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Renard VS The Quick Brown Fox - WANDERLUST Reprise

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Topic Starter
Sieg
This beatmap was submitted using in-game submission on 6 мая 2013 г. at 0:18:36

Artist: Renard VS The Quick Brown Fox
Title: WANDERLUST Reprise
Tags: lapfox on trax vol. 5 bci black_cherry_ita -bakari- blue dragon
BPM: 180
Filesize: 2291kb
Play Time: 00:48
Difficulties Available:
  1. BakaCI's Dreaming (4,47 stars, 66 notes)
  2. BD's Smiling (4,99 stars, 139 notes)
  3. Daydreaming (2,14 stars, 49 notes)
  4. Waking Up (5 stars, 169 notes)
Download: Renard VS The Quick Brown Fox - WANDERLUST Reprise
Information: Scores/Beatmap Listing
---------------
I'm filled with wanderlust
My dreams are running circles
I want to wake up smiling
riffy
Oh hey! :3/
BCI
NOT FIRST AGAIN BC
Topic Starter
Sieg
\w/
Mismagius
good map
Kei
Testplay~ these are the scores i've got from 1st try.

BD's Smiling


The jumps are quite fun to play imo. At the first part of the song, i mean, the slow part i felt the AR too fast and clicking those sliders felt strange.. like if the offset was off, maybe it was just me lol that's why i've got some 100's at the start. Perhaps consider reducing ar by -1. I tested the fast part with 8 ar and i can read the patterns as fine as with 9 ar. I missed some notes at the kiai because i wasn't expecting such big jumps haha. Other than that, i enjoyed playing this difficulty, it has a good flow.

Replay file
: http://puu.sh/2pHwm
Daydreaming


Quite easy but the patterns look kinda like "constrained". The notes are all together and sliders make blankets with them by the same way and looks a bit odd. If this difficulty is supossed to be a Normal diff, it is okay. It's easy to play imo.

Replay file:
http://puu.sh/2pHR2
riffy
!summon -Bakari-
/activate "free mods"

osu! needs more bakari Renard

[General]
  1. Why wanderlust is in tags? It's already in Title, so remove that tag, please!
  2. 00:50:521 - end kiai here? All diffs finish here, so finishing kiai here is reasonable!
[BD's Smiling]
yo, BD!
  1. How about HP Drain +1, it feels more interesting to play and makes diff better balanced.
  2. 00:07:688 (3) - I've tested it 5 times, and I still can't hear any beat here! Try to remove this circle, it sounds better to me.
    Note: 00:13:021 (2) - same here. But I'd place a circle (or end a slider) at 00:05:021 - because it feels like there's something that could be mapped o3o/
  3. 00:19:688 (2,3,4) - this part is so calm. I'd remove (3,4) and add repeat on (2). le pattern It sounds.. even better here!
    Note: don't forget to fix spacing here!
    You can fix spacing this way (ugly sliders ftw)
    it's just wxample, don't copy these ugly sliders, pls
  4. 00:47:521 (6) -2 grids down and one grid left for consistent stack.
  5. 00:50:355 (6) - try to replace this slider with triplet, I feel like that triplet will perfectly fit here!
[Waking Уп]
  1. Well.. this diff is almost as hard, as BD's one. So, try to keep similar diff settings? (AR9/OD8/HP Drain 7)
  2. 00:17:355 (3,4) - it will fit better if you replace them with one loong slider. WE can hear here "uuuuuuuuuuuuuuup" , so long slidr will fit even with lyrics o3o/ slider/rhythm goes here
  3. 00:19:355 (4) - i feel like this circle is extra here. It feels off music. Can't you place here a slider? :<
  4. 00:22:688 (1,2) - I'd replace them with a slider. Because (2) isn't so loud and it's quite hard to hear it.
  5. 00:29:605 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11) - and no ANY sliders at all. It is so tiring for players! What's more without sliders this part looks kinda.. huh.. unbalanced. Try to replace some of triplets/doubles with sliders? For example, 00:32:188 (2,3) - this one!
  6. 00:37:021 (9) - nazi - try not to curve short sliders. Reverse arrow is already overlapped with slider's head, don't make it even more unreadable, it will stress players!
  7. 00:39:355 (6,7,8,9) - yes! this pattern is awesome! <3
  8. 00:44:937 (5,6,7) - uh.. overlap with previous notes' hitbursts. Not a problem anymore, but still looks a bit messy. :<
[BakaCI's Dreaming]
yo, Bakari!
  1. Don't mod your own diffs, man!
yo, BCI!
  1. Sudden realization, this is [Advanced] diff. Try AR6 (or 7) and HP Drain/OD 6 it will make mapset more balanced.
    other than this, nothing else! <3
P.S. есть мнение, что имена лучше слегка обвести черным /me runs

[DAYDЯEAMIИG]

  • than, this diff is Normal, right?
  1. AR4 here, please! It feels better with slider velocity!
~~~~~~~~~~~~~~~~~~~~
Kinda weird diff spread, It needs [Hard], I think but nothing else.

All diffs (except my part) are good.
/me runs
Topic Starter
Sieg

-Bakari- wrote:

!summon -Bakari-
/activate "free mods" \w/

osu! needs more bakari Renard

[General]
  1. Why wanderlust is in tags? It's already in Title, so remove that tag, please! oh, sure
  2. 00:50:521 - end kiai here? All diffs finish here, so finishing kiai here is reasonable! yes, but I guess I was just a bit lazy to move this, will fix this anyway
[Waking Уп]
  1. Well.. this diff is almost as hard, as BD's one. So, try to keep similar diff settings? (AR9/OD8/HP Drain 7) I love high OD :(
  2. 00:17:355 (3,4) - it will fit better if you replace them with one loong slider. WE can hear here "uuuuuuuuuuuuuuup" , so long slidr will fit even with lyrics o3o/ slider/rhythm goes here sure
  3. 00:19:355 (4) - i feel like this circle is extra here. It feels off music. Can't you place here a slider? :< да ладно? он же похож на предыдущий, сложно забыть, что там надо пробить 4 ноты 1/6, я подумаю
  4. 00:22:688 (1,2) - I'd replace them with a slider. Because (2) isn't so loud and it's quite hard to hear it. can't be replaced by slider because 00:22:688 (1) - have a not so long sound
  5. 00:29:605 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,10,11) - and no ANY sliders at all. It is so tiring for players! What's more without sliders this part looks kinda.. huh.. unbalanced. Try to replace some of triplets/doubles with sliders? For example, 00:32:188 (2,3) - this one!
    that's on purpose and I don't feel unbalance here. :o
  6. 00:37:021 (9) - nazi - try not to curve short sliders. Reverse arrow is already overlapped with slider's head, don't make it even more unreadable, it will stress players! huehuehue
  7. 00:39:355 (6,7,8,9) - yes! this pattern is awesome! <3 ^_^
  8. 00:44:937 (5,6,7) - uh.. overlap with previous notes' hitbursts. Not a problem anymore, but still looks a bit messy. :< but plays fine :3
P.S. есть мнение, что имена лучше слегка обвести черным /me runs я же не фотошоп мастер, я не умею! ;_;

[DAYDЯEAMIИG]

  • than, this diff is Normal, right?
  1. AR4 here, please! It feels better with slider velocity!
~~~~~~~~~~~~~~~~~~~~
Kinda weird diff spread, It needs [Hard], I think but nothing else. А по-моему круто все :)

All diffs (except my part) are good.
/me runs
Thanks Baka :D

my diffs updated
Mismagius

-Bakari- wrote:

[BD's Smiling]
yo, BD! hihi
  1. How about HP Drain +1, it feels more interesting to play and makes diff better balanced. doesn't work for the calm part
  2. 00:07:688 (3) - I've tested it 5 times, and I still can't hear any beat here! Try to remove this circle, it sounds better to me. done
    Note: 00:13:021 (2) - same here. But I'd place a circle (or end a slider) at 00:05:021 - because it feels like there's something that could be mapped o3o/ meh
  3. 00:19:688 (2,3,4) - this part is so calm. I'd remove (3,4) and add repeat on (2). le pattern It sounds.. even better here!
    Note: don't forget to fix spacing here! done.. and spacing? what spacing? :V
  4. 00:47:521 (6) -2 grids down and one grid left for consistent stack. I don't want this stack to be perfect anyways
  5. 00:50:355 (6) - try to replace this slider with triplet, I feel like that triplet will perfectly fit here! Nah, I don't think it flows well
http://puu.sh/2pX48
Topic Starter
Sieg
waiting for BCI reply :D
BCI
hope you can do this for our diffu (~o3o)~
Topic Starter
Sieg
updated \w/
[Luxord]
Hey there!!

So let's start from the general~

[General]
There's inconsistency in Kiai Times.
All difficulties have Kiai time starting on 00:29:355, ends on 00:50:521
In BD's Smiling the Kiai starts on 00:29:355, ends on 00:50:688

- Consider adding "BakaCI" and "BD" to all of your tags since those two are GDs I guess?

[Daydreaming]
00:36:021 (5,1) - Well the beat blanket could be worked a bit more there from the last slider point
00:44:021 (3,1,2,3,4,5) - If that difficulty is meant to be easy, don't you think this is kinda hard for Easy? :P If you agree, I suggest you to remove: 00:45:688 (2,4)

[BakaCI's Dreaming]
00:28:021 (2,1) - Not symmetrical~
Overall it's good for me.

[Waking up]
00:18:688 (1,2,3,4) - Those 4 feels very uncomfortable for me since they don't look like 1/6 but 1/2 the way they are placed, I couldn't read them before the 3rd try. :/
00:39:355 (6,7,8,9) - Maybe use a different placing for those, it's more enjoyable when they are not stacked and thus easier to read.

[BD's Smiling]
00:35:855 - Add finish?
Only that ._.


The mapset is good u.u; Good luck!
Soz for the weak mod ;w;
Topic Starter
Sieg

KiyoshiX101 wrote:

Hey there!! Hello!

[General]
- Consider adding "BakaCI" and "BD" to all of your tags since those two are GDs I guess?
BakaCi is black_cherry_ita -bakari- and BD is blue dragon in tags

[Daydreaming]
00:36:021 (5,1) - Well the beat blanket could be worked a bit more there from the last slider point yess
00:44:021 (3,1,2,3,4,5) - If that difficulty is meant to be easy, don't you think this is kinda hard for Easy? :P If you agree, I suggest you to remove: 00:45:688 (2,4)
no, it's like normal


[Waking up]
00:18:688 (1,2,3,4) - Those 4 feels very uncomfortable for me since they don't look like 1/6 but 1/2 the way they are placed, I couldn't read them before the 3rd try. :/
But this is easy to pass if you know...it was like previous 1/6 I bet it's just because of AR9 but eh, not a big deal then
00:39:355 (6,7,8,9) - Maybe use a different placing for those, it's more enjoyable when they are not stacked and thus easier to read.
noooooo, this is so much fun sliders :3

The mapset is good u.u; Good luck!
Soz for the weak mod ;w;
Thanks KiyoshiX101 :3
Mismagius

KiyoshiX101 wrote:

[BD's Smiling]
00:35:855 - Add finish? nah D:
riffy

KiyoshiX101 wrote:

[BakaCI's Dreaming]
00:28:021 (2,1) - Not symmetrical~ They have different velocity, it's IMPOSSIBLE to make tham symmetrical.


YO BCI
Короче, я запилил обводочку, кажется лучше читается \o/

da link
Birdy
[Dreaming]
00:18:688 (3) - Should be 1 beat shorter, and also start 1 beat later.
00:21:021 - Add a circle, if you agree with the previous suggestion.
00:24:021 (1) - Should be 1/4 later.

[Waking Up]
00:24:021 (3) - Should be 1/4 later.

^ same could go for Daydreaming also, but it'd possibly be too tricky for new players ^

And everything else is fine. Good luck.
Topic Starter
Sieg

Static Noise Bird wrote:

[Waking Up]
00:24:021 (3) - Should be 1/4 later. uh, how I missed that

And everything else is fine. Good luck.
Thanks SNB
P o M u T a
hey. put my star :3
Topic Starter
Sieg
thanks <3
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