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Pope Gadget wrote:
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can u not

:thinking:
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bg here is crisper :^(
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Litharrale wrote:
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I hear u screaming
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Hey there. Some questionable patterns were found in your map and I thought I'd point them out to start a discussion.


HEAVENLY
00:44:644 (44644|0,44671|3,44697|1,44724|2,44751|0,44778|3,44804|1,44831|2,44858|0,44858|3,44965|1,44992|2,45019|0,45046|3,45072|1) - Rolls are hard to do, but split rolls are even harder, and that's even counting the amount of tension, comprehension and coordination it takes to properly play it. I get that this part is meant to be stressful, but split rolls make this part way more difficult than it should be.
Would recommend using regular rolls (123412341234) instead so this part is not as stressful, and to reduce awkwardness to make the map more comfortable to play.

00:53:537 - Think you missed a piano note here if you were focusing on the melody.

01:48:929 (108929|0,108929|3,108983|1,108983|2,109037|3,109037|0,109090|2,109090|1,109144|0,109144|3) - I would strongly recommend turning these into regular jumptrills instead (a la [12][34][12][34][12]). Split jumptrills at a constant rate as this are very difficult to pull off, especially at 280 BPM, because they take a lot more coordination, speed and stamina to play through them. Compared to the rest of your map which uses jumptrills regularly, this pattern particularly stands out as a big spike due to how uncomfortable this is and the amount of tension it takes to properly execute this.

01:49:787 (109787|0,109787|3,109840|1,109840|2,109894|3,109894|0,109947|2,109947|1,110001|3,110001|0) - Same case as above. Even when the song builds up for the ending, this is still a big uncomfortable spike compared to the rest of the map. Would strongly recommend using regular jumptrills instead.

Generally, I think any split-related pattern should be avoided at such a very high BPM unless you have a very valid reason to be using them. Otherwise, they shouldn't be used because of the amount of speed and coordination it takes to play them properly.


Let me know your thoughts on this!
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Blocko wrote:
Hey there. Some questionable patterns were found in your map and I thought I'd point them out to start a discussion.


HEAVENLY
00:44:644 (44644|0,44671|3,44697|1,44724|2,44751|0,44778|3,44804|1,44831|2,44858|0,44858|3,44965|1,44992|2,45019|0,45046|3,45072|1) - Rolls are hard to do, but split rolls are even harder, and that's even counting the amount of tension, comprehension and coordination it takes to properly play it. I get that this part is meant to be stressful, but split rolls make this part way more difficult than it should be.
Would recommend using regular rolls (123412341234) instead so this part is not as stressful, and to reduce awkwardness to make the map more comfortable to play. - Kinda agree that it makes awkwardness ya, it must not need to be change I guess, but I'll change it if you are highly disagree with it

00:53:537 - Think you missed a piano note here if you were focusing on the melody. - Nah, as you can see, I followed high-pitched piano only.

01:48:929 (108929|0,108929|3,108983|1,108983|2,109037|3,109037|0,109090|2,109090|1,109144|0,109144|3) - I would strongly recommend turning these into regular jumptrills instead (a la [12][34][12][34][12]). Split jumptrills at a constant rate as this are very difficult to pull off, especially at 280 BPM, because they take a lot more coordination, speed and stamina to play through them. Compared to the rest of your map which uses jumptrills regularly, this pattern particularly stands out as a big spike due to how uncomfortable this is and the amount of tension it takes to properly execute this.

01:49:787 (109787|0,109787|3,109840|1,109840|2,109894|3,109894|0,109947|2,109947|1,110001|3,110001|0) - Same case as above. Even when the song builds up for the ending, this is still a big uncomfortable spike compared to the rest of the map. Would strongly recommend using regular jumptrills instead.

Generally, I think any split-related pattern should be avoided at such a very high BPM unless you have a very valid reason to be using them. Otherwise, they shouldn't be used because of the amount of speed and coordination it takes to play them properly.
I actually considered for this too and here's what I intended
01:48:929 - ~ 01:51:929 - I actually intended in this part as most hard pattern in this map, like not only that 14-23-14-23, 01:50:644 - 01:51:501 - idk you've already noticed or not but they are also pretty hard to hit in overall of this difficulty.
I'm pretty sure you've seen that most of this map is structured with 12-34 patterns which are pretty easy to hit. so I would like to make harder pattern in the last section, this is what I intended, also this difficulty is 6.4* so I thought it should be kinda more harder, but if there's other refutation for it, I would appreciate that


Let me know your thoughts on this!


Thanks for checking!
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Fresh Chicken wrote:
Blocko wrote:
00:53:537 - Think you missed a piano note here if you were focusing on the melody.
- Nah, as you can see, I followed high-pitched piano only.


actueally you notes the high pitched piano wrong, the "high pitched" piano actuallly is located here 00:52:358 (52358|0,52572|1,52787|2,53001|0) - , 00:53:322 (53322|1,53429|2) - + 00:53:537 - , and here 00:53:751 (53751|1,53858|2,53965|3) -

if you want to follow high pitched oonly, you should actually delete 00:53:215 (53215|3,53644|0) - and add note on 00:53:537 -

then this LN end snap 01:03:072 (63072|2) - , pretty sure jakads had the right snap, I know you want to simplify it, then what about this 01:09:715 (69715|3,69929|2,70072|2,70215|2) - ? they actually are the same sound, yet you put those 140BPM 1/3 JACK, dang bruh, those sound are just an echo of the voice sample

I also think this 01:06:179 (66179|2) - will suits better on column 4 and also it will look more balanced nah, this one is trivial
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Split rolls / trills will change

I and ET had discussion and I still 100% get it but decided to change these things.

Thank you for your opinion!
Aras: gonna reply soon when I can use PC
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Discussed with Fresh Chicken about the split patterning in HEAVENLY, and we came to a conclusion to change them to something more comfortable.

Best of luck to your set, FC!

P.S. I'm not ET.
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Blocko wrote:
Discussed with Fresh Chicken about the split patterning in HEAVENLY, and we came to a conclusion to change them to something more comfortable.

Best of luck to your set, FC!

P.S. I'm not ET.


blocko is ET
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Blocko is block salamander
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Aras wrote:
actueally you notes the high pitched piano wrong, the "high pitched" piano actuallly is located here 00:52:358 (52358|0,52572|1,52787|2,53001|0) - , 00:53:322 (53322|1,53429|2) - + 00:53:537 - , and here 00:53:751 (53751|1,53858|2,53965|3) -

if you want to follow high pitched oonly, you should actually delete 00:53:215 (53215|3,53644|0) - and add note on 00:53:537 -I guess I slipped of the saying. I mean the pianos which are pretty audible loudly

then this LN end snap 01:03:072 (63072|2) - , pretty sure jakads had the right snap, I know you want to simplify it, - Both are right. You actually can hear a sound that sounds like slipping(?) 01:03:233 - in here. I just made all of them into 1/1 LN for make more simple. You may saw that same sections like this have very simple patterns, that's intended. 01:02:644 - 01:06:072 - 01:09:501 -
then what about this 01:09:715 (69715|3,69929|2,70072|2,70215|2) - ? they actually are the same sound, yet you put those 140BPM 1/3 JACK, dang bruh, those sound are just an echo of the voice sample - hthese are not even following a voice sample. This is for dubstep.

I also think this 01:06:179 (66179|2) - will suits better on column 4 and also it will look more balanced nah, this one is trivial - This one is pretty acceptable
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include ctb when :DD

gl on requal
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seems okay now bb
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