,3) - stacking - auch ein eher problematisches thema in easy, lieber verhindern, bei normal SEHR vereinzelt einsetzen (falls es passt) sonst einfach weglassen.
22:49 Irreversible: 00:25:111 (2,3) - stacking - auch ein eher problematisches thema in easy, lieber verhindern, bei normal SEHR vereinzelt einsetzen (falls es passt) sonst einfach weglassen.
22:49 Irreversible: (falls ne frage hast einfach reinreden x)D
22:50 [Epicz]: passt schon
22:50 Irreversible: 00:28:611 (2) - wie gesagt - kurven verhindern, vorallem bei dieser CS (welche du ja noch verringern sollst, das heisst nach rechts)
22:50 Irreversible: 00:28:611 (2) - wie gesagt - kurven verhindern, vorallem bei dieser CS (welche du ja noch verringern sollst, das heisst nach rechts)
22:50 Irreversible: sieht bisschen verkrüppelt aus sonst
22:50 Irreversible: 00:29:361 (3,4,5) - ich hoffe hier kannst du selber sehen das es nicht so gut ist im game, wegen der geringen AR (approach rate) deshalb lieber vermeiden xD
22:50 Irreversible: 00:29:361 (3,4,5) - ich hoffe hier kannst du selber sehen das es nicht so gut ist im game, wegen der geringen AR (approach rate) deshalb lieber vermeiden xD
22:51 Irreversible: in easy ist es nicht falsch einfach 1/1 beats zu setzen, falls da überahupt ein beat ist
22:51 Irreversible: deshalb könntest du 00:36:361 (2) - löschen
22:51 Irreversible: 00:36:611 - und einfach hier ein beat setzen, das wäre ok
22:51 Irreversible: 00:41:111 (1) - zu nah am spinner o:
22:52 [Epicz]: 1/1 beats sind auf den weißen ticks, oder?
22:52 Irreversible: 00:45:111 (1,2,3,4) - auch hier, mach einfach circles sind
22:52 Irreversible: ja genau :D
22:52 Irreversible: die roten sind 1/2
22:52 Irreversible: die blauen 1/4
22:52 Irreversible: ach übrigens, meistens, ausser in streams kannst du die ignorieren, die passen sehr selten nur hin
22:52 Irreversible: 00:47:861 (1,2,3,4,5,6) - zu viel stacking und zusammengequetscht, deshalb hier umbedingt DS einhalten
22:53 Irreversible: kennst du kiai time?
22:53 [Epicz]: jo
22:54 Irreversible: 00:41:111 - hier könnte doch eine anfangen oder?
22:54 [Epicz]: achja, Distance-Snap hatte / hab ich ich die ganze Zeit an
22:54 [Epicz]: also 1,0
22:54 [Epicz]: und wo sollte sie dann enden?
22:54 Irreversible: hm , dann sind es einfach die 1/2 beats die bisscen doof sind
22:55 Irreversible: 00:56:611 - ich denk hier solllte schon gehen
22:55 Irreversible: ach und kiai time muss in jeder deiner diffs gleich bleiben o:
22:55 [Epicz]: 00:56:611 ist ja schon ende der map
22:56 Irreversible: ja, es gibt viele maps wo die kiai time endet wenn der song endet
22:56 [Epicz]: achsu, okay
22:56 Irreversible: :P
22:56 Irreversible: sorry das ich so viel geredet hab
22:56 Irreversible: ich finds echt gut für deine erste map
22:58 Irreversible: überrumpelt? D:
22:58 [Epicz]: die normal ist wahrscheinlich um einiges besser als die easy
22:58 [Epicz]: naja, es geht^^
22:58 Irreversible: tut mir leid
22:58 Irreversible: ._.
22:58 Irreversible: aber ich glaub die basics hab ich ganz gut rüber gebracht oder? :3
22:59 [Epicz]: ja, bist nen' guter erklärer^^
22:59 Irreversible: haha xD
22:59 Irreversible: danke ^-^~
23:03 Irreversible: ja
23:03 Irreversible: die normal ist echt noch gut gelungen
23:04 [Epicz]: echt? D: aber dort sind auch nen' paar 1/2 beats und spacing drin
23:04 Irreversible: ich sagte doch bei 1/2 geht doch
23:04 Irreversible: okay, spacing musst du fixen
23:04 Irreversible: da darfst du auch keine jumps benutzen xD
23:04 [Epicz]: dort ist aber alles 1,0
23:04 [Epicz]: o.ö
23:04 Irreversible: hö
23:05 [Epicz]: naja, ab & an evlt auch mal 0,98
23:05 [Epicz]: aber ansonsten isses perm. 1,0
23:05 [Epicz]: glaub ich jedenfalls
23:05 Irreversible: 00:17:611 (2) - also dazu kennst ja meine meinung
23:05 Irreversible: 00:19:611 (2) - der ecken sollte auf die andere richtung zeigen, sieht besser aus
23:05 Irreversible: 00:20:611 (3) - der fängt jez zu früh an, hier wäre 1/2 besser
23:06 Irreversible: 00:29:611 (2) - also der ist ganz schlecht xDD doppel reverse und so komisch :D fixen :3
23:06 Irreversible: 00:44:611 (6,1) - das stacking von denen is ein wenig komisch
23:06 [Epicz]: aeh, ich hab grad spaccing mit stacking verwechselt ._.
23:07 Irreversible: ohh
23:07 [Epicz]: meinte die aufeinanderlappenden circles / slider
23:07 [Epicz]: vom distance-snap her sollte eig. fast alles 1,0 sein
23:07 Irreversible: 00:53:361 (2,3,4,5) - und das ist einfach nur komisch :P
23:07 Irreversible: ja das ist gut
23:07 Irreversible: aber hab mal die komischen sachen erwähnt
23:07 Irreversible: einfach nochmal versuchen, mit nem schlichten design
23:07 Irreversible: man muss sich gar nicht immer abheben.
23:07 Irreversible: aber die ist echt okay :P
23:08 [Epicz]: kk, danke D: wollst eig. nen' kudosu dafür?
23:08 Irreversible: willste mir einen geben? xDD
23:09 [Epicz]: war ja recht hilfreich
23:09 [Epicz]: also wieso nicht?
23:09 Irreversible: na dann poste ichs gerne :D danke

Falls du iwann noch hilfe brauchst, sags einfach :3
Lanturn
Hey epicz!

Lanturn here from #modreqs

[General]
Artist: 中西 亮輔
Romanised Artist: Nakanishi Ryosuke (Family name must come before given)
Title: 入部届 (http://www.cdjapan.co.jp/detailview.html?KEY=LACA-9248)
Romanised Title: Nyuubu Todoke

Tags: Remove Anime as it will be added by a BAT later. Add: Basketball (since its part of the title in English)

Kiai time: Start: 00:40:611
Kiai time: End: 00:56:611
Please use this for all three of your difficulties.

Don't forget to use hit sounds eventually. I'm not good with them so I can't help you out much here ;) (Try using smoothie's difficulty as a guide, as its very well done)

[Easy]
Circle Size: 3 | 2 honestly seems a bit big, and it jumbles a lot of notes together.

Since this map has some strange (but properly placed notes for the instrumentals). I'm going to try to mod based on that to get the most out of your sound. Ignore them if you really don't find it appealing at all, as there is numerous ways to map this :)

00:18:611 (3) - Try starting this at 00:18:861 - and ending at 00:19:611 - |
00:22:611 (4,5) - Combine these into a 1/2 reverse slider | Reverse at 00:22:861 | This combined with the previous works pretty well together.
00:26:611 (4) - Start this 1/2 later as well? | End at the same point you had before
00:28:611 (2) - Add a reverse to the end of this slider? | It will make clicking the next note easier
00:36:111 (1,2) - Combine these into a reverse slider | Similar to what I suggested at 00:22:611 (4,5) | Plus its always nice to start a new part of a song with a slider to help regain balance on a beat.
00:41:861 - Since you added a note at 00:43:611 (4) - How about you do it here as well? 1/2 slider would work great as well.

So at the start of this Kiai. I personally think you have two options. 1: Stick with a basic 1/1 beat sort of like what you did here, or 2. Map solely to the instruments (which in my opinon sounds better)
I'm going to mod suggesting the latter one. So feel free to ignore past this point if you wish.

00:42:611 (3) - Start this 1/2 later as well? | It really depends what part of the music you are following. I suggest to try and follow the parts you wish.
00:44:611 (1,2,3) - Delete and....
00:44:861 - Add slider from 00:44:861 to 00:45:611

[Normal]
00:13:111 (2,3) - Combine this into one long slider | This one might sound odd, but I think it would play better since you use a silent slider-slide.
00:22:611 (5) - Make this a 1/2 with a reverse? | Would just catch more of the music
00:29:611 (2,3,4) - (Just a personal suggestion, since I don't like sliders with multiple reverses) | Remove 1 reverse on the (2) slider and either add a note where the last part of the slider used to be, or make two 1/2 sliders after it. (I suggest using two 1/2 sliders)
00:39:111 (1,1,2) - You should end the spinner at 00:40:611 and move the slider to 00:41:111 - | Delete the (2)| This allows for kiai time to be done properly, and still has breathing room after the spinner. |


[Smoothie's Hard]
Very nice map, I really don't have any suggestions, just a few ideas.

00:49:611 (4,5) - how about trying this? The straight sliders in my opinion aren't very appealing: http://puu.sh/2Cv25.jpg | Remember to adjust the next (1) reverse slider after as well.

That's really all, nice job


Good luck epicz. Nice to see you mapping something :P



Just played for fun, Good stuff:
Topic Starter
[Epicz]

Lanturn wrote:

SPOILER
Hey epicz! hey :D

Lanturn here from #modreqs

[General]
Artist: 中西 亮輔
Romanised Artist: Nakanishi Ryosuke (Family name must come before given)
Title: 入部届 (http://www.cdjapan.co.jp/detailview.html?KEY=LACA-9248)
Romanised Title: Nyuubu Todoke

Tags: Remove Anime as it will be added by a BAT later. Add: Basketball (since its part of the title in English)

Kiai time: Start: 00:40:611
Kiai time: End: 00:56:611
Please use this for all three of your difficulties.

Don't forget to use hit sounds eventually. I'm not good with them so I can't help you out much here ;) (Try using smoothie's difficulty as a guide, as its very well done)

^fixed~

[Easy]
Circle Size: 3 | 2 honestly seems a bit big, and it jumbles a lot of notes together.

Since this map has some strange (but properly placed notes for the instrumentals). I'm going to try to mod based on that to get the most out of your sound. Ignore them if you really don't find it appealing at all, as there is numerous ways to map this :)

00:18:611 (3) - Try starting this at 00:18:861 - and ending at 00:19:611 - |
00:22:611 (4,5) - Combine these into a 1/2 reverse slider | Reverse at 00:22:861 | This combined with the previous works pretty well together.
00:26:611 (4) - Start this 1/2 later as well? | End at the same point you had before
00:28:611 (2) - Add a reverse to the end of this slider? | It will make clicking the next note easier
00:36:111 (1,2) - Combine these into a reverse slider | Similar to what I suggested at 00:22:611 (4,5) | Plus its always nice to start a new part of a song with a slider to help regain balance on a beat.
00:41:861 - Since you added a note at 00:43:611 (4) - How about you do it here as well? 1/2 slider would work great as well.

So at the start of this Kiai. I personally think you have two options. 1: Stick with a basic 1/1 beat sort of like what you did here, or 2. Map solely to the instruments (which in my opinon sounds better)
I'm going to mod suggesting the latter one. So feel free to ignore past this point if you wish.

00:42:611 (3) - Start this 1/2 later as well? | It really depends what part of the music you are following. I suggest to try and follow the parts you wish.
00:44:611 (1,2,3) - Delete and....
00:44:861 - Add slider from 00:44:861 to 00:45:611

^fixed all except 00:28:611 (2) (fixed it on my own way)

[Normal]
00:13:111 (2,3) - Combine this into one long slider | This one might sound odd, but I think it would play better since you use a silent slider-slide.
00:22:611 (5) - Make this a 1/2 with a reverse? | Would just catch more of the music
00:29:611 (2,3,4) - (Just a personal suggestion, since I don't like sliders with multiple reverses) | Remove 1 reverse on the (2) slider and either add a note where the last part of the slider used to be, or make two 1/2 sliders after it. (I suggest using two 1/2 sliders)
00:39:111 (1,1,2) - You should end the spinner at 00:40:611 and move the slider to 00:41:111 - | Delete the (2)| This allows for kiai time to be done properly, and still has breathing room after the spinner. |

^fixed all

Good luck epicz. Nice to see you mapping something :P thanks :3

ty for modding
Smoothie

Lanturn wrote:

[Smoothie's Hard]
Very nice map, I really don't have any suggestions, just a few ideas.

00:49:611 (4,5) - how about trying this? The straight sliders in my opinion aren't very appealing: http://puu.sh/2Cv25.jpg | Remember to adjust the next (1) reverse slider after as well. Done

That's really all, nice job
Thank you :)

Update
osu file format v12

[General]
AudioFilename: Nyuubu Todoke.mp3
AudioLeadIn: 0
PreviewTime: 16111
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Nyuubu Todoke
TitleUnicode:入部届
Artist:Nakanishi Ryosuke
ArtistUnicode:中西 亮輔
Creator:[Epicz]
Version:Smoothie's Hard
Source:Kuruko no Basuke
Tags:Basketball OST Smoothie
BeatmapID:237239
BeatmapSetID:85924

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:5
ApproachRate:7
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Background.png",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
611,500,4,1,1,60,1,0
40611,-100,4,1,1,60,0,1
56611,-100,4,1,1,80,0,0


[Colours]
Combo1 : 128,0,0
Combo2 : 128,64,64
Combo3 : 0,128,0
Combo4 : 128,128,192

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Shulin
Hey there, picked this up from #modreqs

[General]
  1. Tick Rate 2 fits best on all diffs.
  2. I'd recommend using a softer tick for this song since you're using a silenced slider slide.
  3. I don't agree with using a silent spinnerspin it doesn't make much sense. I think you should remove it and reduce the volume on the spinners.
  4. I think you could try to map the beginning and the end of the song. It's kinda short right now and there's no reason why you couldn't.
[Easy]
  1. You should try to avoid using 1/4 circles on this diff like 00:09:861 (3,4) - they can be extremely tricky for new players. Maybe use sliders to catch the 1/4 if you must keep the same rhythm.
  2. You should add hitsounds.
  3. 60% volume sounds too loud, try 50%.
  4. Try to avoid leaving so many gaps in the rhythm, you should try adding notes or using longer sliders for those places.
  5. Try to work on your patterns a little more too, you use sliders like 00:13:861 (3) - way too often in the mapset and the patterns are kind of messy at times try to think of new ones and arrange the notes neatly.
  6. Why not try and use longer sliders here like you did in normal?
00:12:361 (1,2,3,4) - Hm, try to avoid using the same pattern so soon after the previous one! This looks almost identical to 00:08:361 (1,2,3,4) -
00:26:111 (3) - I would avoid this really close spacing on an easy. Maybe extend the slider for this rhythm.
00:36:111 (1) - This rhythm comes so suddenly, I would recommend adding some notes/sliders before to build up to it.
00:36:111 (1,2) - This angle is very awkward, try repositioning this so they face in the same direction.
00:41:861 (2) - Delete this note to make it easier.
00:48:611 (1,2,3,4) - Consider moving this further away from 00:47:111 (4) - it feels kinda clustered right now.
00:53:111 (1) - This should be 1/2 earlier at 00:52:861 (4) - if you're following the instrument.

[Normal]
  1. The AR is very high compared to the other settings, maybe reduce the AR by 1 and increase OD by one for better balance?
  2. Like Easy I think you should try and avoid using so many 1/4 circles here.
  3. Try 50% volume.
  4. The normal whistle feels too strong for this song, try reducing the volume a little.
  5. You use hitsounds here but only really a whistle, I think you should try to add more claps etc.
  6. Like easy there are a lot of gaps in the rhythm, I think you can try and add more notes / sliders.
00:10:986 (4) - I don't think stacking this 1/4 note under a slider is a good idea.
00:14:111 (3,4) - If you want to follow the 1/4 drum roll you should start the returning slider at 00:14:111 (3) -
00:29:611 (6,7,8) - This looks kinda messy, do you think you can arrange these into a better pattern?
00:36:361 (5) - New combo missing?
00:44:611 (5,1) - This overlap is ugly, try to rearrange the sliders so they don't overlap so much.
00:47:111 (2,3) - This gap in the rhythm is weird, try and use a slider here?
00:53:361 (2,3,4,5) - This is very ugly, try to space these out more.
00:52:611 (1) - Add a return / notes for the instrument?

The patterns are better on this diff but it still needs some work.

[Smoothies Hard]
  1. Like I said on the other diffs 60% volume seems too loud, try 50%.
  2. HP Drain + 1?
  3. The custom clap got kinda annoying on this diff, I think you use it too much. Maybe use it a little less and only use it to emphasize certain parts of the music (like the drum rolls for example)?
  4. I kinda got sick of this slider 00:11:111 (5) - I think you used it too much lol
00:12:361 (2,3,4) - Spacing?! This 1/4 jump is weird, try stacking it on the slider or use x0.9 spacing for the stream.
00:31:861 - May as well add a note here?
00:34:361 (4,5) - I think you could improve this blanket, it looks kinda ugly.

Nice and simple hard diff.

Sorry for the general mod, Easy in particular needs some more work. You can improve it by adding hitsounds, making the rhythm easier and more constant, and try more interesting patterns and sliders. Good luck with this! ^_^
Smoothie

Shulin wrote:

[Smoothies Hard]
  1. Like I said on the other diffs 60% volume seems too loud, try 50%. Done
  2. HP Drain + 1?
  3. The custom clap got kinda annoying on this diff, I think you use it too much. Maybe use it a little less and only use it to emphasize certain parts of the music (like the drum rolls for example)? Should be better now.
  4. I kinda got sick of this slider 00:11:111 (5) - I think you used it too much lol ._.
00:12:361 (2,3,4) - Spacing?! This 1/4 jump is weird, try stacking it on the slider or use x0.9 spacing for the stream. Fixed
00:31:861 - May as well add a note here? Done
00:34:361 (4,5) - I think you could improve this blanket, it looks kinda ugly. Fixed

Nice and simple hard diff.
Thanks~

http://puu.sh/2EwKB.rar
Verlaren
From Aincrad's Modding queue.

General:
deselect Letterbox during breaks, because you haven't a storyboard.

Easy:
DR +1
OD +1 IMO
00:33:861(3) - remake slider. He is not beautiful.

Normal:
DR, OD +1
00:17:611(2) - remake slider. He is not beautiful. for example:
00:26:611(3) - ^ example:
00:53:361(2,3,4,5) - placement...

Smoothie's Hard:
DR +2 IMO
00:40:861 - add note
00:40:986 - ^
00:41:111 - remove NC
That is much better and more readable. IMO


Sorry to for so long and GL.
Smoothie

Verlaren wrote:

Smoothie's Hard:
DR +2 IMO No because of the diff spread :s
00:40:861 - add note I rather not since people need some time to find their cursor after the spinner (would do if it was a insane)
00:40:986 - ^ ^
00:41:111 - remove NC -
That is much better and more readable. IMO
No changes here.
But thanks though~
Topic Starter
[Epicz]
@Shulin: fixed allmost all
@Verlaren: fixed some

thanks both! :3
Natsu
Hi pm request in game sorry for be so late im lazy orz

General
  1. You should delete the current images cuz you are not using they als your folder size is so big considering you dont have video:
    menu-background.jpg ranking-winner.png search-background.png selection-mod-nightcore.png selection-mod-perfect.png
  2. Your BG is 1.28 mb actually is too big you should compress it to be like 200 or 400 kb
  3. Remove Kuruko from tags in all the diffs cuz is already on the source got no sense add it in the 2 places

Smoothie Hard:
  1. OD +1 HP +1
  2. 00:10:111 why you ignore the sound in the downbeat since when i test play this one i feel so weird when you hear the music you wanna hit a circle here i suggest you to add one
  3. 00:08:611 this clap dont fit in nothing here should be a finish to empathize well the music
  4. 00:13:736 00:14:111 why you ignore 3/4 rhythm should be something in that places you can ignore the first imo but second one is a downbeat with a important sound i think is necesary to add one circle there
  5. 00:16:111 this reverse slider dont fit the music cuz you choose the wrong point to do it mmm i explain why 00:16:611 in this point the music change totally should be a circle or the start of a slider maybe you can change the actual rhythm cuz really gonna fit better also have to be a finish here 00:16:611 to empathize the change of music (soft finish)
  6. 00:20:611 remove finish is not following nothing in music just sound weird maybe a whistle fit better this point with the music
  7. 00:24:611 same as 00:16:111
  8. 00:28:611 remove finish same explain as the other one maybe add whistle
  9. 00:30:986 ignoring the sound should be a triplet here o3o
  10. 00:34:111 add circle why are you ignoring downbeats with important sounds orz

Normal:
  1. AR +1
  2. 00:10:986 mmm adding circles on offbeat in normal is not good cuz they make new players fail i suggest you to remove 00:10:986 and add a slider starting on 00:11:111 and finishing 00:11:611 this gonna be fun to do and also gonna fit better the music imo
  3. 00:14:986 same as above maybe map the next three downbeats (white lines)
  4. 00:18:611 add circle necesary to empathize the music better also is weird when you play it better add one
  5. 00:18:861 maybe a whistle in the head of this slider gonna fit nice the music imo
  6. 00:20:611 NC since your combos are a little wrongs imo
  7. 00:24:361 ^
  8. 00:28:611 ^
  9. 00:34:986 same as 00:10:986

Easy:
  1. AR +1 OD+1
  2. 00:10:986 same as normal
  3. 00:18:611 add cicle some symilar to i explain in normal
  4. 00:20:611 same as above important sounds cant be ignored imo
  5. 00:32:361 in normal and easy this place can be empathize well with some hitsounds try to fin they by yourself actually sound weird without they imo
  6. 00:41:111 to soon after spinner for a easy maybe delete it and start the slider in 00:41:611 or remove spiner and change it for a long slider since the actual way is so hard fornewbies also have to be a finish in the actually spinner end cuz kiai start there
  7. 00:44:611 NC
  8. 00:52:611 NC
  9. 00:55:361 add finish here kiai and the map end in this point

oh man this look better from the first time when you ask me for advices in game i think is a nice map for be your first also im shooting a star her cuz i thing you deserve it, btw add some hitsounds in all the diffs since they are little right now GL
Smoothie

Natsu wrote:

Hi pm request in game sorry for be so late im lazy orz

Smoothie Hard:
  1. OD +1 HP +1 Done
  2. 00:10:111 why you ignore the sound in the downbeat since when i test play this one i feel so weird when you hear the music you wanna hit a circle here i suggest you to add one Because I'm following the drum sound. Having a note there would create an unnecessary stream.
  3. 00:08:611 this clap dont fit in nothing here should be a finish to empathize well the music Done
  4. 00:13:736 00:14:111 why you ignore 3/4 rhythm should be something in that places you can ignore the first imo but second one is a downbeat with a important sound i think is necesary to add one circle there Same as i mentioned above.
  5. 00:16:111 this reverse slider dont fit the music cuz you choose the wrong point to do it mmm i explain why 00:16:611 in this point the music change totally should be a circle or the start of a slider maybe you can change the actual rhythm cuz really gonna fit better also have to be a finish here 00:16:611 to empathize the change of music (soft finish) I'm not changing it for now...but i'll take it in consideration.
  6. 00:20:611 remove finish is not following nothing in music just sound weird maybe a whistle fit better this point with the music Removed
  7. 00:24:611 same as 00:16:111 Same as i mentioned above.
  8. 00:28:611 remove finish same explain as the other one maybe add whistle I think the finish here fits pretty well.
  9. 00:30:986 ignoring the sound should be a triplet here o3o I'm not following the background noises here.
  10. 00:34:111 add circle why are you ignoring downbeats with important sounds orz Because of the same reason i mentioned above.
Thanks

Update
osu file format v12

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TitleUnicode:入部届
Artist:Nakanishi Ryosuke
ArtistUnicode:中西 亮輔
Creator:[Epicz]
Version:Smoothie's Hard
Source:Kuruko no Basuke
Tags:Basketball OST Smoothie
BeatmapID:237239
BeatmapSetID:85924

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phaZ

Smoothie's Hard

- 00:16:111 (1) - add finish on 2. head?
- 00:28:111 (5) - third slider-waypoint should be at 44;252
- 00:33:111 (6) - third waypoint at 160;148 and end on 144;212
- 00:53:611 (5) - start at 112;139, second waypoint at 152;153 and end at 194;153
- 00:55:111 (8) - move to 276;192
Smoothie

phaZ wrote:

Smoothie's Hard

- 00:33:111 (6) - third waypoint at 160;148 and end on 144;212 I only Fixed this
Thank you

Update
osu file format v12

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TitleUnicode:入部届
Artist:Nakanishi Ryosuke
ArtistUnicode:中西 亮輔
Creator:[Epicz]
Version:Smoothie's Hard
Source:Kuruko no Basuke
Tags:Basketball OST Smoothie
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244,112,32611,2,0,P|216:72|212:32,1,85,8|0,0:0|0:0,0:0:0:0:
128,52,33111,2,0,B|116:112|116:112|160:148|144:216,1,170,2|0,0:0|0:0,0:0:0:0:
64,180,33861,5,8,0:0:0:0:
64,180,33986,1,0,0:0:0:0:
80,264,34236,1,8,0:0:0:0:
80,264,34361,2,0,P|112:284|168:284,2,85,0|0|0,0:0|0:0|0:0,0:0:0:0:
44,340,35111,2,0,P|112:364|212:356,1,170
280,312,35861,6,0,P|324:304|376:316,1,85,0|2,0:0|0:0,0:0:0:0:
436,264,36361,1,8,0:0:0:0:
436,264,36486,1,0,0:0:0:0:
436,264,36611,2,0,P|396:236|352:224,1,85,0|0,0:0|0:0,0:0:0:0:
288,184,37111,2,0,B|248:172|248:172|208:196|208:196|164:168|108:196,1,170,2|0,0:0|0:0,0:0:0:0:
160,268,37861,1,8,0:0:0:0:
160,268,37986,1,0,0:0:0:0:
76,256,38236,1,8,0:0:0:0:
76,256,38361,2,0,P|52:224|48:168,2,85,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,192,39111,12,4,40611,0:0:0:0:
328,332,41111,5,8,0:0:0:0:
328,332,41361,1,0,0:0:0:0:
360,252,41611,2,0,P|320:248|260:272,1,85,0|0,0:0|0:0,0:0:0:0:
204,304,42111,2,0,P|132:324|40:280,1,170,8|0,0:0|0:0,0:0:0:0:
72,208,42861,6,0,L|24:160,2,42.5,0|8|8,0:0|0:0|0:0,0:0:0:0:
148,172,43361,1,0,0:0:0:0:
216,118,43611,2,0,P|232:160|228:200,1,85,8|8,0:0|0:0,0:0:0:0:
136,96,44111,2,0,P|176:52|292:80,1,170,10|0,0:0|0:0,0:0:0:0:
340,124,44861,5,0,0:0:0:0:
340,124,44986,1,0,0:0:0:0:
340,124,45111,2,0,P|344:172|332:212,1,85,8|0,0:0|0:0,0:0:0:0:
392,272,45611,2,0,L|436:188,2,85,0|0|8,0:0|0:0|0:0,0:0:0:0:
340,340,46361,1,8,0:0:0:0:
288,272,46611,2,0,P|260:312|260:360,1,85,8|8,0:0|0:0,0:0:0:0:
172,356,47111,2,0,L|84:192,1,170
8,192,47861,2,0,P|68:128|152:152,1,170
208,196,48611,1,4,0:0:0:0:
256,124,48861,5,0,0:0:0:0:
256,124,48986,1,0,0:0:0:0:
256,124,49111,2,0,P|288:160|296:200,1,85,0|0,0:0|0:0,0:0:0:0:
320,280,49611,2,0,P|360:256|380:208,1,85,8|8,0:0|0:0,0:0:0:0:
368,140,50111,2,0,P|448:176|456:256,1,170,8|0,0:0|0:0,0:0:0:0:
432,332,50861,6,0,L|468:356,2,42.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
356,292,51361,1,8,0:0:0:0:
284,336,51611,2,0,P|276:288|288:240,1,85,8|8,0:0|0:0,0:0:0:0:
200,232,52111,2,0,B|152:260|152:260|112:212|40:224,1,170,10|0,0:0|0:0,0:0:0:0:
80,304,52861,5,8,0:0:0:0:
80,304,52986,1,0,0:0:0:0:
80,304,53111,1,0,0:0:0:0:
50,223,53361,1,8,0:0:0:0:
97,133,53611,2,0,P|134:152|187:152,1,85,0|0,0:0|0:0,0:0:0:0:
165,76,54111,2,0,P|207:67|238:37,1,85,8|0,0:0|0:0,0:0:0:0:
320,32,54611,2,0,P|308:72|278:111,1,85,8|0,0:0|0:0,0:0:0:0:
256,188,55111,1,0,0:0:0:0:
256,192,55236,12,4,56611,0:0:0:0:
P A N
hi epicz from #modreqs
sry for a little mod

[Easy]

00:22:611 (3) - I think the pattern a bit weird. try this http://puu.sh/2PCIm.jpg (make it to be a triangle too)
00:28:111 (7) - up 1 grid right 1 grid for better blanket

[Normal]

00:34:986 (4) - what about move it to white tick (00:35:111) I think its a bit confuse

[Smoothie's Hard]

00:53:611 (5) - NC here? because the distance a bit change

good luck :D
Hard
Kleiner mod, weil darum gebeten wurde :) Und heute auch mal in deutsch.


[General]

Das Bild ist zu groß für die Map. So wird es nicht geranked. Größe muss 1024*768 sein.
Die Songdatei ist zu groß. So wird es nicht geranked. Mach sie mit der Hilfe eines Programmes kleiner. (z.B. MP3QualityModifier)
Ich würde es ein wenig leiser machen. (volume auf 40 oder hol dir eine lautere MP3-Datei)

[Easy]

  • 00:08:361 (1) - Überleg, ob du den nicht vielleicht nach oben legen willst. So ist der flow besser. (Von links nach rechts + von oben nach unten)
    00:09:861 (3) - änder die Position zu x: 298 y: 290
    00:11:111 - Bei easy diffs versteckt man die Noten nicht unter nem Slider. Das ist verwirrend. Ändere das bitte.
    00:17:611 (2,3) - Mach die auf die selbe Höhe
    00:20:611 (1) - Position zu 416/220
    00:22:111 (2) - ^ zu 324/260
    00:22:611 (3) - auch pos ändern
    00:24:361 (4) - neue combo
    00:29:611 (2) - pos (348/164)
    00:40:611 (5) - mach hier die gleiche höhe wie beim slider vorher
    00:43:111 (2) - mach nen sich wiederholenden slider draus und lösch 00:44:111 (3)
    00:47:861 - Hier noch ein circle hin

    Das reicht :)
[normal]
  • 00:14:611 (4,5) - mach die beiden zu einem slider
    00:17:611 (2) - einmal ctrl+j und ctrl+h
    00:40:861 - hier ein circle hin
    00:45:611 (1) - der slider sieht komisch aus
    00:48:861 - circle hin
    00:51:861 - ^
    00:53:361 (2,3,4,5) - entweder machst du die hier alle gleich, oder du änderst den winkel direkt proportional

[hard]

  • 00:37:861 (6,7) - mach die zu nem slider
    sonst find ich hier nichts
Umi
Hi hi from #Friends ;3

Easy

- 00:17:111 (1,2) - align
- 00:18:611 (3) - 1 grid toward the left for perfect blanket
- 00:20:611 (1) - beginning 416, 224 and ending 248, 196 = blanket + stack with 00:18:611 (3) - :3
- 00:20:611 (1,2) - blanket again '-' (you hate them ? :o)
- 00:22:111 (2,3) - align
- 00:37:861 (3,4) - like that better http://osu.ppy.sh/ss/747672
- 00:43:111 (2) - beginning 188, 92.
- 00:50:611 (1,2,3) - what about put the same shape as 00:48:611 (1,2,3) - ?

Normal

- 00:19:611 (2) - http://osu.ppy.sh/ss/747686
- 00:38:611 (8) - ^
- 00:20:611 (3,4) - align
- 00:49:111 (1,2) - or symmetry :) http://osu.ppy.sh/ss/747692
- 00:53:361 (2,3,4,5) - http://osu.ppy.sh/ss/747712 ?

Smoothie's Hard

Nothing to say, really good diff :)

That's all, short mod sorry, but not many things to say :3 good luck !
Smoothie

P A N wrote:

[Smoothie's Hard]

00:53:611 (5) - NC here? because the distance a bit change That's not really necessary imo.
Thanks

ChivaCookie wrote:

[hard]

  • 00:37:861 (6,7) - mach die zu nem slider Ich würde lieber die circles lassen, da sie besser zu den drums passen.
    sonst find ich hier nichts
Danke

-Umi- wrote:

Smoothie's Hard

Nothing to say, really good diff :) Thanks :3
Update
osu file format v12

[General]
AudioFilename: Nyuubu Todoke.mp3
AudioLeadIn: 0
PreviewTime: 16111
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Nyuubu Todoke
TitleUnicode:入部届
Artist:Nakanishi Ryosuke
ArtistUnicode:中西 亮輔
Creator:[Epicz]
Version:Smoothie's Hard
Source:Kuruko no Basuke
Tags:Basketball OST Smoothie
BeatmapID:237239
BeatmapSetID:85924

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.7
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Background.png",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
611,500,4,1,1,50,1,0
40611,-100,4,1,1,50,0,1
55361,-100,4,1,1,70,0,0


[Colours]
Combo1 : 104,112,202
Combo2 : 149,78,47
Combo3 : 215,0,0
Combo4 : 118,153,11

[HitObjects]
96,316,8361,1,0,0:0:0:0:
96,316,8486,1,0,0:0:0:0:
96,316,8611,2,0,P|100:272|84:224,1,85,4|0,0:0|0:0,0:0:0:0:
144,168,9111,2,0,P|176:236|172:336,1,170,2|0,0:0|0:0,0:0:0:0:
248,372,9861,5,8,0:0:0:0:
248,372,9986,1,0,0:0:0:0:
276,296,10236,1,0,0:0:0:0:
276,296,10361,2,0,P|272:248|280:208,2,85,8|0|0,0:0|0:0|0:0,0:0:0:0:
352,260,11111,2,0,B|396:236|396:236|440:268|520:276,1,170
512,192,11861,6,0,P|472:184|428:156,1,85,0|2,0:0|0:0,0:0:0:0:
376,100,12361,1,8,0:0:0:0:
352,68,12486,1,0,0:0:0:0:
332,40,12611,2,0,P|304:88|300:136,1,85,0|0,0:0|0:0,0:0:0:0:
232,80,13111,2,0,P|228:132|236:168,1,85,2|0,0:0|0:0,0:0:0:0:
168,204,13611,5,0,0:0:0:0:
112,152,13861,1,8,0:0:0:0:
112,152,13986,1,0,0:0:0:0:
84,232,14236,1,0,0:0:0:0:
84,232,14361,2,0,P|100:276|144:300,2,85,8|0|0,0:0|0:0|0:0,0:0:0:0:
24,292,15111,2,0,P|52:336|168:368,1,170
216,308,15861,1,0,0:0:0:0:
280,252,16111,6,0,P|360:224|440:256,2,170,0|4|8,0:0|0:0|0:0,0:0:0:0:
244,176,17361,1,0,0:0:0:0:
324,148,17611,2,0,P|364:144|428:160,1,85,0|0,0:0|0:0,0:0:0:0:
484,192,18111,1,8,0:0:0:0:
500,112,18361,2,0,L|508:68,2,42.5
420,84,18861,5,0,0:0:0:0:
420,84,18986,1,0,0:0:0:0:
420,84,19111,2,0,P|384:60|328:40,1,85,8|0,0:0|0:0,0:0:0:0:
268,76,19611,1,8,0:0:0:0:
192,116,19861,2,0,P|184:72|196:28,1,85,8|10,0:0|0:0,0:0:0:0:
112,52,20361,2,0,L|80:8,2,42.5,0|0|0,0:0|0:0|0:0,0:0:0:0:
40,96,20861,6,0,L|-8:64,2,42.5,0|0|8,0:0|0:0|0:0,0:0:0:0:
96,160,21361,1,0,0:0:0:0:
96,160,21611,2,0,P|112:216|100:272,1,85,8|0,0:0|0:0,0:0:0:0:
164,308,22111,2,0,P|184:268|188:224,1,85,0|0,0:0|0:0,0:0:0:0:
256,176,22611,2,0,P|268:224|264:276,1,85,8|0,0:0|0:0,0:0:0:0:
272,344,23111,2,0,P|336:360|440:336,1,170
472,260,23861,1,0,0:0:0:0:
388,264,24111,6,0,P|408:208|532:204,2,170,0|0|8,0:0|0:0|0:0,0:0:0:0:
304,244,25361,1,0,0:0:0:0:
340,168,25611,2,0,P|372:132|412:112,1,85,0|0,0:0|0:0,0:0:0:0:
424,32,26111,1,8,0:0:0:0:
344,60,26361,2,0,L|288:92,2,42.5
272,12,26861,5,0,0:0:0:0:
272,12,26986,1,0,0:0:0:0:
272,12,27111,2,0,L|176:60,1,85,8|0,0:0|0:0,0:0:0:0:
112,32,27611,2,0,P|116:84|140:116,1,85,8|8,0:0|0:0,0:0:0:0:
56,144,28111,2,0,B|84:208|84:208|52:260|72:316,1,170,2|4,0:0|0:0,0:0:0:0:
144,268,28861,6,0,P|160:228|160:172,1,85,0|8,0:0|0:0,0:0:0:0:
192,108,29361,1,0,0:0:0:0:
244,176,29611,2,0,L|280:272,1,85,0|0,0:0|0:0,0:0:0:0:
340,204,30111,2,0,L|376:292,1,85,8|0,0:0|0:0,0:0:0:0:
372,368,30611,1,8,0:0:0:0:
448,336,30861,1,0,0:0:0:0:
452,252,31111,2,0,P|428:172|456:80,1,170,8|0,0:0|0:0,0:0:0:0:
384,36,31861,5,0,0:0:0:0:
300,48,32111,1,0,0:0:0:0:
244,112,32361,1,0,0:0:0:0:
244,112,32486,1,0,0:0:0:0:
244,112,32611,2,0,P|216:72|212:32,1,85,8|0,0:0|0:0,0:0:0:0:
128,52,33111,2,0,B|116:112|116:112|160:148|144:216,1,170,2|0,0:0|0:0,0:0:0:0:
64,180,33861,5,8,0:0:0:0:
64,180,33986,1,0,0:0:0:0:
80,264,34236,1,8,0:0:0:0:
80,264,34361,2,0,P|112:284|168:284,2,85,0|0|0,0:0|0:0|0:0,0:0:0:0:
44,340,35111,2,0,P|112:364|212:356,1,170
280,312,35861,6,0,P|324:304|376:316,1,85,0|2,0:0|0:0,0:0:0:0:
436,264,36361,1,8,0:0:0:0:
436,264,36486,1,0,0:0:0:0:
436,264,36611,2,0,P|396:236|352:224,1,85,0|0,0:0|0:0,0:0:0:0:
288,184,37111,2,0,B|248:172|248:172|208:196|208:196|164:168|108:196,1,170,2|0,0:0|0:0,0:0:0:0:
160,268,37861,1,8,0:0:0:0:
160,268,37986,1,0,0:0:0:0:
76,256,38236,1,8,0:0:0:0:
76,256,38361,2,0,P|52:224|48:168,2,85,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,192,39111,12,4,40611,0:0:0:0:
328,332,41111,5,8,0:0:0:0:
328,332,41361,1,0,0:0:0:0:
360,252,41611,2,0,P|320:248|260:272,1,85,0|0,0:0|0:0,0:0:0:0:
204,304,42111,2,0,P|132:324|40:280,1,170,8|0,0:0|0:0,0:0:0:0:
72,208,42861,6,0,L|24:160,2,42.5,0|8|8,0:0|0:0|0:0,0:0:0:0:
148,172,43361,1,0,0:0:0:0:
216,118,43611,2,0,P|232:160|228:200,1,85,8|8,0:0|0:0,0:0:0:0:
136,96,44111,2,0,P|176:52|292:80,1,170,10|0,0:0|0:0,0:0:0:0:
340,124,44861,5,0,0:0:0:0:
340,124,44986,1,0,0:0:0:0:
340,124,45111,2,0,P|344:172|332:212,1,85,8|0,0:0|0:0,0:0:0:0:
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DakeDekaane
Hi o/
Summoned here via in-game :3
Here I go~

[General]
:!: Source: Kuroko no Basuke, fix that typo. Maybe it's Kuroko no Basket, not sure orz.

You're mapping 79% of your mp3, you can cut the last 5 secs of silence you have in the mp3 file :D

You have many skin files that will remain unused, I'll list them, I may be wrong with some.
count1.png
count2.png
count3.png
go.png
play-warning arrow.png
all ranking letter.
section-fail/pass.
star.png
and ranking graph files.

It's curious about everybody haven't noticed or maybe it's just me but I think you should put some hitbursts for 300 that aren't blank files.

[Easy]
00:20:611 (1,3) - This overlap doesn't look nice imo, try something like this
00:47:111 (4,5) - I think this could play better as a slider, it's a bit hard to tell where to hit even with the spacing.

Somehow nazi stuff below, most of them for blankets, feel free to follow or ignore.
00:12:111 (1) - Move the middle node to x:416 y:128
00:19:111 (4) - Move the middle node 1 grid down (level 4) and the last one to x:328 y:252
00:26:611 (3) - Move the middle node 1 grid up and the last one 1 grid down.

[Normal]
Maybe you'd want to use 1.1x for Distance Spacing, this way you'll avoid some overlaps that may look bad, like 00:29:611 (2,3). You could fix this pattern in another way too.
00:09:861 (3) - Make the red node match with the slidertick, it'll add a nice effect while playing. Also you can end this in 00:10:611 and add a circle in 00:11:111 -
00:16:111 - Maybe a circle could fit here.
00:18:861 (1) - Maybe delete this and add a circle in 00:19:111.
00:34:986 (4) - I think this should be in 00:35:111.
00:52:611 (1) - Maybe extend this to 00:53:111.
00:53:361 (2,3,4,5) - I think you should find another way to arrange this, all overlapped don't look nice to me >-<. Or you could use a different beat placement, like here.


[Smoothie's Hard]
I can't point anything here to be improved, I liked while playing ;3

That'd be all from my part, nice mapset, good luck /o/
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