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Renard - I Love My Internet Friends [Taiko|Osu]

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Total Posts
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Topic Starter
P o M u T a
This beatmap was submitted using in-game submission on 2013年6月24日 at 0:56:13

Artist: Renard
Title: I Love My Internet Friends
Tags: lapfox nice people Blue Dragon DoKoLP Backfire kazukisinx -kevincela- breakcore
BPM: 255.2
Filesize: 4425kb
Play Time: 02:46
Difficulties Available:
  1. Backfire's Oni (4.83 stars, 1011 notes)
  2. DoKo (4.9 stars, 479 notes)
  3. Hard (4.88 stars, 312 notes)
  4. Insane (5 stars, 488 notes)
  5. -kevincela-'s Easy (2.56 stars, 147 notes)
  6. Nogard (5 stars, 540 notes)
  7. Normal (4.28 stars, 208 notes)
  8. Zukisinx's Muzukashii (4.78 stars, 787 notes)
Download: Renard - I Love My Internet Friends
Information: Scores/Beatmap Listing
---------------
mp3 & MAP setting & BG by Blue Dragon thanks you!
if you downloaded this before 28/04/2013, redownload please. (taiko rename)
-kevincela-'s Easy...Done -kevincela-
Normal...Done
Hard...Done
Insane...Done
DoKo...Done by DoKoLP
Nogard...Done by Blue Dragon
Backfire's Oni...Done by Backfire
Zukisinx's Muzukashii...Done by kazukisinx
69653863
may I make an Hard/Insane Guest diff?
ampzz
Timing help as requested from the thread.

[BPM]
BPM is correct.
[Offset]
Offset correction is 8078 as yours was slightly late.

Have fun mapping.
Topic Starter
P o M u T a

ampzz wrote:

Timing help as requested from the thread.

[BPM]
BPM is correct.
[Offset]
Offset correction is 8078 as yours was slightly late. offset changed

Have fun mapping.
thanks timing check!!
Irreversible
I FFFFFFF----- LOVE THAT MAP!!!
TAKE THAT STAR! xD
Topic Starter
P o M u T a

Irreversible wrote:

I FFFFFFF----- LOVE THAT MAP!!!
TAKE THAT STAR! xD
thanks :3
Irreversible
yw :3 you deserved it xDD
kajiyatta
from PM
General
譜面できてるのでtagに Blue Dragon 追加
Normal
official wiki によるとAR5以下に設定する必要があるのでAR6はUnrankbleです
またHPも4で良いと思います
Rhythm
00:54:159(2) この1/8スライダーを何度も使うのは少しむずかしい気がします e.g)
01:12262~ ^
Hit Sonud
00:42:168(1) clap削除?
00:46:635(2,3) ここだけ終点にclapがついていないのは?
01:03:563(3) リバースにclap?ここだけ空いているのはやや不自然です
01:04:504(1) finishは大きいような気がします、clapで十分かなと

Hard
Placement
00:20:303(2) 見栄えの問題ですが、(1)を反転させてやると綺麗だと思います
01:11:187(3) 20ずつずれているので x:196へ
01:10:617(2)^ x:68
01:11:157(4)^ x:48

Nogard
Placement
01:17:670(1,2,3,4) like rotationally?
02:08:219(4) Ctrl+G? it's to be symmetrical
02:11:980(3,4) same ^
Hit Sonud
00:24:535(3) delete whistle at reverse? it sounds good imo
00:30:178(5) at end only whistle is good
02:00:930(3) add finish

Insane
Placement
00:13:250(4) もう少しずらすと見栄えが良くなると思います
02:09:159(4) ここはジャンプさせないでDS通りにしてみては、BPMがBPMなのでジャンプさせなくても十分だと

Rhythm
02:01:871(3,4,5,6) やや音取りが不自然だと思います
Hit Sonud
00:17:482~ 前後のヒットサウンドのパターンと違っているのは?個人的には揃えた方が聞こえがいいと思いました
01:45:648(1) 終点にfinish追加

overall quite difficult, I can't pass...

こういった曲は勝手がよく分からないのでmoddingの出来もあまり良くないと思います
その時は no kdsで構いません good luck~
Mismagius

kajiyatta wrote:

Nogard
Placement
01:17:670(1,2,3,4) like rotationally? nah
02:08:219(4) Ctrl+G? it's to be symmetrical done
02:11:980(3,4) same ^ nah
Hit Sonud
00:24:535(3) delete whistle at reverse? it sounds good imo nah, i like how it sounds
00:30:178(5) at end only whistle is good i prefer finish
02:00:930(3) add finish fixed, should be in (3) and is in (2)
Topic Starter
P o M u T a

kajiyatta wrote:

from PM
General
譜面できてるのでtagに Blue Dragon 追加 Add all diff.
Normal
official wiki によるとAR5以下に設定する必要があるのでAR6はUnrankbleです fixed
またHPも4で良いと思います 確かにそうですな。fixed
Rhythm
00:54:159(2) この1/8スライダーを何度も使うのは少しむずかしい気がします e.g) 提案の音が凄い良かったので参考にさせていただきました。
01:12262~ ^ サビという事もあり、多少難しいというのと変更した上での流れの変更が難しいのというのが現時点なのでここは保留にしておきます。
Hit Sonud
00:42:168(1) clap削除?手前のclapで詰まってるノートの音と同じ場所なので一応此処もclapを付けてあります。
00:46:635(2,3) ここだけ終点にclapがついていないのは?見落としですfixed
01:03:563(3) リバースにclap?ここだけ空いているのはやや不自然です 同じくです。。助かります!
01:04:504(1) finishは大きいような気がします、clapで十分かなと ok

Hard
Placement
00:20:303(2) 見栄えの問題ですが、(1)を反転させてやると綺麗だと思います 流れという点で現時点で好みなのでkeepをします。
01:11:187(3) 20ずつずれているので x:196へ fixed
01:10:617(2)^ x:68 fixed
01:11:157(4)^ x:48 fixed

Insane
Placement
00:13:250(4) もう少しずらすと見栄えが良くなると思います fixed

02:09:159(4) ここはジャンプさせないでDS通りにしてみては、BPMがBPMなのでジャンプさせなくても十分だと そうですね、Ctrl+gで配置を変えずにjumpを減らしました。

Rhythm
02:01:871(3,4,5,6) やや音取りが不自然だと思います ありがとうございます。参考にさせていただきました。
Hit Sonud
00:17:482~ 前後のヒットサウンドのパターンと違っているのは?個人的には揃えた方が聞こえがいいと思いました 確かに混乱を及ぼしますね。fixed
01:45:648(1) 終点にfinish追加 fixed

overall quite difficult, I can't pass...

こういった曲は勝手がよく分からないのでmoddingの出来もあまり良くないと思います
その時は no kdsで構いません good luck~
とても参考になる点があって良かったです。ご希望に添えていただき本当に感謝です。
thanks Kajiyatta !!! and star thanks :3
LunarSakuya
hi!

General
いい

Normal
00:30:648 (1) - Finish, 00:21:244 (1) - 見たい? その二つ終わりに静かです~
00:40:523 (5) - NC
00:53:219 (1) - 初めに finish, bg music 聞く
00:56:980 (1) - ^
01:17:670 (1,2,3,4) - https://osu.ppy.sh/ss/615582 フリップ? だからそれはとても右に集中していない =v=
01:44:002 (4) - NC
02:12:215 (1) - 初めに finish
02:15:977 (1) - Finish
02:19:739 (1) - ^
02:31:965 (2) - http://osu.ppy.sh/ss/615587 スワールパターンがあります? xD

Hard
00:26:651 - ここで何かを追加
00:30:648 (1) - Normal 見たい
02:12:215 (1) - 初めに finish
02:19:739 (1) - ^
02:46:071 (1) - NC 消す

DoKo
00:23:125 (1) - Add some claps in this section until the next spinner, feels a bit empty now
01:08:266 (1) - Finish at beginning
01:15:789 (1) - ^
01:55:288 (3) - NC, i feel a slight change of tone in music
02:08:454 (1) - Finish
02:12:215 (1) - Finish at beginning
02:15:977 (1) - Finish
02:19:739 (1) - ^
02:21:385 (1) - Delete NC, put NC on next note, like 02:14:096 (1) -
02:46:071 (4) - Maybe move up a little so it's not so close to the edge? xD

Insane
00:30:648 (1) - Normal 見たい
00:41:933 (1) - これ消す, このパートをマップしてください
01:07:913 (4,5,6) - スライダを使う, 何らかの理由でこれをできません xD
01:42:356 (4) - NC
01:56:933 - 何か追加?
02:12:215 (1) - 初めに finish, Normal/Hardと同じ
02:15:977 (1) - ^
02:19:739 (1) - ^

Nogard
00:09:841 (8) - Use 1/8th rhythm if I'm hearing this right
00:15:483 (4) - use a similar slider like 00:11:722 (9) -
00:21:009 (8) - 1 grid up so stream is evenly spaced
00:53:219 (1) - Finish at beginning
01:07:443 (2,3,4) - Make a reverse slider instead? Cursor might flow better into the next slider or i'm too noob to get this
--
01:13:438 (3,4) - i kinda feel like the flow is weird here, so my suggestion: switch the positions of these
01:13:908 (5,6) - then Ctrl + G each of these separately
01:14:378 (7,8) - then switch the positions of these
Should look like http://osu.ppy.sh/ss/615658 & http://osu.ppy.sh/ss/615659
--
02:07:043 (1) - Delete NC, feels kinda useless

ずいぶん楽しい!! :) がんばっ~!!
Topic Starter
P o M u T a

LunarSakuya wrote:

hi!

General
いい

Normal
00:30:648 (1) - Finish, 00:21:244 (1) - 見たい? その二つ終わりに静かです~ maybe fix
00:40:523 (5) - NC
00:53:219 (1) - 初めに finish, bg music 聞く
00:56:980 (1) - ^
01:17:670 (1,2,3,4) - https://osu.ppy.sh/ss/615582 フリップ? だからそれはとても右に集中していない =v=
01:44:002 (4) - NC
02:12:215 (1) - 初めに finish
02:15:977 (1) - Finish
02:19:739 (1) - ^
02:31:965 (2) - http://osu.ppy.sh/ss/615587 スワールパターンがあります? xD
all fixed

Hard
00:26:651 - ここで何かを追加 keep now. confused mapping this place._. sorry finally Done
00:30:648 (1) - Normal 見たい fixed
02:12:215 (1) - 初めに finish fixed
02:19:739 (1) - ^ fixed
02:46:071 (1) - NC 消す fixed

Insane
00:30:648 (1) - Normal 見たい fixed
00:41:933 (1) - これ消す, このパートをマップしてください i hope fit sppiner. keep for now. Finally Done.
01:07:913 (4,5,6) - スライダを使う, 何らかの理由でこれをできません xD np o.o/
01:42:356 (4) - NC fixed
01:56:933 - 何か追加? circle put.
02:12:215 (1) - 初めに finish, Normal/Hardと同じ fixxed
02:15:977 (1) - ^ fixed
02:19:739 (1) - ^ fixed

ずいぶん楽しい!! :) がんばっ~!!
thanks Sakuya~ (nice japanese :3 And DoKo diff update.
Flower
Hi~ m4m~

[General]
02:00:930 - maybe a kiai flash here?

[Normal]
01:03:563 (3) - reverse arrow partially overlapped by hit300.
suggestion:
01:19:551 (1) - I suggest not putting a spinner right in the best part of the song. Make some tricks?

[Hard]
00:57:333 (2,3,4) - I think not suitable in hard and is easy missed.
01:45:648 (6) - NC?

[Insane]
OD9 but rather easy to play... stress
I think this diff is hardest, but don't know why
00:09:958 - I find that you only add claps 1 in 4 bars. This does not sound good, but is up to you. maybe you can add soft whistles as BD does.
00:27:121 - remove clap?
01:03:093 (3,5) - separate to make them look better
01:17:670 (1,2,1,2,1,2,1,2) - why not form a straight line or an arc? current pattern is rather hard to read
01:19:551 (1) - same as normal

[DoKo]
00:08:077 (1) - i think no need of a 1/8. only 1/4 here. it is rather misleading
00:39:700 (5) - remove clap
01:45:648 (3) - NC. may be set up a speed-up?
02:04:692 (1) - suggest extend to 02:05:045 -
02:21:267 (6,7,8) - can't understand the jump... no emphasizing, not quite readable, so there is no reason doing that

[Nogard]
00:26:886 (1,2) - maybe there is better pattern. current one looks dumb.
01:07:325 (1,2,3,4) - I think the jump is too hard to read, but it's up to you.
01:18:610 (1,2,3,4,1,2,3,4) - maybe a bit closer? a bit hard to read
01:21:432 (1,2,3,4,1,2,3,4) - they just don't fit the difficulty. all other parts are quite easy, despite these notes. There must be a more beautiful way to implement the difficulty.
02:11:745 (1,2,3,4) - looks bad imo
02:17:035 - add clap?

Good luck~
Topic Starter
P o M u T a

Flower wrote:

Hi~ m4m~

[General]
02:00:930 - maybe a kiai flash here? keep now

[Normal]
01:03:563 (3) - reverse arrow partially overlapped by hit300. fixed
suggestion:
01:19:551 (1) - I suggest not putting a spinner right in the best part of the song. Make some tricks? fmm, keep np

[Hard]
00:57:333 (2,3,4) - I think not suitable in hard and is easy missed. fmm?
01:45:648 (6) - NC? fix

[Insane]
OD9 but rather easy to play... stress od8
I think this diff is hardest, but don't know why
00:09:958 - I find that you only add claps 1 in 4 bars. This does not sound good, but is up to you. maybe you can add soft whistles as BD does. keep. i lose now
00:27:121 - remove clap? no
01:03:093 (3,5) - separate to make them look better no
01:17:670 (1,2,1,2,1,2,1,2) - why not form a straight line or an arc? current pattern is rather hard to read why? not hard part
01:19:551 (1) - same as normal keep now

Good luck~
thnaks modding~.

@BD...i forget dokolp tag, i add~.
HelloSCV
From my queue

[Normal]

  • - Nothing to say :/
[Hard]

  • - 00:16:894 (3) - how about clap? ( 00:18:775 (3) - and this too )
    - 01:33:070 (2) - whistle on start is better than end
    - 02:13:508 (4) - place on red tick hears weired try next white tick with clap on start , isn't it better?
    - 02:21:032 (5) - ^
    - 02:43:485 (3) - delete clap and 02:43:603 (4) - adding it on start
[Doko]

  • - 00:14:425 ~ 00:14:543 - why not using soft hitsound here? feels better
    - 00:46:871 (3) - http://puu.sh/256QQ try this( if you do this, stack (4) note with (1) would be great )
    - 01:34:598 (1) - whistle on end
[Insane]

  • - 00:56:745 (9,10) - i'm recommend to these 2 notes change to 1/2 slider becuase that's make a bad flow to click 1/2 at same place and a stream after it
    - 01:36:479 (1,2,3,4,5) - try this timing pattern http://puu.sh/256Kq
    - 02:40:429 (1,2) - finish on start

[Nogard]

  • - 01:57:168 (3,4) - whistle on slider body?
    - 02:01:635 (1,2,3,4,5,6) - http://puu.sh/256tx this rhythm is better for rhythm imo
    - 02:16:683 (4) - missed clap?
    - 02:42:662 (2) - using Ctrl G is better for play imo flows good and feel more exciting when i'm playing this
  1. i found some places which add finish is good
    - 02:40:781 (2,7) - start
    - 02:42:309 (1,2,1) - start
    - 02:44:190 (1,2,1,2) - start
i like renard haha i'm expect to this map! good luck~
Mismagius

LunarSakuya wrote:

Nogard
00:09:841 (8) - Use 1/8th rhythm if I'm hearing this right fixed
00:15:483 (4) - use a similar slider like 00:11:722 (9) - nah o.o
00:21:009 (8) - 1 grid up so stream is evenly spaced fixed
00:53:219 (1) - Finish at beginning done
01:07:443 (2,3,4) - Make a reverse slider instead? Cursor might flow better into the next slider or i'm too noob to get this I like the flow it has on this D:
--
01:13:438 (3,4) - i kinda feel like the flow is weird here, so my suggestion: switch the positions of these
01:13:908 (5,6) - then Ctrl + G each of these separately
01:14:378 (7,8) - then switch the positions of these
Should look like http://osu.ppy.sh/ss/615658 & http://osu.ppy.sh/ss/615659 I did something else in this part so yeah, fixed I guess?
--
02:07:043 (1) - Delete NC, feels kinda useless done

Flower wrote:

[Nogard]
00:26:886 (1,2) - maybe there is better pattern. current one looks dumb. how does a pattern even look "dumb"? it's fine, not changed.
01:07:325 (1,2,3,4) - I think the jump is too hard to read, but it's up to you. I still don't see a problem with it, but i'll change if many people keep complaining
01:18:610 (1,2,3,4,1,2,3,4) - maybe a bit closer? a bit hard to read made them a bit closer
01:21:432 (1,2,3,4,1,2,3,4) - they just don't fit the difficulty. all other parts are quite easy, despite these notes. There must be a more beautiful way to implement the difficulty. this is WAY easier than the squares, lol, this is just zigzag.
02:11:745 (1,2,3,4) - looks bad imo doesn't look too bad
02:17:035 - add clap? uhhhhhhhhhhhhhhh no?

Good luck~

HelloSCV wrote:

[Nogard]

  • - 01:57:168 (3,4) - whistle on slider body? no D:
    - 02:01:635 (1,2,3,4,5,6) - http://puu.sh/256tx this rhythm is better for rhythm imo i'm following the guitar here..
    - 02:16:683 (4) - missed clap? added
    - 02:42:662 (2) - using Ctrl G is better for play imo flows good and feel more exciting when i'm playing this done
  1. i found some places which add finish is good nooo, finish spam
    - 02:40:781 (2,7) - start
    - 02:42:309 (1,2,1) - start
    - 02:44:190 (1,2,1,2) - start
i like renard haha i'm expect to this map! good luck~
http://puu.sh/257Wp fixed .osu
Topic Starter
P o M u T a

HelloSCV wrote:

From my queue

[Normal]

  • - Nothing to say :/
[Hard]

  • - 00:16:894 (3) - how about clap? ( 00:18:775 (3) - and this too )
    - 01:33:070 (2) - whistle on start is better than end
    - 02:13:508 (4) - place on red tick hears weired try next white tick with clap on start , isn't it better? okay.. next be careful.
    - 02:21:032 (5) - ^
    - 02:43:485 (3) - delete clap and 02:43:603 (4) - adding it on start
    other fixed.
[Insane]

  • - 00:56:745 (9,10) - i'm recommend to these 2 notes change to 1/2 slider becuase that's make a bad flow to click 1/2 at same place and a stream after it sure.but, i want thinking time this part.
    - 01:36:479 (1,2,3,4,5) - try this timing pattern http://puu.sh/256Kq k
    - 02:40:429 (1,2) - finish on start k

i like renard haha i'm expect to this map! good luck~
thx~
and both guest diff upload done.
Cloudchaser
Request from my Modding queue c:

Hard

  1. HD + 1 or 2, I suggest.
  2. 00:26:651 - add circle, because if you add a note here you can connect (4) with (1).

Insane

  1. 00:52:043 (3,4) - ctrl+> maybe, looks better.

Nothing else I can see!

good luck P o m u t a nwn~
Topic Starter
P o M u T a

-Cloudchaser wrote:

Request from my Modding queue c:

Hard

  1. HD + 1 or 2, I suggest. High..
  2. 00:26:651 - add circle, because if you add a note here you can connect (4) with (1).
sorry keep like


Insane

  1. 00:52:043 (3,4) - ctrl+> maybe, looks better.
EHH,,,Unrankble


Nothing else I can see!

good luck P o m u t a nwn~
all no. sorry. but,thx modding~
Cloudchaser

P o M u T a wrote:

-Cloudchaser wrote:

Request from my Modding queue c:

Hard

  1. HD + 1 or 2, I suggest. High..
  2. 00:26:651 - add circle, because if you add a note here you can connect (4) with (1).
sorry keep like


Insane

  1. 00:52:043 (3,4) - ctrl+> maybe, looks better.
EHH,,,Unrankble


Nothing else I can see!

good luck P o m u t a nwn~
all no. sorry. but,thx modding~
I'm sorry uwu... :( I'll improve my skill ~
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