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Kugimiya Rie - Omocha to Issho ni Asobu no da!

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Topic Starter
Wafu
This beatmap was submitted using in-game submission on 17. července 2013 at 14:08:05

Artist: Kugimiya Rie
Title: Omocha to Issho ni Asobu no da!
Source: Astarotte no Omocha!
Tags: astarotte's toy
BPM: 134
Filesize: 2622kb
Play Time: 01:08
Difficulties Available:
  1. Easy (2,32 stars, 70 notes)
  2. Hard (4,79 stars, 256 notes)
  3. Normal (4,05 stars, 104 notes)
Download: Kugimiya Rie - Omocha to Issho ni Asobu no da!
Information: Scores/Beatmap Listing
---------------
Kugimiya Rie~
Cloudchaser
o3o
Lolicakey
#Loli's Moe Queue ♡

  1. Highly recommend.

  1. Suggestions/Comments.
Easy ♡:

00:55:331 (1) - remove new combo
01:02:495 (1) - ^

Normal ♡:

00:24:435 (1) - remove nc
00:45:928 (1,2) - ^

Nice map ♡
Topic Starter
Wafu

Lolicakes wrote:

#Loli's Moe Queue ♡

  1. Highly recommend.

  1. Suggestions/Comments.
Easy ♡:

00:55:331 (1) - remove new combo
01:02:495 (1) - ^

Normal ♡:

00:24:435 (1) - remove nc
00:45:928 (1,2) - ^

Nice map ♡
Well... I haven't fixed this, because I want to keep consistency, maybe I'll change it later but I don't think so. Still.. I gave you kd because it's something which can be noticed by other modders.
Verlaren
Hi~ M4M~

Easy:
00:17:271(1) - remove new combo.
00:28:465 - maybe add note?
00:49:510(1) - remove new combo.

Normal:
CS -1
00:10:107(1) - remove new combo.
00:17:271(1) - ^
00:20:853(1) - ^
00:38:763(1) - ^
00:53:092(1) - ^
01:03:838(1) - ^

Hard:
Oh, it's a pretty nice diff. I can't find mistakes.

Good luck~
Kanari



Hallowww ~
Mod4mod via forum pm ~


[General]
- Each difficulty should have at least one spinner to have some differences between scores.
- You need a preview point
- Is this an insert song? If it is, add it into the tags ~


[Easy]
00:07:420 (1) - Remove new combo? owo
00:25:331 (1) - ^


[Normal]
- Apporach Rate -1
00:33:390 - Add a circle?
00:40:331 - ^
00:47:495 - ^
01:05:629 (1,2,3) - Arrange these objects like this?
01:07:868 (1) - Place beside 01:06:301 (2) in a straight line (If you do the previous suggestion)


[Hard]
- Approach Rate -1 ?

@_@

Streams are used a bit too frequently. Maybe it shouldn't be a hard difficulty ?
Topic Starter
Wafu

Verlaren wrote:

Hi~ M4M~

Easy:
00:17:271(1) - remove new combo.
00:28:465 - maybe add note? -okay
00:49:510(1) - remove new combo.

Normal:
CS -1 -okay, but maybe will be changed back, we'll see what will say other modders
00:10:107(1) - remove new combo.
00:17:271(1) - ^
00:20:853(1) - ^
00:38:763(1) - ^
00:53:092(1) - ^
01:03:838(1) - ^

Hard:
Oh, it's a pretty nice diff. I can't find mistakes.

Good luck~
jyu
Hi ^^ m4m from your mod queue
I hope this will help

General
Too much combo colours :o i don't think it's necessary to differentiate the colours in kiai phase and non-kiai phase. But if you want it like that, then that's okay

Hard
00:01:152 (1,2) - unintuitive spacing. a little bit farther will suffice

i had fun playing this diff ^^ except the first part

Normal
OD +1

00:13:241 (4) - clap?
00:56:674 (1) - clap at the reverse arrow
01:05:629 (1) - clap at the end slider?
01:06:301 (2) - clap?

Easy
00:17:271 (1) - remove nc
00:25:331 (1) - ^
00:31:599 (1) - ^
00:32:495 (2) - feels weird without clap
00:39:659 (1) - remove nc
00:55:331 (1) - ^

Here's my map : http://osu.ppy.sh/s/77115
i really hope you don't dislike the song..

anyway, this is a really nice mapset. I'm more than obliged to give you a star
Good luck with your ranking~
Hellzero
m4m

[General]
Add a preview point
If you want you can add in tags "succubus" I think it's will be ok ._. Also add "astarotte's toy"
[Hard]
00:36:077 (9) - add finish at start? May be even 40% volume
[Normal]
01:07:868 (1) - Maybe make this slider curved?
[Easy]
00:15:928 (1) - remove NC (so lonely NC :< )
00:25:331 (1) - ^
00:30:256 (1) - ^ ect

nothing here~

Good map :3
Topic Starter
Wafu

xXCrystalMoonAnimeXx wrote:




Hallowww ~
Mod4mod via forum pm ~


[General]
- Each difficulty should have at least one spinner to have some differences between scores.
- You need a preview point
- Is this an insert song? If it is, add it into the tags ~


[Easy]
00:07:420 (1) - Remove new combo? owo
00:25:331 (1) - ^


[Normal]
- Apporach Rate -1
00:33:390 - Add a circle?
00:40:331 - ^
00:47:495 - ^
01:05:629 (1,2,3) - Arrange these objects like this?
01:07:868 (1) - Place beside 01:06:301 (2) in a straight line (If you do the previous suggestion)


[Hard]
- Approach Rate -1 ?

@_@

Streams are used a bit too frequently. Maybe it shouldn't be a hard difficulty ?

AlpacaCokelat wrote:

Hi ^^ m4m from your mod queue
I hope this will help

General
Too much combo colours :o i don't think it's necessary to differentiate the colours in kiai phase and non-kiai phase. But if you want it like that, then that's okay

Hard
00:01:152 (1,2) - unintuitive spacing. a little bit farther will suffice

i had fun playing this diff ^^ except the first part

Normal
OD +1

00:13:241 (4) - clap?
00:56:674 (1) - clap at the reverse arrow
01:05:629 (1) - clap at the end slider?
01:06:301 (2) - clap?

Easy
00:17:271 (1) - remove nc
00:25:331 (1) - ^
00:31:599 (1) - ^
00:32:495 (2) - feels weird without clap
00:39:659 (1) - remove nc
00:55:331 (1) - ^

Here's my map : http://osu.ppy.sh/s/77115
i really hope you don't dislike the song..

anyway, this is a really nice mapset. I'm more than obliged to give you a star
Good luck with your ranking~
Fixed only some because a lot of these suggestions were breaking consistency or something.

Hellzero wrote:

m4m

[General]
Add a preview point
If you want you can add in tags "succubus" I think it's will be ok ._. Also add "astarotte's toy"
[Hard]
00:36:077 (9) - add finish at start? May be even 40% volume
[Normal]
01:07:868 (1) - Maybe make this slider curved?
[Easy]
00:15:928 (1) - remove NC (so lonely NC :< )
00:25:331 (1) - ^
00:30:256 (1) - ^ ect

nothing here~

Good map :3
Fixed everything because everything was really reasonable and I like it. Thank you for mods. I'll mod your map later. I haven't got a lot of time so be patient.
kajiyatta
M4M request from your queue
General
uncheck "Letterbox" in your Hard diff? there isn't break time.
uncheck "Countdown" since countdown offset is 0.
Easy
Hit Sonud
00:14:584(1) add whistle at head
00:51:301~ same as Normal. put claps consistently

Normal
Placement
00:10:107(1) this slider seems a bit difficult becuase a bit overlapped on next note. so make a curved like this?
01:02:043(3,4,1) a bit crowded, so replace like this?
Rhythm
00:16:152 delete this note like 00:30:480? it's crowded for me or replace better.
Hit Sonud
00:50:405(2) add clap?
00:51:301~ I suppose you should put a clap at 2nd & 4th white line, not red lne like Hard diff. because there are some blanks and these may make confused for newbie.

Hard
Placement
00:23:092(2) it's not clear and a bit confused for me, so replace like this?
00:23:987(4) maybe put like this? it's more nice flow

sorry for tiny mod, it's already nice map & star.
Topic Starter
Wafu

kajiyatta wrote:

M4M request from your queue
General
uncheck "Letterbox" in your Hard diff? there isn't break time. -okay
uncheck "Countdown" since countdown offset is 0. -okay
Easy
Hit Sonud
00:14:584(1) add whistle at head -okay
00:51:301~ same as Normal. put claps consistently -They're consistent with Hard and Normal diff. It's not missbreak of consistency, this consistency break is intentional, I followed only music, not consistency and I'm not going to ever change this.

Normal
Placement
00:10:107(1) this slider seems a bit difficult becuase a bit overlapped on next note. so make a curved like this? -ok
01:02:043(3,4,1) a bit crowded, so replace like this? -I don't like this pattern and I think my is fine, don't see anything flowbreaking or something
Rhythm
00:16:152 delete this note like 00:30:480? it's crowded for me or replace better. -"like 00:30:480" - There is not note only because it's not in music, on 00:16:152 it's in music
Hit Sonud
00:50:405(2) add clap? -added claps on missing notes
00:51:301~ I suppose you should put a clap at 2nd & 4th white line, not red lne like Hard diff. because there are some blanks and these may make confused for newbie. -nope

Hard
Placement
00:23:092(2) it's not clear and a bit confused for me, so replace like this? -I don't see anything bad with this stack
00:23:987(4) maybe put like this? it's more nice flow -uhm... imo breaks flow more than fixes it, sorry, nope

sorry for tiny mod, it's already nice map & star.
Thank you for a mod. I'll mod your map later.
Tari
[General]

  1. Check letterboxes please, its inconsistent in your diffs, (I don't know if you should add it or remove it if you have SB but you should just make them consistent)
[Easy]

  1. 00:12:793 (2) - Whistle or clap should be added to the start, I'm just following the similar section later in kiai and there a hitsound is at the same spot there but not here, so its a little strange.
  2. 00:08:316 (1) - Since you aren't trying to blanket anything here, I'd reframe from making these blanket sliders and try to do something else like just a simple straight slider I suppose.
  3. 00:36:972 (1,2) - I'd prefer you make these sliders form a straight line, It'll differentiate it from other parts 00:15:928 (1,1) - and add some variety to your easy really. Here is what I mean : http://puu.sh/3toVW.jpg
  4. 00:23:987 (2) - Ehh, I don't like the idea from making the next one a single combo, In fact I really hate it, but this spot gets really annoying , because you didn't have in the similar part in kiai, so I came up with a new rhythm you can try : http://puu.sh/3tp1X.jpg and add a new combo to 00:24:883 (3) - and remove the following NC for consistency later here : 01:00:256 (1) -
  5. 00:21:749 (3) - Now that I realize it, some blankets could be improved slightly like this one
  6. 00:25:331 (1) - ^ don't need to mention more, just look at your 1/1 sliders
[Normal]

  1. 00:04:734 (1) - This combo is hardly recognizable when you make them the same color, the notes are so closely spaced that you can only tell by the number of the note
  2. 00:19:062 (1) - ^
  3. 00:26:226 (1) - ^
  4. 00:14:584 (2,3) - Feels slightly overmapped >< , just put two circles or a slider would be better maybe? meh should be similar to 00:20:853 (1,2) - to be honest
  5. 00:24:435 (1) - This should be a reverse slider definitely, if not then you should make this a long slider 01:00:256 (1) - , but one of them needs to be changed I think.
  6. 00:07:196 (2,3,4,5) - Overmapped too ><
  7. 00:54:883 (1,2) - Uh I think the clap usage here sounds more noisy than soothing, perhaps remove 1 clap from here to make it sound better ?
[Hard]

  1. 00:09:211 (3) - Try to do a simple curve here http://puu.sh/3tHAd.jpg, It seems much better to me. specifically in looks I suppose
  2. 00:13:017 (2) - I'd like you to put more emphasis on that instrument here, so I believe you should remove the reverse and add a circle here, You can possibly follow this example http://puu.sh/3tHEU.jpg
  3. 00:19:062 (1) - Like normal, the combo color should be changed
  4. 00:23:540 (3,4) - Aim for symmetry here, since you have open room for it. I think you can try this : http://puu.sh/3tI3b.jpg although it might require some position to the notes coming :<
  5. 00:45:928 (1) - Similar to what was said before, I'd like you to put some emphasis , so remove the reverse here and add a note to compensate for what is missing
  6. 00:57:346 (2) - Really should make previous slider blanket this note, it seems common sense of logic to do especially with the style your aiming for in the map
  7. 00:59:137 (2) - This really can be hard to play because your not focusing on the downbeat here, try to do something else besides slider here? (maybe its just me though)
  8. 01:08:316 (3,4,5,6,7) - Try to be creativity here, especially since this is around the end of the song, try to make a symmetric stream pattern besides straight stream I guess?
Really nice map, I don't approve of the streams but I guess it won't be problem for a slow song like this

Also, please get somebody thats good at Japanese to check lyrics in SB. It might have some errors (Unless you got somebody to check already :o)?
Topic Starter
Wafu

Tari wrote:

[General]

  1. Check letterboxes please, its inconsistent in your diffs, (I don't know if you should add it or remove it if you have SB but you should just make them consistent)
[Easy]

  1. 00:12:793 (2) - Whistle or clap should be added to the start, I'm just following the similar section later in kiai and there a hitsound is at the same spot there but not here, so its a little strange.
  2. 00:08:316 (1) - Since you aren't trying to blanket anything here, I'd reframe from making these blanket sliders and try to do something else like just a simple straight slider I suppose.
  3. 00:36:972 (1,2) - I'd prefer you make these sliders form a straight line, It'll differentiate it from other parts 00:15:928 (1,1) - and add some variety to your easy really. Here is what I mean : http://puu.sh/3toVW.jpg
  4. 00:23:987 (2) - Ehh, I don't like the idea from making the next one a single combo, In fact I really hate it, but this spot gets really annoying , because you didn't have in the similar part in kiai, so I came up with a new rhythm you can try : http://puu.sh/3tp1X.jpg and add a new combo to 00:24:883 (3) - and remove the following NC for consistency later here : 01:00:256 (1) -
  5. 00:21:749 (3) - Now that I realize it, some blankets could be improved slightly like this one
  6. 00:25:331 (1) - ^ don't need to mention more, just look at your 1/1 sliders
[Normal]

  1. 00:04:734 (1) - This combo is hardly recognizable when you make them the same color, the notes are so closely spaced that you can only tell by the number of the note
  2. 00:19:062 (1) - ^
  3. 00:26:226 (1) - ^
  4. 00:14:584 (2,3) - Feels slightly overmapped >< , just put two circles or a slider would be better maybe? meh should be similar to 00:20:853 (1,2) - to be honest
  5. 00:24:435 (1) - This should be a reverse slider definitely, if not then you should make this a long slider 01:00:256 (1) - , but one of them needs to be changed I think.
  6. 00:07:196 (2,3,4,5) - Overmapped too ><
  7. 00:54:883 (1,2) - Uh I think the clap usage here sounds more noisy than soothing, perhaps remove 1 clap from here to make it sound better ?
[Hard]

  1. 00:09:211 (3) - Try to do a simple curve here http://puu.sh/3tHAd.jpg, It seems much better to me. specifically in looks I suppose
  2. 00:13:017 (2) - I'd like you to put more emphasis on that instrument here, so I believe you should remove the reverse and add a circle here, You can possibly follow this example http://puu.sh/3tHEU.jpg
  3. 00:19:062 (1) - Like normal, the combo color should be changed
  4. 00:23:540 (3,4) - Aim for symmetry here, since you have open room for it. I think you can try this : http://puu.sh/3tI3b.jpg although it might require some position to the notes coming :<
  5. 00:45:928 (1) - Similar to what was said before, I'd like you to put some emphasis , so remove the reverse here and add a note to compensate for what is missing
  6. 00:57:346 (2) - Really should make previous slider blanket this note, it seems common sense of logic to do especially with the style your aiming for in the map
  7. 00:59:137 (2) - This really can be hard to play because your not focusing on the downbeat here, try to do something else besides slider here? (maybe its just me though)
  8. 01:08:316 (3,4,5,6,7) - Try to be creativity here, especially since this is around the end of the song, try to make a symmetric stream pattern besides straight stream I guess?
Really nice map, I don't approve of the streams but I guess it won't be problem for a slow song like this

Also, please get somebody thats good at Japanese to check lyrics in SB. It might have some errors (Unless you got somebody to check already :o)? - I've got CD's cover with lyrics so don't worry :)
Well.. I've fixed something, I don't want to comment everything, sometimes you told to make blanket somewhere when it was blanketed, but it's not such deal. But this is much: 00:23:540 (3,4) - Aim for symmetry here, since you have open room for it. I think you can try this : http://puu.sh/3tI3b.jpg although it might require some position to the notes coming :< - I never use symmetry over flow and you wouldn't do it too.

Thank you for mod.
Sonnyc
Easy:

-- Short comboes like 00:15:928 (1) and 00:30:256 (1) etc didn't felt nice, but no need to change since they are all consistent.

Normal:

00:53:092 (1) - Clap at the start?
00:54:883 (1) - Delete Clap at the end.

Hard:

-- AR7 Please. Currently is too fast, and unbalanced with other diffs.

00:02:047 (3) - Consider NC, since distance changes.
00:23:092 (2) - I prefer you placing somewhere else, this maybe a little confusing.
00:41:898 (4,1) - Hope you can remap this part. I feel the flow is bad.
01:02:943 (3) - Delete Clap.

No major issues. Good job.
Topic Starter
Wafu

Sonnyc wrote:

Easy:

-- Short comboes like 00:15:928 (1) and 00:30:256 (1) etc didn't felt nice, but no need to change since they are all consistent.

Normal:

00:53:092 (1) - Clap at the start? -I hitsounded this beatmap 100% by music and I still want to keep this, because sound where are all claps is also here.
00:54:883 (1) - Delete Clap at the end. -^

Hard:

-- AR7 Please. Currently is too fast, and unbalanced with other diffs. -fixed

00:02:047 (3) - Consider NC, since distance changes. -well... I'd be inconsistent with other diffs
00:23:092 (2) - I prefer you placing somewhere else, this maybe a little confusing. -fixed
00:41:898 (4,1) - Hope you can remap this part. I feel the flow is bad. -flow is totally okay I think, maybe not for your play style, who knows
01:02:943 (3) - Delete Clap. -same reason as on normal

No major issues. Good job.
Thank you for a mod~
Aurele
Sonnyc linked me this beatmap, nothing to point out, to be honest.
Here we go~♥
Scorpiour
Hi there~~

I'm fine with the map only one stuff:

please uncheck letterbox during breaks due to the breaks are short

No kds to the post, Call me back when you're ready
Scorpiour
Ranked~~!!
Topic Starter
Wafu
Thanks everyone <3
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