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Kawano Marina - Weight of the World Kowaretasekainouta

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Topic Starter
Shad0w1and
This beatmap was submitted using in-game submission on Thursday, August 10, 2017 at 9:50:58 PM

Artist: Kawano Marina
Title: Weight of the World Kowaretasekainouta
Source: NieR:Automata
Tags: Kowareta Sekai no Uta SQUARE ENIX 岡部啓一 Keiichi Okabe 2B 9S A2
BPM: 74
Filesize: 32124kb
Play Time: 05:39
Difficulties Available:
  1. Aishiteru (2.58 stars, 502 notes)
Download: Kawano Marina - Weight of the World Kowaretasekainouta
Download: Kawano Marina - Weight of the World Kowaretasekainouta (no video)
Information: Scores/Beatmap Listing
---------------
#26 河野万里奈 - Weight of the World/壊レタ世界ノ歌
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NieR:Automata
Game ED Theme | 2017
世界の分量 | sm31161492 | Steam
>>>>※ Spoiler Alert ※ ネタバレ注意 ※ 剧透警告 ※<<<<
Japanese Ver: Lilyanna | English Ver / Japanese MAD Ver: Shad0w1and
Left
can just make your set? i really wanna make this song
Hazu-
Aishiteru
  1. AiMod
  2. You can silence the end of the first spinners ( 00:01:057 (1) - 00:04:300 (1) - 00:07:544 (1) - 00:10:787 (1) - ) since in the end there is nothing, and the sound that makes the spinners at the end is very noticeable.
  3. 01:00:652 - The vocals skipped here are very noticeable, when I played this I clicked 01:00:855 - too early, besides in 01:13:625 - you map the vocal and the "form" of the vocals is quite similar.
  4. 01:15:449 (1,2,1) - 03:02:476 (1,2,1) - This confused me a little lol although this is very similar is positioned very different.
  5. 02:18:490 (5,6,7) - You can make these sliders parallel, looks better visually.
  6. 02:47:679 - Same as 01:00:652 -
  7. 03:18:692 (1,2) - Fix the blanket.
  8. 04:13:827 (6) - NC?

Nothing much to say, good map.
GL~
Affirmation
!

[dfg]
00:55:990 (1,2,3) - looks little bit hard to read
02:25:990 (7) - how about copy 02:24:976 (5) - and paste?
04:41:395 (1) - slider looks little bit weird? you didn't try this slider well.

GL!
J1_
Hey, from my mod queue

Aishiteru

00:50:922 (3) - Maybe make it like this? https://prnt.sc/fx16pq

00:46:868 (2,3) - Could have better flow

04:46:868 (2,3) - Same here

Very clean map, nothing much to say, could easily get ranked

My map for M4M: https://osu.ppy.sh/s/640966
Topic Starter
Shad0w1and

Hazu- wrote:

Aishiteru
  1. AiMod
  2. You can silence the end of the first spinners ( 00:01:057 (1) - 00:04:300 (1) - 00:07:544 (1) - 00:10:787 (1) - ) since in the end there is nothing, and the sound that makes the spinners at the end is very noticeable.
  3. 01:00:652 - The vocals skipped here are very noticeable, when I played this I clicked 01:00:855 - too early, besides in 01:13:625 - you map the vocal and the "form" of the vocals is quite similar.
  4. 01:15:449 (1,2,1) - 03:02:476 (1,2,1) - This confused me a little lol although this is very similar is positioned very different. :arrow: should be fine as a advanced
  5. 02:18:490 (5,6,7) - You can make these sliders parallel, looks better visually.
  6. 02:47:679 - Same as 01:00:652 -
  7. 03:18:692 (1,2) - Fix the blanket.
  8. 04:13:827 (6) - NC?

Nothing much to say, good map.
GL~

Neoskylove wrote:

!

[dfg]
00:55:990 (1,2,3) - looks little bit hard to read :arrow: its 1/3 anyways
02:25:990 (7) - how about copy 02:24:976 (5) - and paste? :arrow: does not matter
04:41:395 (1) - slider looks little bit weird? you didn't try this slider well.

GL!

xJ1 wrote:

Hey, from my mod queue

Aishiteru

00:50:922 (3) - Maybe make it like this? https://prnt.sc/fx16pq

00:46:868 (2,3) - Could have better flow

04:46:868 (2,3) - Same here

Very clean map, nothing much to say, could easily get ranked

My map for M4M: https://osu.ppy.sh/s/640966
uhm its fine xc
MoeAsuka
m+s4m
01:10:584 (3) - 这里的flow我更觉得ctrl+g会更流畅啊
01:46:260 (4) - 感觉和3贴到了,往上移一点,然后后面6和3的滑条尾可以叠
03:23:557 (3,4) - blanket修一下
04:30:044 (1) - 我个人觉得这个走向挺尴尬的,好像滑条折返点往左下移一点更舒服

GL
my map: https://osu.ppy.sh/s/635395
_handholding

愛してる
  1. The difference in SVs for the kiai isn't that big. How about 1.2-1.3?
  2. 01:45:855 (3,4) - Would look better aesthetically if the spacing between these objects were the same as 01:45:246 (2,3) imo. Like this https://osu.ppy.sh/ss/8629305
  3. 02:48:692 (4) - whistle on head? to match other parts like 02:51:936 (5) -
  4. 03:07:341 (1) - slider + circle? I'm kinda surprised you didn't make 03:07:949 clickable when you have parts of the map with no distinguishable sounds such as 03:01:463 (4) clickable
  5. 03:44:638 (1) - This spinner would be better left unmuted at the end to give players feedback on where it ends
  6. 03:55:179 (3,4) - ctrl + g this rhythm feels like it fits a lot better imho :v
[]
Err, that's really all I can say tbh
Topic Starter
Shad0w1and

MoeAsuka wrote:

m+s4m
01:10:584 (3) - 这里的flow我更觉得ctrl+g会更流畅啊
04:30:044 (1) - 我个人觉得这个走向挺尴尬的,好像滑条折返点往左下移一点更舒服

GL
my map: https://osu.ppy.sh/s/635395
这两个不改,其他都改了

Kisses wrote:

愛してる
  1. The difference in SVs for the kiai isn't that big. How about 1.2-1.3? :arrow: better as current
  2. 01:45:855 (3,4) - Would look better aesthetically if the spacing between these objects were the same as 01:45:246 (2,3) imo. Like this https://osu.ppy.sh/ss/8629305
  3. 02:48:692 (4) - whistle on head? to match other parts like 02:51:936 (5) - :arrow: they are different
  4. 03:07:341 (1) - slider + circle? I'm kinda surprised you didn't make 03:07:949 clickable when you have parts of the map with no distinguishable sounds such as 03:01:463 (4) clickable :arrow: well the music is like this, current one is the best solution imo
  5. 03:44:638 (1) - This spinner would be better left unmuted at the end to give players feedback on where it ends
  6. 03:55:179 (3,4) - ctrl + g this rhythm feels like it fits a lot better imho :v :arrow: doesn't really matter
[]
Err, that's really all I can say tbh
randomknights
hi

this isnt much of a mod cause i only spot couple things that i feel might need looking at so no need to give kudos if u dont want to

yeah its a great map and solid didn't really see anything wrong with it but i guess thats a pro for u haha
but only a few things that concern me.



Aishiteru diff

01:07:341 (4,5) - i noticed you left out note in between here. but put one in between here00:54:368 (4,5,6) - and its the same calm as other no beat in between them any reason for that?

now i see why you didnt here 02:54:368 (4,5) - and did here 02:41:395 (1,2,3) - on the second one cause the music is still intence so to say then the other but the ^top one is the same but note on one and not the other


04:33:287 (1) - maybe make it straight inline with 04:33:895 (2) - this cause its kinda off a little but you might be doing it like that cause of the offseting sliders i guess?

04:56:598 (2) - same^as 04:55:990 (1) -

um thats pretty much it hope it helped and gl with it getting ranked XD
Topic Starter
Shad0w1and

randomknights wrote:

hi

this isnt much of a mod cause i only spot couple things that i feel might need looking at so no need to give kudos if u dont want to

yeah its a great map and solid didn't really see anything wrong with it but i guess thats a pro for u haha
but only a few things that concern me.



Aishiteru diff

01:07:341 (4,5) - i noticed you left out note in between here. but put one in between here00:54:368 (4,5,6) - and its the same calm as other no beat in between them any reason for that?

now i see why you didnt here 02:54:368 (4,5) - and did here 02:41:395 (1,2,3) - on the second one cause the music is still intence so to say then the other but the ^top one is the same but note on one and not the other


04:33:287 (1) - maybe make it straight inline with 04:33:895 (2) - this cause its kinda off a little but you might be doing it like that cause of the offseting sliders i guess?

04:56:598 (2) - same^as 04:55:990 (1) -

um thats pretty much it hope it helped and gl with it getting ranked XD
legendary mod
Monstrata
Aishiteru

01:34:503 (6,1,2) - Some blanketting/stacking error here.
02:28:219 (4,5) - They just look a bit off center xP. Usually when i do these patterns i'll put a circle in the middle for reference like this:
03:16:057 (2,3) - blanket
03:20:314 (4,5) - Same as earlier about the off-symmetry if you want to try and fix it. Might have to rotate the sliders a bit.
04:03:287 (1,2,3) - Spacing is a bit messy here.
04:14:030 (1) - Use a slider instead. Forcing ppl to spin at like 410+ here for a 300 feels a bit out of palce imo.
05:00:449 (3,4) - Not really liking the rhythm here. You mapped 04:59:841 - to the vocal so it feels really weird that you neglect 05:00:652 - .
05:17:882 - You could extend the break to here or something like so its when she breaths. Feels nicer imo

[]

Yea call me back.
Topic Starter
Shad0w1and
not really care much about symmetry, but yeah fixed anyways.
all fixed
thank you for help :3
Monstrata
Bubbled
pishifat
do u need someone to qualify
Topic Starter
Shad0w1and

pishifat wrote:

do u need someone to qualify
Oh thank you for the offer. :3
But MrSergio said he will help heart after the 24 hours limit. So yeah. xc
Seijiro
For once that I am doing something pishi tries to steal my work, holy
defiance
jesus christ i never thought playing a map would make me cry
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