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Nano - PARAISO

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Topic Starter
JewMongler
This beatmap was submitted using in-game submission on September 9, 2017 at 9:08:23 PM

Artist: Nano
Title: PARAISO
Source: Nano
Tags: Nano PARAISO ナノ MY LIBERATION Chain Chronicle: Haecceitas no Hikari チェインクロニクル~ヘクセイタスの閃〈ひかり〉
BPM: 195
Filesize: 9299kb
Play Time: 03:14
Difficulties Available:
  1. Muzukashii (6.15 stars, 909 notes)
Download: Nano - PARAISO
Information: Scores/Beatmap Listing
---------------
done
Prinsep
well, this map has a lot of problems sry >_<

the map is so centered, pls use the whole play area https://osu.ppy.sh/ss/8595533

00:01:212 (1,2) - these 2 should just be copy and pasted and rotated
00:03:365 (4) - should put a NC here
00:03:519 (5) - the song is super calm at the start, so i dont think you should be using this shape, plus it kinda looks odd at that angle
00:04:596 (2) - this note is overlapping the tail of slider 5
00:04:904 (3) - odd shape
00:06:750 (1,2,3,4,5,6) - inconsistent spacing and looks messy and random
00:09:212 (1,3) - ugly overlap
00:09:519 (2,3,4,5) - 2 is over lapping 5
00:11:365 (6,7) -the headof 6 could at least over lap the tail 7 and NC at 7 pls
00:14:750 (1) - jumps starting from here feel super random till 00:19:673 (5) - here, pls take reference from other maps and learn proper aesthetics and the map doesnt use blankets
00:23:673 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ugly stream, pls use slider to stream to make it more round
00:31:673 (1,2,3,4,5,6,7,8,9) - another ugly stream
00:36:750 (9) - lol wat, so weird shape
00:43:212 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5) - ugly stream..., kinda, this stream just doesnt look good even tho there's nothing really wrong with it
01:27:827 (1,2,3,4,5,6,7,8,9) - LOL what is this XD

the map needs alot of work and probably remapping if you want rank, the map lacks good aesthetics

lots of weird slider shapes and no blankets
banter
lil mod

timing seems a little off imo, try experimenting with later offsets
you should use less 1px curved sliders, it just seems really ambiguous.
other notes, you should be more consistent with patterns, it seems like you're experimenting too much in one map. also, most of the sliders that have red ticks aren't intuitive to play due to the sharp angles. they also look a bit out of place.
note placement could be more organised imo

00:07:673 (4,5) - you should use new combo here to indicate the change in rhythm (1/1 to 1/2)
00:35:058 (2) - copy paste this slider 00:35:365 (3) for better aesthetic and consistency. i feel like you could use some better blanketing here too
01:12:442 (4) - this slider would look better if it had a symmetrical curve
01:13:212 (8) - why not ctrl c this slider? 01:13:519 (9) -

this section misses too many important beats. active rhythm should be used after these objects (i get you're emphasising the instrumentals but it plays wrong)
01:29:058 (4) -
01:29:981 (4) -
01:31:519 (8) -
01:32:288 (3) -

blanket nitpicking
00:01:212 (1,2,3) - just my personal opinion but these look messy
00:19:981 (1) -
00:08:288 (7) -
00:21:212 (3) - can be done better http://i.imgur.com/tHkzoPY.png
00:22:442 (3) - make this slider blanket 00:22:904 (2)
00:32:288 (9,1) -
00:35:673 (5,7) - this one's real nitpicky
00:36:442 (1) -
00:38:596 (6) - could blanket 00:38:135 (4)
00:49:058 (3) -
00:59:673 (3) -
01:02:596 (10,3) -
01:13:827 (1,3,5) - not only are the blankets off but you should use a consistent blanketing style within patterns
01:15:212 (7) -
01:26:442 (3) -
01:27:058 (6) - debatable, but this slider could blanket 01:27:673 (10)
01:38:442 (5) -
01:39:673 (5) -
01:42:596 (4) -
02:12:904 (3) -
02:13:519 (6) -
02:14:442 (3) -
02:14:750 (4) - few px off
02:15:058 (5) -
02:19:981 (5) -
02:23:827 (7) - also a bad stack with 02:23:365 (5,8)
02:47:058 (3) -
02:51:673 (1) -
02:55:212 (4,5) -
02:58:135 (1,3) -
03:04:596 (11,2) -

if you would like me to, i can attempt fixing all the blankets in your map. i may adjust certain patterns that i've highlighted to fit a better aesthetic
Topic Starter
JewMongler

banter wrote:

this section misses too many important beats. active rhythm should be used after these objects (i get you're emphasising the instrumentals but it plays wrong)
01:29:058 (4) -
01:29:981 (4) -
01:31:519 (8) -
01:32:288 (3) -
I feel like this part is suppose to be slow, and mapping to the vocals would feel a bit awkward in contrast with the instrumental in the background. Did you have something particularly in mind for this part?

00:01:212 (1,2,3) - just my personal opinion but these look messy
00:19:981 (1) -
00:08:288 (7) -
00:21:212 (3) - can be done better http://i.imgur.com/tHkzoPY.png
00:22:442 (3) - make this slider blanket 00:22:904 (2)
00:32:288 (9,1) -
00:35:673 (5,7) - this one's real nitpicky
00:36:442 (1) -
00:38:596 (6) - could blanket 00:38:135 (4)
00:49:058 (3) -
00:59:673 (3) -
01:02:596 (10,3) -
01:13:827 (1,3,5) - not only are the blankets off but you should use a consistent blanketing style within patterns
01:15:212 (7) -
01:26:442 (3) -
01:27:058 (6) - debatable, but this slider could blanket 01:27:673 (10)
01:38:442 (5) -
01:39:673 (5) -
01:42:596 (4) -
02:12:904 (3) -
02:13:519 (6) -
02:14:442 (3) -
02:14:750 (4) - few px off
02:15:058 (5) -
02:19:981 (5) -
02:23:827 (7) - also a bad stack with 02:23:365 (5,8)
02:47:058 (3) -
02:51:673 (1) -
02:55:212 (4,5) -
02:58:135 (1,3) -
03:04:596 (11,2) -

if you would like me to, i can attempt fixing all the blankets in your map. i may adjust certain patterns that i've highlighted to fit a better aesthetic
Thanks, but I think I'll do it myself. Since I'm not so good with blanketing atm, this is good practice for me. Thanks for the mod tho!
banter

JewMongler wrote:

Thanks, but I think I'll do it myself. Since I'm not so good with blanketing atm, this is good practice for me. Thanks for the mod tho!
here's a tip, i like to trace the slider around approach circles at a set distance (1/2 or 3/4 gaps). this means that all consecutive blankets are not only perfect, but are also distantly consistent. here, you can clearly see that the blanket is off http://i.imgur.com/qKNNrm6.png

as for the slow section i think you've justified yourself enough to not need to use active rhythm. i like the style! however u rly gotta change this pattern 01:29:535 (1,2,3,4) to be more uniform with the changes you've made.

map looks promising! you have some neat ideas and dare i say, "gimmicks", but the map does need a lot more polishing. with much time i could see this being ranked however try your best not to rush it
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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