forum

ZUN - Green-Eyed Jealousy

posted
Total Posts
120
show more
Rin Desu
FIXED
NOT FIXED

Retorical wrote:

mod for Rin Desu's Insane

SPOILER
00:22:024 (6,7,8) - maybe move this triple a bit to the left and bottom for better flow coming from the previous slider.
i guess its fine and otherwise it would be to near to 00:21:279 (4) -
00:26:123 (4,5,6) - flows like a jump, but it isn't a jump. Music also doesn't feel like a jump is here.
mhh, there is a loud sound so i guess a little jump is fine there^^
00:26:869 (1) - If this slider was maybe curvy and pointed upwards, it would flow better to the next note.
i guess the flow is okay there :O
00:31:900 (2) - would play better if this slider is pointed upwards instead of to the right because the next slider is already a challenge to reach.
mhh dont mind to change that, that challenge is fine there
00:39:912 (3) - Slider upwards and a bit to the right here would fit in
added a new slider :D
00:51:092 (3) - This note feels weird because it's really close to the slider start.
changed that section -> 4 equal jumps
00:52:956 (2) - This slider goes on for one more tick according to the music.
changed position and length
01:00:409 (1) - The flow on this slider is anti-clockwise at the end, but the note is placed in a clockwise flow, maybe tilt the end of the slider towards the note a bit.
changed slider end to the left
01:19:043 (4) - Doesn't feel smooth to play in 01:18:670 (2,3,4,5) - while all other notes like this in the map are smooth.
made it more circular at this point
01:46:620 (2) - This slider goes on for one more tick according to the music.
fixed that too

Thank u very much for the free mod :) :P
Shino Inuzuka
Easy
The slider velocity is set too high and the sliders are all too short. It makes the map very technical and old-styled, which is fine, but very rare and won't be very "Easy" like you wanted.
00:42:521 (1) - Don't NC this
00:46:993 (1) - ^
01:30:596 (1) - Make this way farther from the last note
01:36:372 (1) - This starts to quickly for Easy and it doesn't sound right. Consider replacing it with an extremely slow slider

Hard
00:09:726 (3,4,5,6,7) - The notes here completely don't match the song. Try something like this - https://osu.ppy.sh/ss/7266285
00:16:807 (4,5) - Replace this with a stream
00:27:428 (3) - Stackup
00:49:974 (1,2,3,4,5) - Spacing is off. Make them get farther apart from eachother, not closer
01:10:471 (4,5) - Stream
01:13:080 (3,4) - Switch the order of these
01:43:639 (1,2,3,4,5) - Again, spacing is off

Insane
Insane difficulty should be above 3.75*
There are no risks taken in this. Would be better with streams
Also add some spacing emphasis
00:08:981 (1) - Should end on the white tick
00:11:217 (1) - ^
00:16:807 (1,2,3,4) - Stream
00:35:068 (8) - ^
00:16:434 (3) - Closer to the 2
00:40:285 (1) - End on the white tick. And why is the last point on this slider red?
00:52:956 (2) - Stream
01:02:645 (1) - Should end on white tick
01:06:372 (8) - Rotate this a little to the right
01:10:471 (1,2,3,4,5) - Stream. Or jumps that get a little farther from eachother as they near the end
01:19:229 (5,6) - Should be closer. Also NC at 6

Lunatic
00:09:726 (1,2,3,4,5) - Spacing. Should start out as smaller jumps and gradually get farther
00:11:962 (1,2,3,4,5) - ^
00:22:024 (3) - Move this down a bit
00:26:869 (1,2,3,4,5,6,1,2,3,4,5,6) - Spacing again
00:35:068 (1,2) - Don't NC
00:49:229 (1) - Shape looks really weird. Maybe switch the slider velocity down and make it shorter.
01:10:471 (1,2,3,4,5,6) - Spacing
01:25:005 (1,2,3,4,5,6) - What even is this pattern
01:36:186 (1) - Don't separate combo here
01:47:366 (1) - ^

Extra
00:16:807 (1,2,3,4,5,1,1,2,3,4) - Make this all one big stream
01:31:248 (3) - Not really necessary
01:34:695 (3,4,1) - Should be closer to eachother
01:47:366 (1) - Don't NC
No complaints about the streams. Love them XD
Rin Desu
Insane
Insane difficulty should be above 3.75*
There are no risks taken in this. Would be better with streams
i guess there is no need for that ;D
Also add some spacing emphasis
i guess its enough^^ i emphasized all significant parts
00:08:981 (1) - Should end on the white tick
00:11:217 (1) - ^
the piano is still ringing so i wont change this
00:16:807 (1,2,3,4) - Stream
00:35:068 (8) - ^
00:16:434 (3) - Closer to the 2
00:40:285 (1) - End on the white tick. And why is the last point on this slider red?
00:52:956 (2) - Stream
01:02:645 (1) - Should end on white tick
01:06:372 (8) - Rotate this a little to the right
rotated a bit
01:10:471 (1,2,3,4,5) - Stream. Or jumps that get a little farther from eachother as they near the end
changed that area (flow) :)
01:19:229 (5,6) - Should be closer. Also NC at 6


Thanks a lot for your mod :lol:
Topic Starter
Parachute

Shino Inuzuka wrote:

Easy
The slider velocity is set too high and the sliders are all too short. It makes the map very technical and old-styled, which is fine, but very rare and won't be very "Easy" like you wanted.
00:42:521 (1) - Don't NC this
00:46:993 (1) - ^ I made this consistent nc every 2 measures so ill keep this one
01:30:596 (1) - Make this way farther from the last note Hmm not gonna change for now since theres a pause so i dont see a problem with stacking here
01:36:372 (1) - This starts to quickly for Easy and it doesn't sound right. Consider replacing it with an extremely slow slider Its a very long spinner so its very easy to play. Not gonna change since a sv change will make this a lot harder for rather no reason at all.

Hard
00:09:726 (3,4,5,6,7) - The notes here completely don't match the song. Try something like this - https://osu.ppy.sh/ss/7266285
00:16:807 (4,5) - Replace this with a stream
00:27:428 (3) - Stackup
00:49:974 (1,2,3,4,5) - Spacing is off. Make them get farther apart from eachother, not closer
01:10:471 (4,5) - Stream
01:13:080 (3,4) - Switch the order of these
01:43:639 (1,2,3,4,5) - Again, spacing is off

Insane
Insane difficulty should be above 3.75*
There are no risks taken in this. Would be better with streams
Also add some spacing emphasis
00:08:981 (1) - Should end on the white tick
00:11:217 (1) - ^
00:16:807 (1,2,3,4) - Stream
00:35:068 (8) - ^
00:16:434 (3) - Closer to the 2
00:40:285 (1) - End on the white tick. And why is the last point on this slider red?
00:52:956 (2) - Stream
01:02:645 (1) - Should end on white tick
01:06:372 (8) - Rotate this a little to the right
01:10:471 (1,2,3,4,5) - Stream. Or jumps that get a little farther from eachother as they near the end
01:19:229 (5,6) - Should be closer. Also NC at 6

Lunatic
00:09:726 (1,2,3,4,5) - Spacing. Should start out as smaller jumps and gradually get farther Ill keep the symmetry here. This is perfectly fine to play and imo it fits the piano really good
00:11:962 (1,2,3,4,5) - ^ ^
00:22:024 (3) - Move this down a bit why? i manually stacked this to create a good blanket. no change.
00:26:869 (1,2,3,4,5,6,1,2,3,4,5,6) - Spacing again Dont see a problem here
00:35:068 (1,2) - Don't NC fixed
00:49:229 (1) - Shape looks really weird. Maybe switch the slider velocity down and make it shorter. nah its good to play and fits music so i dont see a reason for sv change when theres no musical indication.
01:10:471 (1,2,3,4,5,6) - Spacing Its jumps.
01:25:005 (1,2,3,4,5,6) - What even is this pattern Changed it.
01:36:186 (1) - Don't separate combo here For the end i used nc every new measuer so no change for consistency
01:47:366 (1) - ^ ^

Extra
00:16:807 (1,2,3,4,5,1,1,2,3,4) - Make this all one big stream I dont see a reason to do so. I mapped the drums in this part which are heard like i mapped them and not just 1/4 for the whole part
01:31:248 (3) - Not really necessary Its in the drums and not really hard to play due to low spacing so ill keep it for now unless others think so also
01:34:695 (3,4,1) - Should be closer to eachother Changed this a bit. Its a bit less in the music here so yea.
01:47:366 (1) - Don't NC Kept it for consitency.
No complaints about the streams. Love them XD
Thank you a lot for the mod!!! :)
Dilectus
  • _________________________________________________________________________________________________________

    Extra
    Odd settings you got going there. I'd suggest going non-decimal because of the old style you're using in the map.
    HP:6
    CS:5
    AR:9
    OD:8

    - 00:00:037 (1,2) - Distance is a bit too small imo. How about keeping these sliders in this order instead? http://osu.ppy.sh/ss/7275102

    - 00:03:577 (4,5) - CTRL+G just for better flow

    - 00:04:509 (1,2) - These doesn't flow too well. You could either bend the slider end like this https://osu.ppy.sh/ss/7275130 or stack 2 on 00:05:254 (3) - sliderend

    - 00:30:782 (4,5,6,1) - I'd suggest keeping the symmetry by doing this http://osu.ppy.sh/ss/7275138

    - 01:40:099 (6,7,8) - Make this 90 degrees to keep symmetry

    Really love the old symmetric style you're going for. Nostalgic and charming is what it is.

    _________________________________________________________________________________________________________

    Lunatic
    HP:6
    CS:4
    OD:7

    - 00:35:068 (6) - You can face this downwards to keep symmetry. It's readable so it shouldnt be an issue

    - 01:42:707 (4,1,2) - Really awkward flow, even for a symmetric map. Try CTRL+G on 01:42:894 (1) - then space 4 out a bit https://osu.ppy.sh/ss/7275203

    - 01:45:130 (1,1,1,2,3,4,5,6,7,8,1) - Would be nice if the stream didnt overlap the repeat sliders. So what you could do is probably move out
    01:44:012 (1,2) - a bit more and then adapt the repeat sliders to that. http://osu.ppy.sh/ss/7275215

    Nice diff

    _________________________________________________________________________________________________________


    Rin Desu' Insane
    HP:5

    - 00:00:037 (1) - Move to x256 y192?

    - 00:11:217 (1,2) - Fix blanket

    - 00:35:813 (1) - This sliderart doesn't look too good. You could ask someone good with sliderart for help with this one. Perhaps Dai can help?
    - 00:44:757 (1) - ^
    - 00:53:701 (1) - ^
    - 01:11:589 (1) - ^
    - 01:29:477 (1) - ^
    - 01:45:130 (1) - ^

    - 00:38:422 (2,3,1) - Would be nice if all sliders in this small part were angled to keep it consistent. Try with these aestetics https://osu.ppy.sh/ss/7275263

    _________________________________________________________________________________________________________


    Dai's Hard
    AR:7

    - 00:10:844 (5) - Make slider end clickable? Feels like it's missing impact atm
    - 00:13:080 (4) - ^
    - 00:28:732 (5) - ^
    - 01:04:509 (4) - ^
    - 01:06:745 (4) - ^

    - 00:22:397 (2,3,4) - Try and make an equilateral triangle

    - 00:31:341 (3,2) - Stack on sliderend?

    _________________________________________________________________________________________________________


    Normal
    Id refrain from using SV changes in easier difficulties just to clear up confusion
    OD:3

    - 00:00:037 (1) - Rotate -2 clockwise because x number isnt the same on sliderhead and sliderend
    - 00:51:465 (1) - Rotate -1 clockwise ^

    - 00:12:335 (3) - Move down to x324 y152 for better flow

    - 00:58:173 (1,2) - Spacing has to be consistent throughout the entire difficulty

    - 01:33:950 (2,1,2,3) - You can polish this diamond shape a bit better by moving 01:36:186 (3) - to x232 y216

    - 01:45:130 (1) - You can delete this slider and start the spinner here because beginners can't react that fast to spinners, so it's going to make
    it really hard for them to get a 300

    _________________________________________________________________________________________________________
Topic Starter
Parachute

DavidEd wrote:

  • _________________________________________________________________________________________________________

    Extra
    Odd settings you got going there. I'd suggest going non-decimal because of the old style you're using in the map.
    HP:6
    CS:5
    AR:9
    OD:8

    - 00:00:037 (1,2) - Distance is a bit too small imo. How about keeping these sliders in this order instead? http://osu.ppy.sh/ss/7275102

    - 00:03:577 (4,5) - CTRL+G just for better flow

    - 00:04:509 (1,2) - These doesn't flow too well. You could either bend the slider end like this https://osu.ppy.sh/ss/7275130 or stack 2 on 00:05:254 (3) - sliderend Not gonna do it like this. I think the flow is good like this because youll play it like a "square"

    - 00:30:782 (4,5,6,1) - I'd suggest keeping the symmetry by doing this http://osu.ppy.sh/ss/7275138

    - 01:40:099 (6,7,8) - Make this 90 degrees to keep symmetry

    Really love the old symmetric style you're going for. Nostalgic and charming is what it is.


    Normal
    Id refrain from using SV changes in easier difficulties just to clear up confusion Uhm well.. I didnt really use it its just that some timing points had a sv in them but they were in middle of sliders so it didnt change the sv at all anyways.. unless im missing something here but at least i think thats the case ^^
    OD:3

    - 00:00:037 (1) - Rotate -2 clockwise because x number isnt the same on sliderhead and sliderend
    - 00:51:465 (1) - Rotate -1 clockwise ^

    - 00:12:335 (3) - Move down to x324 y152 for better flow

    - 00:58:173 (1,2) - Spacing has to be consistent throughout the entire difficulty

    - 01:33:950 (2,1,2,3) - You can polish this diamond shape a bit better by moving 01:36:186 (3) - to x232 y216

    - 01:45:130 (1) - You can delete this slider and start the spinner here because beginners can't react that fast to spinners, so it's going to make
    it really hard for them to get a 300

    _________________________________________________________________________________________________________
Changed nearly everything. Thanks a lot for this awesome mod! :3
Rin Desu

DavidEd wrote:

  • _________________________________________________________________________________________________________

    Rin Desu' Insane
    HP:5

    - 00:00:037 (1) - Move to x256 y192?

    - 00:11:217 (1,2) - Fix blanket

    - 00:35:813 (1) - This sliderart doesn't look too good. You could ask someone good with sliderart for help with this one. Perhaps Dai can help?
    - 00:44:757 (1) - ^
    - 00:53:701 (1) - ^
    - 01:11:589 (1) - ^
    - 01:29:477 (1) - ^
    - 01:45:130 (1) - ^

    - 00:38:422 (2,3,1) - Would be nice if all sliders in this small part were angled to keep it consistent. Try with these aestetics https://osu.ppy.sh/ss/7275263

    _________________________________________________________________________________________________________

changed the parts u suggested and reworked some of the long sliders ;D.

Thanks a lot for the mod :D
Adlol
notice me senpai
Adlol
the map looks cool, timing is accurate
i have multiple suggestions on rin desu's insane diff tho:

click pls
00:09:726 (2,3,4) - make a triangle around the one it looks more like a 1/2 beat jump
00:13:453 (1) - ctrl +h
00:39:167 (4,5) - emphasise that its a full beat jump
00:51:092 (4,1) - super wide jump
01:11:217 (7,8,1) - looks hard consider rotating the 1
00:27:428 (2,3,4,5) - fix the spacing
01:14:384 (2,3,4,5) - spacing
01:18:670 (2,3,4,5,6) - you guessed it, spacing
01:18:670 (2,3,4,5,6) - spacin... jk this one is fine xD
Mr HeliX
Hi, M4M as agreed to. Sorry it took so long, and thanks a lot for your vey elaborate mod. I tried to find a lot of stuff as well, hope this will be helpful in any way :^)

[Normal]
  1. 00:23:515 (2) - I would flip this one so it slides in the opposite direction of slider 1 (so Ctrl + H and Ctrl + J)
  2. 00:52:956 (2) - I think a return slider instead would fit a bit better with the music here (although it might be "too hard" for a normal map)
  3. 01:01:527 (2) - Long slider here as well; this single note feels weird compared to all the long sliders before it
  4. 01:03:763 (3) - If you flip this slider vertically it would look a bit prettier I think
  5. 01:21:651 (3) - Maybe rotate this counterclockwise slightly (-45 or something) and then create a blanket with 01:22:769 (1)
  6. 01:38:422 - Placing a note or some object here would be better to emphasize this beat than the spinner end. Maybe a slider starting here and ending on this beat: 01:39:167
  7. 01:42:894 (2) - Let's nazi a bit: I feel like a NC would be appropriate on this note :^)
[Dai's Hard]
  1. 00:08:981 (2) - NC here
  2. 00:13:453 - You could consider filling this gap with a slider for better flow
  3. 00:53:701 - Instead of ending the spinner here, I would end it a bit earlier (or remove it completely if that is too short) and start hit circles or sliders instead. Now the "real" notes only start after half a beat of kiai.
  4. 01:07:117 - This gap kinda breaks the flow; you could put a long slider here to fill it which would also fit with the holding beat in the music
  5. 01:20:533 (2) - NC here
  6. 01:22:769 (5) - Slider instead?
[Rin Desu's Insane]
  1. The slider velocity feels a tad slow to me; increasing it just a little bit might be an idea to consider
  2. 00:00:037 (1) - A slider instead would be better imo
  3. 00:17:925 (1) - Pull the sliderend a tiny bit to the left
  4. 00:26:496 (6) - Triple (or return slider on the same ticks) here?
  5. 00:29:571 (2,3) - I kinda feel like this triple feels a bit odd, but it's not that bad. Just wanted to note it though :^)
  6. 00:55:192 (3) - Flip this slider horizontally
  7. 01:05:999 (7,9) - I think it would be fun to do overlap these sliders in the same way as you overlapped these two: 01:03:763 (4,6)
  8. 01:24:633 (8,1) - Improve this blanket
  9. 01:27:614 (4,5,6,7,8) - Improve this star shape
[Lunatic]
  1. 01:35:068 (1,2,3,4,5,6,7) - The pattern looks nice, but I don't like the order of the notes that much. What do you think about this? https://osu.ppy.sh/ss/7414830
[Extra]
  1. 01:21:651 (13) - Start the NC here instead
  2. 01:29:477 (1) - Something weird happens with the kiai here
I can't find that much in Lunatic or Extra :cry:
Rin Desu

adlol wrote:

the map looks cool, timing is accurate
i have multiple suggestions on rin desu's insane diff tho:

click pls
00:09:726 (2,3,4) - make a triangle around the one it looks more like a 1/2 beat jump changed that part
00:13:453 (1) - ctrl +h thanks
00:39:167 (4,5) - emphasise that its a full beat jump there is nothing to emphasize xD
00:51:092 (4,1) - super wide jump changed that part
01:11:217 (7,8,1) - looks hard consider rotating the 1 changed that too
00:27:428 (2,3,4,5) - fix the spacing no need
01:14:384 (2,3,4,5) - spacing no need²
01:18:670 (2,3,4,5,6) - you guessed it, spacing actually changed that spacing :D
01:18:670 (2,3,4,5,6) - spacin... jk this one is fine xD
thanks for your helpful mod :D
Rin Desu

Mr HeliX wrote:

[Rin Desu's Insane]
  1. The slider velocity feels a tad slow to me; increasing it just a little bit might be an idea to consider i guess its fast enough for that kind of difficulty
  2. 00:00:037 (1) - A slider instead would be better imo in my opinion a cirlce is more concise and fits more
  3. 00:17:925 (1) - Pull the sliderend a tiny bit to the left did that
  4. 00:26:496 (6) - Triple (or return slider on the same ticks) here? i mapped that high notes there so i guess a slider fits more
  5. 00:29:571 (2,3) - I kinda feel like this triple feels a bit odd, but it's not that bad. Just wanted to note it though :^) yepp ur right i deleted them :) and changed that part a bit
  6. 00:55:192 (3) - Flip this slider horizontally i had that before actually and its doesnt looked that good ;/
  7. 01:05:999 (7,9) - I think it would be fun to do overlap these sliders in the same way as you overlapped these two: 01:03:763 (4,6) ya i liked that idea and made an overlap there :D
  8. 01:24:633 (8,1) - Improve this blanket thanks
  9. 01:27:614 (4,5,6,7,8) - Improve this star shape did that too


thanks for your helpful Mod! :D
Topic Starter
Parachute

Mr HeliX wrote:

Hi, M4M as agreed to. Sorry it took so long, and thanks a lot for your vey elaborate mod. I tried to find a lot of stuff as well, hope this will be helpful in any way :^)

[Normal]
  1. 00:23:515 (2) - I would flip this one so it slides in the opposite direction of slider 1 (so Ctrl + H and Ctrl + J)
  2. 00:52:956 (2) - I think a return slider instead would fit a bit better with the music here (although it might be "too hard" for a normal map) Not gonna change this one, Its supposed to be the "easy" diff so yea.. I think its fine ^^
  3. 01:01:527 (2) - Long slider here as well; this single note feels weird compared to all the long sliders before it
  4. 01:03:763 (3) - If you flip this slider vertically it would look a bit prettier I think I think it looks better now o:
  5. 01:21:651 (3) - Maybe rotate this counterclockwise slightly (-45 or something) and then create a blanket with 01:22:769 (1) I see what you wanted to do here, but it screws up the next pattern and i made the slider like this to have a nice pattern with the next one so no change
  6. 01:38:422 - Placing a note or some object here would be better to emphasize this beat than the spinner end. Maybe a slider starting here and ending on this beat: 01:39:167 I see what you mean here but I think it would be worse to play if i actually map this stuff and i think since the spinner really fits here im gonna keep it^^
  7. 01:42:894 (2) - Let's nazi a bit: I feel like a NC would be appropriate on this note :^) Not sure about that one tbh, because if i do that ill have to 01:40:658 (2) - nc this too and idk o.o Ill leave it for now.

Thanks a lot for the mod :3 where i said nothing is what i changed, also everything in last diffs fixed ^^
CucumberCuc
Hi
M4M

[Normal]
00:00:037 (1,2) are close
00:12:335 (3,4) far
00:38:049 (1) 1 times up
00:39:167 (3,4) are close
00:40:285 (1,2,3) far
00:48:111 (4,1) ^
01:10:471 (2) start slider 1 times up
01:41:776 (1,2,1) 1,2 are close, 2,1 far

[Hard]
00:09:540 (2) sounds start with 00:09:726
00:49:974 (1,2) 1 remove NC, 2 add NC?
Some sliders can make curved

[Insane]
00:24:074 (5) 1 times left
as for Hard - some sliders can make curved
[Lunatic]
00:26:869 (1,2,3,4,5,6,7,8,9,10,11,12) long combos, reduce the
01:23:515 NC?
as for Hard - some sliders can make curved

GL :3
Topic Starter
Parachute

CucumberCuc wrote:

Hi
M4M

[Normal]
00:00:037 (1,2) are close fixed
00:12:335 (3,4) far ^
00:38:049 (1) 1 times up Humm? why? not changed
00:39:167 (3,4) are close fixed
00:40:285 (1,2,3) far ^
00:48:111 (4,1) ^ ^
01:10:471 (2) start slider 1 times up ^
01:41:776 (1,2,1) 1,2 are close, 2,1 far ^

[Hard]
00:09:540 (2) sounds start with 00:09:726 Dont think this is necessary
00:49:974 (1,2) 1 remove NC, 2 add NC? fixed
Some sliders can make curved

[Lunatic]
00:26:869 (1,2,3,4,5,6,7,8,9,10,11,12) long combos, reduce the Dont see a problem with that.
01:23:515 NC? Not at this one but i fixed the nc for the end of the kiai time. thanks for mentioning ^^
as for Hard - some sliders can make curved Not changing any slider. linear sliders are good too ^^

GL :3
Thanks a lot for the mod <3 also fixed some stuff for dai since hes inactive.
Mentai
hello, m4m : ) my day was busier than i expected ^^;


Dai's Hard

the aesthetic > flow structure of this diff is pretty dated i'd say, could use some modern revamping?

00:02:273 (5,1) - this isn't a very good overlap, try and adjust the 1 to make it seem more deliberate
00:10:099 (3) - this slider could look better if it was facing the other way, maybe something like this -> https://puu.sh/vI95V.jpg
00:10:099 (3,4,1,2,3,4,1) - rhythm density is a little low here, i personally believe this would be more acceptable for higher difficulties, but lower difficulties should try and keep the player engaged, and there are enough sounds happening where this is possible
00:16:061 (3,4) - blanket is off, needs to move up
00:20:161 (5) - again, this slider would look better if it was facing the other way, this would cause a couple of sliders following to have to be remapped however
00:26:869 (2,3) - intentional missed blanket?
00:33:204 (2,4) - not a clean overlap, and the only time its been used, highly recommend avoiding this
00:56:496 (5) - x:272 y:88 for blanket
00:55:937 (4,1) - another bad overlap
01:04:509 (4,1,2,3,4,1) - rhythm density issue again, especially since this is the kiai, make me click more!
01:05:999 (3,4) - not a very aesthetic decision to drop blanketing, ctrl+g for this and moving it left would do fine
01:12:707 (2,3,4) - for a low difficulty like this, this could actually be misleading to read, caution should be used with patterns like this and low AR
01:27:614 (3,4) - we actually only click this much in the kiai ONCE compared to the 2-3 outside of the kiai. make sure the kiai is the most intense part of your map, rhythmically and visually
01:33:950 (3,4,5) - this should probably be a 1/1 slider since having it be a snapped 1/1 circle in the middle of a combo doesn't represent the emphasis put on the first beat of this measure
01:35:068 (1) - the 2 bar phrasing of nc's stop here for some reason, you might need remove nc here and make sure its following the pattern it was at the beginning, since the music hasn't lost intensity compared to the beginning



this difficulty suffers from overuse of symmetry and lack of movement from the player, it plays more like a normal than a hard i'd say

that's it for now, message me in game if you want to hear any thoughts on the other difficulties, free of charge ; )
Topic Starter
Parachute

Mentai wrote:

hello, m4m : ) my day was busier than i expected ^^;


Dai's Hard

the aesthetic > flow structure of this diff is pretty dated i'd say, could use some modern revamping? nahhh :3 also i honestly dont see any flow problems in the map.

00:02:273 (5,1) - this isn't a very good overlap, try and adjust the 1 to make it seem more deliberate fixed
00:10:099 (3) - this slider could look better if it was facing the other way, maybe something like this -> https://puu.sh/vI95V.jpg fixed...
hope i didnt screw that up XD

00:10:099 (3,4,1,2,3,4,1) - rhythm density is a little low here, i personally believe this would be more acceptable for higher difficulties, but lower difficulties should try and keep the player engaged, and there are enough sounds happening where this is possible nah its the "slower" part before the next part. i think this is totally fine.
00:16:061 (3,4) - blanket is off, needs to move up fixed
00:20:161 (5) - again, this slider would look better if it was facing the other way, this would cause a couple of sliders following to have to be remapped however nah not here. it looks totally fine imo ^^
00:26:869 (2,3) - intentional missed blanket? fixed
00:33:204 (2,4) - not a clean overlap, and the only time its been used, highly recommend avoiding this Well, here i dont really see the prob since, while playing you dont even see it and its kinda crossing the slider from before so, idk its really good to play and looks good imo ^^
00:56:496 (5) - x:272 y:88 for blanket fixed
00:55:937 (4,1) - another bad overlap The object is already gone xD no change
01:04:509 (4,1,2,3,4,1) - rhythm density issue again, especially since this is the kiai, make me click more! Idk. Its supposed to be mapped after the song and i think thats what he did really good. It doesnt have to be overmapped now because he mapped like this in the whole song so no change.
01:05:999 (3,4) - not a very aesthetic decision to drop blanketing, ctrl+g for this and moving it left would do fine I think its better like this.
Imo it looks really good and its better to play like this^^

01:12:707 (2,3,4) - for a low difficulty like this, this could actually be misleading to read, caution should be used with patterns like this and low AR ar is 7 so its not even low. by the time the 4 shows up your already about to click 3 so no change.
01:27:614 (3,4) - we actually only click this much in the kiai ONCE compared to the 2-3 outside of the kiai. make sure the kiai is the most intense part of your map, rhythmically and visually Hm i still dont see any problem with that tbh. Its the end of the kiai and some strong sound so its fine to be more density. besides its literally stacked so its not hard or harder than the rest of this map so i really dont get that you think this is harder or something?
^^

01:33:950 (3,4,5) - this should probably be a 1/1 slider since having it be a snapped 1/1 circle in the middle of a combo doesn't represent the emphasis put on the first beat of this measure I get what you mean here. its because the trumpet is only on the first one so you want to put more emphasize on it? I think its totally fine like this though since he used this to build up for the next section which is nice, looks nice and its totally fine to play so i dont see a problem with this :)
01:35:068 (1) - the 2 bar phrasing of nc's stop here for some reason, you might need remove nc here and make sure its following the pattern it was at the beginning, since the music hasn't lost intensity compared to the beginning Changed ncs a bit to fit better.



this difficulty suffers from overuse of symmetry and lack of movement from the player, it plays more like a normal than a hard i'd say Well we do have a light insane and since our normal is more like an easy its totally fine that this diff is more of an easier hard ^^

that's it for now, message me in game if you want to hear any thoughts on the other difficulties, free of charge ; )
Thanks a lot for the mod <3
yShadowXOP_
M4M
EXTRA

00:00:037 (1) - remove the reverse arrow and place a slider
00:05:813 (4) - i did not find sound in this big slider :/
00:11:123 (6) - no sound
00:27:055 - circles ?
00:29:012 (9) - no sound
00:33:018 (5) - ths slider should be here? 00:33:204
00:42:521 (1) - there's no sound in this reverse
01:04:881 (1,2,3,4,5,6,1,2,3,4,5,6) - you could decrease these sliders
01:09:353 (1,2,3,4,5,6,1,2,3,4,5,6) - ^




LUNATIC


00:08:422 (4) - It could not be a simple slider here ?
00:34:509 (1) - remove NC, and add it here 00:34:695 (2)
01:11:776 (2) - remove reverse arrow
01:16:248 (2) - should not be here ? 01:16:061 (1)




good map man :)
Rin Desu
I love you ;) so please rank it Senpai!
Minorsonek
You should go for rank
Dai
oh, a reply after a year
changed some sliders to make it looks pleasing
I still don't understand how is this new site works. so I'll go with the old style

SPOILER
osu file format v14

[General]
AudioFilename: ZUN - GREEN-EYED JEALOUSY.mp3
AudioLeadIn: 3000
PreviewTime: 71589
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 94294
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Green-Eyed Jealousy
TitleUnicode:緑眼のジェラシー
Artist:ZUN
ArtistUnicode:ZUN
Creator:Parachute
Version:Dai's Hard
Source:東方Project
Tags:Mizuhashi Parsee Subterranean Animism th11 lufi10 Dai Rin Desu touhou chireiden
BeatmapID:187042
BeatmapSetID:54267

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"By LCyphre.jpeg",0,0
//Break Periods
2,36013,43857
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
37,372.670807453416,3,1,0,45,1,0
782,-100,3,1,0,55,0,0
45875,-100,3,1,0,70,0,0
53701,-100,3,2,0,80,0,1
89477,-100,3,1,0,65,0,0


[Colours]
Combo1 : 83,255,9
Combo2 : 146,36,255
Combo3 : 255,128,192
Combo4 : 0,0,255

[HitObjects]
104,84,37,6,0,B|184:144|256:84|256:84|328:24|396:84,1,320,2|0,0:0|0:0,0:0:0:0:
380,220,1155,2,0,P|388:260|377:297,1,80,2|0,0:0|0:0,0:0:0:0:
256,384,1527,2,0,L|256:300,1,80,2|0,0:0|0:0,0:0:0:0:
131,221,1900,2,0,P|121:259|134:296,1,80,2|0,0:0|0:0,0:0:0:0:
256,236,2273,2,0,B|256:76,1,160,2|0,0:0|0:0,0:0:0:0:
180,52,2832,2,0,P|204:12|236:0,2,80
176,136,3391,6,0,B|176:176|168:212|168:212|96:256,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
32,128,4509,2,0,B|24:80|40:52|40:52|112:8,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
184,192,5627,2,0,B|229:216|263:200|263:200|297:183|343:208,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
112,48,6745,2,0,B|76:56|52:92|52:92|12:72|0:16,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
275,64,7863,2,0,B|344:112|368:192|368:192|344:272|275:320,1,320,2|2,0:0|0:0,0:0:0:0:
128,320,8981,6,0,B|64:304|64:304|24:260|16:216,1,160,2|0,0:0|0:0,0:0:0:0:
48,136,9540,2,0,P|88:164|100:204,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
44,60,10099,2,0,B|132:64|132:64|164:48|200:40,1,160,2|2,0:0|0:0,0:0:0:0:
340,124,10844,2,0,B|379:128|379:128|404:126|420:120,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
48,48,11962,5,2,0:0:0:0:
104,104,12148,1,0,0:0:0:0:
152,40,12335,2,0,B|204:36|232:56|260:76|320:72,1,160,2|2,0:0|0:0,0:0:0:0:
464,108,13080,2,0,P|480:68|472:20,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
195,319,14571,6,0,B|145:256|145:256|115:180,1,160,2|0,0:0|0:0,0:0:0:0:
396,180,15316,2,0,B|366:256|366:256|317:317,1,160,0|2,0:0|0:0,0:0:0:0:
176,76,16061,2,0,B|256:64|256:64|334:75,1,160,0|2,0:0|0:0,0:0:0:0:
256,232,16807,2,0,L|256:318,1,80,2|0,0:0|0:0,0:0:0:0:
221,172,17179,2,0,L|146:128,1,80
290,172,17552,2,0,L|365:128,1,80,2|0,0:0|0:0,0:0:0:0:
432,96,17925,6,0,B|488:116|512:192|512:192|488:296|388:324,1,320,6|0,0:0|0:0,0:0:0:0:
232,312,19043,2,0,P|196:280|184:248,1,80,2|0,0:0|0:0,0:0:0:0:
204,140,19415,2,0,P|240:172|252:204,1,80,2|0,0:0|0:0,0:0:0:0:
140,188,19788,2,0,P|104:156|92:124,1,80,2|0,0:0|0:0,0:0:0:0:
80,40,20161,2,0,B|128:40|156:72|156:72|200:56|232:72,1,160,2|0,0:0|0:0,0:0:0:0:
304,112,20720,2,0,P|280:140|232:152,2,80
360,56,21279,6,0,P|452:172|360:296,1,320,2|0,0:0|0:0,0:0:0:0:
208,272,22397,2,0,P|204:192|256:131,1,160,2|0,0:0|0:0,0:0:0:0:
328,96,22956,2,0,P|340:136|320:184,2,80
256,56,23515,2,0,B|176:56|176:8|96:8,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
352,188,24633,2,0,B|460:188|504:136,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
200,256,25751,6,0,P|96:152|200:48,1,320,2|2,0:0|0:0,0:0:0:0:
344,40,26869,2,0,B|448:16|488:128,1,160,2|0,0:0|0:0,0:0:0:0:
448,180,27428,2,0,B|396:164|396:108,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
508,236,27987,2,0,P|492:312|428:356,1,160,2|0,0:0|0:0,0:0:0:0:
272,320,28732,2,0,P|236:344|192:348,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
488,88,29850,6,0,P|428:36|328:40,1,160,0|2,0:0|0:0,0:0:0:0:
208,104,30596,2,0,P|268:156|368:152,1,160,0|2,0:0|0:0,0:0:0:0:
489,207,31341,2,0,P|344:268|196:220,1,320,2|0,0:0|0:0,0:0:0:0:
48,184,32459,6,0,P|40:264|88:324,1,160,2|0,0:0|0:0,0:0:0:0:
196,220,33204,2,0,P|204:140|156:80,1,160,0|2,0:0|0:0,0:0:0:0:
0,80,33950,2,0,P|0:120|32:160,1,80,2|0,0:0|0:0,0:0:0:0:
96,192,34322,2,0,P|176:184|256:208,1,160,2|2,0:0|0:0,0:0:0:0:
256,192,34881,12,4,35813,0:0:0:0:
384,240,44757,6,0,B|336:304|256:332|256:332|176:304|128:240,1,320,2|0,0:0|0:0,0:0:0:0:
132,80,45875,1,2,0:0:0:0:
256,184,46248,1,0,0:0:0:0:
380,80,46620,1,0,0:0:0:0:
324,228,46993,2,0,P|256:264|188:228,1,160,2|0,0:0|0:0,0:0:0:0:
188,64,47738,2,0,P|256:28|324:64,1,160,0|2,0:0|0:0,0:0:0:0:
392,212,48484,1,0,0:0:0:0:
256,288,48856,6,0,B|212:320|156:308|156:308|112:276,2,160,2|2|0,0:0|0:0|0:0,0:0:0:0:
309,111,49974,1,0,0:0:0:0:
158,218,50347,5,4,0:0:0:0:
353,218,50720,1,2,0:0:0:0:
202,111,51092,1,2,0:0:0:0:
256,288,51465,1,4,0:0:0:0:
256,192,51838,12,4,53701,0:0:0:0:
112,48,54819,6,0,P|116:84|112:128,1,80,2|0,0:0|0:0,0:0:0:0:
192,216,55192,2,0,P|188:168|192:136,1,80,2|0,0:0|0:0,0:0:0:0:
272,216,55564,2,0,P|276:256|272:304,1,80,2|0,0:0|0:0,0:0:0:0:
352,296,55937,2,0,B|360:256|352:216|352:216|336:176|336:136,1,160,4|0,0:0|0:0,0:0:0:0:
272,88,56496,2,0,P|306:64|346:60,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
228,152,57055,6,0,B|168:224|204:308|204:308|280:292|348:344,1,320,4|0,0:0|0:0,0:0:0:0:
500,312,58173,2,0,B|480:256|428:240|428:240|424:208|440:184,1,160,4|0,0:0|0:0,0:0:0:0:
448,108,58732,2,0,P|488:120|512:152,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
368,112,59291,2,0,B|291:137|200:112|200:112|116:132|96:224,1,320,4|0,0:0|0:0,0:0:0:0:
176,348,60409,6,0,B|216:352|252:328|252:328|296:336|336:328,1,160,4|0,0:0|0:0,0:0:0:0:
392,272,60968,2,0,P|408:308|440:340,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
408,192,61527,2,0,B|280:140|320:192|256:252|192:192|232:140|104:192,1,320,4|4,0:0|0:0,0:0:0:0:
48,340,62645,6,0,B|0:280|0:280|-8:244|8:196,2,160,4|2|0,0:0|0:0|0:0,0:0:0:0:
128,356,63577,1,2,0:0:0:0:
208,364,63763,2,0,B|252:336|276:324|276:324|292:284|312:252,1,160,4|4,0:0|0:0,0:0:0:0:
360,104,64509,2,0,P|396:120|424:160,2,80,4|0|4,0:0|0:0|0:0,0:0:0:0:
40,32,65627,5,0,0:0:0:0:
112,64,65813,1,2,0:0:0:0:
48,112,65999,2,0,B|24:188|24:188|36:216|72:256,1,160,4|4,0:0|0:0,0:0:0:0:
192,352,66745,2,0,B|168:384|119:376,2,80,4|0|4,0:0|0:0|0:0,0:0:0:0:
504,48,68235,6,0,B|504:128|456:128|456:200,1,160,6|0,0:0|0:0,0:0:0:0:
296,192,68981,2,0,B|295:122|343:122|343:42,1,160,2|4,0:0|0:0,0:0:0:0:
184,40,69726,2,0,B|184:120|136:120|136:189,1,160,2|0,0:0|0:0,0:0:0:0:
136,350,70471,2,0,B|96:334|88:288,2,80,4|0|0,0:0|0:0|0:0,0:0:0:0:
167,276,71030,2,0,P|200:300|216:344,2,80,0|4|0,0:0|0:0|0:0,0:0:0:0:
88,288,71589,6,0,P|-4:168|88:48,1,320,4|0,0:0|0:0,0:0:0:0:
248,48,72707,2,0,B|328:48,1,80,4|0,0:0|0:0,0:0:0:0:
402,190,73080,2,0,B|322:190,1,80,4|0,0:0|0:0,0:0:0:0:
285,119,73453,2,0,B|365:119,1,80,4|0,0:0|0:0,0:0:0:0:
439,261,73825,2,0,B|272:264,1,160,4|0,0:0|0:0,0:0:0:0:
199,269,74384,2,0,P|188:308|135:341,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
176,192,74943,6,0,P|152:116|88:72,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
336,192,76061,2,0,P|360:116|424:72,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
336,352,77179,2,0,B|416:352|416:320|496:320,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
176,352,78297,2,0,B|96:352|96:320|16:320,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
352,192,79415,2,0,B|336:112|256:72|256:72|176:112|160:192,1,320,4|4,0:0|0:0,0:0:0:0:
336,352,80533,6,0,P|416:336|482:290,2,160,4|2|0,0:0|0:0|0:0,0:0:0:0:
256,308,81465,1,2,0:0:0:0:
176,352,81651,2,0,P|96:336|30:290,2,160,4|0|2,0:0|0:0|0:0,0:0:0:0:
256,214,82769,1,4,0:0:0:0:
456,136,83515,6,0,P|404:74|328:40,1,160,0|2,0:0|0:0,0:0:0:0:
56,136,84260,2,0,P|108:74|184:40,1,160,0|2,0:0|0:0,0:0:0:0:
392,176,85005,2,0,P|256:104|120:176,1,320,4|0,0:0|0:0,0:0:0:0:
184,320,86123,6,0,P|256:352|328:320,1,160,2|0,0:0|0:0,0:0:0:0:
325,212,86869,2,0,P|256:180|184:212,1,160,2|0,0:0|0:0,0:0:0:0:
256,359,87614,1,2,0:0:0:0:
256,359,87800,1,0,0:0:0:0:
256,359,87987,2,0,B|256:200,1,160,4|4,0:0|0:0,0:0:0:0:
104,64,89477,6,0,B|48:104|112:152|112:152|48:192|112:232|112:232|48:280|104:320,1,320,2|0,0:0|0:0,0:0:0:0:
256,280,90596,1,2,0:0:0:0:
336,144,90968,2,0,P|400:188|412:268,1,160
176,144,91714,2,0,P|112:188|100:268,1,160,2|0,0:0|0:0,0:0:0:0:
256,288,92459,2,0,B|256:128,1,160,2|2,0:0|0:0,0:0:0:0:
106,192,93204,5,0,0:0:0:0:
176,336,93577,1,2,0:0:0:0:
256,192,93950,1,6,0:0:0:0:
336,336,94322,1,0,0:0:0:0:
406,192,94695,1,0,0:0:0:0:
256,192,95068,6,0,B|256:32,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
72,192,96186,2,0,P|256:324|440:192,1,480,2|0,0:0|0:0,0:0:0:0:
336,74,97676,1,0,0:0:0:0:
176,74,98049,1,0,0:0:0:0:
120,224,98422,6,0,B|160:272|216:272|216:224|232:168|280:168|296:224|296:272|352:272|392:224,1,320,2|0,0:0|0:0,0:0:0:0:
220,104,99540,2,0,B|140:104|140:136|60:136,1,160,2|0,0:0|0:0,0:0:0:0:
292,104,100285,2,0,B|372:104|372:136|452:136,1,160,0|2,0:0|0:0,0:0:0:0:
256,168,101030,2,0,B|256:336,2,160,2|0|2,0:0|0:0|0:0,0:0:0:0:
136,104,102148,2,0,P|92:164|134:231,1,160,0|2,0:0|0:0,0:0:0:0:
380,229,102894,6,0,P|420:164|376:104,1,160,2|0,0:0|0:0,0:0:0:0:
256,36,103639,1,0,0:0:0:0:
168,324,104012,1,4,0:0:0:0:
416,148,104384,1,2,0:0:0:0:
96,148,104757,1,2,0:0:0:0:
344,324,105130,1,4,0:0:0:0:
256,192,105502,12,4,107366,0:0:0:0:
Please sign in to reply.

New reply