This is a BSS beatmap submission. Click here to view full beatmap information.
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Earned 1 kudosu.
Try and change the timing points (non-inheriting) on the 1st beat of a bar.
00:46:90 - this especially. will look bad in taiko if nothing else.
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osu! Alumni
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Probably one of the best osu maps of all time.
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Rhythm Incarnate
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what he said ^

one of THE greatest maps that have ever hit osu
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Rhythm Incarnate
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This map has been deleted on the request of its creator. It is no longer available.
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osu! Alumni
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gdeath wrote:
great map!.i check your map seriously,but i can not find any problems.just perfect!
stared!!!


lol you even tried
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Rhythm Incarnate
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this is freakin AMAZING
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Rhythm Incarnate
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Resident Skinner
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While you're waiting, you can read up on the back story here: "To Each A Tempo" by Pyrasaur

And if that's too much reading for you, here's the really, really short version:

Image

Image

Image

Image
Elite Mapper
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That looks awesome.

Create the sprites for it plz so I can put it into the SB :D

Hmm.. How will I do this..
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osu!dev
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Looks perfect, but allow me to mod some hitsounds in places you've refactored:

Breezin':
  • 01:49:423 - Add a S:C1 section here.
  • 01:49:998 - This section becomes redundant with ^.
  • 02:06:953 - Change this section to S:C1.
  • 01:52:97 (1) - Remove the clap.
  • 01:53:161 - Add a S:C1 section here.
  • 02:42:76 (5,1) - Not hitsounds, but spacing is confusing.
  • 02:58:08 (1) - Add a Finish to the endpoint.
  • 02:59:041 - Remove this section.

Cruisin':
  • 01:52:01 (5) - Omg, pop spam much? .__. Remove Whistle from the end.
  • 01:52:97 (1) - Remove Clap.
  • 01:53:35 (2) - Remove Whistle, add Clap.
  • 02:36:912 - Add a S:C1 section here.
  • 02:39:979 - Delete this timing section. (so the slider end has N:C1 sounds instead)
  • 02:58:08 (1) - Add a Finish to the endpoint.
  • 02:59:041 - Remove this section.

Sweatin' / Hard Rock:
  • 01:52:01 (6) - Remove Whistle from the end.
  • 01:52:97 (1) - Remove Clap, add Whistle.
  • 01:53:35 (2) - Remove Whistle, add Clap.
  • 01:56:22 (9) - Add Clap.
  • 01:56:42 (10) - Remove Whistle, add Clap.
  • 02:04:08 (5) - Hey! (or was it too cheesy for you? :P) This is done by removing the section at 02:03:989.

Please do not Kudosu this, since it's of a collaborative nature.
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osu! Alumni
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That was pretty much amazing. More like 'I'm having a good time playing this beatmap.' Good job, SB was great.

Awesome song too. :P

Edit: Lol I thought this was ranked cause I was just playing in Editor. Here have a Star.
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Quality Assurance Team
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Very EBA Heck this was better than a few of maps in the real game it self.
Very nice.
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Elite Mapper
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This map is so perfect :D
The hitsounds make it sound really epic and the storyboard is just brilliant!

Have my babies this is so awesome <3
osu! Alumni
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Earned 1 kudosu.

breezin
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^
02:13:77 - break seems to be bugged, reinsert please.


cruisin
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^


sweatin
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^
01:58:14 (6,1) - jump feels out of place. not really eba'ish imo...
02:13:77 - break seems to be bugged, reinsert please.


hard rock
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^
01:56:61 (11,1) - jump feels out of place. not really eba'ish imo...
02:41:03 (10,1) - ^

great job, starred. also +1 fav
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osu!dev
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mrtn wrote:

breezin
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^
02:13:77 - break seems to be bugged, reinsert please.


cruisin
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^


sweatin
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^
01:58:14 (6,1) - jump feels out of place. not really eba'ish imo...
02:13:77 - break seems to be bugged, reinsert please.


hard rock
00:51:74 - this break starts too late, reinsert it.
01:28:54 - ^
01:56:61 (11,1) - jump feels out of place. not really eba'ish imo...
02:41:03 (10,1) - ^

great job, starred. also +1 fav

F. U. about the breaks. They are fine. Go play some more EBA! >:/
This is a BSS beatmap submission. Click here to view full beatmap information.
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