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The Prodigy - No Good (Start The Dance)

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Topic Starter
whymeman
This map has been deleted on the request of its creator. It is no longer available.
minyeob
[Some hope for me]
Fine

[No good for me]
56:010(1)~(5) Change the location like this.
1:07:203(2),(3) Remove this then insert the break
1:49:202(1) move right a bit.
1:55:495(4) move down a bit.
2:10:090(3) move down a bit.
2:41:551(4,5,6,7) Move left a bit.
2:58:515(6,7,8,9) Move down a bit.
3:11:762(4) move down a bit.

[No hope for me]
32:024(6~12)
This difficulty is <technically> fine.

Skyripper
[Some Hope For Me] This is really clean, good job, more hitsounds though
00:22:48 (2) - Make this start later and end where 3 is
00:54:35 - () - Add some hitsound variance to this section. Maybe switch it to the 'soft' set and add whistles and things
03:06:57 - () - ^

[Start the Dance] Less overall difficulty, more hitsounds
00:54:25 - This stream of death (although slow) is a little overkill and overmapped. Consider toning it down and spicing it up with hitsounds
01:47:33 - This section is very fun, good job
02:18:78 - Go ahead and unstack this, it will be more fun
02:36:16 (2) - Move over to match slider end
Maybe make the spinner at the end shorter

[No Good for Me] More hitsounds
00:24:55 (5) - Make it a clap and the 6 a finish. It will be awesome
00:31:38 (2,3) - Little higher to match slider end
01:32:63 (5,6) - ^

Nice map overall! good job d00d

stars
Yuukari-Banteki
[Some Hope]
01:56:43 (2,3) - line these up horizontally with the end of 1
02:00:98 (1) - stack on fading 3
02:59:75 (3,1,2,3...) - the constant rhythm is getting to me, can you break it up just a little by this point in time?

[No Good]
00:46:90 (3,4,5...) - this is getting repetitive
01:01:38 (1,2,3,1...) - ^
01:36:56 (1,2,3,4...) - ^
01:48:87 (4) - center between 1 and 3
02:02:63 (1,2,3,4...) - getting repetitive
02:47:12 (8,1,2,3) - having encountered these notes, i know what the next 15sec or so will look like, and this is my first pass of the song. please remap
more hitsounds?


[No Hope]
00:29:62 (10) - start this on the white tick? or maybe add a note first (this applies to all other sections like this)
01:21:36 (2,3,4,5,6,7,8,9,10,11,12,13...) - repetitive much?
02:09:05 (1,2,3,4) - break up this rhythm please somewhere in the middle here
02:42:78 (1,2,3,4,5...) - repetitive
03:20:03 (7) - really awkward place to end the song


[Marathon]
00:32:93 (8) - new combo
00:48:97 (1,2,3,4,5,6,7...) - getting repetitive
00:54:76 (1,2,3...) - soft sampleset?
01:27:66 (14,1,2,3,4...) - repetitive
02:34:09 (1,2,3,4,5,1...) - ^
02:39:05 (9) - new combo
02:50:33 (2,3,4,5,6,7) - getting repetitive
02:53:74 (14,1,2,3,4...) - ^
03:07:19 (1,2,3...) - soft sampleset + more hitsounds
03:35:54 (14,1,2,3,4...) - repetitive
03:46:92 (1,2,3) - YAY new pattern!
04:46:93 (2,3,4,5) - getting repetitive
Topic Starter
whymeman
Did some reconstructing and decided to have only two difficulties for this map. :o
Gabi
awesome song and map

[Good for me]
01:57:46 (5) - move 1 grid to the left

[No Good for me]
00:29:62 (4) - imo this is abit inconsistant snapping, i would advice fixing it :$
02:57:27 (6,7,8) - if you move all of those 1 grid to the right they would align under the previous combo. however it's up to you.

i would suggest cutting the mp3 since it goes on for so long

great stuff i love it :D

starz*
Topic Starter
whymeman

Gabi wrote:

awesome song and map

[Good for me]
01:57:46 (5) - move 1 grid to the left

[No Good for me]
00:29:62 (4) - imo this is abit inconsistant snapping, i would advice fixing it :$
02:57:27 (6,7,8) - if you move all of those 1 grid to the right they would align under the previous combo. however it's up to you.

i would suggest cutting the mp3 since it goes on for so long

great stuff i love it :D

starz*
I see... but one problem..... how do I cut the .mp3 file? ._. ;;

Edit: Thanks for taking a look into my map :-3
Gabi
here, i have uploaded it for you. it's 3.46mins

http://www.mediafire.com/download.php?c5owjjhthtn

New offset : 230

not sure why you got a new offset, so to be sure about it check with a BAT to confirm it.

Click on the Timing -> Resnap all notes

listen thru your song and adjust notes

also you should reconsider some kiai timings, the notes become really hard to see
Topic Starter
whymeman

Gabi wrote:

here, i have uploaded it for you. it's 3.46mins

http://www.mediafire.com/download.php?c5owjjhthtn

New offset : 230

not sure why you got a new offset, so to be sure about it check with a BAT to confirm it.

Click on the Timing -> Resnap all notes

listen thru your song and adjust notes

also you should reconsider some kiai timings, the notes become really hard to see
I see....

Thanks alot for the help. I'll get right to it :)
ztrot
nice took me a sec to feel the beat xD
STAR FOR YOU!
fufe
hard
00:54:85 (1,2,3,4,5,6) - distance snap screwed you? Dunno if that was intentional or not because of 7
02:25:605 redo break
03:05:19 (3,4,5,6,7) - so mean lol...

Just a quickie i dont have mod-eagle eye right now. Tis map is so mean lol
Sleep Powder

ztrot wrote:

nice took me a sec to feel the beat xD
STAR FOR YOU!
ztrot thats not a mod post lol

[Good For Me]
Add hitsounds after first break?
Just a little like 1 hitsound every 3 seconds
I don't like the sudden bpm changes.

02:27:54 (1,2,3) - - Make this an equilateral triangle?

[No Good for Me]
01:36:23 (3) - Move this one up on level 3 grid
01:38:91 (6) - Move right one and then down one on level 3 grid
02:49:78 (x) - Add a note here?


Nice song~
Topic Starter
whymeman
00:54:85 (1,2,3,4,5,6) - distance snap screwed you? Dunno if that was intentional or not because of 7.
Well, the distance snap seems to be functioning fine so far at 1.0x. But thanks for checking it out.

02:25:605 redo break
Done. 8-)

03:05:19 (3,4,5,6,7) - so mean lol...
Lol, my map is angry :lol:
Topic Starter
whymeman
[Good For Me]
Add hitsounds after first break? Just a little like 1 hitsound every 3 seconds
I would try to, but because this part is more relaxed, it makes it harder to add more hitsounds then there is now. And the other problem is to make the hitsounds work with the beat as well.

I don't like the sudden bpm changes.
I can understand, but if I took that out, then the map wouldn't be as fun or "epic". :- o

02:27:54 (1,2,3) - - Make this an equilateral triangle?
Done.

[No Good for Me]
01:36:23 (3) - Move this one up on level 3 grid
I think the slope between 1, 2, and 3 are even here. I even checked with a ruler ^_^;;

01:38:91 (6) - Move right one and then down one on level 3 grid
Fixed.

02:49:78 (x) - Add a note here?
That small gap there was acually intentional as the few notes after uses the bass beats >:-3 .

Nice song~[/color][/quote]
fufe
00:54:85 (1,2,3,4,5,6) - distance snap screwed you? Dunno if that was intentional or not because of 7.
Well, the distance snap seems to be functioning fine so far at 1.0x. But thanks for checking it out.

Not sure if i caught what i was referring to. Vertical spaces are larger than horizontal spaces. (due to a rounding error-or so everyone tells me)
Topic Starter
whymeman

fufe wrote:

00:54:85 (1,2,3,4,5,6) - distance snap screwed you? Dunno if that was intentional or not because of 7.
Well, the distance snap seems to be functioning fine so far at 1.0x. But thanks for checking it out.

Not sure if i caught what i was referring to. Vertical spaces are larger than horizontal spaces. (due to a rounding error-or so everyone tells me)
Now I see it. I must have got the time confused.
PandaCath
[Good for Me]
Nothing obvious.

[No Good for Me]
02:18:023 (1, 2, 3) Very hard to tell these are spaced rhythmically different from each other unless you look at the timeline, which you won't have one when you're playing for real.
Topic Starter
whymeman

PandaCath wrote:

[Good for Me]
Nothing obvious.

[No Good for Me]
02:18:023 (1, 2, 3) Very hard to tell these are spaced rhythmically different from each other unless you look at the timeline, which you won't have one when you're playing for real.
Hmm.... so it doesn't fit then. Well, that's taken care of. Thanks.
Gens
[Overall]
-

whymeman wrote:

Did some reconstructing and decided to have only two difficulties for this map.
Whyyyy poor newbies :(
IMO you need an [Easy].

- Waah lower down the beat volume please.

- There's no Fade-Out on the MP3 which could be a little strange. O_o

[All difficulties]
01:19:67 - Why the fountain?

[Good For Me]
- What's up with the random velocity changes? It's fine though.
02:01:05 (1) - wtf @ reverse arrow

[No Good For Me]
No problems here, except that I'd like to see more sliders on the 2x'd sections.
(What a trip, man. @_@ I won't be FCing this soon)

~ ~ ~

So yeah, not many problems here.
Starred~
Topic Starter
whymeman

Gens wrote:

[Overall]
-

whymeman wrote:

Did some reconstructing and decided to have only two difficulties for this map.
Whyyyy poor newbies :(
IMO you need an [Easy].

- Waah lower down the beat volume please.

- There's no Fade-Out on the MP3 which could be a little strange. O_o

[All difficulties]
01:19:67 - Why the fountain?

[Good For Me]
- What's up with the random velocity changes? It's fine though.
02:01:05 (1) - wtf @ reverse arrow

[No Good For Me]
No problems here, except that I'd like to see more sliders on the 2x'd sections.
(What a trip, man. @_@ I won't be FCing this soon)

~ ~ ~

So yeah, not many problems here.
Starred~
[All difficulties]
01:19:67 - Why the fountain? Well, have some complains about the kiai being "blinding" to the players so I only kept the fountains to show that the part is in double BPM.


[Good For Me]
- What's up with the random velocity changes? It's fine though.
02:01:05 (1) - wtf @ reverse arrow - I know. I saw it and lol'ed. But i'll make sure that is fixed.

[No Good For Me]
No problems here, except that I'd like to see more sliders on the 2x'd sections. - It would be hell if I used sliders for that. Tried it before and it didn't work.....

and the double BPM isn't really randomly thrown in. That's why I try to use the kiai as a "warning". [Good For Me] is supposed to be the easier version of the map. I thought I could make a map like how Red Sign was set up unless someone else says otherwise...

And yes, I do wish there was a fade out for the MP3 also, but its the best I can get it for now....
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