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The program works fine and the basic configuration works but I want to fix the gap between pp and hitcombo numbers (make it much smaller). It seems like it scales with the height of the window and I want to know if it's possible to change that.
Here's an example of what it ends up looking like:
Image
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heisiban wrote:
KedamaOvO wrote:
_Arigamer_ wrote:
hello. can i suggest? uhm i was using XSplit Broadcaster because i cannot use OBS cuz my laptop is kinda old so, uhm can u also make a plugin for XSplit Broadcaster? if not, its okay :D thank you so much!

you can use ODDR.

1.download zip
2.copy to Sync folder
3.add restful to OutputMethods in config.ini
4.add webpage to scene in Xsplit.
5.type {your sync folder}/rtpp.html or http://github.mao-yu.net/OsuDataDistrib ... /rtpp.html in HTML Source



2018-02-13(GMT+8):
'{your sync folder}/rtpp.html' doesn't work because xsplit automatically adds 'http://' in front of my folder address, but if I use 'http://github.mao-yu.net/OsuDataDistributeRestful/rtpp.html', I cannot change the background colour. Are there any solutions for this?

2018-02-14(GMT+8):
And somehow, 'http://github.mao-yu.net/OsuDataDistributeRestful/rtpp.html' this website is no longer connected with my pp displayer together now, I didn't change any setting. :o


A2:
Sorry.Yesterday I updated rtpp.html.
old html is http://github.mao-yu.net/OsuDataDistributeRestful/rtpp_old.html

--------------
A1:
you can use css.
Webpage->Custom Code->Edit Css->type body { background-color: rgba(0, 0, 0, 0);}
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randomgamer1017 wrote:
The program works fine and the basic configuration works but I want to fix the gap between pp and hitcombo numbers (make it much smaller). It seems like it scales with the height of the window and I want to know if it's possible to change that.
Here's an example of what it ends up looking like:
Image

You can drag the edge of the window.(no transparent)
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I installed it and it says Unsupported Mode, the newer version doesn't work either :|

Please help :D
weeeee
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I cant get the mania working.please help
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Image Nothing will load properly, it's saying that the .osu i'm playing cannot be found under .../Plugins/[file].osu and i cannot figure out why it's trying to find the .osu in the plugins folder
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KedamaOvO wrote:
randomgamer1017 wrote:
The program works fine and the basic configuration works but I want to fix the gap between pp and hitcombo numbers (make it much smaller). It seems like it scales with the height of the window and I want to know if it's possible to change that.
Here's an example of what it ends up looking like:
Image

You can drag the edge of the window.(no transparent)


This is what ends up happening when I drag the window

I still don't know how to get rid of that weird scaling gap in the middle that just doesn't scale properly.
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Everytime i try to open the application it shows me a window that says that it can't open it on my PC and i have to find a version for it.
I use windows 10 64bit
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Image
I'm having problem, the pp counter show only the first time i install the plugin but when i restart it doesn't show anymore even if i reinstall the plugin. The commands aren't working for me. Hope i can get some help

Edit : Looks like installing this on my main disk resolved the problem.
Image
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Furry wrote:
Image Nothing will load properly, it's saying that the .osu i'm playing cannot be found under .../Plugins/[file].osu and i cannot figure out why it's trying to find the .osu in the plugins folder

set ForceOsuSongsDirectory in config.ini
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- Shiro wrote:
Image
I'm having problem, the pp counter show only the first time i install the plugin but when i restart it doesn't show anymore even if i reinstall the plugin. The commands aren't working for me. Hope i can get some help

Edit : Looks like installing this on my main disk resolved the problem.

add wpf to OutputMethods in config.ini. or try type rtpp add wpf
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Imagehelp me please idk what to do aaaaaaaa
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You actually added mania ! I can't wait to test it, thank you a lot :D
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So I tested it ! It works with mania, but there is something I am wondering ;

It seems like the PP is calculated with the current score on the full map, instead of like in std where pp is calculated according to the current score over the current progression of the beatmap :O

I've played a map that got me around 360pp (a pretty consistent map) and the pp stays under 50 until my score reaches ~600k, which is the threshold where you begin to gain pp on a map. But when I was at like 400k score it was still at like 50pp, but the map was already pretty hard and lasted for more than 1min30 and I would estimate it to be 250pp minimum at that time of the play :/

So I know this is just BETA but I'd like to point it out :P Anyway great job, now we can at least can display something that is quite correct at the end of the map ^^
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