I'm thinking about the drain time rule things.
How about we allow some leniency on lower difficulties.
For example, The insane diff drain time is 4:10 it is qualified for the 4:00 rule, however due to the gameplay elements of Normal and Hard the maps drain time are 3:40 and 3:50 instead which I would like to extend the rule back to help those lower diffs.
The difference in drain time has to be reasonable and relative to the top diff and the overall length of the song. And the extension will only help Hard difficulties or lower.
The issue with this solution is that it is very vague and needs to be handled subjectively case by case by the Beatmap Nominators to work.
Edit: I might add some people are really concerned about less content on the game which is justified, but I think it might even add more content with this change. Think about all the full ver maps that never got ranked because of the mappers giving up/spread issues. And remember mappers can still opt to ignore this rules and map full spread should they wish to.
How about we allow some leniency on lower difficulties.
For example, The insane diff drain time is 4:10 it is qualified for the 4:00 rule, however due to the gameplay elements of Normal and Hard the maps drain time are 3:40 and 3:50 instead which I would like to extend the rule back to help those lower diffs.
The difference in drain time has to be reasonable and relative to the top diff and the overall length of the song. And the extension will only help Hard difficulties or lower.
The issue with this solution is that it is very vague and needs to be handled subjectively case by case by the Beatmap Nominators to work.
Edit: I might add some people are really concerned about less content on the game which is justified, but I think it might even add more content with this change. Think about all the full ver maps that never got ranked because of the mappers giving up/spread issues. And remember mappers can still opt to ignore this rules and map full spread should they wish to.