changelog: - included informal names of inherited/uninherited points in glossary
- clarified usage of time signatures unsupported by the editor in the "Uninherited timing points must be used to accurately map the song's time signatures." rule
- clarified usage of red lines for nightcore/metronome resets in the "There must not be extra uninherited timing points in any difficulty. rule
- clarified how to handle volume/sv changes before the song's first downbeat in the "An inherited timing point cannot be placed before the first uninherited timing point." rule
added 3 rules to account for feedback from evening and kibbleru:
- If objects cannot be snapped using the editor’s supported beat snap divisors, a change in BPM must be used to accommodate for it. Objects cannot be unsnapped.
- Objects which are wrongly snapped due to passing through a new uninherited timing point must have their ends snapped within the new timing section. For spinners and osu!mania Long Notes, this can be achieved through dragging an object’s tail in the timeline. For sliders, this can be achieved through slider velocity manipulation or editing of the .osu file.
- Objects which are wrongly snapped due to ending slightly before a new uninherited timing point must have their ends snapped to the new timing point. For spinners and osu!mania Long Notes, this can be achieved through dragging an object’s tail in the timeline. For sliders, this can be achieved through slider velocity manipulation or editing of the .osu file.
and various wording tweaks to make things more readable
specific responses: Evening: Think if you add green line and red line as alternate names in the glossary it'd be good, uninherited timing points and inherited timing points aren't really said that much I believe, kinda makes it confusing and complicated haha
→ addedDoyak: make “timing point” in second sentence “uninherited timing point”
→ fixedDakeDekaane: What about adding uninherited points to make NC mod sound not broken?
Okorin: is this prohibiting resetting metronomes which align with downbeats for the sake of having the Metronome count accurate and, on generic songs with weird resets, the shit the NC mod adds line up
→ added clarification sentenceMonstrata: A map’s first uninherited point cannot be used to toggle kiai. Doing this will cause the kiai to flash before objects appear. An inherited point in the same position as the first uninherited point must be used to toggle kiai instead. Guessing we will have to mention this when amending the rules about green and red lines having to be consistent.
→ yesMonstrata: Might be helpful to mention something about anacrusis, and pushing a redline back a measure (or four) if one needs to change the SV/hitsounding/etc... for objects that occur before the first red line.
→ added clarification sentenceMonstrata: Are supercell-like songs single bpm or variable bpm? What about songs that are consistent except for a few sounds?
→ if songs have variations of any kind, they are variable bpm. if they’re like supercell and would be more playable not having red lines to adjust, they fall under what the guideline saysSonnyc: Besides, using an object before an uninherited point is fine, right?
→ yesMako Sakata: Thoughts on negative offsets?
→ they’re okDoyak: So now we can use a green line on the same spot with a red line, while the audio setting is different from each other?
→ yesDoyak: Guideline about timing points during breaks? Main menu pulsing/nightcore reasoning
→ doesn’t affect much so not really worth it. it’s still a valid thing to do if you want though, as labeled in the guideline’s descriptionDoyak: Some parts on the proposal says just "uninherited points" and "inherited points" without the word 'timing', is this intentional?
→ added timing to all of themEvening: Universal offset issue: I know there's a function to let you guys set global offset in the map itself, but at what point do you guys dq these
→ universal offset is best used only for ranked maps. if a qualified map has an offset issue and it’s reported, it’ll probably be dq’dEvening: Disagreement with offset/BPM: Some people have offset/BPM disagreements at times, though they do revolve around the actually correct BPM/Offset, how big of an issue must this be for a DQ to happen
→ an amount that could affect gameplay. for single-bpm songs, anything noticeable should be adjusted, since it only benefits a map. for variable bpm songs, it depends on how timing variations are handled, and whether or not the community thinks an issue (what the guideline explains)Evening: Note Specific offset issue (Snaps): Some maps require you to do 1/5, 1/24, 1/32, 1/64 and so on for perfect timing of the notes. Technically, they are snapped correctly, but just not supported in the editor, is this a problem? (This is quite important for low BPM maps)
→ rule added about thatEvening: Note Specific offset issue (Offset): Some notes can be mapped to instrumentals that are not snapped at all, but when does it become a snapping issue and when can it be overlooked if people argue that some notes are 1/16 and some people argue that it's 1/12 while there is negligible difference. This is a rather apparent problem when people time vocally snapped maps.
Evening: What about persistent instrumentals with no clear starting point, such as a violin fading in, do we have a larger margin of error?
→ both are essentially what the guideline explains -- depends on a mapper’s reasoning and whether or not the community agrees with that reasoningEvening: You might want to include a guide on how to know if the BPM should be doubled/halved or when this error isn't a problem. Not too sure but I think there are cases where osu!standard allows doubling/halving bpm for specific intentions, not sure(?)
→ doesn’t really seem appropriate for the ranking criteria, since tutorials aren’t related to thisEvening: Wasn't there problems with specifying some time signatures that the editor doesn't support? think some guidelines on how to workaround would be cool
→ clarified in first ruleKibbleru: can we have something that handles cases where you need to put a slider going through a timing point?
→ added 2 rules about situations related to thatthis will be open for community revision until march 18th!!