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Train - Drive By

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Total Posts
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Topic Starter
Kyshiro
This beatmap was submitted using in-game submission on Friday, May 24, 2013 at 8:14:54 PM

Artist: Train
Title: Drive By
Tags: HellDawn California 37
BPM: 122
Filesize: 5059kb
Play Time: 03:08
Difficulties Available:
  1. Epic (4.99 stars, 512 notes)
  2. Exquisite (4.89 stars, 418 notes)
  3. Fine (1.3 stars, 165 notes)
  4. Superior (3.72 stars, 238 notes)
Download: Train - Drive By
Information: Scores/Beatmap Listing
---------------
This is a not a drive by, This is a drive in.
Changed MP3 at 16/5/13, Redownload if you had it before then
Insane(Epic): Done
Hard(Exquisite): Done
Normal(Superior): Done
Easy(Fine): by Helldawn
v Modders(10) and changes v
Thanks for modding:

  • -Cirno-
    -yanlu
    -UnitedWeSin
    -Natsu
    -Sieg
    -Frostmourne
    -narakucrimson
    -wcx19911123
    -mancusojuanmattos
    -Miya
History:

  • -11th Jan: Added Cirno-'s mod
    -15th Jan: Added yanlu's mod
    -23rd Jan: Added UnitedWeSin's mod
    -27th Jan: Added Natsu's mod
    -29th Jan: Added Sieg's mod
    -30th Jan: Added Frostmourne's mod
    -9th Feb: Added narakucrimson's mod
    -17th Apr: Added wcx19911123's mod
    -3rd May: Added mancusojuanmattos' mod
Mystyk
yay! :D good luck with this! I like it!
Topic Starter
Kyshiro

MystykAMV wrote:

yay! :D good luck with this! I like it!
Thank you :3
HellDawn
Ayu
what the fuck
Topic Starter
Kyshiro

Ayu wrote:

what the fuck
lol wut
cirno-_old
I hate this song. My ex sang this when it was on the radio as we drove to places. Ugh. Bad memories. Horrible voice.

I still checked it out and couldn't really find anything. Easy has awesome sliders :)

Epic
01:09:864 (8) - Maybe add a few circles for that epic drum? http://i.imgur.com/HZUzI.png If you do, maybe NC (8)


Good map GL
Topic Starter
Kyshiro

cirno- wrote:

I hate this song. My ex sang this when it was on the radio as we drove to places. Ugh. Bad memories. Horrible voice. Sorry to hear that >:

I still checked it out and couldn't really find anything. Easy has awesome sliders :)

Epic
01:09:864 (8) - Maybe add a few circles for that epic drum? http://i.imgur.com/HZUzI.png If you do, maybe NC (8) Yeah why not


Good map GL
Thanks
yanlu
Hi~ :)
Mod Request via my Mod Queue~

[Epic]

00:12:815 (6,7,8)- dele (7) and put 00:13:061 (8)- to x288 y88?
00:18:716 (4,5)- try this: http://puu.sh/1Nz1n
00:23:634 (1)- try this http://puu.sh/1Nz29
00:27:815 (1)- change to a note in 00:27:815- ?
00:27:569 (6,1)- also change nc here
00:29:536 (6,1)- change nc
00:31:503 (6,1)- ^
00:34:700 (5,6,7,8)- and 00:36:667 (1,2)- almost same snap but timing not same..
^maybe 00:34:700 (5,6,7,8)- all change to sliders? http://puu.sh/1Nz5h
00:38:389 (3)- x128 y152
00:41:339 (4,1)- change nc
00:43:307 (10)- nc
00:43:798 (1)- no nc here
00:45:274 (5,1)- change nc
00:47:610 (2)- dele this note and fix snap ><?
00:50:684 (4)- snap
00:52:159 (5)- nc
00:53:143 (5,1)- change
00:54:126 (4,5)- not stack good (with 00:53:143- )
00:56:094 (5)- if you nc 00:56:094 (5)- ,nc here too
01:02:979 (7,1)- change nc
01:04:946 (6,1)- ^
01:06:913 (7,1)- ^
01:08:880 (8)- nc
01:12:815 (11,1)- nc change
01:14:782 (7,1)- ^
01:18:716 (5,1)- ^
01:20:684 (6,1)- ^
01:22:651 (6,1)- ^
01:28:552 (5,1)- ^
01:30:520 (6)- no stack here
01:30:520 (6,1)- nc problem
01:32:487 (6,1)- ^
....etc (im not gonna say other nc where need change ;3)
01:38:389 (8)- no stack here
01:47:241 (2)-'s head stack with 01:45:766 (3)- 's head
01:48:962 (2,3,4,5)- suddenly jumpping o_O
02:00:028 (1,2,3,4,5,6,7)- suddely low snap >_<
02:32:364 (4)- no stack
02:35:438 (7)- dele this and (6)end here
03:00:028 (6,7,8,9)- so sudden and no fit D:!
03:08:389 (5,1)- change nc maybe

[Exquisite]

00:08:143 (1,2,3,4,5)- make a pretty star
00:12:692 (2)- slider should end 00:13:307-
00:26:585 (3,4)- http://puu.sh/1Nzld
00:46:257 (2)- end in 00:46:503-
01:16:995 (1,2,3,4)- strange..
01:34:700 (1)- change to no repeat slider
01:44:290 (5)- ^
02:25:970 (1)- don't repeat><
03:04:454 (4)- x12 y176
nc need check too~
nice song~!

good luck >_</
HellDawn
Changed some hitsounds.

http://puu.sh/1NDVz
Topic Starter
Kyshiro

yanlu wrote:

Hi~ :)
Mod Request via my Mod Queue~

[Epic]
SPOILER
00:12:815 (6,7,8)- dele (7) and put 00:13:061 (8)- to x288 y88?
00:18:716 (4,5)- try this: http://puu.sh/1Nz1n
00:23:634 (1)- try this http://puu.sh/1Nz29
00:27:815 (1)- change to a note in 00:27:815- ?
00:27:569 (6,1)- also change nc here
00:29:536 (6,1)- change nc
00:31:503 (6,1)- ^
00:34:700 (5,6,7,8)- and 00:36:667 (1,2)- almost same snap but timing not same..
^maybe 00:34:700 (5,6,7,8)- all change to sliders? http://puu.sh/1Nz5h
00:38:389 (3)- x128 y152
00:41:339 (4,1)- change nc
00:43:307 (10)- nc
00:43:798 (1)- no nc here
00:45:274 (5,1)- change nc
00:47:610 (2)- dele this note and fix snap ><?
00:50:684 (4)- snap
00:52:159 (5)- nc
00:53:143 (5,1)- change
00:54:126 (4,5)- not stack good (with 00:53:143- )
00:56:094 (5)- if you nc 00:56:094 (5)- ,nc here too
01:02:979 (7,1)- change nc
01:04:946 (6,1)- ^
01:06:913 (7,1)- ^
01:08:880 (8)- nc
01:12:815 (11,1)- nc change
01:14:782 (7,1)- ^
01:18:716 (5,1)- ^
01:20:684 (6,1)- ^
01:22:651 (6,1)- ^
01:28:552 (5,1)- ^
01:30:520 (6)- no stack here
01:30:520 (6,1)- nc problem
01:32:487 (6,1)- ^
....etc (im not gonna say other nc where need change ;3)
01:38:389 (8)- no stack here
01:47:241 (2)-'s head stack with 01:45:766 (3)- 's head
01:48:962 (2,3,4,5)- suddenly jumpping o_O
02:00:028 (1,2,3,4,5,6,7)- suddely low snap >_<
02:32:364 (4)- no stack
02:35:438 (7)- dele this and (6)end here
03:00:028 (6,7,8,9)- so sudden and no fit D:!
03:08:389 (5,1)- change nc maybe
Skipped most of this, the NC's are based upon the vocals and/or the patterns, it makes sense, The snapping is fine too

[Exquisite]

00:08:143 (1,2,3,4,5)- make a pretty star Improved a bit
00:12:692 (2)- slider should end 00:13:307- Not really
00:26:585 (3,4)- http://puu.sh/1Nzld No
00:46:257 (2)- end in 00:46:503- ^
01:16:995 (1,2,3,4)- strange.. How is it strange? listen to the music.
01:34:700 (1)- change to no repeat slider It's fine how it is
01:44:290 (5)- ^ ^
02:25:970 (1)- don't repeat>< ^ This is really a good sounding repeat
03:04:454 (4)- x12 y176
nc need check too~
nice song~!

good luck >_</
Thanks

HellDawn wrote:

Changed some hitsounds.

http://puu.sh/1NDVz
Applied yur diff :3
UnitedWeSin
Hello Kyshiro.
Modding from my queue.

I remember this song. :)

[General]

  1. Consider adding a slidertick clap for offbeats that fall in the middle of a slider.
[Fine]

Map Design/Rhythm

  1. 00:07:405 (1) - The NC here is puzzling me because it's not following vocals, but for the rest of this phrase you follow the vocals with the combos like at 00:10:356 (1) or 00:12:323 (1). Maybe remove the NC here and add it to 00:08:389 (2) for consistency.

  2. 00:16:749 - The gap is really awkward to me because it breaks this rhythm pattern that we've been flowing to for the whole map thus far. I highly suggest adding a circle here to continue with that nice pattern that plays with the rhythm of the song so well.
Hitsounds

  1. Honestly, a slidertick clap would do wonders for this diff. You should really consider adding one.

  2. 01:05:438 (1) - Maybe add a clap here to continue with the offbeat clapping that you have going here.

  3. 01:47:241 (3,4) - You have on-beat claps here instead of off-beat claps. I'm assuming it was a mistake. o.o
    Remove the clap from the 3 and from the repeat of the 4 and add one at 01:46:749 and 01:47:733 and 01:48:716.
Meh, I don't really wanna mod this diff anymore, partially because HellDawn doesn't reply to mods. Sorry. Don't take it personally.

[Superior]

Map Design/Rhythm

  1. 00:23:389 (4) - Hm, really minor thing. Just move it up a bit so it doesn't overlap with the other slider. It looks better that way.

  2. 00:33:470 (1,2) - Pretty nazi here, but please fix this blanket.
    How it is:

    How it should be:

    These sorts of things are very minor but they can really effect the players experience with your map in a negative way, so I'd recommend making them nice.

  3. 01:03:962 (2,3) - This rhythm can be pretty troubling imo. It feels awkward because this slider is one and a half beats long, and after playing the 1/1 sliders 01:01:503 (1,2) it can feel a bit strange. I suggest just making the 2 here a 1/1 slider and having it blanket the 3 nicely. Right now the placement on the 3 seems pretty random for me and it makes it difficult to read.

  4. 01:48:716 (1,2,3) - A bit nazi. but you could definitely play with these sliders a bit to make a nicer blanket pattern.

  5. 02:42:323 (2,3) - This rhythm is a bit strange imo. It would be much more fitting if you switched the 2 and 3 here:

  6. 03:08:880 (4) - Consider adding a NC here like you do in the hard and insane diffs.
Hitsounds

  1. 00:37:405 (1) - Eh, maybe add a finish to the head of this slider to start the kiai time like you have in all the other diffs.

  2. 01:57:569 (3) - Maybe add a finish to end of this slider like you have in the other diffs. I think it starts the verse again nicely.

  3. 02:29:536 (1,2,3,1,2,3,1,2,3) - I don't really like having the on-beat claps here, I think they're pretty noisy. If you decide to remove them, do so in all the diffs.

  4. 03:01:011 (1) - Maybe add a finish here to hit with the one in the music.
Nice map.

[Exquisite]

Map Design/Rhythm

  1. 00:08:143 (1,2,3,4,5) - The star pattern is a bit off here. Try:
    1: (336,124)
    2: (232,84)
    3: (160,168)
    4: (212,264)
    5: (320,224)
    Also maybe make the 1 point towards the center of the star for a nicer looking pattern.

    I'm bad at stars. -.-
    You could probably make it much better yourself.

  2. 00:43:307 (1,2,3) - Honestly, I really do like the idea that you used here of just placing the next slider under the end of the previous one, but I think you could go through and make spacing consistent for all the spots that you do this. Pick a snap, like .2 or .15 that you think looks nice, and use that snap every time you want to place sliders like this. It will make your map look much more professional. Right now, having so much variation in placings like this is making the map look sloppy. Some are .25, some are .15, some are less, etc etc... It should be consistent imo.

  3. 01:09:864 (7) - Maybe have a NC here like you have in the insane diff at the same section.

  4. 01:33:470 (4,5,6,7,8) - It's a bit off. Remember you can use the create polygon circles function to create perfect shapes and then edit them how you wish. Use this to make these shapes instead of trying to eyeball them.
Hitsounds

  1. 00:05:929 to 00:21:667 - It's strange that this is the only difficulty that has clapping in this section. Maybe remove the claps here and start them at 00:21:667 like the other diffs when the clapping because more apparent in the music.

  2. 00:25:110 (4) - Maybe add a clap to the head here like you have in the other diffs and to keep up with the offbeat clapping.

  3. 00:45:274 - You could even add a slidertick finish so that you could have a finish hitsound in the middle of this slider. That would sound very nice.

  4. 01:35:438 (3) - Missing clap on the end imo.

  5. 01:40:110 (6,7,8) - To me, it would be better if all of these were whistles and you didn't have the clap on the 8. The clap isn't fitting very well on the red tick imo.

  6. 01:41:585 (1,2,3) - Consider adding some drum additions to these sliders, maybe some drum claps would sound very nice.

  7. 03:01:011 (1) - Hmm, a finish on the head here would sound really nice along with the one in the music imo.
[Epic]

Map Design/Rhythm

  1. Same thing in this diff about the spacings with the stacking sliders partially on other slider's ends thing. You should make them consistent in spacing. For example, 00:43:798 (1) is .36 spacing while 00:46:749 (3) is .09 spacing. It just doesn't make much sense and your map would look and flow better if you made these things one consistent snap imo. You could even do something like increasing that snap each kiai time, something to spice it up a bit.

  2. 01:10:110 (2,3,4) - These would be better stacked imo. Because the SV drops here, the triplet looks a bit strange as 1.0 spacing after that kiai time, and it would be much nicer to read if it were stacked.

  3. 02:00:028 (1,2,3,4,5,6,7) - I think you could afford to have larger spacing here like at 00:55:110 (1,2,3,4,1,2,3,4). It's a bit weird that this same idea in the music is lesser spaced now than it was before, especially since we're at a later part of the song. Same thing at 02:55:110 (1,2,3,4,5,6,7).

  4. 02:01:011 (5) - Maybe NC here to be consistent with 00:56:094 (1).

  5. 02:53:020 - The music calls for a triplet here. Consider adding a circle here and stacking it on the 02:53:143 (1) together with the 02:52:897 (8).

  6. 02:56:093 (5) - Again maybe NC here to be consistent with 00:56:094 (1).
Hitsounds

  1. 01:40:110 (1,2,3) - Same as the hard diff, I think it would be much better if these were all whistles because right now you have a different pattern than the hard here, and the claps don't fit imo.

  2. 01:41:585 (1,2,3) - Same as hard, maybe consider some drum additions here.

  3. 03:01:011 (3) - Again, I think a finish on the head would fit very nicely.
Fun map. :)


Ok I hope that helps a bit.
Topic Starter
Kyshiro

UnitedWeSin wrote:

Hello Kyshiro.
Modding from my queue.

I remember this song. :)

[General]

  1. Consider adding a slidertick clap for offbeats that fall in the middle of a slider. Alright
[Superior]

Map Design/Rhythm

  1. 00:23:389 (4) - Hm, really minor thing. Just move it up a bit so it doesn't overlap with the other slider. It looks better that way. Fixed

  2. 00:33:470 (1,2) - Pretty nazi here, but please fix this blanket. Fixed
    How it is:

    How it should be:

    These sorts of things are very minor but they can really effect the players experience with your map in a negative way, so I'd recommend making them nice.

  3. 01:03:962 (2,3) - This rhythm can be pretty troubling imo. It feels awkward because this slider is one and a half beats long, and after playing the 1/1 sliders 01:01:503 (1,2) it can feel a bit strange. I suggest just making the 2 here a 1/1 slider and having it blanket the 3 nicely. Right now the placement on the 3 seems pretty random for me and it makes it difficult to read. Yeah you're right, made the slider 1 beat long and gave it a repeat

  4. 01:48:716 (1,2,3) - A bit nazi. but you could definitely play with these sliders a bit to make a nicer blanket pattern. Okay

  5. 02:42:323 (2,3) - This rhythm is a bit strange imo. It would be much more fitting if you switched the 2 and 3 here: Fixed

  6. 03:08:880 (4) - Consider adding a NC here like you do in the hard and insane diffs. Okay
Hitsounds

  1. 00:37:405 (1) - Eh, maybe add a finish to the head of this slider to start the kiai time like you have in all the other diffs. Added

  2. 01:57:569 (3) - Maybe add a finish to end of this slider like you have in the other diffs. I think it starts the verse again nicely. Added

  3. 02:29:536 (1,2,3,1,2,3,1,2,3) - I don't really like having the on-beat claps here, I think they're pretty noisy. If you decide to remove them, do so in all the diffs. I'll get hated on if I remove those, I have reduced the volume a bit though

  4. 03:01:011 (1) - Maybe add a finish here to hit with the one in the music. Okay
Nice map. Thanks :3

[Exquisite]

Map Design/Rhythm

  1. 00:08:143 (1,2,3,4,5) - The star pattern is a bit off here. Try:
    1: (336,124)
    2: (232,84)
    3: (160,168)
    4: (212,264)
    5: (320,224)
    Also maybe make the 1 point towards the center of the star for a nicer looking pattern. Made it a bit better than you recommended

    I'm bad at stars. -.-
    You could probably make it much better yourself.

  2. 00:43:307 (1,2,3) - Honestly, I really do like the idea that you used here of just placing the next slider under the end of the previous one, but I think you could go through and make spacing consistent for all the spots that you do this. Pick a snap, like .2 or .15 that you think looks nice, and use that snap every time you want to place sliders like this. It will make your map look much more professional. Right now, having so much variation in placings like this is making the map look sloppy. Some are .25, some are .15, some are less, etc etc... It should be consistent imo. It's not that much of a problem but okay, I'll fix them[color]

  3. 01:09:864 (7) - Maybe have a NC here like you have in the insane diff at the same section.

  4. 01:33:470 (4,5,6,7,8) - It's a bit off. Remember you can use the create polygon circles function to create perfect shapes and then edit them how you wish. Use this to make these shapes instead of trying to eyeball them. Made the form look a lot better, I didn't use the polygon circle function though
Hitsounds

  1. 00:05:929 to 00:21:667 - It's strange that this is the only difficulty that has clapping in this section. Maybe remove the claps here and start them at 00:21:667 like the other diffs when the clapping because more apparent in the music. Removed the claps

  2. 00:25:110 (4) - Maybe add a clap to the head here like you have in the other diffs and to keep up with the offbeat clapping. Okay

  3. 00:45:274 - You could even add a slidertick finish so that you could have a finish hitsound in the middle of this slider. That would sound very nice. Would sound nice indeed, but that'd mean I'd have to use STR 2 which doesn't fit at all

  4. 01:35:438 (3) - Missing clap on the end imo. Added

  5. 01:40:110 (6,7,8) - To me, it would be better if all of these were whistles and you didn't have the clap on the 8. The clap isn't fitting very well on the red tick imo. Removed the clap, didn't add a whistle though

  6. 01:41:585 (1,2,3) - Consider adding some drum additions to these sliders, maybe some drum claps would sound very nice. Nice one, added them

  7. 03:01:011 (1) - Hmm, a finish on the head here would sound really nice along with the one in the music imo. Added
[Epic]

Map Design/Rhythm

  1. Same thing in this diff about the spacings with the stacking sliders partially on other slider's ends thing. You should make them consistent in spacing. For example, 00:43:798 (1) is .36 spacing while 00:46:749 (3) is .09 spacing. It just doesn't make much sense and your map would look and flow better if you made these things one consistent snap imo. You could even do something like increasing that snap each kiai time, something to spice it up a bit. Fixed this where it was necessary

  2. 01:10:110 (2,3,4) - These would be better stacked imo. Because the SV drops here, the triplet looks a bit strange as 1.0 spacing after that kiai time, and it would be much nicer to read if it were stacked. Moved them closer to eachother, didn't completely stack them

  3. 02:00:028 (1,2,3,4,5,6,7) - I think you could afford to have larger spacing here like at 00:55:110 (1,2,3,4,1,2,3,4). It's a bit weird that this same idea in the music is lesser spaced now than it was before, especially since we're at a later part of the song. Same thing at 02:55:110 (1,2,3,4,5,6,7). I actually like how this works with the music

  4. 02:01:011 (5) - Maybe NC here to be consistent with 00:56:094 (1). Okay

  5. 02:53:020 - The music calls for a triplet here. Consider adding a circle here and stacking it on the 02:53:143 (1) together with the 02:52:897 (8). Made a tripple there, didn't stack them on the slider though

  6. 02:56:093 (5) - Again maybe NC here to be consistent with 00:56:094 (1). Okay
Hitsounds

  1. 01:40:110 (1,2,3) - Same as the hard diff, I think it would be much better if these were all whistles because right now you have a different pattern than the hard here, and the claps don't fit imo. Fixed same as hard

  2. 01:41:585 (1,2,3) - Same as hard, maybe consider some drum additions here. Added

  3. 03:01:011 (3) - Again, I think a finish on the head would fit very nicely. It does
Fun map. :)


Ok I hope that helps a bit.
Thanks a lot for the mod :3
HellDawn

UnitedWeSin wrote:

[Fine]

Map Design/Rhythm

  1. 00:07:405 (1) - The NC here is puzzling me because it's not following vocals, but for the rest of this phrase you follow the vocals with the combos like at 00:10:356 (1) or 00:12:323 (1). Maybe remove the NC here and add it to 00:08:389 (2) for consistency. Done

  2. 00:16:749 - The gap is really awkward to me because it breaks this rhythm pattern that we've been flowing to for the whole map thus far. I highly suggest adding a circle here to continue with that nice pattern that plays with the rhythm of the song so well. No because of this is easy diff so I want to break somewhere
Hitsounds

  1. Honestly, a slidertick clap would do wonders for this diff. You should really consider adding one. We will think about it

  2. 01:05:438 (1) - Maybe add a clap here to continue with the offbeat clapping that you have going here. ok

  3. 01:47:241 (3,4) - You have on-beat claps here instead of off-beat claps. I'm assuming it was a mistake. o.o
    Remove the clap from the 3 and from the repeat of the 4 and add one at 01:46:749 and 01:47:733 and 01:48:716. ok


Meh, I don't really wanna mod this diff anymore, partially because HellDawn doesn't reply to mods. Sorry. Don't take it personally. OMG ? HAHAHA

.

http://puu.sh/1RV77
Natsu
General

SPOILER
Inconsistency in Tags:
- [Epic] : Helldawn
- [Exquisite] : Helldawn
- [Fine] : HellDawn
- [Superior] : Helldawn

Fine:

SPOILER
00:16:749 add a circle
01:06:913 im impressed
01:31:011 try this form more fun:


01:34:454 same just move the middle point
01:38:389 ^ slidr can look better
03:06:913 remove whistle

Superior:

SPOILER
02:35:684 Insert break
03:08:880 remove nc

Exquisite:

SPOILER
00:06:913 stack it perfecly with the (2) slider tail
00:14:782 ^
since i see alot of slider ^ in that way imo they look better stacked
Topic Starter
Kyshiro

Natsu wrote:

General

SPOILER
Inconsistency in Tags:
- [Epic] : Helldawn
- [Exquisite] : Helldawn
- [Fine] : HellDawn
- [Superior] : Helldawn Fixed

Superior:

SPOILER
02:35:684 Insert break Too short for a break
03:08:880 remove nc It's like this in all diffs

Exquisite:

SPOILER
00:06:913 stack it perfecly with the (2) slider tail No, I decided to use this as a style through the whole map
00:14:782 ^
since i see alot of slider ^ in that way imo they look better stacked
Thanks
HellDawn

Natsu wrote:

Fine:

SPOILER
00:16:749 add a circle why
01:06:913 im impressed wut?
01:31:011 try this form more fun: okey


01:34:454 same just move the middle point no
01:38:389 ^ slidr can look better no
03:06:913 remove whistle no

http://puu.sh/1TzbT
Sieg
Hello again, mod by request from

General:
nothing I guess

Fine:
00:28:061 (1) - you can fix this to be a blanket but not a big deal
01:10:848 - break seems little long even for easy, consider cut this to 1:18:716
02:21:667 (1) - maybe mentioned by some mats as offscreen
Nice slider art as always!

Superior:
00:09:618 (4) - nono for normal, you can't hide this under slider
00:12:077 (1,2,3,4) - this will be some hard to play for normal players because you placed this by lyric and not only reds have lyric on it but e.g. blue too - 00:12:938 I suggest to use whites, they more suitable for normal and have a strong sound.
00:17:733 - you missed a note here
00:19:945 (1,2,3,4) - same as for 00:12:077 (1,2,3,4)
00:34:700 (3,4,5,6) - again
00:40:356 (3) - will sound much better if you end this on 00:41:346 or add a note on 00:41:346
01:11:831 (2) - ^ same
01:21:175 (2) - repeat on 01:21:544 sounds strange
02:13:798 (1) - its too offscreen
02:19:454 (3) - ^
02:25:848 (1) - start this from 02:25:602 ?
I love this flows, well made!

Exquisite:
00:06:421 (2) - personally I don't love such slider placement with end on non-related to music blue but I guess this is your mapping style so I just will skip this
01:01:503 (4) - 50% offscreen
01:08:389 (4,5) - looks like strange flow
01:16:994 (1,2,3,4) - same as for normal, with difference that for hard players this will be ok
01:24:864 (1,2,3,4) - ^
01:40:356 - note?

Epic:
01:21:175 (2,3,4) - that rhythm sounds strange and unfittable
02:19:454 (4) - ?
02:23:389 (1) - ^ same

That's all I can notice. Your rythm style good for insanes and hards and sounds really nice but consider to make it more simple on normal.
Good Luck!
Topic Starter
Kyshiro

Sieg wrote:

Hello again, mod by request from

General:
nothing I guess

Superior:
00:09:618 (4) - nono for normal, you can't hide this under slider By the time this slider appears, the previous slider is long gone
00:12:077 (1,2,3,4) - this will be some hard to play for normal players because you placed this by lyric and not only reds have lyric on it but e.g. blue too - 00:12:938 I suggest to use whites, they more suitable for normal and have a strong sound. I think it'd be fine, since both ways work fine I fixed this anyhow
00:17:733 - you missed a note here Added one
00:19:945 (1,2,3,4) - same as for 00:12:077 (1,2,3,4) Fixed
00:34:700 (3,4,5,6) - again This is actually mapped to the vocals
00:40:356 (3) - will sound much better if you end this on 00:41:346 or add a note on 00:41:346 True, but that would make it a lot harder too + I don't think it sounds /that/ bad
01:11:831 (2) - ^ same ^
01:21:175 (2) - repeat on 01:21:544 sounds strange Dunno, it sounds fine to me actually
02:13:798 (1) - its too offscreen Yeah, fixed
02:19:454 (3) - ^ ^
02:25:848 (1) - start this from 02:25:602 ? Started it at 25:848 because that's where the vocals start, it doesn't really matter that much though
I love this flows, well made! Thank you :3

Exquisite:
00:06:421 (2) - personally I don't love such slider placement with end on non-related to music blue but I guess this is your mapping style so I just will skip this This is the mapping style I used at this song, yes
01:01:503 (4) - 50% offscreen It was actually just ''ok'' in the screen, moved it a little but up though
01:08:389 (4,5) - looks like strange flow Yeah, nothing wrong with it though
01:16:994 (1,2,3,4) - same as for normal, with difference that for hard players this will be ok I fixed this at the normal diff because it might be too hard to read, but in a hard diff this is just fine indeed
01:24:864 (1,2,3,4) - ^
01:40:356 - note? This was on purpose

Epic:
01:21:175 (2,3,4) - that rhythm sounds strange and unfittable I actually think this sounds really nice?
02:19:454 (4) - ? I don't know why I should, it may be an insane but I decide to choose looks over difficulty in this case
02:23:389 (1) - ^ same

That's all I can notice. Your rythm style good for insanes and hards and sounds really nice but consider to make it more simple on normal.
Good Luck!
Thanks a lot for your mod :3

whut? LOL
Sieg

Kyshiro wrote:

whut? LOL
¯\_(ツ)_/¯
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