Just making sure everything is alright.
It felt cooler when I checked it the first time... I guess looking at it in depth made me change my mind slightly on it :/ (unless I missed something obvious that justifies everything, ofc)
- 00:20:953 (1,2,3,4) - considering the speed, it's hard to read them imo (the fact each side of the square is uneven is what makes it hard to read). I'd go with something simpler (3-4 can be Ctrl G'd to add spice if you want) (or just make anything clean to make all beats look the same, up to you)
- 00:33:397 - looks really similar to 00:44:064 - which you represented better on guitar tbh (second instance looks better than first, rhythm-wise) // 01:40:064 - same (guitar gets ignored even if it's the main attraction)
- 01:04:064 - starting from this point, I lost focus on what your sliders are following. I was expecting them to fall on guitar strums but that wasn't the case. Places where a slider would have been better instead: 01:05:064 (5) - 01:05:730 (3) - 01:06:064 (1) - 01:06:397 (3) - // 01:46:730 - kinda the same
- 01:00:730 (1,2,3,1,2,1,2) - wouldn't these be better off as a single combo? The rhythm looks like being a whole stanza with the last beat being particularly more emphasized. Here's a picture of the rhythm I am hearing, a tornado pattern seems to be the easiest way to represent it as in the song
- 01:03:397 (1,2,3,1,2,3) - this is highly personal, but instead of constant DS'd curves/lines I would have went for stacks instead. On this crazy BPM doing straight ahead jumps is a lot harsher than doing back and forth movements. It also looks like a nice reading challenge this way tbh
- 01:09:730 (3,4,5) - kinda the same ^ but idk if it would work as well... The fact you put a more stressing pattern on a calm part is what makes it stand out to me tho
- 01:24:730 (1,2) - better silence unused beats (tails). You also have strong base hitsounds so this makes them stand out even more
- 01:25:064 -01:34:647 - feels a bit of a waste to not map the guitar's chords in this section. The entire song is crazy streams so I would rather use that slight variety when there is some.
- 02:07:730 - it might be just me, but the song looks wasted like this :/ You are totally ignoring guitar or any additional detail to go full drum. I do understand it's a mapping choice but it's kinda boring to play all the map on drums, not to mention it is also misleading at times since guitar takes the main stage and does more "interesting rhythms" like this section does, till 02:29:980 -
- 03:47:013 (1,2,3,4,5,6,7,8,9,10,11,12,13) - I get the feeling I already pointed this stuff out, but you seem to be ignoring the violins you followed at 03:45:236 (1,2,3,4) - . What I would probably expect more is something like... this instead // 03:50:569 (1,2,3,4,5,6,7,8,9,10,11,12,13) - same, etc... // 05:28:347 (1,2,3,4,5,6,7,8,9,10,11,12,13) - same...
- 03:54:791 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ok, this is fucking cool if we pay attention to violins, which makes me wonder even more why the above parts are like that lol
- 03:58:569 - from here on vocals/chorus do a nice 2/1 rhythm which would have cool represented with changes in the stream's direction. Instead I find some seldom sliders at 03:59:902 (1,2) - which make me scratch my head again as to why, since then I find inconsistencies with the other ones in various aspects like 04:07:902 (9,10) - no reserved combo for these ones and the rhythm is not even the same as the first link in this point ?.?
I mean, 03:59:902 (1,2) - this is even cool since it fits on vocals, but the fact they are not consistent and used on stuff that is not even similar to this is what makes me go ?.?
Take just 03:59:902 (1,2) - and 04:00:791 (9,10) - . The rhythm on the first sliders is a double lyric, evenly of 1/1 for each slider. The second pair of sliders are covering the usual 2/1 vocals and that's what doesn't work imo... why ?.? Extending 9 to be 2/1 long would fit way better here, if we were to take care of vocals. - 04:03:902 (1,2,3,4,5,1,2,3,4,5,1,2,3,1) - again, it might be a stylistic choice, but putting drums in-between these parts you (somewhat) used to follow vocals feels kinda unfitting to me.
Let's assume it's fine to go on drums (since it's indeed fine) tho: you put jumps on 04:04:236 - 04:04:569 - 04:04:791 - and I assumed you did that to make up for those vocals... but listening to the song, vocals just do the usual 2/1 lyric long, so your jumps should have been on 04:04:347 - 04:04:791 - imo - 05:13:680 (9,10) - vs 05:12:791 (9,10) - / 05:11:902 (9,10) - . I pointed this out before and it's the same thing all over again: you put pairs of sliders both where the vocals do a 1/1 rhythm (which is fine/fitting) and a 2/1 rhythm (which feels off since you have to click twice instead of just once)
- 06:10:124 - I would start to follow guitar from where the new section starts, otherwise it feels off to make the change in-between at 06:11:902 (1,1) - .
If you start the whole passage on drums it is more expected from the map to keep doing that since it doesn't really change much in that specific point if you notice - 06:24:347 - I assumed you went back on drums from this point onward so that makes me wonder why you skipped the constant 1/1 rhythm and instead put this slider + circle rhythm: every once in a while you skip one of those characteristic beats on drums on the white tick like 06:24:569 - 06:25:236 - , not to mention the whole rhythm on clicks feels off in that regard ("hey, if the map is like this it means that there are groups of 3 beats in the song: first 2 are strong beats, due to click, and the last one is weak, due to slider tail... but then... the song just does a constant 1/1.. ?.?")
- 06:44:124 (1,2,1,2,1,2,1,2,1,2) - looks kinda random, but I guess it's the 2017 trend to do this, heh...
- 06:52:791 - from here till the end you have again that issue with sliders representing both 2/1 and 1/1 vocals in this kiai, and in the next one you have always sliders not following the violins in the places I mentioned somewhere above
It felt cooler when I checked it the first time... I guess looking at it in depth made me change my mind slightly on it :/ (unless I missed something obvious that justifies everything, ofc)