I've repatterned some parts
https://puu.sh/tOwSu/26904ee8b9.osu
(eree sprawdź hsy, mogłem coś niechcący usunąć)
https://puu.sh/tOwSu/26904ee8b9.osu
(eree sprawdź hsy, mogłem coś niechcący usunąć)
Thanks!Kawawa wrote:
Hi![General]
※ Hitsound Quality Issue.
You should add to "F" sound on cymbal section.
like 00:19:366 - 00:38:566 - You can feel them what I meam.
(I did not point it out whole cymbal section. should self check for it anyway)
And 01:07:366 - This two "F" are really loud. I recommend you to use only one "F"
especially I don't understand about "W" hitsound.
It looks randomly used to me. so I don't feel like good about it that all difficulties are did it.
The problem is.. I can't find any intention from your thing that "W" Hitsounds what expressed all.
For example :: https://puu.sh/ukT1E/100e177af5.jpg
And seems hitsounds are missed a lots.
For example :: https://puu.sh/ukTqc/91c8168c39.jpg
with those issue, I am really not sure to hitsounds quality in my standards
※ Inconsistency Snap Issue.
About the Irregular kick drum(00:32:566 - ~ 00:37:366 - )
on this part.. Some difficulties are used them as 1/8, And others are used 1/3.
1/8 used :: 4K Light, 7K Light, _UJ's 4K Heavy, 7K Heavy, _UJ's 4K Fascination.
1/3 used :: SitekX's 7K Standard, MEGA's 7K Fascination.
Compare :: https://puu.sh/ukYw1/a1c25b6b15.jpg
It should be consistency. I think 1/8 is right.
※ HP and OD unblanced.
I recommend you to change them like this.
4K Beginner 7.5/7.5 → 7/7
7K Beginner 6/6 → 7/7
7K Light 7/7 → 7.5/7.5
At least they have to be fair to each other. It looks really unbalanced on Basic level.
※ Unnecessary options.
Disable the Widescreen Support
MrDorian's 4K Standard, MEGA's 7K Fascination[SitekX's 7K Standard]
It really not problem for de-quality.
but I recommend you to change some patterns for melody pitch.
For example :: 00:19:966 - to 00:20:716 - This two stairs repeated. 123 to 123 And 567 to 567.
It's really awkward to me If I feel it with music melody. yeah, I think this should be better
00:24:766 - ~ 00:27:316 - Same reason with above. I decided to spread this part on two hands (before every chord included right hand) and I did something like that
01:36:166 - ~ 01:38:566 - changes here are not necessary
If you really want to keep it for your bass rhythm, It's okay. up to you.
Anyway It needs some self-check.
00:32:566 - ~ 00:37:366 - resnaped these kicks to 1/8
MEGA's 7K FascinationKawawa wrote:
Hi![General]
※ Hitsound Quality Issue.
You should add to "F" sound on cymbal section.
like 00:19:366 - 00:38:566 - You can feel them what I meam.
(I did not point it out whole cymbal section. should self check for it anyway)
And 01:07:366 - This two "F" are really loud. I recommend you to use only one "F"
especially I don't understand about "W" hitsound.
It looks randomly used to me. so I don't feel like good about it that all difficulties are did it.
The problem is.. I can't find any intention from your thing that "W" Hitsounds what expressed all.
For example :: https://puu.sh/ukT1E/100e177af5.jpg
And seems hitsounds are missed a lots.
For example :: https://puu.sh/ukTqc/91c8168c39.jpg
with those issue, I am really not sure to hitsounds quality in my standards
※ Inconsistency Snap Issue.
About the Irregular kick drum(00:32:566 - ~ 00:37:366 - )
on this part.. Some difficulties are used them as 1/8, And others are used 1/3.
1/8 used :: 4K Light, 7K Light, _UJ's 4K Heavy, 7K Heavy, _UJ's 4K Fascination.
1/3 used :: SitekX's 7K Standard, MEGA's 7K Fascination.
Compare :: https://puu.sh/ukYw1/a1c25b6b15.jpg
It should be consistency. I think 1/8 is right.
※ HP and OD unblanced.
I recommend you to change them like this.
4K Beginner 7.5/7.5 → 7/7
7K Beginner 6/6 → 7/7
7K Light 7/7 → 7.5/7.5
At least they have to be fair to each other. It looks really unbalanced on Basic level.
※ Unnecessary options.
Disable the Widescreen Support
MrDorian's 4K Standard, MEGA's 7K Fascination[MEGA's 7K Fascination]
Let me see this part. 00:01:666 - ~ 00:08:866 -
You used 2 chord on kick drum part like 00:04:066 - 00:04:216 - 00:04:366 - 00:06:466 - 00:06:616 - 00:06:766 -
Except these kick drum, you still kept 2chords on whole stream like 00:04:516 - 00:04:816 - 00:05:116 - 00:05:416 -
Since they're same chords (you used two)no matther what, when I played It really has no any highlight for them.
If you do not agree, you should remove 2notes on stream except kick drum part.
The important thing is the one which how they can feel seperately.
so I recommend you to add a note on kick drum part. It will be highlight than whole stream as 3chord. Okie applied and rearranged a bit
00:10:666 - Add at 3, And make it short LN. It has same melody with 00:10:516 (10516|2) -
Sample :: https://puu.sh/ukXpt/fcd93126bf.jpg Fixed and rearranged a bit
00:14:266 (14266|3) - Move to 5. I don't feel like same melody with 00:14:116 (14116|3) - Also rearranged
00:20:341 (20341|1,20791|1,21241|1,21691|1) - I might it can feel, but this rhythm can be calculated as ghost note.
really not important as x1.00 play. consider it once again. till ~ 00:28:966 - Rearranged
01:09:766 - ~ 01:14:566 - I don't like it why It should be make a stair trill.
I think It can find smooth patterns. but up to you.
Sorry, It has a lots of issue. I'm not sure as now state.
If you not understand something, you can poke me in game.
https://puu.sh/unQgg/85f205dbd9.osuKawawa wrote:
[MrDorian's 4K Standard]
01:24:166 - ~ 01:28:966 -
Consider the chord amounts once again. I recommend you to avoid just 2,1,2,1 chord stream.
carefully hear them, you can make it again. Actually It's really not good to see to me with music.
yeah, you're right, I misheard some notes :'v
Thank you for your mod :pDustMoon wrote:
Hi~ 1~7col sorry, only easy diff mod
4K: 1|2|3|4|
7K: 1|2|3|4|5|6|7|7k Beginner00:00:166 (166|2) - delete denied
00:08:866 (8866|6) - move to 1 denied, I was trying to follow the pitch there
00:16:966 (16966|4,16966|6) - move to (3,6) I won't change anything there since this is easy diff, and it would be hard to press double notes in your configuration
00:19:366 (19366|3,19666|3) - not same pitch,change pattern to (3,5) changed to (5,3)
00:24:316 (24316|5) - move to 3 denied, I don't want to use just one hand for those stairs, such pattern would be hard to press
00:24:316 (24316|5) - move to (2,6,2) I guess you forgot to paste the correct editor link
01:38:416 (98416|1,98566|0) - ^ Sorry, I don't understand that one.7k light00:00:166 (166|3) - delete denied
00:07:066 (7066|4,7216|2) - move to (7,6) sorry, but no.
00:23:416 (23416|3,23716|3,24016|3,24316|3) - ^& That was my idea to use spaces much more often. Denied.
00:37:966 (37966|0,38041|1,38116|2,38191|3,38266|4,38341|5,38416|6,38491|1) - CHANGE PATTERN or same pattern01:30:766 (90766|6,90841|5,90916|4,90991|3,91066|0,91141|1,91216|2,91291|3) - I don't want my diffs to be boring with the same patters over and over again. Denied.
01:28:816 (88816|3) - move to 1 Denied. That note is part of stair pattern
01:38:416 (98416|1,98566|0) - ^ What's wrong with that?4k Beginner00:00:166 (166|1) - delete denied
00:22:216 (22216|3,22366|2) - 00:24:166 (24166|0,24316|1) - 00:27:166 (27166|2,27316|0) - 01:38:416 (98416|2,98566|3) - What FXXK LNs What's wrong with those LN's?
01:07:366 (67366|0) - delete It's not gonna happen because those long notes are in all Beginner and Light diffs. You didn't suggest that before.
01:16:366 (76366|2) - move to 1,United catch done, I don't know why that note was on third column.
01:22:066 (82066|3,82366|1,82666|2,82966|1) - change pattern to (4,3,2,1) I just moved the last note to 1 instead.4k lightGood luck!00:08:416 (8416|0) - move to 2 denied.
00:16:966 (16966|3,17116|1,17266|3,17416|1,17566|3,17716|0,17866|1) - these notes are same pitch, should pattern https://puu.sh/v5v7K/42d17d2e6a.jpg This pitch is descending.
00:18:016 (18016|3) - move to 1 denied, because I denied ^
00:19:366 (19366|3) - Cymbal sound changed
00:19:666 (19666|1) - move to 3 This wouldn't be bad, but note on 2 fits it too. If note was on the third column, the second column would be empty (no notes in that column in some period of time, and that looks bad to me). I'm leaving that on second column
00:41:266 - 00:42:166 - do you want to catch piano , you won't to catch Ride Cymbal,will you? My pattern is just fine. I can't really do great patterns following the correct pitch. To my mind, that pattern fits just alright.
00:51:166 (51166|2) - move to 2 denied, I don't want to do that anchor
00:51:466 (51466|1) - move to 4 ^
00:52:966 (52966|3,52966|2,53266|1,53266|0) - not same sound Yes, that's true. This pattern doesn't need any changes, though.
00:59:566 (59566|0) - move to 2 Same thing like before. If I change that note, the first column would be too empty. There would be 2 second break between notes in first column.
00:59:566 (59566|0) - 00:59:566 (59566|0) - 01:01:366 (61366|0) - 01:01:966 (61966|0) - ^ denied
01:04:666 (64666|1) - move to 1 Rejected, that trill is intended.
01:07:366 (67366|1) - delete denied
01:14:716 (74716|2) - ?what what?
01:19:816 (79816|0) - move to 2 I considered remapping some notes after that edit line, but then I noticed that I placed that note with a reason. It just follows a pitch (with another note after that)
01:30:766 (90766|3,90841|2,90916|1,90991|0,91066|3,91141|2,91216|1,91291|0) - change pattern to (1,3,2,4)(1,3,2,4) Changed just first four notes to (1,3,2,4)
01:34:216 (94216|2) - 01:34:516 (94516|3) - 01:34:816 (94816|2) - 01:35:266 (95266|0) - 01:35:566 (95566|1) - 01:35:866 (95866|2) - Strange LN Why they are strange? They are following certain sound
01:38:416 (98416|2) - ?* ?
Sorry for late replyKawawa wrote:
Re-Hello!
[MEGA's 7K Fascination]
00:19:966 - to 00:28:816 - LNs are over-extended.
I don't accept this thing, because actually rhythms are really shorter than LNs.
For example 00:19:966 (19966|2) - It must be shorter. till 00:20:116 -
00:20:416 (20416|3) - this too. till 00:20:566 - Players can hear the one which end of instruments.
And It's not a background instrument, so It's sound easy. Initially I thought doing this as a form of doing something interesting so the map as a whole isn't that bland. But well....
Thank you!Kawawa wrote:
Good! And thanks for be patience.
Gratz!
03:13 Kamikaze: the only fox that's good is firefox
03:13 Kamikaze: hey arzen are you here still?
03:16 Ai No Hato: =w=
03:16 Arzenvald: ye
03:17 Arzenvald: sorry was checking some stuff
03:17 Arzenvald: anything else?
03:18 Kamikaze: I was gonna ask you for opinion on hs
03:18 Kamikaze: since i'm modding this
03:18 *Kamikaze is editing [https://osu.ppy.sh/b/959334 100-200-400 - Fascination MAXX [MEGA's 7K Fascination]]
03:18 Arzenvald: hold up
03:18 Kamikaze: to me some sections are too quiet
03:18 JumpingFox: ouo all foxes are good
03:18 JumpingFox: firefox is alpha
03:18 Kamikaze: false
03:18 Arzenvald: shiet 100 200 400
03:19 Arzenvald: no dogs are better
03:19 Arzenvald: lemme check on audacity
03:21 Arzenvald: is finish actually Mono
03:21 Arzenvald: LOL what is this
03:22 civ77: from what point?
03:23 Arzenvald: the file itself
03:23 Kalpss_: i'm losing pp playing the same map
03:23 Kalpss_: with thew sames scores
03:23 Kalpss_: ..
03:23 civ77: what did you mean by finish?
03:23 Kalpss_: with doing*
03:23 civ77: theres definitely a lot of stereo content in the version I have
03:25 civ77: i am listening to this version
03:25 *civ77 is editing [https://osu.ppy.sh/b/959334 100-200-400 - Fascination MAXX [MEGA's 7K Fascination]]
03:25 civ77: oh
03:25 Kamikaze: oh
03:25 Kamikaze: sry was afk
03:25 Arzenvald: the *hitfinish.wav is mono, i just about to post it in thread
03:25 Kamikaze: I was mainly concerned about the volume
03:25 Kamikaze: but sure, did you post a new file?
03:25 Kamikaze: xD
03:25 civ77: percussion is often mono
03:25 Arzenvald: i know, but its.. stereo file
03:26 Arzenvald: panning to the left
03:26 civ77: you can pan wav files??
03:27 civ77: or you mean the right stereo track is empty and the sond is only in the left
03:27 Arzenvald: i think its doable if you separate the stereo into different track
03:27 Arzenvald: then mix it again later
03:28 Insp1r3: https://www.twitch.tv/insp1r3/ hey come watch me suffer
03:28 Kamikaze: btw you didn't post arzen
03:28 Kamikaze: oh ok just about
03:28 Kamikaze: benzopirene look here btw
03:29 Arzenvald: waiiiiiit
03:29 Kamikaze: ok he wasn't here before
03:29 Benzopirene: alright here I am
03:29 Kamikaze: ok so arzen are there actual volume issues that you would point out
03:29 Kamikaze: in game
03:29 Kamikaze: because I'd raise the hs volume but not too sure
03:30 Arzenvald: i just amplified all the hs file to make sure
03:30 Arzenvald: yeah they are better now
03:30 Kamikaze: ok send it here or in thread idk
03:30 Kamikaze: you could also send logs of discussing it here
03:30 Kamikaze: just in case
Because I ripped the samples from the BMS directly :pFurryboi wrote:
why the hitsounds file are stereo but panning to the left, its kinda buggling to hear them being loud only in left part of your earphone btw