[Easy]
[Advanced]
I think that with some other mod, the difficulty will be pretty good too, don't give up!
[Crescendo]
Good luck for the set!
- Why there is two different distance snap in the map? 00:04:525 (5,1) - For instance here, you're following two different spacing. In the beginning you're mapping in 1.5x, and suddenly here: 00:06:025 (1) - you change it by making a distance of 1.7x. And then you're changing again to use 1.4x. So please, try to use consistant DS for all the map, especially if it's an Easy. (consistant DS on Easy/Normal diffs is a Ranking Criteria rule.)
- 00:00:775 (1,2) - To make it more beginner-friendly, why not using a rhythm like this instead? https://puu.sh/xt2qM/8f1b5d019a.png / Because it can be quite hard to predict for a beginner that the circle is placed on a 1/4 snap.
- 00:16:525 (3,1) - The angle here feels pretty hard to play, cause the end of this slider: 00:16:525 (3) - is leading to the opposite where this slider: 00:18:025 (1) - is.
- 00:18:025 (1,2,3,4) - I'm not a big fan of this kind of patterns, using sharp flow like this is not a very good idea. Make more circular flows, especially to respect the beauty of the music, but also to make it more obvious for a beginner.
[Advanced]
- 00:02:650 (5,6) - I don't get why you've stacked those two notes. There is two different sounds on this stack, so if you want to make a better emphasis on the song, then it would make more sense to stack those two notes instead: 00:00:775 (1,2) - since they are making a similar sound, and unstack this one then: 00:02:650 (5,6) -.
- 00:07:525 (5,2) - Since there is strong sounds here, that would be better to make them spaced from their previous notes, that would make more sense. Like you did here: 00:05:650 (1,2) - it's better, and more logic.
- 00:15:025 (1) - Same here, unstack this note, cause there is a strong note here.
- 00:21:400 (3) - Why are you suddenly changing DS here? Keep it consistant during all the map, especially cause there is a lot of notes on 1/4 snap, so that would help the player by giving him some "landmark".
I think that with some other mod, the difficulty will be pretty good too, don't give up!
[Crescendo]
- 00:04:525 - Did the green mark with 10% sound is intentionnal? Because it makes those two notes: 00:05:650 (1,2) - pretty silent, and it's strange to play since those notes that follows them are 30%, wouldn't be better to make them 20% instead of 10%?
- 00:11:650 (3) - Wouldn't be better to space it out of the stack?
- 00:23:087 (2,3) - I think that the jumps here a quite abused here, cause the rest of the song isn't that hard. It has the same distance as those: 00:22:525 (1,2) - but on this one, there is a 3/4 snap so it makes more sense. Consider reducing a bit the spacing here.
Good luck for the set!