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C.S.Port - Fuujin Raijin [Taiko|Osu]

posted
Total Posts
54
Topic Starter
Beren
This beatmap was submitted using in-game submission on 2013年5月23日 at 20:26:00

Artist: C.S.Port
Title: Fuujin Raijin
Source: BMS
Tags: colorful sounds port hs714 Kiiwa alacat tutuhaha
BPM: 142
Filesize: 2199kb
Play Time: 01:27
Difficulties Available:
  1. 714's Taiko Muzukashii (4.53 stars, 290 notes)
  2. 714's Taiko Oni (4.72 stars, 463 notes)
  3. alacat (4.68 stars, 208 notes)
  4. Easy (1.96 stars, 87 notes)
  5. Insane (5 stars, 281 notes)
  6. Kiiwa (4.86 stars, 316 notes)
  7. TuNormal (3.5 stars, 118 notes)
Download: C.S.Port - Fuujin Raijin
Information: Scores/Beatmap Listing
---------------
BMS

C.S.Port - 風仁雷仁

Timing - Garven & Faust

Normal - tutuhaha

Hard - alacat

Insane - Kiiwa

Special Thanks Scorpiour
Kiiwa
lalalalala
Axey
lalalalala
Topic Starter
Beren
lalalalala
alacat
lalalalala

Edit : http://puu.sh/1OGvi
Topic Starter
Beren

alacat wrote:

lalalalala

Edit : http://puu.sh/1OGvi
(´・ω・)ノ updated
tutuhaha
音效能不能你帮我加,拜托了ballballyou我最近对音效有过敏反应一让我加音效我就全身水肿半身不遂要睡上8个小时才好但是可惜我天天有课于是我只能每天胖一倍去学校哦买噶这是多么恐怖惊悚的事啊所以ballballyou了拜托啊谢谢了Beren姐姐神音效超帅哦也哦也哦也!!!!!!!!!!!!!!!!!!!!!!!!
那就,拜托了 <(_ _)>
http://puu.sh/1QPEb
Topic Starter
Beren

tutuhaha wrote:

音效能不能你帮我加,拜托了ballballyou我最近对音效有过敏反应一让我加音效我就全身水肿半身不遂要睡上8个小时才好但是可惜我天天有课于是我只能每天胖一倍去学校哦买噶这是多么恐怖惊悚的事啊所以ballballyou了拜托啊谢谢了Beren姐姐神音效超帅哦也哦也哦也!!!!!!!!!!!!!!!!!!!!!!!!
那就,拜托了 <(_ _)>
http://puu.sh/1QPEb
混蛋 我已经习惯你这种设定了 (´Д` )
Tshemmp
[General]
  1. no kiai time?
[Insane]
  1. 00:39:756 (1) - try ctrl+g, I think it flows better ((7,8,9) would build a circular flow then)
  2. 00:52:854 (1) - why NC here already? Wouldn't it be better 00:53:277 (2) - ?
  3. 00:56:235 (4) - I think the movement would be more natural this way:
    SPOILER
    ctrl+r by135°, please note how I selected "Origin: Selection Centre"

[Kiiwa]
  1. interesting choice of SV ;D
  2. set Preview Time 56235 (consistency among all diffs)
  3. 00:02:150 (1) - I don't understand why this slider is 3/4 long, it was really unexpected for me. I'd prefer 1/1 here.
  4. 00:07:221 (2) - wouldn't silence the end of this slider already, instead I would silence the end of 00:08:488 (5) - because 00:07:643 (3,4,5) - all belong together, thus should be mapped the same
  5. 00:20:742 (2) - the return arrow is not completely hidden but I think XATs won't like this regardless
  6. 01:28:891 - red section should be at 01:28:885 (consistency among all diffs)
[alacat]
  1. 00:54:967 (1,1,1,1) - all of these belong together (music-wise) but you put anti-jumps only between the last three. Imo the first (1) should have an anti-jump towards the second (1), too. Or maybe connect the first three with anti-jumps and put the last one with a jump because a new part starts there.
  2. 01:03:840 (3,4) - maybe this instead? Because clicking on the red tick but not on the white tick right after it feels slightly "not good":
  3. 01:30:928 (1,1) - hm, these spinners are done differently than in the two diffs above. Usually this isn't really a problem but this here is the lower diff and you chose to map the harder version so it doesn't really fit. Maybe consider changing it.
[TuNormal]
  1. 00:50:530 - because of the triplet in the music it feels weird if the player has nothing to do here so I would put a circle
  2. I suck at modding lower diffs, sorry.
[Easy]
  1. maybe hp-drain 2
  2. 00:46:516 (3,1) - sure about this spacing?
  3. 00:54:544 - dude, remove this break, it is more disturbing than useful :D
  4. 01:11:868 (1) - add finish (all diffs have this here)
Such a good mapset, all diffs are really well made and have interesting patterns, star!
Topic Starter
Beren

Tshemmp wrote:

[General]
  1. no kiai time? i hate kiai


[Insane]
  1. 00:39:756 (1) - try ctrl+g, I think it flows better ((7,8,9) would build a circular flow then) sry no
  2. 00:52:854 (1) - why NC here already? Wouldn't it be better 00:53:277 (2) - ? fixed
  3. 00:56:235 (4) - I think the movement would be more natural this way: ok!
    SPOILER
    ctrl+r by135°, please note how I selected "Origin: Selection Centre"

[Kiiwa]
  1. interesting choice of SV ;D
  2. set Preview Time 56235 (consistency among all diffs) fixed
  3. 00:02:150 (1) - I don't understand why this slider is 3/4 long, it was really unexpected for me. I'd prefer 1/1 here. no
  4. 00:07:221 (2) - wouldn't silence the end of this slider already, instead I would silence the end of 00:08:488 (5) - because 00:07:643 (3,4,5) - all belong together, thus should be mapped the same no
  5. 00:20:742 (2) - the return arrow is not completely hidden but I think XATs won't like this regardless fixed
  6. 01:28:891 - red section should be at 01:28:885 (consistency among all diffs) fixed
[TuNormal]
  1. 00:50:530 - because of the triplet in the music it feels weird if the player has nothing to do here so I would put a circle ok
  2. I suck at modding lower diffs, sorry.
[Easy]
  1. maybe hp-drain 2 ok
  2. 00:46:516 (3,1) - sure about this spacing? fixed
  3. 00:54:544 - dude, remove this break, it is more disturbing than useful :D ok :D
  4. 01:11:868 (1) - add finish (all diffs have this here) added
Such a good mapset, all diffs are really well made and have interesting patterns, star!
great mod~
thank you!
Kuroneko-sHerald
[General]
Title:
According to this, title should be changed into "Fuujin Raijin".
Since this is a game version, the title should also be changed into "Fuujin Raijin (Game Size)" or "Fuujin Raijin (Short Ver.)" (the second is better, seems).

Tags:
For search reasons, I suggest to change "colorful.sounds.port" into "colorful" "sounds" "port"

Kiai: Why no- Ok, just read on the post above :P

[Easy, TuNormal]
Nothing really wrong, but I would have done some part more easy.

[alacat]
I don't get what rhythm the new combos follow.

[Kiiwa]
00:28:136 (1,1) - Please unstack these note. The color is too similar and confonds.
00:38:699 (3) - This slider is covered by the hit and is an anti-jump. I suggest to move it a bit away from 00:38:066 (2) - (like 5 grid right and 5 up on grid level 4)
01:25:178 (1,2,3,4,5,6) - This part is different from the rest of map in term of style. I suggest to lower the distance between 01:25:178 (1,2) -, 01:25:601 (3,4) - and 01:26:023 (5,6) -
01:28:891 (1) - Unsnapped note. This should start at 01:28:885 -
Your diff has 5 different slider velocity, so someone could ask to change.
Pesonally I think that they are intuitive.
Btw I'll quote you the rule:
A maximum of three slider velocities should be used (including 1x). For example, you could have a single map using 0.6x, 0.8x, and 1x; or 0.75x, 1x, and 1.5x; etc. If more than three slider velocities are used, then they should make sense and be intuitive. If slider velocity changes are able to be merged (e.g. close values like 0.8x and 0.7x) while still flowing/working correctly, then they should be.
alacat

Tshemmp wrote:

[alacat]
  1. 00:54:967 (1,1,1,1) - all of these belong together (music-wise) but you put anti-jumps only between the last three. Imo the first (1) should have an anti-jump towards the second (1), too. Or maybe connect the first three with anti-jumps and put the last one with a jump because a new part starts there. sorry, i prefer current pattern.
  2. 01:03:840 (3,4) - maybe this instead? Because clicking on the red tick but not on the white tick right after it feels slightly "not good": it's not bad.
  3. 01:30:928 (1,1) - hm, these spinners are done differently than in the two diffs above. Usually this isn't really a problem but this here is the lower diff and you chose to map the harder version so it doesn't really fit. Maybe consider changing it. fix.
Thank you for modding .

http://puu.sh/1SNRR
Faust
Hi.

I noticed you have got unsnapped timing sections, and some parts of the metronome are definitely off (if not, just more than marginally)
so I did some fixing.

Timing:

SPOILER
130.50 BPM - 88,438
126.00 BPM - 89,409
90.50 BPM - 90,928

Remember to resnap what you have to !

In general, I'd prefer if you have a 1 second lead-in to this.
Apart from that, the mapset is an aesthetic feast. Unique and variating slider patterns and beat placements move very intuitively with the song, although some parts need getting used to.

Easy has an unsnapped slider end at - 01:28:885 (1) -

Nothing on TuNormal.

alacat:

I like this one the most, haha.

- 01:27:080 (1) - Wonder why it gets to streamlined here all of a sudden towards the end.

kiiwa:

- 00:28:136 (1,1) - This is super confusing, even though it's just slider placed opposite the note. The 2 approach circles converging together is what got me, and I don't feel comfortable playing this part at all. It'd be better to forgo this.

- 00:38:699 (1) - New Combo? It's fine as it is since this plays off where the vocals left. If you do decide to make an NC, make sure you remove the one on - 00:39:122 (2) -

- 00:43:770 (1,2) - Wonder why you never used 1/4 for this.

- 00:54:756 (2) - Make this note visible.

- 01:16:939 (1,2,3,4,1,2,3,4,5) - This is amazing to play.

- 01:29:403 - Unsnapped inherited timing point.

Insane:

Excellent hitsounding on this.

- 00:21:164 (1,2,3) - Kinda risky. But nothing new. Here's a suggestion to make it more visible:
- 00:22:009 (1,2,3) - Could do the same with this, just give the 2nd slider is little more exposure. I suppose you could go over the rest of the portions in the map that are similar.

- 00:24:967 - Try placing this at x:272 y:288, I feel it'd be better if the player could slap it in the open than after whirling that slider around.

- 01:13:559 (1,2,3,1,2,3,4) - Awesome variety here.

That's all.
Topic Starter
Beren

Kuroneko-sHerald wrote:

[General]
Title:
According to this, title should be changed into "Fuujin Raijin".
Since this is a game version, the title should also be changed into "Fuujin Raijin (Game Size)" or "Fuujin Raijin (Short Ver.)" (the second is better, seems).

Tags:
For search reasons, I suggest to change "colorful.sounds.port" into "colorful" "sounds" "port"

Kiai: Why no- Ok, just read on the post above :P

[Easy, TuNormal]
Nothing really wrong, but I would have done some part more easy.

[alacat]
I don't get what rhythm the new combos follow.

[Kiiwa]
00:28:136 (1,1) - Please unstack these note. The color is too similar and confonds.
00:38:699 (3) - This slider is covered by the hit and is an anti-jump. I suggest to move it a bit away from 00:38:066 (2) - (like 5 grid right and 5 up on grid level 4) sorry no
01:25:178 (1,2,3,4,5,6) - This part is different from the rest of map in term of style. I suggest to lower the distance between 01:25:178 (1,2) -, 01:25:601 (3,4) - and 01:26:023 (5,6) - ^
01:28:891 (1) - Unsnapped note. This should start at 01:28:885 -
Your diff has 5 different slider velocity, so someone could ask to change.
Pesonally I think that they are intuitive.
Btw I'll quote you the rule:
A maximum of three slider velocities should be used (including 1x). For example, you could have a single map using 0.6x, 0.8x, and 1x; or 0.75x, 1x, and 1.5x; etc. If more than three slider velocities are used, then they should make sense and be intuitive. If slider velocity changes are able to be merged (e.g. close values like 0.8x and 0.7x) while still flowing/working correctly, then they should be.
^
other fixed. thank you for mod!

Faust wrote:

Hi.

I noticed you have got unsnapped timing sections, and some parts of the metronome are definitely off (if not, just more than marginally)
so I did some fixing.

Timing:

SPOILER
130.50 BPM - 88,438
126.00 BPM - 89,409
90.50 BPM - 90,928

Remember to resnap what you have to !

In general, I'd prefer if you have a 1 second lead-in to this.
Apart from that, the mapset is an aesthetic feast. Unique and variating slider patterns and beat placements move very intuitively with the song, although some parts need getting used to.

Easy has an unsnapped slider end at - 01:28:885 (1) -

Nothing on TuNormal.

kiiwa:

- 00:28:136 (1,1) - This is super confusing, even though it's just slider placed opposite the note. The 2 approach circles converging together is what got me, and I don't feel comfortable playing this part at all. It'd be better to forgo this.

- 00:38:699 (1) - New Combo? It's fine as it is since this plays off where the vocals left. If you do decide to make an NC, make sure you remove the one on - 00:39:122 (2) -

- 00:43:770 (1,2) - Wonder why you never used 1/4 for this.

- 00:54:756 (2) - Make this note visible.

- 01:16:939 (1,2,3,4,1,2,3,4,5) - This is amazing to play.

- 01:29:403 - Unsnapped inherited timing point.

Insane:

Excellent hitsounding on this.

- 00:21:164 (1,2,3) - Kinda risky. But nothing new. Here's a suggestion to make it more visible:
- 00:22:009 (1,2,3) - Could do the same with this, just give the 2nd slider is little more exposure. I suppose you could go over the rest of the portions in the map that are similar.

- 00:24:967 - Try placing this at x:272 y:288, I feel it'd be better if the player could slap it in the open than after whirling that slider around.

- 01:13:559 (1,2,3,1,2,3,4) - Awesome variety here.

That's all.

all fixed. thank you mod and star! :D
Natsu
General:

SPOILER
This is wrong

alacat

01:30:928, BPM of 91,000
01:30:928, BPM of 90,500

Easy

01:30:928, BPM of 90,500
01:30:928, BPM of 91,000

Insane

01:30:928, BPM of 90,500
01:30:928, BPM of 91,000

Kiiwa

01:30:928, BPM of 90,500
01:30:928, BPM of 91,000

TuNormal

01:30:928, BPM of 91,000
01:30:928, BPM of 90,500

Easy:

SPOILER
00:02:150 add whistle since all diffs got it
01:27:080 (1,1) – look better in this way imo:

Tunormal:

SPOILER
00:02:150 add circle o.o since all the other diff start here..

Kiiwa:

SPOILER
00:28:136 (1,1,2,3,1,2,3,4) – really I don’t like this part is just my opinion
00:41:446 move it to x: 444 y: 308 look a lot better
01:05:742 (3,4) – stack it perfectly

Insane:

SPOILER
01:16:939 move this x: 408 y:228 for consistency with previous stream

good map :)
Topic Starter
Beren

Natsu wrote:

General:

SPOILER
This is wrong

alacat

01:30:928, BPM of 91,000
01:30:928, BPM of 90,500

Easy

01:30:928, BPM of 90,500
01:30:928, BPM of 91,000

Insane

01:30:928, BPM of 90,500
01:30:928, BPM of 91,000

Kiiwa

01:30:928, BPM of 90,500
01:30:928, BPM of 91,000

TuNormal

01:30:928, BPM of 91,000
01:30:928, BPM of 90,500

fixed

Easy:

SPOILER
00:02:150 add whistle since all diffs got it k
01:27:080 (1,1) – look better in this way imo:

Tunormal:

SPOILER
00:02:150 add circle o.o since all the other diff start here..added

Kiiwa:

SPOILER
00:28:136 (1,1,2,3,1,2,3,4) – really I don’t like this part is just my opinion
00:41:446 move it to x: 444 y: 308 look a lot better
01:05:742 (3,4) – stack it perfectly fixed

Insane:

SPOILER
01:16:939 move this x: 408 y:228 for consistency with previous stream

good map :)
thanks
hs714
Hello,Beren <33
May I make a Taiko diff?
Topic Starter
Beren

hs714 wrote:

Hello,Beren <33
May I make a Taiko diff?
ok
hs714
Edit end~ :oops:

Taiko Muzu: http://puu.sh/1XPtI
Taiko Oni: http://puu.sh/1XPtf

Thank you for saying "ok"! Beren <33
Topic Starter
Beren
added :D
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