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[Archived] Compatibility mode increasing performance?

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JHKWolf
I was searching through to look for fixes on swap buffer problems and lag spikes and a whole bunch of other issues. I noticed that turning on compatibility mode solved nearly every problem, lowered my input latency and gave me more frames. I also noticed that this is probably due to the fact that turning on compatibility mode switched my GPU usage to my discrete GPU (In task manager the GPU engine went from 0 to 1).

I was wondering why OSU! being an OpenGL application does not run on my discrete GPU despite having set the preferred graphics card to my discrete GPU?
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