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Inori Minase - MELODY FLAG

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Topic Starter
Chirony
hmm.. i think solved the following problems.
should be no other problem so SBcheck was done by joker- before...

Sinnoh wrote:

storyboard could probably use a mod or two

bg-kiai.jpg is really low quality reedited, it should have been improved.
the letterbox effect goes wayyy offscreen I don't understand it because it does not reproduce in my environment. Probably, because "_ Scale" and "_Vector Scale" coexisted, I think caused the problem.
not good with sb, have irl stuff so will get back to this later. Ask someone else to check the storyboard first
Xinnoh
recheck

General
03:13:022 (5) - i can't figure out what hitsounds should be here since it's done in 3 different ways
Combo colour 1 is lumosity 240, "Avoid using combo colors with ~220 luminosity or higher during kiai times."
AI bat is telling me there's a tonne of unused storyboard files, can you confirm if this is correct or not?

Easy
ai mod

Normal
02:04:533 (3) - 02:10:220 (4) - snaps were broken with timing

Hard
00:51:430 (2) - hitsound
04:07:748 (4,2,3) - messed up stacking, do a manual stack

Insane
00:19:782 (3) - Wrong hitsound
00:48:793 (3,4,5,6,7) - hitsound inconsistent with extra

Extra
ai mod
01:26:045 (4) - Hitsound tail
Topic Starter
Chirony

Sinnoh wrote:

recheck

General
03:13:022 (5) - i can't figure out what hitsounds should be here since it's done in 3 different ways whistl+finish?
Combo colour 1 is lumosity 240, "Avoid using combo colors with ~220 luminosity or higher during kiai times." ok, change to green
AI bat is telling me there's a tonne of unused storyboard files, can you confirm if this is correct or not? I could not find it ...not exist already?

Easy
ai mod ok

Normal
02:04:533 (3) - 02:10:220 (4) - snaps were broken with timing oh...ok

Hard
00:51:430 (2) - hitsound ok
04:07:748 (4,2,3) - messed up stacking, do a manual stack changed placement

Insane
00:19:782 (3) - Wrong hitsound ok
00:48:793 (3,4,5,6,7) - hitsound inconsistent with extra ok

Extra
ai mod ok
01:26:045 (4) - Hitsound tail ok
Thanks, updated
Xinnoh
what does Thumbs.db do
other than that good to go
Topic Starter
Chirony
this file seems to be created automatically by Windows, so my PC setting is bad...

i will remove it as soon as i get home
Topic Starter
Chirony
ok, removed Thumbs.db
updated!
Xinnoh
Topic Starter
Chirony
(☆´3`)ノthanks~♪
Zero__wind
as promised

General
fine

Easy
00:52:419 (2) - missing clap on head
01:13:353 (2) - don't really know what's this following to, I think you should have a circle at 01:13:353 - and then start a 1/1 reverse slider from 01:13:682 - to follow vocal
01:26:540 (3) - similar to above, maybe change to a 2/1 slider and a circle at 01:27:528 -

Normal
00:58:847 (1,2) - missing clap at their ends
01:31:815 (3) - missing two claps
01:54:562 (6) - missing whistle at end
02:06:099 (1) - missing whistle on head
02:07:417 (4) - missing clap at end
02:19:285 (1,2) - missing clap at their ends
03:06:759 (1,1) - ^
04:33:792 (3) - missing whistle on head

Hard
00:04:782 (1) - clap at the reversing point?
00:04:782 (1,2,3) - maybe you can turn up the speed from 00:04:782 (1) - instead of from 00:05:441 (3) - as I feel that will fit the music, also you can use equal spacing between 00:04:782 (1,2,3) - so it'll vissualy look better
00:30:826 (4) - don't know what's this circle following, I think simply removing it will make the rhythm better, kinda similar to 00:27:529 (2,3,1) -
00:33:463 (4) - ^ or maybe you can choose to change it to a 1/2 slider
00:54:891 (1,3) - why not making them parallel? just like 00:55:221 (2,4) -
01:08:573 (2,3) - I think this jump is unreasonably big, 3 is not a really strong beat and I don't think there shold be such a big jump, better keep common spacing between 01:08:573 (2,3) - , the slider jump between 01:08:738 (3,4) - is totally fine
01:47:804 (2,3) - 01:50:441 (2,3) - similar to above, I think these two jumps are too big and don't fit the music well, better make them consistent with 01:53:078 (2,3) - which is more appropriate
02:22:417 (4,5,6) - why are they totally different with 01:01:993 (3,4,5,6) - while the music is the same? I hope you can make them consistent
03:08:242 (1) - missing clap on head and whistle at end
04:09:561 (2) - missing clap on head

Insane
00:07:419 (1) - missing whistle on head
00:13:188 (3) - missing clap at end
01:03:793 (2) - why using a default clap here instead of the snaredrum? it's inconsistent with Easy Normal and Hard
01:46:892 - you don't have a reason to drag the break time here, plz better make it back to natural
02:24:561 (1) - should use finish on head instead of clap
02:49:121 (4) - missing whistle
02:53:077 (5) - missing clap on head
04:00:165 (1) - tbh this slider shape looks really out of place along with the other ones, this might be the only time you drew a slider like this in the whole diff
04:03:297 (2) - I think a circle is totally ok, there's no important sound on the blue tick to follow
04:06:429 (5) - missing clap

Extra
01:03:792 (4) - same as Insane
01:26:045 (4) - should use a clap at end instead of whistle
02:21:264 (3,4) - I don't think there are still 1/3 piano sounds to follow, change these to two 1/2 sliders to follow the drums should be more appropriate
02:35:934 (4,5,6,1) - this flow is not really comfortable imo, you'd better try CTRL+G for 02:36:099 (5,6) - or rework in other ways
02:56:209 (1) - need finish on head like other diffs
03:00:330 (2) - the whistle on head should be moved to the end to match with the drum

call me back
Topic Starter
Chirony
+。:.゚٩(๑>◡<๑)۶:.。+゚
Topic Starter
Chirony

Zero__wind wrote:

as promised trust

General
fine

Easy
00:52:419 (2) - missing clap on head ok
01:13:353 (2) - don't really know what's this following to, I think you should have a circle at 01:13:353 - and then start a 1/1 reverse slider from 01:13:682 - to follow vocal i tried changing pattern
01:26:540 (3) - similar to above, maybe change to a 2/1 slider and a circle at 01:27:528 -^

Normal
00:58:847 (1,2) - missing clap at their ends
01:31:815 (3) - missing two claps
01:54:562 (6) - missing whistle at end
02:06:099 (1) - missing whistle on head
02:07:417 (4) - missing clap at end
02:19:285 (1,2) - missing clap at their ends
03:06:759 (1,1) - ^
04:33:792 (3) - missing whistle on head
all fixed

Hard
00:04:782 (1) - clap at the reversing point? yes
00:04:782 (1,2,3) - maybe you can turn up the speed from 00:04:782 (1) - instead of from 00:05:441 (3) - as I feel that will fit the music, also you can use equal spacing between 00:04:782 (1,2,3) - so it'll vissualy look better ok
00:30:826 (4) - don't know what's this circle following, I think simply removing it will make the rhythm better, kinda similar to 00:27:529 (2,3,1) - ok
00:33:463 (4) - ^ or maybe you can choose to change it to a 1/2 slider slider here
00:54:891 (1,3) - why not making them parallel? just like 00:55:221 (2,4) - oh..miss
01:08:573 (2,3) - I think this jump is unreasonably big, 3 is not a really strong beat and I don't think there shold be such a big jump, better keep common spacing between 01:08:573 (2,3) - , the slider jump between 01:08:738 (3,4) - is totally fine ok
01:47:804 (2,3) - 01:50:441 (2,3) - similar to above, I think these two jumps are too big and don't fit the music well, better make them consistent with 01:53:078 (2,3) - which is more appropriateok, placement moved
02:22:417 (4,5,6) - why are they totally different with 01:01:993 (3,4,5,6) - while the music is the same? I hope you can make them consistent hm, it is certainly the same...
03:08:242 (1) - missing clap on head and whistle at end ok
04:09:561 (2) - missing clap on head ok

Insane
00:07:419 (1) - missing whistle on head ok
00:13:188 (3) - missing clap at end ok
01:03:793 (2) - why using a default clap here instead of the snaredrum? it's inconsistent with Easy Normal and Hard miss...
01:46:892 - you don't have a reason to drag the break time here, plz better make it back to natural ok
02:49:121 (4) - missing whistle ok
02:53:077 (5) - missing clap on head ok
04:00:165 (1) - tbh this slider shape looks really out of place along with the other ones, this might be the only time you drew a slider like this in the whole diff ok
04:03:297 (2) - I think a circle is totally ok, there's no important sound on the blue tick to follow ok
04:06:429 (5) - missing clap ok

Extra
01:03:792 (4) - same as Insane ok
01:26:045 (4) - should use a clap at end instead of whistle ok
02:21:264 (3,4) - I don't think there are still 1/3 piano sounds to follow, change these to two 1/2 sliders to follow the drums should be more appropriate exist 1/3 piano sounds
02:35:934 (4,5,6,1) - this flow is not really comfortable imo, you'd better try CTRL+G for 02:36:099 (5,6) - or rework in other ways changed it to a slider
02:56:209 (1) - need finish on head like other diffs ok
03:00:330 (2) - the whistle on head should be moved to the end to match with the drum ok

call me back
Thank you for modding!!
Zero__wind
I've been using this Miku as avatar for long :3
Topic Starter
Chirony
wooooo
arigatou!!!!
bite you death

Chirony wrote:

+。:.゚٩(๑>◡<๑)۶:.。+゚
finally! grats!
Xinnoh
gratz!!
Shunao

Chirony wrote:

+。:.゚٩(๑>◡<๑)۶:.。+゚
Satellite
おめでとうございます!
Shurelia
おめでとう!
iyasine
いぇあ
Mint
awesome !! :)
Log Off Now
これは素晴らしいです!

おめでとう!
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