forum

himmel feat. YooSanHyakurei - Seraphim [Taiko]

posted
Total Posts
62
Topic Starter
Aisha
This beatmap was submitted using in-game submission on viernes, 06 de octubre de 2017 at 21:17:00

Artist: himmel feat. YooSanHyakurei
Title: Seraphim
Tags: himmeltengoku Yonder Voice Empyrean musync Trancecore DarkVortex Collab
BPM: 175
Filesize: 7670kb
Play Time: 05:04
Difficulties Available:
  1. Celestial Oni (4,69 stars, 1766 notes)
Download: himmel feat. YooSanHyakurei - Seraphim
Information: Scores/Beatmap Listing
---------------
#2 Ranked map :')

Collab Oni
  1. 00:02:748 - 01:22:291 - xfraczynho
  2. 01:22:291 - 02:18:520 - DarkVortex
  3. 02:18:520 - 03:24:349 - xfraczynho
  4. 03:24:349 - 04:20:577 - DarkVortex
  5. 04:20:577 - 04:42:520 - xfraczynho
  6. 04:42:520 - 05:04:463 - DarkVortex

Aiming for approval!

Thanks modders!
  1. Nishizumi
  2. jack1817
  3. Marm
  4. _yu68
  5. JessiChan
  6. Surono
  7. newyams99
  8. Voyage
  9. Ulqui
  10. Sylphi
  11. butter0414
  12. DavidEd
  13. R
  14. Aloda
  15. 404 AccNotFound
  16. davidminh0111
  17. yuzu__rinrin
  18. Zing
  19. JUDYDANNY x2 - thank you for the !
  20. Gabe - thank you for the ! +
Nishizumi
hi there o/ frac requested me to mod this

[Collab Oni]

00:02:749 - the offset should be at 00:02:748 - bcs the barline is running faster than the note. if you apply this, it means you should resnap all greenlines and all notes -1ms

00:03:947 - i don't think this is good flow to play. try to move to 00:03:776 - and add a don at 00:04:119 -?
00:06:690 - ^
00:09:433 - ^

00:16:205 - i know on this you're following the faint sound, but this seems would be better to follow the strong piano. keep your consistent to following the piano, not mixing the other sound.
00:19:290 - ^
00:21:519 - ^

00:51:776 - change to kkd instead of ddk? this snares is so strong.
00:54:519 - ^

00:54:862 - from here, would be better keep to follow the melody instead of giving 1/1 here. feel odd after hitting some triplets then hit only 1/1 suddenly

01:09:948 - try longstream instead of triplets in a row?

01:15:433 - this sounds empty so why did you put a triplet here? delete the triplet or move that don to 01:15:348

02:23:148 - this is uncommon pattern, try simpler pattern to more fit to the vocal
02:34:119 - ^
03:52:290 - ^
04:03:433 - ^

02:45:948 - try change big don here? to emphasize contrast sound with (558)

02:50:405 - change to kat? would be interesting to avoid boring of monocolor

02:51:433 - finish?

02:56:919 - similar issue with 00:54:862 - change to 1/1 pattern

04:31:548 - forget to add finish?

hope my mod helps you, good luck :D
DarkVortex

Nishizumi wrote:

hi there o/ frac requested me to mod this

[Collab Oni]

03:52:290 - Welp I like that pattern :( I think it fits nicely even with the dkk at the beginning and some variation doesn't hurt especially when the vocals get most intense.
04:03:433 - Changed

hope my mod helps you, good luck :D
Thanks for modding! :)

@frac Could you change the part around 04:03:433 - to https://puu.sh/xgq5V/25251e586e.jpg
Topic Starter
Aisha

Nishizumi wrote:

hi there o/ frac requested me to mod this
Thanks for coming nish :')

[Collab Oni]

00:02:749 - the offset should be at 00:02:748 - bcs the barline is running faster than the note. if you apply this, it means you should resnap all greenlines and all notes -1ms
It was a float bug on editor D:. Fixed by editing .osu (also got offset from ranked standard version)
00:03:947 - i don't think this is good flow to play. try to move to 00:03:776 - and add a don at 00:04:119 -?
00:06:690 - ^
00:09:433 - ^
I think current pattern is readable and comfortable cause it follows notorious piano sounds; also I want to make this part as calm as possible :')
00:16:205 - i know on this you're following the faint sound, but this seems would be better to follow the strong piano. keep your consistent to following the piano, not mixing the other sound.
00:19:290 - ^
00:21:519 - ^
I fixed this section to follow piano better :p
00:51:776 - change to kkd instead of ddk? this snares is so strong.
00:54:519 - ^
I think ddk is good cause next D. They emphatise great the next D and feels comfortable to play :3
00:54:862 - from here, would be better keep to follow the melody instead of giving 1/1 here. feel odd after hitting some triplets then hit only 1/1 suddenly
Agree, fixed
01:09:948 - try longstream instead of triplets in a row?
I like how it currently feels at playing :arrow: emphatises speedup great
01:15:433 - this sounds empty so why did you put a triplet here? delete the triplet or move that don to 01:15:348
Moved
02:23:148 - this is uncommon pattern, try simpler pattern to more fit to the vocal
02:34:119 - ^
03:52:290 - ^
04:03:433 - ^
Fixed most of them
02:45:948 - try change big don here? to emphasize contrast sound with (558)
Changed 02:45:777 (558) - to don instead
02:50:405 - change to kat? would be interesting to avoid boring of monocolor
Sounds fine
02:51:433 - finish?
Fixed
02:56:919 - similar issue with 00:54:862 - change to 1/1 pattern
Fixed aswell

hope my mod helps you, good luck :D
Thanks for modding!

DarkVortex wrote:

@frac Could you change the part around 04:03:433 - to https://puu.sh/xgq5V/25251e586e.jpg
Done boy! :')
Not finished!
Faputa
Sorry for the late reply!! :(
I will mod the map within 10 hours, cuz I have to sleep.
So a place holder here

Atm I think you should do something of the background during gameplay, or will you do SB on it?

Thanks for requesting me :)
Marm
hey xfrac, m4m for Redshift o/

Seraphim
00:03:606 - you could add a note here to follow the first keyboard sound. Also it would make a "symmetric" distance between 00:02:748 - and 00:03:606 - , which is the same as 00:03:948 - to 00:04:806 - , that would make it play better.
00:06:520 - and 00:06:863 - add a don to keep up with the flow. the lack of a note on the big white line, while there's a stronger sound than 00:06:691 (5) - , makes it somewhat strange imo.
00:09:091 - same as 00:03:606 - .
00:19:549 (27,28) - those two have different pitches in the sound, would be interesting if you changed to d k or k d to give emphasis on that. kind of how you did here 00:22:291 (41,42) - .
00:43:549 (47) - kat here to follow the snare? or 00:43:377 (46) - to kat. I know you haven't been doing kats on every snare but this is the only quad on this part with more than 2 following notes of the same colour, which makes it stand out in a bad way imo.
01:09:606 - idk if it was intended but you miss some drum sounds on this part (here exactly 01:10:206 - ) and the triples also don't follow the melody so well. I'd suggest doing something like this (the image goes from 01:09:606 - to 01:10:977 -
01:35:834 (87,88) - maybe Ctrl+G so the kat plays when the keyboard(?) sound plays too.
02:45:092 (552) - try this note as kat to follow the guitar sound.
03:27:091 (22) - maybe this as don since it's a heavy beat. If you keep it as kat it wouldn't be as significant because the previous 3 notes are kat too. Another option would be to keep that as kat and change this 03:26:920 (21) - to don.
03:46:120 (138) - same as above. 03:46:291 (139) - Would be stronger if the previous note is from the opposite colour.
04:31:549 (465) - this as kat? the heavy beat stops in the note before this one and the vocal that begins here is high pitch, seems like a nice place for a kat.
If you agree with the above then this to kat too 04:42:520 (550) - to keep consitency (would keep consistency with this too 04:53:491 (636) - ).

That's it, overall the map looks good. It's interesting to see both styles mixed in one map :p
Good luck for you guys o/
_yu68
Hello~
sorry for late;;

mod
[Collab Oni]
  1. 00:02:749 - Please fix this inherited point. (move to 00:02:748 - )
  2. 00:06:691 (5) - move to 00:06:863 - ? There is the storong piano sound. For me this part sounds like following piano sounds.
  3. 00:27:949 (2,3,4,5,6,7,8,9,10,11,12) - 00:33:434 (14,15,16,17,18,19,20,21,22,23,24) - remove these finisher? I think that it's not necessary to place many finishers as it's a calmer part.
  4. 01:22:291 (1) - add finisher? It would be consistent with 01:00:349 (123) - etc. Consistency with 01:25:034 (22) - etc are lost but since those are 1/4, it makes sense to not to place finishers here.
  5. 02:01:720 (236,237) - ctrl+g? Since 01:55:549 (196,201,204,207) - etc are following drum sounds, it would make a natural flow to follow the drum sound here.
  6. 02:23:234 (366) - change to d? The bass drum would be shown.
  7. 02:34:205 (461) - 03:33:777 (70,71) - 04:47:577 (590) -^
  8. 02:53:920 - 02:53:920 - add circles + 02:54:262 (621) - delete? It would be emphasized the guitar.
  9. 03:52:463 (187) - 04:03:691 (279) - 04:06:949 (309) - 04:07:120 (311) - ^
  10. 04:14:834 - add k? The snare sounds here.

good luck for approval!
JessiChan
Hola Frac ;D NM request from my queue owo


Collab Oni



Bueno, vi algo en el Ai Mod que si te soy sincera no tengo ni remota idea de qué es, pero acá te lo dejo: https://puu.sh/xjhhI/35b59cfca3.png


xfraczynho

  1. 00:08:234 (8) - Creo que deberías cambiar este a azul, porque en la poca melodía que se puede oir, asciende de tono en esta parte. owo
  2. 00:39:434 (29) - Este me suena más como azul, con todo lo que viene esa nota quedaría mejor así, pienso. Y este: 00:40:977 (36) - Lo colocas rojo.
  3. 00:43:549 (47,48) - Quizá podrías poner estos dos como azules, la voz asciende en esta parte.
  4. 00:47:834 (66) - Cámbialo a rojo para variar. nwn
  5. 00:48:862 (70) - Esta nota suena mucho mejor como azul.
  6. Podrías poner azul estas tres notas si quieres: 00:55:891 (104) - 00:56:920 (107,108) - Creo que le daría más movimiento al mapa, esa parte suena muy vacío, pero es sólo si quieres claro, porque entiendo que ahí estás siguiendo el beat. nwn
  7. 01:12:006 (208) - Cambia esto a azul, para que no suene tan vacío esta parte.
  8. 01:17:492 (251) - Cambia este a azul 01:18:177 (257) - Este cambialo a rojo 01:18:349 (258) - Y finalmente cambia este a azul: 01:18:349 (258) - Para que todo suene más bonito y siga el ritmo/melodía de la canción. :3
  9. 02:22:463 (360) - Cambia esta nota a azul y haz ctrl + g aca: 02:22:634 (361,362,363) - Suena muchísimo mejor a mi parecer. nwn
  10. Este stream: 02:23:149 (365,366,367,368,369,370,371,372,373) - Creo que sonaría mejor si lo colocaras de esta forma: https://puu.sh/xjiBk/f380d2f28b.png
  11. 02:25:206 (384) - Coloca este como azul, para continuar con el seguimiento de la voz.
  12. 02:31:891 (442,443) - Puedes colocar el primero o el segundo de color azul, no importa dónde lo coloques, va a sonar igual de bien.
  13. 02:33:434 (455) - Azul también, no obvies estas partes, se entrecorta lo que llevas haciendo desde atrás con los quintuples o tripletes.

DarkVortex

  1. 01:48:263 (149,150) - It would sound better if you did ctrl + g
  2. 03:51:949 (183,184) - ctrl + g here please, The way it is originally sounds empty since the red note is low and soft sound.
  3. 03:56:491 (221,222) - ctrl + g sounds better, I think. uwu
  4. 03:58:291 (233) - I understand perfectly that here you follow the beat and that's why you put red, but you could also put it as blue to follow the voice, only if you want, the way you have it is also good. :D
  5. 04:06:777 (307) - I think you should delete that note, you can clearly hear that there is a separation in the sentence, this stream does not make much sense. If you delete it, I will ask you to accommodate the next thing that separates, so that it is not so strange.
  6. 04:12:691 (340) - Change to blue, following this: 04:09:606 (328,329,330) -
  7. 04:15:434 (354) - 04:18:177 (365) - ^ Same thing


That's all guys, Good Luck! \o/
DarkVortex

Marm wrote:

hey xfrac, m4m for Redshift o/

Seraphim
01:35:834 (87,88) - maybe Ctrl+G so the kat plays when the keyboard(?) sound plays too. Done
03:27:091 (22) - maybe this as don since it's a heavy beat. If you keep it as kat it wouldn't be as significant because the previous 3 notes are kat too. Another option would be to keep that as kat and change this 03:26:920 (21) - to don. Applied the first idea
03:46:120 (138) - same as above. 03:46:291 (139) - Would be stronger if the previous note is from the opposite colour. Done
04:31:549 (465) - this as kat? the heavy beat stops in the note before this one and the vocal that begins here is high pitch, seems like a nice place for a kat.
If you agree with the above then this to kat too 04:42:520 (550) - to keep consitency (would keep consistency with this too 04:53:491 (636) - ). Eh, will have to talk with frac about that

That's it, overall the map looks good. It's interesting to see both styles mixed in one map :p
Good luck for you guys o/

_yu68 wrote:

Hello~
sorry for late;;

mod
[Collab Oni]
  1. 01:22:291 (1) - add finisher? It would be consistent with 01:00:349 (123) - etc. Consistency with 01:25:034 (22) - etc are lost but since those are 1/4, it makes sense to not to place finishers here. Done
  2. 02:01:720 (236,237) - ctrl+g? Since 01:55:549 (196,201,204,207) - etc are following drum sounds, it would make a natural flow to follow the drum sound here. Done
  3. 03:52:463 (187) - 04:03:691 (279) - 04:06:949 (309) - 04:07:120 (311) - ^ Done
  4. 04:14:834 - add k? The snare sounds here. Done

good luck for approval!

JessiChan wrote:

Hola Frac ;D NM request from my queue owo


Collab Oni


DarkVortex

  1. 01:48:263 (149,150) - It would sound better if you did ctrl + g Done
  2. 03:51:949 (183,184) - ctrl + g here please, The way it is originally sounds empty since the red note is low and soft sound. Done
  3. 03:56:491 (221,222) - ctrl + g sounds better, I think. uwu Nah, I think the pitch goes down here
  4. 03:58:291 (233) - I understand perfectly that here you follow the beat and that's why you put red, but you could also put it as blue to follow the voice, only if you want, the way you have it is also good. :D With a don, the upcoming kat gets much more emphasis so goona keep it this way
  5. 04:06:777 (307) - I think you should delete that note, you can clearly hear that there is a separation in the sentence, this stream does not make much sense. If you delete it, I will ask you to accommodate the next thing that separates, so that it is not so strange. Done
  6. 04:12:691 (340) - Change to blue, following this: 04:09:606 (328,329,330) -
  7. 04:15:434 (354) - 04:18:177 (365) - ^ Same thing Done


That's all guys, Good Luck! \o/
Thanks you guys for modding! :)
Topic Starter
Aisha

Marm wrote:

hey xfrac, m4m for Redshift o/
Hai marm o/

Seraphim
00:03:606 - you could add a note here to follow the first keyboard sound. Also it would make a "symmetric" distance between 00:02:748 - and 00:03:606 - , which is the same as 00:03:948 - to 00:04:806 - , that would make it play better.
I'm gonna try to keep this part as calm as I can as I pointed above on Nishi's mod. Anyways if it feels so neccesary (and lot of comments about it) I'm gonna think twice about it :p
00:06:520 - and 00:06:863 - add a don to keep up with the flow. the lack of a note on the big white line, while there's a stronger sound than 00:06:691 (5) - , makes it somewhat strange imo.
00:09:091 - same as 00:03:606 - .
Both have same explanation as above :3
00:19:549 (27,28) - those two have different pitches in the sound, would be interesting if you changed to d k or k d to give emphasis on that. kind of how you did here 00:22:291 (41,42) - .
Yeah agree, made k d here:')
00:43:549 (47) - kat here to follow the snare? or 00:43:377 (46) - to kat. I know you haven't been doing kats on every snare but this is the only quad on this part with more than 2 following notes of the same colour, which makes it stand out in a bad way imo.
Yeah I agree with you; made the first suggest
01:09:606 - idk if it was intended but you miss some drum sounds on this part (here exactly 01:10:206 - ) and the triples also don't follow the melody so well. I'd suggest doing something like this (the image goes from 01:09:606 - to 01:10:977 -
OK I think by deleting 01:09:691 (194) - and making 01:09:777 (194) - kat it's enough for fixing it :p. Nishi and you are pointing it so I think it's better :p
02:45:092 (552) - try this note as kat to follow the guitar sound.
Not a real strong sound since I'm following drums instead guitar :p
04:31:549 (465) - this as kat? the heavy beat stops in the note before this one and the vocal that begins here is high pitch, seems like a nice place for a kat.
Yeah, seems good for variation :p

That's it, overall the map looks good. It's interesting to see both styles mixed in one map :p
Good luck for you guys o/
Thanks for modding and good wishes Marm :3

_yu68 wrote:

Hello~
sorry for late;;
Hai yu! Don't worry :p

mod
[Collab Oni]
  1. 00:02:749 - Please fix this inherited point. (move to 00:02:748 - )
    Pointed it above :')
  2. 00:06:691 (5) - move to 00:06:863 - ? There is the storong piano sound. For me this part sounds like following piano sounds.
    Yeah... I think it's more accurate than overmapping it too much :p
  3. 00:27:949 (2,3,4,5,6,7,8,9,10,11,12) - 00:33:434 (14,15,16,17,18,19,20,21,22,23,24) - remove these finisher? I think that it's not necessary to place many finishers as it's a calmer part.
    Uhh not pretty sure, I think for one side it's neccesary cause strong drums but I agree with you in someway. Gotta hold them for now and waiting for other comments :d
  4. 02:23:234 (366) - change to d? The bass drum would be shown.
    Fixed on other mod
  5. 02:34:205 (461) - 03:33:777 (70,71) - 04:47:577 (590) -^
    Fixed them above :p (I guess)
  6. 02:53:920 - 02:53:920 - add circles + 02:54:262 (621) - delete? It would be emphasized the guitar.
    Wups both sounds good but your suggestion is fine I guess

good luck for approval!
Thanks for the mod yu! :')


JessiChan wrote:

Hola Frac ;D NM request from my queue owo
Hola jess! Gracias por venir :')

Collab Oni



Bueno, vi algo en el Ai Mod que si te soy sincera no tengo ni remota idea de qué es, pero acá te lo dejo: https://puu.sh/xjhhI/35b59cfca3.png
Lo arreglé arriba :') error extraño jaja


xfraczynho

  1. 00:08:234 (8) - Creo que deberías cambiar este a azul, porque en la poca melodía que se puede oir, asciende de tono en esta parte. owo
    Mmm sí asciende, pero creo que es mejor dejarlo como don para enfatizar mejor el siguiente d que es más importante imo :3
  2. 00:39:434 (29) - Este me suena más como azul, con todo lo que viene esa nota quedaría mejor así, pienso. Y este: 00:40:977 (36) - Lo colocas rojo.
    En cierta parte sí, pero hacer un triple patrón de d k k d queda medio feo y siento que los siguientes son más necesarios que este :')
  3. 00:43:549 (47,48) - Quizá podrías poner estos dos como azules, la voz asciende en esta parte.
    Hice un cambio similar arriba :P
  4. 00:47:834 (66) - Cámbialo a rojo para variar. nwn
    Suena bien, hecho
  5. 00:48:862 (70) - Esta nota suena mucho mejor como azul.
    La siento muy fuerte para ese sonido /:
  6. Podrías poner azul estas tres notas si quieres: 00:55:891 (104) - 00:56:920 (107,108) - Creo que le daría más movimiento al mapa, esa parte suena muy vacío, pero es sólo si quieres claro, porque entiendo que ahí estás siguiendo el beat. nwn
    Sí agregué hartas en un mod de arriba :D
  7. 01:12:006 (208) - Cambia esto a azul, para que no suene tan vacío esta parte.
    Tienes razón, fillea bien de acuerdo a la melodía :p
  8. 01:17:492 (251) - Cambia este a azul 01:18:177 (257) - Este cambialo a rojo 01:18:349 (258) - Y finalmente cambia este a azul: 01:18:349 (258) - Para que todo suene más bonito y siga el ritmo/melodía de la canción. :3
    Si comparas 01:16:806 (250) - este con 01:17:492 (255) - y haces la analogía con 01:11:320 (207) - 01:12:006 (212) - verás que en los primeros dos el sonido es muy distinto y en el segundo iguales, es por eso que seguí tu sugerencia arriba
  9. 02:22:463 (360) - Cambia esta nota a azul y haz ctrl + g aca: 02:22:634 (361,362,363) - Suena muchísimo mejor a mi parecer. nwn
    Lo dejaré así por un tema de melodía; enfoca lo descendente (se nota con la voz y el drum)
  10. Este stream: 02:23:149 (365,366,367,368,369,370,371,372,373) - Creo que sonaría mejor si lo colocaras de esta forma:
    https://puu.sh/xjiBk/f380d2f28b.png
    Hice otro cambio arriba, es similar :p
  11. 02:25:206 (384) - Coloca este como azul, para continuar con el seguimiento de la voz.
    Mmm siento que no calza muy bien; también quiero evitar los triple kat en las voces que suena muy ruidoso xD
  12. 02:31:891 (442,443) - Puedes colocar el primero o el segundo de color azul, no importa dónde lo coloques, va a sonar igual de bien.
    En la primera fillea bien :')
  13. 02:33:434 (455) - Azul también, no obvies estas partes, se entrecorta lo que llevas haciendo desde atrás con los quintuples o tripletes.
    Casi el mismo comentario de la comparación que utilizé arriba; me gusta enfatizar eso :p




That's all guys, Good Luck! \o/
Gracias por el mod Jessi y los deseos : D

Finishing all later!
Updated all with Vortex and my changes!
Surono
hello therree
10:41 xfraczynho: ohai sur
10:41 Surono: hey XD
10:41 Surono: ohai o dezu xd
10:41 xfraczynho: xD
10:42 Surono: madnuts
10:42 xfraczynho: are you busy?
10:42 Surono: nope
10:42 xfraczynho: for a testplay :')
10:42 Surono: kwek (``)>
10:42 Surono: throw me that! Xd
10:42 xfraczynho: wait let me spec roha xD
10:42 xfraczynho: 1m
10:44 xfraczynho: http://puu.sh/xmUJJ/c11fc58bad.osz
10:44 xfraczynho: come to spect him
10:44 xfraczynho: he's crazy xD
10:44 xfraczynho: ok last one then sending you
10:45 *xfraczynho is listening to [http://osu.ppy.sh/b/1382550 himmel feat. YooSanHyakurei - Seraphim]
10:50 Surono: serphum
10:51 xfraczynho: let me know when you're playing :p
10:56 *Surono is listening to [https://osu.ppy.sh/b/1382550 himmel feat. YooSanHyakurei - Seraphim]
11:00 xfraczynho: wk
11:00 Surono: demm my montiro
11:00 Surono: monitor too dem sparklin cuz reflected light qwq
11:00 xfraczynho: sup with it o:
11:00 xfraczynho: oh fuck
11:00 xfraczynho: close curtains
11:00 Surono: fffffff
11:00 Surono: azy
11:01 Surono: lazy
11:01 xfraczynho: makes sense ><
11:01 xfraczynho: lmao
11:01 Surono: it feels like playin HD HR Xddddddd
11:06 xfraczynho: xD
11:06 xfraczynho: drink a beer then alright
11:06 Surono: THATS WOULD BE MORE MADNUT xdddddddd
11:06 xfraczynho: pr 0
11:06 Surono: hel yeh
11:06 xfraczynho: pro hdhr play
11:07 Surono: HD from natural thing
11:07 Surono: hel yeh, just only see on right, dem LIHGHGHT
11:07 xfraczynho: lmao
11:07 xfraczynho: impressive memory tho
11:07 xfraczynho: I can't hdhr ><
11:07 Surono: hmm overall, keks idk cuz dem HD natural x''''''D
11:08 Surono: for first i thought is undermapped cos focus on noticeable sound but yehh for overall kek fit balance or idk LOL
11:08 Surono: C O L L A B
11:08 xfraczynho: xD
11:08 Surono: with?
11:08 xfraczynho: yeah it isn't that full of strong sounds
11:08 xfraczynho: darkvortex
11:08 xfraczynho: good mapper tho
11:09 Surono: KEKS
11:09 Surono: yeh
11:09 Surono: old mappa
11:09 xfraczynho: < vortex
11:09 xfraczynho: ya
11:09 Surono: wheres da part,.
11:09 xfraczynho: on desceription
11:09 Surono: da bookmarks?
11:09 xfraczynho: ya
11:09 Surono: evens or odds
11:09 xfraczynho: I start then alternating
11:09 Surono: which ur
11:09 xfraczynho: 00:02:747 -
11:09 xfraczynho: 02:18:520 -
11:10 xfraczynho: 04:20:577 -
11:10 xfraczynho: these
11:10 Surono: oh odds
11:10 Surono: DEm madutnsu
11:10 xfraczynho: yay
11:10 Surono: yeh for overall just like diffnem qwq
11:10 xfraczynho: xD
11:10 Surono: is good enough as oni kek
11:11 xfraczynho: do you think?
11:11 Surono: 03:04:463 - ~ 03:24:177 - i luv this part, not seems too vocalish mapped but it like keep up with teh rhytm..
11:11 xfraczynho: Heaven Oni maybe o:
11:11 Surono: :O oni is enough KEKEKEK
11:12 xfraczynho: I think Oni rest importance on Collab ><
11:12 xfraczynho: I mean
11:12 Surono: weh
11:12 xfraczynho: it will feel like only me made it ; ;
11:12 Surono: X"D
11:12 xfraczynho: xD
11:12 xfraczynho: I don't want to make vortex feel bad )
11:13 Surono: 01:12:863 - keks
11:13 Surono: 01:12:863 - more like ddk kkd d k
11:14 Surono: 01:13:634 - but hmmmmmm yeh it follow da wuhshsh or idk .. but 01:13:549 - kind this pattern are dem mostly on patterning taco X"D
11:15 Surono: *not really str0nk
11:15 Surono: cuz yeh, mostly pattern structure are ended with 1/2 or idk... actually it feels too sudden.
11:15 xfraczynho: 01:12:863 - what do you think on ddk ddk d k?
11:15 xfraczynho: cause kicks on 01:13:034 (221,224) -
11:15 xfraczynho: yeah I got you :p
11:16 xfraczynho: 01:13:634 - and yeah I think is not that strong :')
11:16 Surono: X"D yep
11:16 Surono: thats why~
11:16 xfraczynho: ddk ddk d k sounds fine
11:16 xfraczynho: imo
11:16 Surono: 01:11:749 - and this.. as kkd not really fit.. kdd to avoid overemphasize .,
11:16 Surono: ddk ddk monotone, kkd are to giv contrast for differ sound :"o
11:17 Surono: or ddk dkk if you wanna variation ,.
11:18 xfraczynho: 01:11:749 (210) - yeah changed this to d
11:18 Surono: but still.. kkd is smoother XD
11:18 xfraczynho: 01:13:206 (222,223,224) - probably kdk?
11:18 xfraczynho: I mean
11:18 Surono: dkk feels too force
11:18 xfraczynho: 01:13:377 - this one needs to be kat imo
11:18 Surono: kdk hmm
11:18 Surono: yes
11:18 Surono: its smoother~
11:18 xfraczynho: and dkk is too louder
11:18 Surono: XD hahah yezs literally
11:18 xfraczynho: xD
11:19 xfraczynho: agree with ya
11:19 Surono: :^ u guud on emphasizing demmmm. cuz i just alwayz think about mappin concept not really on emphasizin
11:20 xfraczynho: yeah
11:20 Surono: for mapping, i always lookin that kek.. but when moddin.. something not really i care cuz other mapper have their style.. im type not like too much touch with their mapped x'd just tryin gib solution.
11:20 xfraczynho: but some sounds ofc needs to be
11:20 xfraczynho: that happens to me always lol
11:20 xfraczynho: modding =/= mapping :')
11:20 Surono: :")
11:20 Surono: ikr da feels ,...,
11:21 xfraczynho: I think I'm better at modding than mapping
11:21 Surono: better to care with things we have
11:21 xfraczynho: I keep suggesting mistakes that even I do xD
11:21 Surono: KEK
11:21 Surono: qqqqqq
11:21 Surono: ok just it, can i get kudos.
11:21 Surono: sry CANT moddd full HAHAHAHAHAHqqqqqq
11:21 Surono: qqqqqqqqq
Ladies Night
SΞCTOR #712
IRC M4M Request / Taiko

General Suggestions
  • Genre
  1. The genre is Trancecore, should add that for your tags.
Collab Oni
  1. 00:58:634 (124,125,126) - This triple sounds better as a (k,d,k) instead of being the same pattern like the one before at 00:57:949 (120,121,122).
  2. 01:04:806 (164,165) - Change to d / 01:05:149 (167) - Change to k, just a different way to map this little part if you feel it plays and sounds better.
  3. 01:34:463 (82) - Change to d, small suggestion if you don't like how it sounds as all kat notes instead.
  4. 01:41:491 - This section where you transition from mapping to the vocals to the synth sounds is a bit awkward. It can play much smoother if you stick to the vocals up until this note at 01:42:520, where the synth sounds are more prominent.
  5. 02:05:320 (261) - Change to k, the one kat note here kinda interrupts the don sound so having an extra kat note would sound nicer.
  6. 02:59:663 - I feel you could add some 1/4 triples here for the drums, since it's technically not the calm part after the SV slowdown yet.
DarkVortex

Voyage wrote:

SΞCTOR #712
IRC M4M Request Taiko

Collab Oni
  1. 01:34:463 (82) - Change to d, small suggestion if you don't like how it sounds as all kat notes instead. Done
  2. 01:41:491 - This section where you transition from mapping to the vocals to the synth sounds is a bit awkward. It can play much smoother if you stick to the vocals up until this note at 01:42:520, where the synth sounds are more prominent. Done
  3. 02:05:320 (261) - Change to k, the one kat note here kinda interrupts the don sound so having an extra kat note would sound nicer. Done
Thanks for modding! :)
Topic Starter
Aisha

Voyage wrote:

SΞCTOR #712
IRC M4M Request /
Taiko

General Suggestions
  • Genre
  1. The genre is Trancecore, should add that for your tags.
Collab Oni
  1. 00:58:634 (124,125,126) - This triple sounds better as a (k,d,k) instead of being the same pattern like the one before at 00:57:949 (120,121,122).
    Fixed~
  2. 01:04:806 (164,165) - Change to d / 01:05:149 (167) - Change to k, just a different way to map this little part if you feel it plays and sounds better.
    I'm making other changes here
  3. 02:59:663 - I feel you could add some 1/4 triples here for the drums, since it's technically not the calm part after the SV slowdown yet.
    Added a simple don; otherwise it could be overmapped and I like current break
Thanks for modding! :)
:arrow:All updated
Ulqui
[Collab Oni]

frac
00:48:863 - that note sounds like k imo, also fits perfect with the next dkkkd
00:49:376 - considerando que esa no tiene big (cosa rara por el impacto del sonido), es mucho más raro que 00:50:749 - esta nota tenga big. 00:52:120 - 00:53:492 - 00:54:863 - o esas tres. puedes o tranformar la primera nota que mencioné en big o sacar los bigs que mencioné después. En mi opinión es mejor quitar los bigs, porque el dkkkD se vería poco estético y los bigs que van después no tienen mucho sentido, así podrías usar los bigs solo para 01:00:349 - esa parte, donde ahí si tienen sentido. (en español para poder expresarlo bien, supongo).

dark
01:57:691 - 01:57:777 - delete that notes, cuz the sound in that part is similar to 02:00:349 - that part.
02:11:577 - why not add a k?
02:17:491 - sv x0.98 - 02:17:834 - sv x0.96 - 02:18:006 - sv x0.98 - 02:18:091 - sv x1.00 ?

frac
02:23:491 - ahí podrías borrar un par de notas porque se siente la parte del "silencio" y no suenan bien muchas notas ahí.

dark
03:26:920 - delete(?
03:47:491 - fix that inherited point (offset)
03:52:634 - thats similar to 03:55:549 - please remove some notes to represent that... "silence"(? idk, and 04:01:034 - 04:01:377 - that part needs some notes cuz there's no "silence"

frac
04:31:549 - big note para que se consistente con 04:42:520 -

sorry if my english is bad lol
good luck on rank
Sylphi
Sorry for being late.

[Collab Oni]
  1. 00:16:463 (7) - Moving to 00:16:120 following the strong piano sound, would be much better flow in my opinion.
  2. 00:39:263 (29,30,31,32) - 00:44:748 (53,54,55,56) - Current pattern also not bad, but I think, dkdd or dkdk would be more match to the music.
  3. 01:17:492 (256) - k for consistency. looking at a part from 01:11:320 to 01:22:291, only this is different with other similar things.
  4. 02:36:006 (475,476,477,478,479,480,481) - If you follow the pitch, kdkdddk would be better, in my opinion.
  5. 02:45:777 (556) - k for consistency with 02:42:863 (533,534,535). It might be more nice to read the rhythm!
  6. 03:16:120 (688) - How about changing to d for emphasizing next high pitch?
butter0414
hi
via forum PM

[Collab Oni]

  • 00:50:749 (81) - delete finisher? I think this sound isn't that strong

    00:52:120 (89) - ^

    00:53:492 (94) - ^

    00:54:863 (102) - change to d and add k?

    01:03:263 (149) - delete? why don't you make it the same as the neighboring measure?

    01:14:063 (229) - delete finisher? the same reason as the top suggestion

    01:16:806 (251) - ^

    01:19:549 (273) - ^

    02:20:920 (347) - move to 02:21:091 - ? ^

    02:23:577 (368,369,370) - delete? ^

    02:54:091 - add a note? guitar follow

    04:24:777 (413) - move to 04:24:606 - ? guitar follow

    04:35:749 (498) - move to 04:35:577 - ? ^



    01:28:463 (46) - k? emphasizing for the 4/1 kick

    01:29:663 (51) - ^

    01:57:691 (206,207) - delete? kick is stopped

    03:49:806 (166,168) - delete and 03:50:063 (169) - move to 03:50:234 - ? the same reason as the four suggestion above

    03:52:720 (190) - delete? ^
good luck!
Dilectus
M4M from queue
i havent modded taiko in 2 years now but ill ganbatte

  1. 00:11:491 (13,15) - How about changing to Kat because of the pitch changes
  2. 00:17:491 (12,13) - Ctrl+g because the noticable note here is (12) (dont worry about it looking the same as 00:18:006 (14,15,16) - . they're the same melody, just on different octaves)
  3. 00:22:291 (32,33) - ^
  4. 00:38:234 (25) - Don because of pitch change
  5. 00:50:406 - and 00:53:149 - Idk what your intention was to leave out the snare beats here. It feels undermapped.
  6. 01:05:149 (164,165,166,167) - How about [kat_don,don,kat] because you're using kats to emphasize the synthasizer.
  7. 01:06:519 (173,174,175,176) - ^
  8. 01:07:034 (177,178) - Ctrl+g ^
  9. 01:34:291 (81,82,83,84) - [don,don,kat,kat] would follow the vocal better because the only notable change of pitch is on (83)
  10. 01:55:549 (194,195) - Ctrl+g for emphasize on the vocal beat
  11. 02:09:606 (275) - Don because of pitch change
  12. 02:51:091 (593,594,595,596) - These are actually 1/4 if you listen to this without hitsounds.
  13. 03:02:406 - to 03:24:349 - You're missing quite a few vocal beats during this part. It feels undermapped.
  14. 03:26:920 (21) - Because the music halters during this 1/2 beat. You can remove this note just like you've done at 01:13:891 - and 03:32:406 - etc
  15. 03:49:806 (165,167) - I feel like these doesn't quite fit in with the music because it puts no emphasize on the drum kick.
  16. 03:52:549 (185,187,188,189) - ^
Good luck!
DarkVortex

Ulqui wrote:

[Collab Oni]

dark
01:57:691 - 01:57:777 - delete that notes, cuz the sound in that part is similar to 02:00:349 - that part. Done
02:11:577 - why not add a k? Done
02:17:491 - sv x0.98 - 02:17:834 - sv x0.96 - 02:18:006 - sv x0.98 - 02:18:091 - sv x1.00 ? Done but with slightly less SV

dark
03:26:920 - delete(?
03:47:491 - fix that inherited point (offset)
03:52:634 - thats similar to 03:55:549 - please remove some notes to represent that... "silence"(? idk, and 04:01:034 - 04:01:377 - that part needs some notes cuz there's no "silence" I think the vocals are dominant enough to be mapped. Added noted at the latter part though

sorry if my english is bad lol
good luck on rank
Thanks for modding! :)

butter0414 wrote:

hi
via forum PM

[Collab Oni]


  • 01:28:463 (46) - k? emphasizing for the 4/1 kick

    01:29:663 (51) - ^ Good points! Done

    01:57:691 (206,207) - delete? kick is stopped Done

    03:49:806 (166,168) - delete and 03:50:063 (169) - move to 03:50:234 - ? the same reason as the four suggestion above

    03:52:720 (190) - delete? ^ The vocals are dominant enough to be mapped like this imo
good luck!

DavidEd wrote:

M4M from queue
i havent modded taiko in 2 years now but ill ganbatte

  1. 01:34:291 (81,82,83,84) - [don,don,kat,kat] would follow the vocal better because the only notable change of pitch is on (83) Done
  2. 01:55:549 (194,195) - Ctrl+g for emphasize on the vocal beat Done
  3. 02:09:606 (275) - Don because of pitch change Done
  4. 03:26:920 (21) - Because the music halters during this 1/2 beat. You can remove this note just like you've done at 01:13:891 - and 03:32:406 - etc Done
  5. 03:49:806 (165,167) - I feel like these doesn't quite fit in with the music because it puts no emphasize on the drum kick.
  6. 03:52:549 (185,187,188,189) - ^ As like everyone before told me to fix it, I'm gonna fix that now
Good luck!
Thanks for modding! :)
Topic Starter
Aisha

Ulqui wrote:

[Collab Oni]

frac
00:48:863 - that note sounds like k imo, also fits perfect with the next dkkkd
Cambiado
00:49:376 - considerando que esa no tiene big (cosa rara por el impacto del sonido), es mucho más raro que 00:50:749 - esta nota tenga big. 00:52:120 - 00:53:492 - 00:54:863 - o esas tres. puedes o tranformar la primera nota que mencioné en big o sacar los bigs que mencioné después. En mi opinión es mejor quitar los bigs, porque el dkkkD se vería poco estético y los bigs que van después no tienen mucho sentido, así podrías usar los bigs solo para 01:00:349 - esa parte, donde ahí si tienen sentido. (en español para poder expresarlo bien, supongo).
Totalmente de acuerdo, lo cambié :D

frac
02:23:491 - ahí podrías borrar un par de notas porque se siente la parte del "silencio" y no suenan bien muchas notas ahí.
Mmm siento que el vocal es más prioritario independiente del drum, lo dejaré así ya que en los Kiai los longstream ('long' xD) son para el vocal en vez del drum
frac
04:31:549 - big note para que se consistente con 04:42:520 -
Cambié la segunda por nota chica mejor

sorry if my english is bad lol
good luck on rank
Gracias por tu modeo ulquiño <3

Sylphi wrote:

Sorry for being late.

[Collab Oni]
  1. 00:16:463 (7) - Moving to 00:16:120 following the strong piano sound, would be much better flow in my opinion.
    I moved it but I'm not sure if I'm gonna hold it tbh, that pitch is really mappable but it feels a little empty
  2. 00:39:263 (29,30,31,32) - 00:44:748 (53,54,55,56) - Current pattern also not bad, but I think, dkdd or dkdk would be more match to the music.
    I like current one cause I'm not following that much the vocal so drum at emphasizing with d d k d is pretty good imo :P
  3. 01:17:492 (256) - k for consistency. looking at a part from 01:11:320 to 01:22:291, only this is different with other similar things.
    Yeah, fixed
  4. 02:36:006 (475,476,477,478,479,480,481) - If you follow the pitch, kdkdddk would be better, in my opinion.
    Fixed~
  5. 02:45:777 (556) - k for consistency with 02:42:863 (533,534,535). It might be more nice to read the rhythm!
    I think 02:45:777 (556) - it's a real drum sound and low compared to the first one. Also I want to emphasize next K so triple k could rest importance on that one :p
  6. 03:16:120 (688) - How about changing to d for emphasizing next high pitch?
    Done
Thank you for the mod!

butter0414 wrote:

hi
via forum PM

[Collab Oni]

  • 00:50:749 (81) - delete finisher? I think this sound isn't that strong
    00:52:120 (89) - ^
    00:53:492 (94) - ^
    Fixed them above ~
    00:54:863 (102) - change to d and add k?
    I think current electronic sound follow as kat fills better :p
    01:03:263 (149) - delete? why don't you make it the same as the neighboring measure?
    Yeah I was about to, done
    01:14:063 (229) - delete finisher? the same reason as the top suggestion
    01:16:806 (251) - ^
    01:19:549 (273) - ^
    I want to reply with my irc with Vortex about these Finishers:
    IRC
    02:20:920 (347) - move to 02:21:091 - ? ^
    I think the silence here is a good way to let the break :p
    02:23:577 (368,369,370) - delete? ^
    Second comment about it and makes sense... Done ~
    02:54:091 - add a note? guitar follow
    Sounds nice, fixed~
    04:24:777 (413) - move to 04:24:606 - ? guitar follow
    04:35:749 (498) - move to 04:35:577 - ? ^
    I think current pattern is fine considering I'm mostly following drums than Guitar on Kiai :p
good luck!
Thank you for the mod!

DavidEd wrote:

M4M from queue
i havent modded taiko in 2 years now but ill ganbatte

  1. 00:11:491 (13,15) - How about changing to Kat because of the pitch changes
    Changed the first one so letting the second one
  2. 00:17:491 (12,13) - Ctrl+g because the noticable note here is (12) (dont worry about it looking the same as 00:18:006 (14,15,16) - . they're the same melody, just on different octaves)
    I think third pitch on 00:17:663 - is clearly higher than 00:17:491 - and I don't think they are using the same melody. Also two d k d pattern looks... not that good imo
  3. 00:22:291 (32,33) - ^
    Same comment
  4. 00:38:234 (25) - Don because of pitch change
    Done
  5. 00:50:406 - and 00:53:149 - Idk what your intention was to leave out the snare beats here. It feels undermapped.
    I tried not to make it overmapped as you point in, I think for making an ascendant difficulty song it looks nice. Anyways I can understand if there are some comments more about that :p
  6. 01:05:149 (164,165,166,167) - How about [kat_don,don,kat] because you're using kats to emphasize the synthasizer.
    01:05:491 (166,167) - I think they have the same pitch so the current build up to emphasize current descendant melody is great
  7. 01:06:519 (173,174,175,176) - ^
    Other little changes here
  8. 01:07:034 (177,178) - Ctrl+g ^
    Just changed 01:07:205 (177) - this back to don
  9. 02:51:091 (593,594,595,596) - These are actually 1/4 if you listen to this without hitsounds.
    I feel like 1/6 is neccesary cause drum shake :p
  10. 03:02:406 - to 03:24:349 - You're missing quite a few vocal beats during this part. It feels undermapped.
    Fixed~
  11. 03:26:920 (21) - Because the music halters during this 1/2 beat. You can remove this note just like you've done at 01:13:891 - and 03:32:406 - etc
    Ah I made this above :')
Good luck!
Thank you for the mod!
[R]
yo

[Collab Oni]
00:12:177 - delete, sound will more clear
00:18:349 - change kat and 00:18:691 - move 00:18:520 - sounds better
00:19:034 - can delete if mod above applied
01:09:177 - move 01:09:349 - and change kat, there too much ddk
01:30:863 - maybe change don, to give a variety
01:31:549 - ^
01:33:263 - remove finisher, sounds not really loud here
01:33:177 - add note if mod above applied
02:00:263 - move 02:00:091 - and change kat, too much ddk here
02:56:749 - change don, pitchs is different with other kat
03:43:891 - and 03:44:577 - can change don

well maybe just that from me
good luck
DarkVortex

[R] wrote:

yo

[Collab Oni]
01:30:863 - maybe change don, to give a variety Actually I'm fine with ddk ddk ddk which fits the music most
01:31:549 - ^
01:33:263 - remove finisher, sounds not really loud here It feels like a finisher is required here though as it's a new part after all
01:33:177 - add note if mod above applied
02:00:263 - move 02:00:091 - and change kat, too much ddk here Okay
03:43:891 - and 03:44:577 - can change don As above

well maybe just that from me
good luck
Thanks for modding! :)
Aloda
Here's my mod! The map is pretty good already, so this'll probably be a fairly short mod haha

[Collab Oni]
00:09:434 (9) and 00:10:120 (10) are a little awkward to play on the red ticks imo. I think they'd match better with the song and would be more intuitive to play on the following white ticks

Shouldn't 00:43:891 (50) be a finisher for consistency with the other finishers leading up to this (00:38:406 (26) - 00:32:920 (13) - 00:27:434 (1) ) ?

You've gone from consistently having a finisher on every second barline from 01:00:349 - 01:22:291 then suddenly having none between there and 01:33:263 despite there being no significant change to the rhythm until 01:27:777. If you don't want to put finishers at the end of 1/4 patterns, I suggest restructuring this a little so you can have the finishers there, because it does feel pretty strange to go from the consistent finisher use to none like this.

How about changing 04:06:177 (297,298,299,300,301,302,303) to ddkdkkd. It fits a lot better with other patterns you've use to map similar rhythms like at 04:00:349 and 04:03:263 really I just don't like kkkdkkd xd.

Along the same line, how about changing 04:49:891 (606,607,608,609,610) to dkkdd. kkkdd in general stinks.

The map is already really solid, so I didn't end up finding much haha :p Best of luck with the map!
DarkVortex

Aloda wrote:

Here's my mod! The map is pretty good already, so this'll probably be a fairly short mod haha

[Collab Oni]
You've gone from consistently having a finisher on every second barline from 01:00:349 - 01:22:291 then suddenly having none between there and 01:33:263 despite there being no significant change to the rhythm until 01:27:777. If you don't want to put finishers at the end of 1/4 patterns, I suggest restructuring this a little so you can have the finishers there, because it does feel pretty strange to go from the consistent finisher use to none like this. Yeah, that's due to the transition from frac's part to mine. I actually don't want finishers there as there's no particular sound to be mapped. Also frac used finishers to map the choir sounds on 01:00:349 (129) - 01:03:091 (148) - 01:05:834 (169) - etc. but also inconsistently though. ---> Need to discuss that with frac

How about changing 04:06:177 (297,298,299,300,301,302,303) to ddkdkkd. It fits a lot better with other patterns you've use to map similar rhythms like at 04:00:349 and 04:03:263 really I just don't like kkkdkkd xd. lel, I like it xD sorry it fits the pitch really well imo

Along the same line, how about changing 04:49:891 (606,607,608,609,610) to dkkdd. kkkdd in general stinks. okay xD

The map is already really solid, so I didn't end up finding much haha :p Best of luck with the map!
Thanks for modding! :)
Topic Starter
Aisha
Already updated Vortex parts

[R] wrote:

yo

[Collab Oni]
00:12:177 - delete, sound will more clear
I think it sounds so empty and piano follow is nice ~
00:18:349 - change kat and 00:18:691 - move 00:18:520 - sounds better
00:19:034 - can delete if mod above applied
I'm following piano here and same comment I pointed on DavidEd's mod
01:09:177 - move 01:09:349 - and change kat, there too much ddk
Agree, fixed ~
02:56:749 - change don, pitchs is different with other kat
Fixed~
well maybe just that from me
good luck
Thank you for the mod Ron!

Aloda wrote:

Here's my mod! The map is pretty good already, so this'll probably be a fairly short mod haha

[Collab Oni]
00:09:434 (9) and 00:10:120 (10) are a little awkward to play on the red ticks imo. I think they'd match better with the song and would be more intuitive to play on the following white ticks
Well on a first instance I had 00:09:434 (9) - on the last white tick (00:09:263 - ) but by following some comments I feel it's more accurate to make it here cause Piano sound. 00:10:120 (10) - this one is pretty neccesary to have it on here cause Piano is clearly a mappable pitch :p
Shouldn't 00:43:891 (50) be a finisher for consistency with the other finishers leading up to this (00:38:406 (26) - 00:32:920 (13) - 00:27:434 (1) ) ?
I'm mapping the current cello + long vocal sound on here so I made other little changes on here. Thank you for making me review this xD
The map is already really solid, so I didn't end up finding much haha :p Best of luck with the map!
Thanks for the m4m Alodda!
Ozu
hi xfrac~ old memories m4m.
ye im snob =v= anyway congrats BN you wanna to do~ x)


[ Collab Oni ]

00:06:863 (5) - move to 00:06:691 - ? since similar part 00:03:948 (2) - and 00:09:434 (9) - is the offbeat, so for consistency with them.

01:34:291 (81,82,83,84,85,86,87,88) - color like https://osu.ppy.sh/ss/9081077 ? ( 01:34:806 (84) - d and 01:35:149 (85,86) - ctrl g. ). more vocal pitched to me ye =v=

01:37:891 (93,94) - ctrl g? pitch. synth pitch is fit in k d , but since vocal sound is much more louder, follow vocal pitch seems little more better imo.

ye also if above accepted, how to consider 01:38:406 (95,96) - dd ? chord flow and easy for playing.

01:53:491 (183,184,185,186,187,188,189,190,191,192,193) - i think here has much more potential, even fill with some 1/4, like https://osu.ppy.sh/ss/9081115. here is the change part of the song's flow, so give little exciting stream, so that player can feel more fun.

02:04:806 (255) - delete or move to 02:05:663 - ? 02:04:634 (254) - here's high pitch can replace the next bass sound imo.

02:39:863 (509,511) - delete this two? for save 02:40:120 (512,513,514) - here's double kick bass sound =v=

02:50:920 (592,596) - k? dddk dddk

02:58:120 (645) - delete? avoid continued triple pattern and no impacted sound here, so.

03:01:034 (656,657,658,659,660,661,662,663,664,665) - ddddd kkkkk simple!! lolol or 03:01:034 (656,657,658,659,660) - kkddd

03:08:920 - add d? fit both melody and piano to me.

03:13:377 (682) - finisher? Doooooooooom~ howling sound.

04:08:834 - add circle? make little flow.

04:19:891 (369,370,371,372) - kkkd for my pp


and
DarkVortex

404 AccNotFound wrote:

hi xfrac~ old memories m4m.
ye im snob =v= anyway congrats BN you wanna to do~ x)


[ Collab Oni ]

01:34:291 (81,82,83,84,85,86,87,88) - color like https://osu.ppy.sh/ss/9081077 ? ( 01:34:806 (84) - d and 01:35:149 (85,86) - ctrl g. ). more vocal pitched to me ye =v= Hmmm currently it sounds better imo...

01:37:891 (93,94) - ctrl g? pitch. synth pitch is fit in k d , but since vocal sound is much more louder, follow vocal pitch seems little more better imo.

ye also if above accepted, how to consider 01:38:406 (95,96) - dd ? chord flow and easy for playing. Applied both but with ddddk instead

01:53:491 (183,184,185,186,187,188,189,190,191,192,193) - i think here has much more potential, even fill with some 1/4, like https://osu.ppy.sh/ss/9081115. here is the change part of the song's flow, so give little exciting stream, so that player can feel more fun. Yeah but the music dampens here and I think a stream like that would overpower it

02:04:806 (255) - delete or move to 02:05:663 - ? 02:04:634 (254) - here's high pitch can replace the next bass sound imo. The bass is pretty significant though

04:08:834 - add circle? make little flow. Done

04:19:891 (369,370,371,372) - kkkd for my pp Wouldn't increase SR tho and dddd fits better imo
Thanks for modding! :)
show more
Please sign in to reply.

New reply