quotes are paraphrased
>Hydria: calling key counts different modes is weirdaccording to mania players, this isn't too unusual apparently
>everyone: “At least” doesn’t work wording-wise. Applies to all of its usesadjusted to "cannot be harder than x"
>Sieg: Shouldn’t the “which complies with their respective mode’s difficulty specific ranking criteria” line be the same in these following rules?yes, applied
>Haskorion: Mention that E/N or N/H are minimum required spreadshould be implied already since rule says "must include 2 difficulties" and "one cannot be harder than a normal"
>mangomizer: “The lowest difficulty [of each mode] must…”yes
>Shad0w1and: Make # of difficulties required scale with length more smoothly t/432739while it sounds cool in theory, setting time limits will likely cause more concern than the current marathon rule already does. the rule about modifying songs to reach approval limit is gone, but we still think it's better not try to use exploits to make maps above x minutes just to remove a bit of the workload
>ruruchewy: make marathon time limit lowerneeds to be a line set somewhere, and 5 minutes is going to be that. (has been discussed in like 5 other threads in ranking criteria archive, so details kind of redundant)
>everyone: the rule about modifying songs to reach minimum drain time has too many holesrule is now gone
>everyone: 8 difficulties is unnecessarily limitingrule is now gone
>Hydria: Top difficulty of a mapset should allow any namecurrent rule only forbids misleading stuff, like calling an extra diff "easy." if that wasn't clear, it should be now
>everyone: "Drain times for collaborative difficulties must be listed in the creator’s words for via storyboarding." has a typotypo was fixed, then sentence was removed beacuse people will lie about drain time if they're breaking the rule anyway
>UndeadCapulet: If guest difficulty creators are okay without mapset host credit, it should be okaypoint was discussed a lot, though it ended up not changing. regardless of whether or not a mapset host is okay with it, the mapset will still be labeled as theirs on listings/profiles etc so they need to have some level of accountability, and drain time is the method we've agreed is most fair for that (despite it still sucking)
>Phantomhive: Shouldn’t accountability be calculated with object count instead of drain time?Endaris explained this already, but different object types make that impractical
>Natsu: is “Pantsu” diffname ok?yes!
>Hydria: "A mapset’s hardest difficulty may use free naming, but clear and appropriate relation to its song is recommended." is redundantyes, removed sentence from second guideline
>Hydria: What about name changes?they are a valid reason to break the third guideline
>UndeadCapulet: If mapper doesn’t care about credit, it shouldn’t matter.point is to avoid misleading/unnecessary name stuff, since it makes actual names have less meaning. added clarification in second sentence of guideline
>Yuii-: Just make unicode guideline a rule if it can break the gameas is with in-game chat, excessive unicode is the problem, so there's times where unicode is/is not ok
>Xexxar: Difficulty naming for Extras is arbitrary. should use free namingoko addressed this in the thread you wrote about this actually
>Cyclohexane: Make wide spreads acceptable, here are picturesyour concern is more of a mode-specific thing. rules here don't define what's acceptable for easy/normal/hard etc, sorry:(
also:
difficulty names are italicized for easier reading
glossary entires mostly start with "A"
extremely minor wording adjustments