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Background scale?

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Primula_old
I'm so confuzzled.
I've tried different sizes for my background (800x600 and 1024x768, among others) but I'm always ending up with vertical black borders.

1024x768 in Design View
1024x768 in Test

I've tried using different standard/widescreen resolutions in the options to no avail.
With other maps I've checked like http://osu.ppy.sh/b/133768 the background fits perfectly in either standard/widescreen resolutions with 800x600 scale. ;---;
I just don't know what I'm doing differently and I'm pretty new to mapping, any suggestions? ;--------------;

Edit: Seems it was because of a storyboard item I put on at the start, background scaled to that item. >-<???
What scale should a storyboard item be if it's to fit the entire screen without causing the background to re-scale?
ziin

Primula wrote:

I'm so confuzzled.
I've tried different sizes for my background (800x600 and 1024x768, among others) but I'm always ending up with vertical black borders.

1024x768 in Design View
1024x768 in Test

I've tried using different standard/widescreen resolutions in the options to no avail.
With other maps I've checked like http://osu.ppy.sh/b/133768 the background fits perfectly in either standard/widescreen resolutions with 800x600 scale. ;---;
I just don't know what I'm doing differently and I'm pretty new to mapping, any suggestions? ;--------------;

Edit: Seems it was because of a storyboard item I put on at the start, background scaled to that item. >-<???
What scale should a storyboard item be if it's to fit the entire screen without causing the background to re-scale?
Storyboard is 640x480. If you want to scale a 1024x768 image you'll need to scale it down to 0.625 (640/1024 = 0.625).

When you play on widescreen there will always be vertical black borders unless you do some crazy stuff with your skin.
FajarKun

Primula wrote:

I'm so confuzzled.
I've tried different sizes for my background (800x600 and 1024x768, among others) but I'm always ending up with vertical black borders.

1024x768 in Design View
1024x768 in Test

I've tried using different standard/widescreen resolutions in the options to no avail.
With other maps I've checked like http://osu.ppy.sh/b/133768 the background fits perfectly in either standard/widescreen resolutions with 800x600 scale. ;---;
I just don't know what I'm doing differently and I'm pretty new to mapping, any suggestions? ;--------------;

Edit: Seems it was because of a storyboard item I put on at the start, background scaled to that item. >-<???
What scale should a storyboard item be if it's to fit the entire screen without causing the background to re-scale?
Bara-
Please don't bump old threads if you have nothing useful to add
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