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Hikaru Station - Bishounen (Kaivaan Version)

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Total Posts
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Topic Starter
Foxy Grandpa
This beatmap was submitted using in-game submission on Friday, December 1, 2017 at 7:30:49 PM

Artist: Hikaru Station
Title: Bishounen (Kaivaan Version)
Tags: Crowie Mir osuskrub Foxy Remix Kai Future Beats
BPM: 150
Filesize: 5721kb
Play Time: 02:24
Difficulties Available:
  1. Crowie's Hard (2.82 stars, 270 notes)
  2. Easy (1.4 stars, 99 notes)
  3. Hey Pretty Boy (4.03 stars, 328 notes)
  4. Mir's Normal (1.78 stars, 157 notes)
  5. skrub's Insane (3.77 stars, 351 notes)
Download: Hikaru Station - Bishounen (Kaivaan Version)
Information: Scores/Beatmap Listing
---------------


Thank you xLolicore- for the awesome banner

#3 for rank


Thanks Geneva for showing me this song :)
Ultima Fox
01:05:229

[General]

  1. You can use https://hikarustation.bandcamp.com/ for metadata
  2. Not sure where the (Kaivaan Version) comes from, checked some of the sources and didn't see it anywhere, so I think you should remove it to be safe
[Easy]

  1. Don't want to blanket mod, so I'm just gonna say you should go through and try to fix the blankets that are noticable
  2. 00:17:629 (1,2,3) - You shouldn't stack so much and hinder visibility for low level diffs, so maybe make 3 a little off of 1 so the head is visible
  3. 00:25:629 (3,1,2,3,1) - 3 different combos in this one... "stream". Try to reduce it to 2 or so
  4. 00:49:629 (1,2,3) - woah these are weird overlaps, but i think it should be fine..?
  5. 01:04:429 (4) - Can't see the head of this slider, so I think you should control G it
  6. 01:42:429 (3,4,1) - I don't really think there is a reason to stack these, spread them out
  7. iirc all diffs have to end at the same place, so you need to map the last part in this diff that you left empty
[Mir's Normal]

  1. 00:41:629 (3,4) - This sounds really wrong, I think you should have (4) start where (3) ends
  2. 00:49:629 (1,2) - ^
  3. Same for the rest, I won't point out all of them
  4. 02:12:429 (2) - I think you should make this downbeat clickable, it feels weird being a sliderend
[Crowie's Hard]

  1. 00:01:229 (2) - Make that downbeat clickable
  2. 00:14:429 (1) - Starting from here, the SV is the same as the kiai despite being a lot less intense. I think you should still keep the sv around 1 ish, to make the kiai more emphassized
  3. Before the first kiai, you had a NC every measure while after the kiai is every 2 measures, I think you should fix this to be more consistent
  4. 01:02:029 (8) - There is nothing in the music prompting this 1/3 part, so change this slider or remove it
gonna skip to top diff cause i have a headache lol (sorry osuskru:b:)

[whatever this diff is called lmao]

  1. 00:12:429 (4,5,1) - Why no movement here, it seems like theres no reason for this
  2. ^ for like half the vocal parts
  3. 00:40:429 (2,3,4,5,6) - This overlap is kinda ugly lol, try to either fix the stream or the slider
  4. 01:20:029 (1,1,1,2,1,1,1,1,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - You should add sliders to vocals or somthing to this part because right now it feels undermapped and is a really boring part of the song
  5. 02:00:029 (1) - lol this slider also doesn't really look good, i think you should change it to something different or at least fix it
  6. General thoughts: Not really a fan of the repeated stacked circles because I feel they take away movement and flow from the map for no real reason. Other than that, I feel like it's interesting.
Hope this helps :)
Crowie

Ultima Fox wrote:

[Crowie's Hard]

  1. 00:01:229 (2) - Make that downbeat clickable done
  2. 00:14:429 (1) - Starting from here, the SV is the same as the kiai despite being a lot less intense. I think you should still keep the sv around 1 ish, to make the kiai more emphassized too late >~<
  3. Before the first kiai, you had a NC every measure while after the kiai is every 2 measures, I think you should fix this to be more consistent ya
  4. 01:02:029 (8) - There is nothing in the music prompting this 1/3 part, so change this slider or remove it vocals?
Hope this helps :)
uwu
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 25929
Countdown: 1
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 14429,27229,40029,52829,78429,81629,91229,104029,116829,120029,132829
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 16
TimelineZoom: 2.699999

[Metadata]
Title:Bishounen (Kaivaan Version)
TitleUnicode:Bishounen (Kaivaan Version)
Artist:Hikaru Station
ArtistUnicode:Hikaru Station
Creator:FoxyGrandpa
Version:Crowie's Hard
Source:
Tags:Crowie Mir osuskrub
BeatmapID:1408411
BeatmapSetID:663309

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"illust_34267536_20170830_125006.jpg",0,0
//Break Periods
2,78629,90329
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Combo2 : 255,157,157
Combo3 : 255,79,167
Combo4 : 255,51,51

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defiance
@ultima the meta you linked is the original song, this version is a remix of that original song

@foxy you should use https://soundcloud.com/kaivaan/sets/hikaru-station-bishounen as the metadata source
Topic Starter
Foxy Grandpa

Ultima Fox wrote:

01:05:229

[General]

  1. You can use https://hikarustation.bandcamp.com/ for metadata
  2. Not sure where the (Kaivaan Version) comes from, checked some of the sources and didn't see it anywhere, so I think you should remove it to be safe
[Easy]

  1. Don't want to blanket mod, so I'm just gonna say you should go through and try to fix the blankets that are noticable Fuck blankets with DS, tried to fix most of them
  2. 00:17:629 (1,2,3) - You shouldn't stack so much and hinder visibility for low level diffs, so maybe make 3 a little off of 1 so the head is visible Ehhhh, I like the way this plays and i think that 1 fades out enough so that the player can still read 3
  3. 00:25:629 (3,1,2,3,1) - 3 different combos in this one... "stream". Try to reduce it to 2 or so ye
  4. 00:49:629 (1,2,3) - woah these are weird overlaps, but i think it should be fine..? ye they fine
  5. 01:04:429 (4) - Can't see the head of this slider, so I think you should control G it Repeat slider would be covered, plus I did something similar to this earlier so yea
  6. 01:42:429 (3,4,1) - I don't really think there is a reason to stack these, spread them out ok
  7. iirc all diffs have to end at the same place, so you need to map the last part in this diff that you left empty Did

[whatever this diff is called lmao]

  1. 00:12:429 (4,5,1) - Why no movement here, it seems like theres no reason for this I wanted the vocals to not be emphasized and I didn't really want to follow them to begin with, so the no movement is to sort of have a halt effect
  2. ^ for like half the vocal parts
  3. 00:40:429 (2,3,4,5,6) - This overlap is kinda ugly lol, try to either fix the stream or the slider Sorta changed
  4. 01:20:029 (1,1,1,2,1,1,1,1,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - You should add sliders to vocals or somthing to this part because right now it feels undermapped and is a really boring part of the song I know it's boring but I like it the way it is, it's hard to explain but it sort of is a calm before the storm for the next section and plus yea vocals
  5. 02:00:029 (1) - lol this slider also doesn't really look good, i think you should change it to something different or at least fix it Fixed
  6. General thoughts: Not really a fan of the repeated stacked circles because I feel they take away movement and flow from the map for no real reason. Other than that, I feel like it's interesting.

Hope this helps :) <3
Thanks ultima dad
Mir

Ultima Fox wrote:

[Mir's Normal]

  1. 00:41:629 (3,4) - This sounds really wrong, I think you should have (4) start where (3) ends
  2. 00:49:629 (1,2) - ^
  3. Same for the rest, I won't point out all of them - following the bass thing which is slightly after the white
  4. 02:12:429 (2) - I think you should make this downbeat clickable, it feels weird being a sliderend - I think it's fine, the gap after is emphasized by the slider end
Ty.~
celerih
Sorry for the small delay, really good song

[
Easy
]
  1. Spread wise AR3 CS 2.5 would be better
  2. 00:03:229 (2,2) - Would avoid overlaps in the easy
  3. 00:03:229 (2,1) - Having the slider end of 1 be close to the slider end of 2 than the head could cause confusion to newer players, who will try to hit the slider end
  4. 00:10:429 (3,1) - Even if it's a 2/1, you should really avoid perfect stacks on an easy
  5. Entire kiai is sliders only, try adding some circles since kiai only sections are discouraged in easies. 00:44:829 (3) - Due to pitch increase this could be 2 circles, would be nice emphasis
  6. 00:49:629 (1,2,3) - Another way to have less density in circles is to change the rhythm here to. This also removes the 1/2, which imo doesn't fit with the easy
  7. 00:52:829 (1,2) - same as above, I don't agree withthe 1/2 and there are many others in the map, I won't put them all here

[
Mir's Normal
]
  1. 00:03:229 (5,6) - minor thing but can't you line these up?
  2. 00:08:629 (2) - No vocals + a very unimportant sound here. Not something you'd map in a normal
  3. 00:49:629 (1,2) - Instead of a 2/1 + a 1/1 slider here, using 2 3/2 sliders like in the box below covers both vocals and instruments better. I saw you mention that the bass was slightly after, but the vocals and more important sounds should be given priority in a normal, so that rhythm can be clear and easy to follow
  4. 01:16:829 (4,5,1) - Once again minor stuff but move up 5 to line them up better
  5. 02:03:229 (1) - Why the uneven

[
Crowie's Hard
]
  1. Why not have CS3.5?
  2. uhh, this is a really nice hard. Nice job, this might be my favourite diff from the set

[
skrub's Insane
]
  1. 00:03:229 (1,2,3) - are clearly distinct from 00:03:029 (4) - so having them all grouped together doesn't fit along the song. You even start doing it later00:15:829 (5,1,2,3) -
  2. 00:15:229 (4,5) - Spacing here is similar to your 1/2 spacing, I'd just increase it here
  3. 00:46:429 (1,2) - Rhythm here can be improved, note on 00:46:829 (2) - seems out of palce. remove it and extend 00:46:429 (1) - to 1/1
  4. 01:05:229 (1) - NC here is unecessary
  5. 01:11:629 (8) - WOuld have this as a single circle, since there is no sound on 01:11:829 -
  6. 01:31:229 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - Some kind of relation between these notes would make the palcement feels less random. THey're very inconsistent with where the next note will be placed in relation to the other
  7. 02:05:629 (3) - To form a perfect circle here, have this middle node on x:220 y:310 and the third node on x:175 y:237. It will look like this

[
Missing You
]
  1. 00:01:429 (7,8) - Would be better if these continued following the shape of the stream
  2. 00:06:029 (4,5,1) - With the whole overlap thing going on in the map to be consistent you should overlapo these under the slider end of 00:05:629 (3) - it's what you do everywhere else in the intro
  3. 00:06:829 (2,3,4,5,1) - The spacing increase on that last note doesn't fit. It's not accented enough to actually convery any emphasis increase and make the stream look off. Plus it's not done consistently or anywhere else , see 00:13:929 (4,1) -
  4. 00:18:829 (6,7) - Since here the sounds go from pretty distinct claps to a more subtle sounds, that a slider would represent better. Having 4 circles fits the vocals better, but it's obvious you're not following those for the intro
  5. 00:20:026 (6,7,8) - to keep the anti-flow you use in this intro and use more overlaps, could do like in the box below, this is a light suggestion tho
  6. 00:22:229 (4,1) - Sicne the intensity of the song here is increased from the first part of the intro, maybe a bit higher spacing would be better here
  7. 00:26:429 (5) - Due to the 2 distinct sounds 2 circles over a slider here would be good
  8. 00:26:032 (1,2,3,4,5) - Stream here is overspaced, the same stream comes up later in the song and you mapped it with much lower spacing 01:17:229 (2,3,4,5,6) - and imo you should use that spacing on both
  9. 00:28:029 (2,1,2,3,4,5,1,2,1,2,1,2,1,2,1,2,1) - Could do something similar here to 01:18:429 - and after
  10. 00:52:829 - 01:18:429 - This section is a repeat of the intro, yet here you have a bigger focus on vocals. See: 00:55:629 (4) - 00:57:629 (1) - should be a circle, because only vocals on 00:57:829 - and more. I don't agree with this shift in mapping between nearly identical sections. A lot of stuff from the mod also applies here
  11. 02:04:029 (3,1) - Super super minor butpls make these sliders the same
  12. Those are the main things I wanted to cover in this difficulty, some more work could still be done (good luck on the hitsounds)

That's all, good luck with this (:
Crowie

celerih wrote:

[
Crowie's Hard
]
  1. Why not have CS3.5? the spread is pretty even for the most part rn so i don't need to make it easier
  2. uhh, this is a really nice hard. Nice job, this might be my favourite diff from the set thank uwu
Mir

celerih wrote:

[
Mir's Normal
]
  1. 00:03:229 (5,6) - minor thing but can't you line these up? - they are for me
  2. 00:08:629 (2) - No vocals + a very unimportant sound here. Not something you'd map in a normal - I decide it's important to a degree so I mapped it. It's a weak sound yes, but still noticeable.
  3. 00:49:629 (1,2) - Instead of a 2/1 + a 1/1 slider here, using 2 3/2 sliders like in the box below covers both vocals and instruments better. I saw you mention that the bass was slightly after, but the vocals and more important sounds should be given priority in a normal, so that rhythm can be clear and easy to follow - im pretty sure this shouldn't be that hard to read or play so i'll hold off on changing this until more people start complaining. Like if "it should be an easier rhythm because they're noob players" is all the argument is then lol fuck that they can handle a small challenge
  4. 01:16:829 (4,5,1) - Once again minor stuff but move up 5 to line them up better - those look lined up already
  5. 02:03:229 (1) - Why the uneven
Thanks!

SPOILER
osu file format v14

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GridSize: 32
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[Metadata]
Title:Bishounen (Kaivaan Version)
TitleUnicode:Bishounen (Kaivaan Version)
Artist:Hikaru Station
ArtistUnicode:Hikaru Station
Creator:FoxyGrandpa
Version:Mir's Normal
Source:
Tags:Crowie Mir osuskrub
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403,95,96829,1,0,0:0:0:0:
295,147,97229,1,0,0:0:0:0:
235,42,97629,6,0,B|142:11|106:96|-11:53,1,240
0,56,99229,2,0,L|0:298,1,240
0,296,100829,2,0,P|117:313|241:284,1,240
234,286,102429,2,0,P|351:269|475:298,1,240
357,82,104029,6,0,P|287:81|237:117,1,120
166,196,104829,2,0,L|42:190,1,120
0,77,105629,1,0,0:0:0:0:
169,348,107229,6,0,P|236:343|299:306,1,120
288,199,108029,2,0,P|347:201|401:227,1,120
454,335,108829,1,0,0:0:0:0:
494,98,109629,2,0,L|360:100,1,120
275,31,110429,6,0,P|257:90|265:148,1,120
331,247,111229,2,0,L|197:249,1,120
114,177,112029,2,0,P|96:236|104:294,1,120
192,374,112829,2,0,L|311:372,1,120
256,192,113629,12,0,116829,0:0:0:0:
100,74,119229,5,0,0:0:0:0:
74,191,119629,1,0,0:0:0:0:
132,295,120029,6,0,B|211:281|211:281|317:310,1,180
363,329,120829,1,0,0:0:0:0:
500,114,121629,2,0,B|421:128|421:128|355:92|355:92|255:106,1,240
211,109,122629,2,0,L|69:126,1,120
33,136,123229,6,0,B|-30:261|96:253|14:382,1,240
138,330,124429,1,0,0:0:0:0:
251,289,124829,2,0,P|335:374|464:341,1,240
497,248,126029,1,0,0:0:0:0:
406,169,126429,6,0,B|301:111|277:215|169:166,1,240
163,49,127629,1,0,0:0:0:0:
67,117,128029,2,0,B|52:229|52:229|141:341,1,240
132,329,129629,6,0,B|233:375|257:271|362:329,1,240
470,277,130829,1,0,0:0:0:0:
379,194,131229,2,0,P|330:132|329:72,1,120
402,9,132029,5,0,0:0:0:0:
282,7,132429,2,0,L|158:-5,1,120
80,160,134429,5,0,0:0:0:0:
277,296,135229,2,0,L|356:298,1,60
377,252,135629,2,0,L|436:250,1,60
497,254,136029,1,0,0:0:0:0:
50,77,137629,5,0,0:0:0:0:
454,336,139229,1,0,0:0:0:0:
338,59,140229,2,0,L|345:-15,2,60
301,107,140829,5,0,0:0:0:0:
129,284,142429,1,0,0:0:0:0:
129,284,144029,5,0,0:0:0:0:
defiance

celerih wrote:

Sorry for the small delay, really good song


[
skrub's Insane
]
  1. 00:03:229 (1,2,3) - are clearly distinct from 00:03:029 (4) - so having them all grouped together doesn't fit along the song. You even start doing it later 00:15:829 (5,1,2,3) - 00:03:029 (4,1,2,3) - has the song fairly calm, so i made the pattern not very intense, on 00:15:829 (5,1,2,3) there is a strong sound on 1, so i have the spacing reflect that
  2. 00:15:229 (4,5) - Spacing here is similar to your 1/2 spacing, I'd just increase it here the gap is 1/2 here ?_?
  3. 00:46:429 (1,2) - Rhythm here can be improved, note on 00:46:829 (2) - seems out of palce. remove it and extend 00:46:429 (1) - to 1/1 sure
  4. 01:05:229 (1) - NC here is unecessary im gay
  5. 01:11:629 (8) - WOuld have this as a single circle, since there is no sound on 01:11:829 - i swear i can hear a s o u n d
  6. 01:31:229 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - Some kind of relation between these notes would make the palcement feels less random. THey're very inconsistent with where the next note will be placed in relation to the other did this with the other section too
  7. 02:05:629 (3) - To form a perfect circle here, have this middle node on x:220 y:310 and the third node on x:175 y:237. It will look like this
    ok

ty for modding!

That's all, good luck with this (:
Topic Starter
Foxy Grandpa

celerih wrote:

Sorry for the small delay, really good song

[
Easy
]
  1. Spread wise AR3 CS 2.5 would be better
  2. 00:03:229 (2,2) - Would avoid overlaps in the easy
  3. 00:03:229 (2,1) - Having the slider end of 1 be close to the slider end of 2 than the head could cause confusion to newer players, who will try to hit the slider end
  4. 00:10:429 (3,1) - Even if it's a 2/1, you should really avoid perfect stacks on an easy
  5. Entire kiai is sliders only, try adding some circles since kiai only sections are discouraged in easies. 00:44:829 (3) - Due to pitch increase this could be 2 circles, would be nice emphasis I added the circles there, but the problem with this song is a lot of the kiai is just held notes, so it would be kind of taking away from the song if I used more circles than i already did
  6. 00:49:629 (1,2,3) - Another way to have less density in circles is to change the rhythm here to. This also removes the 1/2, which imo doesn't fit with the easy
  7. 00:52:829 (1,2) - same as above, I don't agree withthe 1/2 and there are many others in the map, I won't put them all here I'm keeping the 1/2's because honestly they aren't hard to play even for newer players and I don't want the map to be insanely boring, if the ENTIRE thing is just 1/1 then its just not enjoyable for newer players at all.


[
Missing You
]
  1. 00:01:429 (7,8) - Would be better if these continued following the shape of the stream
  2. 00:06:029 (4,5,1) - With the whole overlap thing going on in the map to be consistent you should overlap these under the slider end of 00:05:629 (3) - it's what you do everywhere else in the intro
  3. 00:06:829 (2,3,4,5,1) - The spacing increase on that last note doesn't fit. It's not accented enough to actually convey any emphasis increase and make the stream look off. Plus it's not done consistently or anywhere else , see 00:13:929 (4,1) -
  4. 00:18:829 (6,7) - Since here the sounds go from pretty distinct claps to a more subtle sounds, that a slider would represent better. Having 4 circles fits the vocals better, but it's obvious you're not following those for the intro
  5. 00:20:026 (6,7,8) - to keep the anti-flow you use in this intro and use more overlaps, could do like in the box below, this is a light suggestion tho
  6. 00:22:229 (4,1) - Sicne the intensity of the song here is increased from the first part of the intro, maybe a bit higher spacing would be better here
  7. 00:26:429 (5) - Due to the 2 distinct sounds 2 circles over a slider here would be good I like the slider here because of the slider right after it plus the stream sounds end on 5 so I would rather not have jumps there and have it lead into sort of a more mellow-thing
  8. 00:26:032 (1,2,3,4,5) - Stream here is overspaced, the same stream comes up later in the song and you mapped it with much lower spacing 01:17:229 (2,3,4,5,6) - and imo you should use that spacing on both I think the spacing here is fine because it's before the chorus and the streams I have earlier are around the same spacing, for the 2nd stream i use the low spacing because its leading into the calmest section of the song
  9. 00:28:029 (2,1,2,3,4,5,1,2,1,2,1,2,1,2,1,2,1) - Could do something similar here to 01:18:429 - and after This is part is a lot more intense than 01:18:429 - thooo
  10. 00:52:829 - 01:18:429 - This section is a repeat of the intro, yet here you have a bigger focus on vocals. See: 00:55:629 (4) - 00:57:629 (1) - should be a circle, because only vocals on 00:57:829 - and more. I don't agree with this shift in mapping between nearly identical sections. A lot of stuff from the mod also applies here If I kept it the exact same then the map would just feel super repetitive and boring.
  11. 02:04:029 (3,1) - Super super minor butpls make these sliders the same
  12. Those are the main things I wanted to cover in this difficulty, some more work could still be done (good luck on the hitsounds fucking end me)

That's all, good luck with this (:
Not replied = fixed

Thank you celerih chan

@GDers pls redownload for better qual bg and new diffname Thank
Nao Tomori
[hey pretty boy]
00:06:029 (4,5) - these things r kinda weird imo. like 00:03:229 (1,2,3,1,2,3) - is following the synth and 00:04:829 (1,2,3) - is on synth too, but then 00:06:029 (4,5) - is on only vocals. idk i think just leaving it blank is better so all the clicks are on the synth layer.

00:08:829 (3) - think 2 circles works better here tbh.

00:11:229 (1,2,3) - overlap is tilt

00:12:429 (4,5) - same as above.

00:18:429 (4,5) - rly rly overspaced. try and make 00:18:029 (3) - different so you can place 4 up towards the left side more instead of forcing it to the bottom of the screen i think

00:18:829 (6,7) - think u should displace 6 and delete 7. for same reasons as the other times

00:39:629 (5) - there isnt rly anything here o.o but the effect is cool

00:40:029 (1,2,3,4,5,6) - personally i think following the long synth things would be cooler. but up to you. i think you switch layers a bit too much though, 00:40:429 (2,3,4,5) - is on something, then that thing is repeated but you put 00:41:229 (7,8) - on vocals instead..

or like 00:42:829 (4,5,6,7) - it does something more dense but you didnt change the pattern / add kicksliders etc

00:46:429 (1,2) - ehhh 2 doesnt follow anything, there's that thing you followed earlier or you can extend / make 00:46:429 (1) - a repeat and itd be better..

00:46:429 (1,3,4) - visually just looks so cramped

00:51:829 (2,3) - z same as above with the layers

01:03:229 (4,5) - spacing plz

01:14:829 (4,1,3) - visual spacing plz

02:03:029 (3) - you have all these long sliders with breaks on the synth then this thing pops up and fucks up that rhythm focus like what

yea idk i think the random changes to following vocals are so freaking disuptive............................

like the map has some cool stuff, but those things just stick out so much

lmk what u think, get 12 sp and i can maybe do a full recheck if you explain / change the stuff
Topic Starter
Foxy Grandpa
Fixed everything, thanks nao!

Gonna do hitsounds tonight when i can
_handholding

Naotoshi wrote:

lmk what u think, get 12 sp and i can maybe do a full recheck if you explain / change the stuff
Nao Tomori
no i mean like 2-3 other mods u boof
Topic Starter
Foxy Grandpa
hitsounds are done woo
fieryrage
@fieryrage

top
  • 00:01:629 (1,2) - personally i feel like a direct stack here doesn't really give the proper emphasis the change in rhythm should have, even just spacing it out a bit would be nice
    00:04:029 (1,2,3) - ctrl+g stuff like this for maximum cool overlap or smth idk it plays better that way anyways imo
    00:07:429 (2,1) - actually triggering me with this being so close to each other
    00:15:229 (2,3,4) - ok but for real how am i supposed to tell that this rhythm is different, the ar is too low for this to be sightreadable easily, change the pattern up a bit. i know this is basically the entire map, but i don't really see why these patterns don't have emphasis on 00:15:229 (2) - and then maybe a stack for 00:15:429 (3,4) - these two only, but those are just my thoughts
    00:19:626 (2,3,4,5,6) - oof snap
    00:20:429 (8,1) - hello wheres ur emphasis
    00:26:032 (1,2,3,4) - oof snap the sequel
    00:26:429 (5,1) - i mean you can probably space these out considering how spaced the stream was before
    00:30:429 (1,2,1,2,1,2,1,2) - ok i thought you were gonna make a square here but its like this instead and ????
    00:41:229 (4,5,1) - i can understand 4 and 5 being stacked but the slider should have way more emphasis than a stack here
    00:46:229 (5,1) - btw this is unrankable
    00:51:229 (1,2) - stacking doesn't give this note proper emphasis
    00:57:229 (6,7,1) - same thing as 00:41:229 (4,5,1)
    01:11:629 (8,1) - same thing as 00:20:429 (8,1)
    01:23:229 (1,2) - would be kinda hard to tell there's a different rhythm here without any follow points
tl;dr i'm not a fan of the stack concept because i feel like it purposefully ignores the rhythm of the song for an aesthetic which isn't my cup of tea don't h8
Topic Starter
Foxy Grandpa

fieryrage wrote:

@fieryrage

top
  • 00:01:629 (1,2) - personally i feel like a direct stack here doesn't really give the proper emphasis the change in rhythm should have, even just spacing it out a bit would be nice I like the stream leading into the stack since it puts a lot of focus on 1 and the emphasis feels less intense, which is what im going for.
    00:04:029 (1,2,3) - ctrl+g stuff like this for maximum cool overlap or smth idk it plays better that way anyways imo Wellll, I based the map around the 3 1/2's into the triple so I'm just going to leave as is
    00:07:429 (2,1) - actually triggering me with this being so close to each other
    00:15:229 (2,3,4) - ok but for real how am i supposed to tell that this rhythm is different, the ar is too low for this to be sightreadable easily, change the pattern up a bit. i know this is basically the entire map, but i don't really see why these patterns don't have emphasis on 00:15:229 (2) - and then maybe a stack for 00:15:429 (3,4) - these two only, but those are just my thoughts After the stream ends the rhythm switches up in the song, since here is where the 3/4 rhythms come into play also.

    00:19:626 (2,3,4,5,6) - oof snap I fix
    00:20:429 (8,1) - hello wheres ur emphasis
    00:26:032 (1,2,3,4) - oof snap the sequelI fix the sequel
    00:26:429 (5,1) - i mean you can probably space these out considering how spaced the stream was before
    00:30:429 (1,2,1,2,1,2,1,2) - ok i thought you were gonna make a square here but its like this instead and ????yeaaa before that was just sorta random so thx for pointing that out xd
    00:41:229 (4,5,1) - i can understand 4 and 5 being stacked but the slider should have way more emphasis than a stack here I want this stack here because the way it plays feels satisfying in a sense, I know its taking emphasis off of the synth sound on 1 but i feel like having the static movement into the sliders gives it enough emphasis as is
    00:46:229 (5,1) - btw this is unrankable fixxxxxxxxx
    00:51:229 (1,2) - stacking doesn't give this note proper emphasis Yea i changed this sorta recently so ill change it back
    00:57:229 (6,7,1) - same thing as 00:41:229 (4,5,1) Same
    01:11:629 (8,1) - same thing as 00:20:429 (8,1) Same
    01:23:229 (1,2) - would be kinda hard to tell there's a different rhythm here without any follow points Fix
tl;dr i'm not a fan of the stack concept because i feel like it purposefully ignores the rhythm of the song for an aesthetic which isn't my cup of tea don't h8
no reply = fix

Thank desu

@fieryrage
anna apple
I think you should rework some nc in the top diff, for the most part is really pattern based as seen by stuff like 00:03:229 (1,2,3,1,2,3) - and 00:06:429 (1,2,3,4,5,1,2,3) - and 00:13:229 (2,3,4,5,1,2,3,4,1,2) - , though sometimes you don't really keep that consistent. That being said I think you should nc at places like 00:18:429 (4) - 00:20:029 (6) - 00:24:829 (4) - 00:50:429 (3) - (anything past this is just repeat of what I linked)

also in the easy 02:16:829 (1) - only has 2 beats of recovery time from the spinner, (there should be 4)

anyways this song is really nice and this is one of, if not, the best map you've made. Good luck pushing this for rank! \o/
Topic Starter
Foxy Grandpa

_83 wrote:

I think you should rework some nc in the top diff, for the most part is really pattern based as seen by stuff like 00:03:229 (1,2,3,1,2,3) - and 00:06:429 (1,2,3,4,5,1,2,3) - and 00:13:229 (2,3,4,5,1,2,3,4,1,2) - , though sometimes you don't really keep that consistent. That being said I think you should nc at places like 00:18:429 (4) - 00:20:029 (6) - 00:24:829 (4) - 00:50:429 (3) - (anything past this is just repeat of what I linked) I went through and fixed the first few combos you mentioned to be consistent with the rest of the ones in the map, instead of NCing everything else, it would just feel too spammy if i had everything nc'd like that

also in the easy 02:16:829 (1) - only has 2 beats of recovery time from the spinner, (there should be 4) Fix

anyways this song is really nice and this is one of, if not, the best map you've made. Good luck pushing this for rank! \o/ :D thank you!!1!!!!!!11111111111111

Thank u bor chan
anna apple
its already to the level of the spammy I think you should reconsider
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