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Umeboshi Chazuke - Owari to Hajimari no Oto [OsuMania]

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Hiranaka
Nice Map <3
Aruel
은혜갚는 닭대가리

  1. 00:10:773 - ~ 00:11:967 - 이부분의 대략적 패턴이 오른손의 트릴 패턴이니 00:11:967 - ~ 00:13:161 - 이쪽도 대칭으로 좀 맞춰주는편이 좋을듯싶어요. 패턴을 하나하나 의식하면서 플레이 해 본 결과 이게 좀 더 나을거라생각합니다. 아니면 오른손 트릴패턴을 약간 분산시켜주는것도 좋은방법인거같네요.
  2. 00:39:131 - 개인적으로 변속 임펙트가 좀 부족하다는 느낌을 받았습니다. 1/4 =3 으로 사용하시거나 좀 배수를 올리심이 좋으실듯
  3. 00:47:191 - 더 정확하게 넣을려면 1/12 가 맞습니다만 요즘은 임의적으로 스냅을 더 간편하게 바꾸는 경우가 있다보니 꼭 바꾸실 필요는 없습니다. 하지만 더 정확한 스냅은 1/12 가 맞는듯 싶네요
  4. 00:56:146 - 변속 필요해 보이네요. 01:14:056 - 참조.
  5. 01:05:698 - 1/1 롱놋이 하나 필요한듯 싶습니다. 01:03:310 - 참조.
  6. 01:07:041 (67041|2) - 4로 이동해 킥 샘플링을 좀 더 부각시키심이 플레이에 있어서 훨씬 나을거같네요. 01:06:892 - 01:07:191 - 일반 노트 두개를 사용해버리면 롱놋과 함께 노트 3개를 사용 = 일관성 유지가 안됨 그렇다고 01:07:041 - 여기다가 노트 두개를 넣는건 어색함. 이라고 판단하신듯 하신데 그렇다면 잭으로 커버해주는 경우가 나을거라 생각됩니다.
  7. 01:14:803 - 2.25x 가 계산해서는 더 맞다고 생각합니다만 큰 문제는 없으니 바꾸시나 말거나는 본인의 의지에 달렸습니다
  8. 01:49:280 - 01:51:668 - 큰 변화는 가져오지 않으나 일관성의 문제로 판단이 되기때문에 노트량을 맞추시는게 맞다고 생각합니다. 하지만 이것또한 큰 이슈는 아니고 아주 작은 이슈니 본인의 판단에 맏기겠습니다.
  9. 02:11:370 - ~ 02:11:967 - , 02:11:967 - ~ 02:12:564 - 이 두개로 나눠진 파트가 대칭이 되는건 좀 노래 흐름상 맞지 않다고 생각합니다. 02:11:967 - ~ 02:12:564 - 이쪽은 현재 사용하시는 계단 패턴이 노래와 맞게 잘 넣어졌다 생각하지만 02:11:370 - ~ 02:11:967 - 이쪽은 약간의 변화를 주면 더 좋을거같네요. 02:11:818 (131818|1,131892|0) - 예를 들어 이걸 1-> 2 로 바꾸신다던지,
  10. 02:14:504 - 01:14:803 - 와 같습니다.
  11. 02:16:743 - 지극히 개인적인 생각이지만 왼쪽 -> 오른쪽 드르륵이 두번 이어지는것보다는 한번 바꿔주는게 좋을거같습니다. https://puu.sh/uFu91/2ac913bb27.jpg
    밸런스에도 큰 문제 없고 제 개인적 입장으로는 이게 더 괜찮아보이네요
Topic Starter
Lude

Fresh Chicken wrote:

은혜갚는 닭대가리

  1. 00:10:773 - ~ 00:11:967 - 이부분의 대략적 패턴이 오른손의 트릴 패턴이니 00:11:967 - ~ 00:13:161 - 이쪽도 대칭으로 좀 맞춰주는편이 좋을듯싶어요. 패턴을 하나하나 의식하면서 플레이 해 본 결과 이게 좀 더 나을거라생각합니다. 아니면 오른손 트릴패턴을 약간 분산시켜주는것도 좋은방법인거같네요.
  2. 00:39:131 - 개인적으로 변속 임펙트가 좀 부족하다는 느낌을 받았습니다. 1/4 =3 으로 사용하시거나 좀 배수를 올리심이 좋으실듯 임팩트 있게 바꿔보았습니다
  3. 00:47:191 - 더 정확하게 넣을려면 1/12 가 맞습니다만 요즘은 임의적으로 스냅을 더 간편하게 바꾸는 경우가 있다보니 꼭 바꾸실 필요는 없습니다. 하지만 더 정확한 스냅은 1/12 가 맞는듯 싶네요
  4. 00:56:146 - 변속 필요해 보이네요. 01:14:056 - 참조.
  5. 01:05:698 - 1/1 롱놋이 하나 필요한듯 싶습니다. 01:03:310 - 참조.
  6. 01:07:041 (67041|2) - 4로 이동해 킥 샘플링을 좀 더 부각시키심이 플레이에 있어서 훨씬 나을거같네요. 01:06:892 - 01:07:191 - 일반 노트 두개를 사용해버리면 롱놋과 함께 노트 3개를 사용 = 일관성 유지가 안됨 그렇다고 01:07:041 - 여기다가 노트 두개를 넣는건 어색함. 이라고 판단하신듯 하신데 그렇다면 잭으로 커버해주는 경우가 나을거라 생각됩니다.
  7. 01:14:803 - 2.25x 가 계산해서는 더 맞다고 생각합니다만 큰 문제는 없으니 바꾸시나 말거나는 본인의 의지에 달렸습니다
  8. 01:49:280 - 01:51:668 - 큰 변화는 가져오지 않으나 일관성의 문제로 판단이 되기때문에 노트량을 맞추시는게 맞다고 생각합니다. 하지만 이것또한 큰 이슈는 아니고 아주 작은 이슈니 본인의 판단에 맏기겠습니다.
  9. 02:11:370 - ~ 02:11:967 - , 02:11:967 - ~ 02:12:564 - 이 두개로 나눠진 파트가 대칭이 되는건 좀 노래 흐름상 맞지 않다고 생각합니다. 02:11:967 - ~ 02:12:564 - 이쪽은 현재 사용하시는 계단 패턴이 노래와 맞게 잘 넣어졌다 생각하지만 02:11:370 - ~ 02:11:967 - 이쪽은 약간의 변화를 주면 더 좋을거같네요. 02:11:818 (131818|1,131892|0) - 예를 들어 이걸 1-> 2 로 바꾸신다던지,
  10. 02:14:504 - 01:14:803 - 와 같습니다.
  11. 02:16:743 - 지극히 개인적인 생각이지만 왼쪽 -> 오른쪽 드르륵이 두번 이어지는것보다는 한번 바꿔주는게 좋을거같습니다. https://puu.sh/uFu91/2ac913bb27.jpg
    밸런스에도 큰 문제 없고 제 개인적 입장으로는 이게 더 괜찮아보이네요
All fixed. Thanks!
Rivals_7
VOEZ yay

M4M request
1|2|3|4

[Special]

  1. 00:32:116 (32116|1,32191|2,32265|1,32265|3,32265|0,32415|2,32489|0,32564|2,32713|3,32713|0,32713|1,32862|2,32937|0,33012|2,33161|0,33161|1,33161|3,33310|2,33385|1,33459|0,33459|2,33459|3,33609|1,33683|2,33758|1,33907|0,33907|2,33907|3,34056|1,34131|2,34206|1,34355|0,34355|2,34355|3,34504|1,34579|2,34653|0,34653|1,34653|3,34803|2,34877|2,34952|1,35101|0,35101|2,35101|3,35250|1,35325|1,35400|2,35549|0,35549|1,35549|3,35698|2,35773|1,35847|0,35847|2,35847|3,35997|1,36071|3,36146|2,36295|0,36295|1,36295|3,36444|2,36519|0,36594|1,36743|0,36743|2,36743|3,36892|1,36967|2,37041|0,37041|1,37041|3,37191|2,37265|2,37340|1,37489|2,37489|3,37489|0,37638|1,37713|1,37788|2,37937|0,37937|1,37937|3,38086|1,38161|2,38235|0,38235|1,38235|3,38385|2,38459|1,38534|0,38534|2,38534|3,38683|1,38758|2,38832|0,38832|1,38832|3,38982|1,38982|2) - ctrl+h.
    Ok this might be quite too many but there's something that bothers me. mainly this triple stack - 00:31:967 (31967|1,32116|1,32265|1) - which is barely seen anywhere in this sequence. its quite inconsistent while the song itself is kinda consistent with its melody.

    the same can be said for this too - 00:38:086 (38086|1,38161|2,38235|3,38235|1,38235|0,38385|2,38459|1,38534|3,38534|2,38534|0,38683|1,38758|2,38832|3,38832|1,38832|0,38982|2,38982|1) - (see this triple stack - 00:37:937 (37937|1,38086|1,38235|1) - )
  2. 00:40:325 (40325|3,40623|3) - was this supposed to be one LN? its kind of misleading imo. since the loudest long fx noises (which is you were following) is revolved around one sequence of noise. not two
  3. 00:54:355 (54355|3,54355|0) - to - 00:56:146 (56146|0,56146|3,56146|2) - I think i just rearrange this part

    mainly to avoid this - 00:54:504 (54504|1,54579|1,54653|0,54728|0) - . 2 sequence jack in the same hand. its not really comfy if you ask me
  4. 00:56:743 (56743|0,56743|3,56743|1,56892|3,56892|1,56892|0) - ctrl+h? the kick pitch doesnt seem to change anyways. or just ctrl+h - 00:56:594 (56594|0,56594|3,56594|2) - if you intend to variate those triples
  5. 01:11:668 (71668|2,71668|1) - suggestion

    The roll pattern - 01:12:116 (72116|2,72191|1,72265|0,72340|1,72415|2,72489|3) - could follow pitch properly here.
  6. 02:00:176 (120176|3) - feel there's no kick here. delete this and delete both W? (wonki's Normal. delete W as well) or if its not then Leqek's hard missing a W
  7. 02:08:459 (128459|2,128609|2,128758|2,128907|2,129056|2) - dunno this anchor seems to be intended. but for some reason, the anchor are reduced on the latter pattern - 02:09:206 (129206|1,129355|1,129579|1,129803|1,129952|1,130176|1) - while the song itself still constant with the noise you've followed.
[leqek's Hard]

  1. 00:53:086 (53086|2) - move to 1? i testplayed this and seem quite uncomfortable
  2. 00:57:638 - add an LN at 2? there's still some long noise imo
  3. 00:59:280 (59280|1) - I believe the LN doesnt exist that longer. cut the LN at - 00:59:429 (59429|0,59429|3) -
  4. 01:08:235 - I believe the pitch change here. not at - 01:08:310 (68310|1) - . so move that note down and reduce the LN lengh to here too.
  5. 01:09:280 (69280|0,69504|2) - ^
    and pretty much anywhere else. Yeah i see the swing pattern doesnt really works here
  6. 01:19:728 (79728|3) - there's suppose to be kick here. add W and a note at 1
  7. 01:57:638 (117638|1,117862|2,118086|2) - add F alongside those HS?
  8. 01:58:534 (118534|2) - think you forgot C for the impactful effect
I'm kinda too lazy to mod wonki's Normal sorry xd, but what can I say is the Normal is currently unrankable. in-game SR shows 2*. you need to reduce some of the notes

Feel free to reject those xD
Good luck :D
Topic Starter
Lude

Rivals_7 wrote:

VOEZ yay

M4M request
1|2|3|4

[Special]

  1. 00:32:116 (32116|1,32191|2,32265|1,32265|3,32265|0,32415|2,32489|0,32564|2,32713|3,32713|0,32713|1,32862|2,32937|0,33012|2,33161|0,33161|1,33161|3,33310|2,33385|1,33459|0,33459|2,33459|3,33609|1,33683|2,33758|1,33907|0,33907|2,33907|3,34056|1,34131|2,34206|1,34355|0,34355|2,34355|3,34504|1,34579|2,34653|0,34653|1,34653|3,34803|2,34877|2,34952|1,35101|0,35101|2,35101|3,35250|1,35325|1,35400|2,35549|0,35549|1,35549|3,35698|2,35773|1,35847|0,35847|2,35847|3,35997|1,36071|3,36146|2,36295|0,36295|1,36295|3,36444|2,36519|0,36594|1,36743|0,36743|2,36743|3,36892|1,36967|2,37041|0,37041|1,37041|3,37191|2,37265|2,37340|1,37489|2,37489|3,37489|0,37638|1,37713|1,37788|2,37937|0,37937|1,37937|3,38086|1,38161|2,38235|0,38235|1,38235|3,38385|2,38459|1,38534|0,38534|2,38534|3,38683|1,38758|2,38832|0,38832|1,38832|3,38982|1,38982|2) - ctrl+h. Done
    Ok this might be quite too many but there's something that bothers me. mainly this triple stack - 00:31:967 (31967|1,32116|1,32265|1) - which is barely seen anywhere in this sequence. its quite inconsistent while the song itself is kinda consistent with its melody.

    the same can be said for this too - 00:38:086 (38086|1,38161|2,38235|3,38235|1,38235|0,38385|2,38459|1,38534|3,38534|2,38534|0,38683|1,38758|2,38832|3,38832|1,38832|0,38982|2,38982|1) - (see this triple stack - 00:37:937 (37937|1,38086|1,38235|1) - ) Triple here was intended, and I think it is loud enough to receive triple chords on each snare drum parts. I'll think about reducing the amount of notes, though.
  2. 00:40:325 (40325|3,40623|3) - was this supposed to be one LN? its kind of misleading imo. since the loudest long fx noises (which is you were following) is revolved around one sequence of noise. not two I'll ask another BN about their opinion. For me it's divided and it's pretty much logical
  3. 00:54:355 (54355|3,54355|0) - to - 00:56:146 (56146|0,56146|3,56146|2) - I think i just rearrange this part

    mainly to avoid this - 00:54:504 (54504|1,54579|1,54653|0,54728|0) - . 2 sequence jack in the same hand. its not really comfy if you ask me Re-arranged
  4. 00:56:743 (56743|0,56743|3,56743|1,56892|3,56892|1,56892|0) - ctrl+h? the kick pitch doesnt seem to change anyways. or just ctrl+h - 00:56:594 (56594|0,56594|3,56594|2) - if you intend to variate those triples I intended to variate triples indeed, but 3/3 seems kinda awkward for me, so I'm leaving as it is
  5. 01:11:668 (71668|2,71668|1) - suggestion

    The roll pattern - 01:12:116 (72116|2,72191|1,72265|0,72340|1,72415|2,72489|3) - could follow pitch properly here. Re-arranged, but not the roll
  6. 02:00:176 (120176|3) - feel there's no kick here. delete this and delete both W? (wonki's Normal. delete W as well) or if its not then Leqek's hard missing a W Fixed hitsounds
  7. 02:08:459 (128459|2,128609|2,128758|2,128907|2,129056|2) - dunno this anchor seems to be intended. but for some reason, the anchor are reduced on the latter pattern - 02:09:206 (129206|1,129355|1,129579|1,129803|1,129952|1,130176|1) - while the song itself still constant with the noise you've followed. I'd like to leave as it is for now
I'm kinda too lazy to mod wonki's Normal sorry xd, but what can I say is the Normal is currently unrankable. in-game SR shows 2*. you need to reduce some of the notes

Feel free to reject those xD
Good luck :D
Thanks a lot!
leqek

Rivals_7 wrote:

VOEZ yay

M4M request
1|2|3|4

[leqek's Hard]

  1. 00:53:086 (53086|2) - move to 1? i testplayed this and seem quite uncomfortable done
  2. 00:57:638 - add an LN at 2? there's still some long noise imo done
  3. 00:59:280 (59280|1) - I believe the LN doesnt exist that longer. cut the LN at - 00:59:429 (59429|0,59429|3) - done
  4. 01:08:235 - I believe the pitch change here. not at - 01:08:310 (68310|1) - . so move that note down and reduce the LN lengh to here too. done
  5. 01:09:280 (69280|0,69504|2) - ^ done
    and pretty much anywhere else. Yeah i see the swing pattern doesnt really works here
  6. 01:19:728 (79728|3) - there's suppose to be kick here. add W and a note at 1 done
  7. 01:57:638 (117638|1,117862|2,118086|2) - add F alongside those HS? done
  8. 01:58:534 (118534|2) - think you forgot C for the impactful effect done
I'm kinda too lazy to mod wonki's Normal sorry xd, but what can I say is the Normal is currently unrankable. in-game SR shows 2*. you need to reduce some of the notes

Feel free to reject those xD
Good luck :D
Vampir
와---------------이!!! 슷-꼬이
Topic Starter
Lude

Vampir wrote:

와---------------이!!! 슷-꼬이
타노시이~~~~~~~~~
Updated

>Easy diff is back
Dellvangel
IRC mod
10:51 Lude: halo
10:51 Dellvangel: oh hi :3
10:52 Lude: are you freeee now
10:52 Dellvangel: yea, kinda free now
10:54 Lude: owo could you help me with da map
10:54 Dellvangel: oh sure, lemme see
10:55 *Lude is listening to [https://osu.ppy.sh/b/1098253 Umeboshi Chazuke - Owari to Hajimari no Oto]
10:55 *Dellvangel is editing [https://osu.ppy.sh/b/1098253 Umeboshi Chazuke - Owari to Hajimari no Oto [Special]]
10:55 Lude: \ o /
10:56 Dellvangel: first, the SV at 00:39:131 - testplayed this map and kinda hard to predict, asked some players too to testplay it and all said the same
10:56 Dellvangel: imo x5.00 is too much
10:57 Lude: oh
10:57 Lude: should i change into 1.5 0.5
10:57 Lude: i had that before
10:58 Lude: aight changed to 1.5 / 0.5
10:58 Dellvangel: yea, might work better with 1.5 and 0.5
10:58 Dellvangel: oki
10:58 Lude: hold on a sec
10:58 Lude: lemme go to bathroom
10:58 Lude: owo sorry
10:58 Dellvangel: lolol, sure xd
11:00 Lude: aight im back
11:01 Dellvangel: 01:19:429 - here, imo the space on 01:19:653 - is too narrow, especially this song is fast
11:02 Dellvangel: probably 01:19:541 - 0.75x and 01:19:653 - 1.00x
11:02 Dellvangel: might work
11:02 Dellvangel: the same goes to 01:19:728 -
11:02 Lude: let me try
11:02 Dellvangel: oki
11:03 Lude: seems better
11:03 Dellvangel: 01:58:235 - too if you decide to apply my suggestion
11:03 Lude: fixed!
11:03 Dellvangel: nice xd
11:04 Dellvangel: lemme see the pattern
11:04 Lude: okei
11:06 Dellvangel: 00:59:728 (59728|2,59877|1,60026|2,60176|1,60474|2,60623|1,60773|2,60922|1) - spread this LN pls, kinda weird imo for the flow
11:06 Dellvangel: and pitch too
11:07 Dellvangel: for example 01:00:026 (60026|2) - has a lower pitch than 01:00:176 (60176|1) -
11:07 Lude: http://osu.ppy.sh/ss/8231755
11:07 Lude: would this work?
11:08 Dellvangel: nice, sure
11:08 Lude: okei fixed!
11:10 Dellvangel: ctrl+h 01:02:116 (62116|0,62116|3,62415|0) - for pitch?01:02:415 (62415|1) - actually has a highr pitch than 01:02:116 (62116|3) -
11:10 Dellvangel: *higher
11:11 Dellvangel: umm, 01:02:564 (62564|2) - lower than 01:02:415 (62415|1) -
11:11 Lude: http://osu.ppy.sh/ss/8231778
11:11 Lude: kinda rearranged
11:11 Lude: notes too
11:13 Dellvangel: 01:03:459 (63459|1) - move to column 1 looks easier to avoid jack with 01:03:758 (63758|1) - and balancing 01:03:310 (63310|3) -
11:13 Lude: sure fixed
11:13 Dellvangel: from ur scrennshoot maybe move 01:02:713 (62713|0) - to column 2?
11:13 Lude: 01:05:101 - rearranged same as here
11:14 Lude: 01:02:713 (62713|3) - how about this to col 2?
11:14 Dellvangel: oki
11:14 Dellvangel: oh yea, nice, would be good with 01:03:012 (63012|2,63012|3) - xd
11:14 Lude: yep
11:15 Dellvangel: 01:07:638 (67638|1) - move this to column 3 maybe?
11:17 Lude: hmm ok
11:17 Dellvangel: 01:11:818 (71818|0) - maybe move this to column 4? kinda heavy on left side because of 01:11:519 (71519|0,71967|1,72116|1) -
11:18 Lude: ok done
11:19 Dellvangel: swap 01:21:519 (81519|0,81519|1) - ? since kinda different with 01:20:325 (80325|1,80773|1) - imo
11:20 Dellvangel: then make 01:22:862 (82862|2) - on the same column with 01:22:415 (82415|3) - ? same reason as above
11:20 Lude: nice, fixed
11:23 Dellvangel: might need to rearrange a little for 01:27:489 (87489|2,87638|1) - for pitch imo
11:24 Lude: http://osu.ppy.sh/ss/8231819
11:24 Lude: re-arranged jacks to be on index fingers
11:24 Lude: easier to hit jacks and LN according to the pitch
11:25 Dellvangel: sure xd
11:26 Dellvangel: the pitch 01:39:877 (99877|1) - is lower than 01:39:131 (99131|1) - maybe move it to column 1?
11:26 Dellvangel: like http://puu.sh/w7iAn/810f1b4464.png maybe
11:27 Lude: http://osu.ppy.sh/ss/8231827
11:27 Lude: shifted bottom side instead,
11:28 Lude: did'nt want double LN on col 1 since it feels awkward for me
11:28 Dellvangel: sure
11:28 Dellvangel: looks good that way too
11:28 Lude: owo
11:29 Dellvangel: 01:45:101 (105101|2,105400|2) - here too
11:29 Lude: shifted,
11:30 Lude: http://osu.ppy.sh/ss/8231841
11:30 Dellvangel: oki
11:32 Dellvangel: 02:00:773 (120773|1,120922|2) - ctrl+h this might look neater since you didnt jack 02:03:310 (123310|2,123459|1) -
11:33 Lude: ok
11:35 Dellvangel: 02:08:609 (128609|2,128683|1,128758|2) - ctrl+h this plays better for me
11:36 Dellvangel: lokks more balance too
11:36 Lude: 02:08:683 (128683|0,128683|1) - hmm i wanted to keep this together since its ln play
11:36 Dellvangel: *looks
11:36 Dellvangel: hmm, ok sure then
11:36 Dellvangel: but you did it at 02:09:877 - lol
11:37 Lude: lololol
11:37 Lude: let's keep it for pattern variation
11:38 Lude: perhaps idk what i was thinkin
11:38 Dellvangel: oki xd
11:39 Dellvangel: 02:17:340 - add one more note here to emphasize it?
11:39 Dellvangel: col 3
11:39 Lude: mmm i left it as double since it doesn't have bass sound
11:40 Dellvangel: hmm, oki
11:40 Dellvangel: now the hs, lemme see it
11:41 Lude: 01:39:131 - just note that it has lower hs on this part
11:41 Lude: since the song goes kinda retro and lower
11:42 Dellvangel: imo 20% should be enough
11:42 Dellvangel: what do you think?
11:43 Lude: oki
11:43 Lude: left it as 15% since it becomes exact half
11:43 Lude: owo
11:44 Lude: but if it would be too inaudible i guess 20% would work as well
11:45 Dellvangel: not really inaudible just kinda hard to notice it while playing it somehow, idk what others think, didnt ask them aaaa
11:45 Lude: FC told me it would be fine as long as it has clear difference between other sides
11:46 Dellvangel: yea, sure then if you want to keep it xd
11:47 Dellvangel: 01:08:982 (68982|1) - move the hs 01:08:982 (68982|0) - pls lol
11:48 Dellvangel: kinda weird to hs the LN there
11:48 Dellvangel: 01:10:176 (70176|2) - same
11:48 Lude: oh
11:48 Lude: sure
11:48 Dellvangel: 01:11:071 (71071|3) -
11:48 Dellvangel: same
11:48 Dellvangel: etc, just realize there are many of them aaa
11:49 Dellvangel: 01:11:668 (71668|2) -
11:49 Lude: i'm fixing them as well
11:49 Lude: hold on a sec
11:49 Dellvangel: oki :3
11:49 Lude: just fixing those that are able to fix, not like these 01:19:429 - since they are inevitable
11:49 Lude: owo
11:49 Dellvangel: yea, sure, thats what i mean xd
11:51 Lude: ok i think done
11:52 Dellvangel: 01:24:429 (84429|2) - maybe the W should be on 01:24:355 - hmm
11:53 Lude: wops
11:53 Lude: 01:24:653 (84653|1) - deleted this as well
11:53 Lude: seems like an error
11:53 Dellvangel: oki
11:54 Dellvangel: wanted to point that leqek's diff dont have any hs there but you already got it xd
11:55 Lude: yea
11:55 Dellvangel: 01:36:444 - add C here
11:56 Dellvangel: wonki and easy diff too
11:56 Lude: okey
11:57 Dellvangel: 01:49:280 - add C
11:57 Dellvangel: the same goes to easy and wonki's diff again
11:58 Lude: done
11:59 Dellvangel: 01:50:773 - and 01:50:922 - inconsistent HS with leqek's diff
11:59 Dellvangel: easy and wonki's diff too
11:59 Lude: uh guessed so
11:59 Dellvangel: leqek did the hs by himself?
11:59 Lude: leqek hsed his own diff
12:00 Dellvangel: oh i see xd
12:00 Lude: i think ez and nm are fine only leqek's
12:01 Lude: moment i'm fixin
12:01 Dellvangel: sure :3
12:02 Dellvangel: im fine if the hs is shightly different since different mapper was hs'ed it tbh
12:02 Dellvangel: *slightly
12:02 Lude: yeah just fixed some inconsistent part
12:02 Lude: like C for W
12:02 Dellvangel: as long as its fit the music well
12:02 Dellvangel: oki
12:02 Lude: yep done!
12:03 Dellvangel: 01:52:862 - add C
12:03 Dellvangel: easy and wonki's diff too
12:04 Lude: wow how did i forget those sounds
12:04 Lude: feels bad
12:04 Lude: ;w;
12:04 Dellvangel: haha, glad that i check it xd
12:05 Lude: thnx lots ;w;
12:05 Dellvangel: 02:12:564 (132564|0) - move the W or F to 02:12:564 (132564|1) - xd
12:05 Dellvangel: no problem~
12:06 Lude: done
12:06 Lude: 02:15:250 - added w
12:06 Dellvangel: 02:15:250 - add W?
12:06 Dellvangel: ayy lmao
12:06 Lude: ayy
12:07 Dellvangel: 02:15:698 - here as well
12:07 Lude: added w's to stream too
12:07 Dellvangel: 02:17:079 (137079|2) - hmm
12:07 Dellvangel: yea, nice lolol
12:07 Lude: owo
12:09 Dellvangel: lets go for the easy diff, i will mod gd's diff from thread or catch them in game later maybe
12:09 Lude: oki!
12:11 Dellvangel: move to column 4 to emphasize the high pitch bell (? idk with the name lol)
12:11 Dellvangel: eh wait
12:11 Dellvangel: i didnt copy the link lol
12:11 Dellvangel: 00:02:415 -
12:11 Dellvangel: this
12:11 Lude: done
12:14 Dellvangel: 00:05:997 - https://osu.ppy.sh/ss/8231965 better for hand balance and pitch too
12:15 Lude: good
12:15 Dellvangel: 00:12:265 (12265|0) - move to column 3 for hand balance
12:16 Lude: done
12:16 Dellvangel: 00:21:967 - https://osu.ppy.sh/ss/8231974 better for flow and handbalace, but might need to rearrange the notes after this part a little
12:17 Dellvangel: 00:24:803 (24803|2) - move to column 4, same pitch with 00:23:907 (23907|3) -
12:18 Lude: 00:27:191 (27191|0) - moved to 2
12:19 Dellvangel: hmm ok sure
12:19 Dellvangel: 00:32:564 (32564|0,32713|1,33012|0,33161|1) - no 43 43 pattern to balabce this part?
12:19 Dellvangel: *balance
12:19 Lude: 00:37:340 - 00:37:788 - added
12:20 Lude: sure
12:20 Dellvangel: ok
12:20 Lude: fixed and re-arranged
12:22 Dellvangel: 00:39:429 (39429|3,39728|2,40026|0,40325|1,40623|3,40922|2,41220|0,41519|1,41818|3,42116|2,42415|0) - too repetitive imo
12:23 Dellvangel: 00:42:415 (42415|0,42713|2,43012|1,43310|3,43609|0,43907|2,44206|1,44504|3) - too
12:23 Lude: lol wow
12:23 Lude: rearranged
12:23 Dellvangel: 00:48:086 (48086|1) - move to column 3 for hand balance
12:24 Dellvangel: 00:51:071 (51071|2) - move to column 4, mirror pattern with 00:49:579 (49579|0,49877|2,50176|0) - would be nice
12:25 Lude: cool
12:25 Lude: 01:09:877 - here mirrored with the pattern 01:08:683 -
12:25 Lude: changed to the opposite side
12:26 Dellvangel: sure, nice
12:26 Dellvangel: 00:59:429 (59429|2) - move to column 4 for hand balance
12:26 Dellvangel: 01:01:519 (61519|2) - this one too
12:27 Lude: done
12:27 Dellvangel: 01:06:892 - https://osu.ppy.sh/ss/8232005 plays better
12:28 Dellvangel: and avoid jck with 01:08:086 (68086|3) -
12:28 Dellvangel: *jack
12:28 Lude: ok
12:29 Dellvangel: 01:11:668 (71668|1,72265|2,72415|1) - too much for newcomers to handle tbh
12:30 Lude: hm
12:30 Lude: deleted LN and reduced note
12:32 Dellvangel: dont delete the ln aaa, you could just make it like this instead https://osu.ppy.sh/ss/8232026
12:33 Dellvangel: somehow i feel like 01:14:803 - should be emphasized
12:34 Dellvangel: maybe add one more note there?
12:34 Lude: oh
12:34 Lude: okei
12:34 Lude: done
12:35 Dellvangel: try to variate this 01:23:012 (83012|2,83310|1,84206|2,84504|1) - ?
12:36 Dellvangel: 01:25:997 (85997|0,86295|1,86594|3,86892|2,87191|0,87489|1,87788|3,88086|2) - looks repetitive
12:37 Lude: yeah
12:37 Lude: rearranging
12:37 Lude: wops moved 01:42:564 (102564|2) - to 01:42:415 - on col 2
12:37 Dellvangel: 01:32:564 - until 01:35:549 - col 4 looks empty
12:38 Dellvangel: oh sure
12:38 Lude: 1done
12:38 Dellvangel: eh, i would rather move it to col 4
12:38 Lude: sure
12:40 Lude: also moved further notes
12:40 Lude: i guess i left them for the melody, but that rhythm would be harder
12:40 Dellvangel: tbh keep t map it as the same column looks fine
12:40 Dellvangel: *it
12:40 Dellvangel: *to
12:40 Dellvangel: sorry typo lol
12:41 Dellvangel: we can guess 01:39:728 (99728|2,100176|2) - follow the noise sound
12:41 Dellvangel: but its up to you :p
12:42 Lude: ok
12:42 Dellvangel: 01:49:131 (109131|2) - move to column 4, mirror pattern with 01:50:026 (110026|0) -
12:43 Lude: 02:06:295 (126295|1) - error here, fixed as normal
12:43 Lude: okei fixed
12:43 Dellvangel: oh ye 1/4 beat LN xd
12:43 Lude: ;w;
12:44 Lude: 02:10:773 - fixed repetitive
12:44 Dellvangel: 01:57:041 (117041|2,117340|1) - move this to 4 and 1 to emphasize the cymbal
12:44 Dellvangel: different kind of sound with 01:57:638 (117638|2,117862|1) -
12:45 Lude: cool
12:47 Dellvangel: 02:00:922 - https://osu.ppy.sh/ss/8232065 lokks better for hand balance and pitch
12:47 Dellvangel: sorry if the screenshoot is kinda hard to see lol
12:48 Dellvangel: kind lazy to eparate it xd
12:48 Dellvangel: *separate
12:49 Lude: ok
12:49 Lude: yeah np
12:50 Dellvangel: 02:11:370 - http://puu.sh/w7lYx/54a16323da.png since col 4 looks a little empty
12:50 Lude: ok
12:51 Dellvangel: thats should be all for now, the hs as long as it is consistent with the hardest diff is fine
12:51 Lude: ok
12:51 Dellvangel: i will post it later if i find anything else on your diff :3
12:51 Lude: thanks for your time owo
12:52 Dellvangel: u're welcome owo

Will mod the other diffs later.
Wonki
gay
Dellvangel
Sorry for keep you waiting, kinda lost my motivation for this game nowdays, anyway i'm here now.

IRC with Ponki
13:51 Dellvangel: hi ponki!
13:51 Wonki: pony dell
13:51 Wonki: ;3
13:52 Dellvangel: pony
13:52 Dellvangel: btw are u busy now?
13:52 Wonki: pony
13:52 Wonki: free
13:52 Wonki: freeeeeee
13:52 Dellvangel: want to irc for this map?
13:52 *Dellvangel is listening to [https://osu.ppy.sh/b/1106110 Umeboshi Chazuke - Owari to Hajimari no Oto]
13:52 Dellvangel: i feel bad delaying this too long
13:52 Wonki: ak
13:52 Wonki: ok
13:52 Wonki: cuz ur pony
13:53 Dellvangel: dem pony, u're the pony lol
13:53 Wonki: lol
13:53 *Wonki is editing [https://osu.ppy.sh/b/1106110 Umeboshi Chazuke - Owari to Hajimari no Oto [Wonki's Normal]]
13:53 Wonki: im in
13:53 Wonki: what a old map
13:53 Dellvangel: yea haha
13:55 Dellvangel: 00:15:549 - https://osu.ppy.sh/ss/8537781 maybe like this for pattern variation?
13:55 Dellvangel: since 00:17:638 - 12 34 also exist here
13:56 Wonki: ok pony
13:56 Dellvangel: pony
13:57 Wonki: 00:36:892 -
13:57 Wonki: added 1note
13:57 Wonki: col 2
13:57 Dellvangel: 00:18:683 - 00:18:982 - add a note here or cover the 1/4 sound with ln start from 00:18:534 - ? feels better to emphasize since it is different with 00:17:937 -
13:57 Dellvangel: sure
13:58 Wonki: added
13:58 Wonki: pony.
13:59 Wonki: 00:46:892 (46892|0,47191|1,47489|2) - changed this notes to LN
13:59 Dellvangel: sure pony
14:00 Wonki: pony
14:00 Wonki: if this irc is end, get bubbled?
14:01 Dellvangel: i still have to mod leqek's diff
14:01 Wonki: leqek
14:01 Wonki: pony
14:01 Dellvangel: pony
14:01 Dellvangel: 00:33:161 (33161|2,33310|3,33459|2) - kinda dont like this tbh
14:02 Wonki: wanna keep this cuz you are pony
14:02 Dellvangel: dem pony lol sure
14:03 Wonki: 01:06:519 - 01:06:743 - added to main sound
14:04 Dellvangel: eh, 01:06:519 - 1/4? are u sure?
14:04 Wonki: yep
14:05 Wonki: need harder
14:05 Dellvangel: 00:56:146 - https://osu.ppy.sh/ss/8537809 better flow
14:05 Wonki: ok pony
14:06 Dellvangel: ok then, though i kinda think it would become a bit too sudden to have 1/4 there
14:06 Wonki: i think so
14:06 Wonki: just delete it
14:07 Dellvangel: 01:00:026 (60026|2) - move to col 1? feels too empty here
14:07 Wonki: lol
14:07 Dellvangel: lol pony
14:07 Wonki: moved
14:08 Dellvangel: 01:08:086 (68086|0) - make this 1/1 instead? to follow the long synth
14:10 Wonki: nope keep it
14:10 Wonki: pony and pony and pony
14:10 Dellvangel: sure
14:10 Dellvangel: pony
14:11 Dellvangel: 01:25:847 (85847|2) - move to col 2 would be better for hand balance imo
14:11 Wonki: ok
14:12 Dellvangel: 01:36:743 - https://osu.ppy.sh/ss/8537835 maybe change it like this for better flow?
14:13 Wonki: https://imgur-archive.ppy.sh/discord/301623083301863425-333143532099600386-unknown.png
14:13 Dellvangel: 01:46:743 - missed a note here like 01:41:967 - etc
14:13 Dellvangel: sure, looks fine
14:14 Wonki: added
14:15 Dellvangel: 01:49:280 - until 01:54:653 - why there are so many 12 34 and 14 lol
14:15 Dellvangel: variate it a little wont hurt the pattern imo
14:15 Dellvangel: pony
14:16 Wonki: cuz i love 12 and 34
14:16 Wonki: yee
14:16 Dellvangel: lmao
14:17 Dellvangel: 02:02:265 (122265|1,122713|1) - too hard for newcomers to play lol
14:17 Dellvangel: since normal diff is for newcomers
14:17 Dellvangel: 02:02:564 (122564|2,123012|2) - this too actually
14:18 Wonki: all changed
14:18 Dellvangel: 02:13:609 (133609|3,133907|3) - same here, especially the when the LN is only 1/2 beat
14:19 Wonki: ok
14:19 Dellvangel: the rest looks good for me, thats all i think
14:19 Wonki: yea
[leqek's Hard]
  1. 00:33:385 (33385|3,33459|2) - swap this, 3 to 4, 4 to 3 looks better for the flow as the pitch is getting higher.
  2. 00:37:191 (37191|3,37340|2,37489|0,37489|1,37638|3,37788|2,37937|1,37937|0) - how about to variate it like this https://osu.ppy.sh/ss/8537889 ? Since the previous pattern kinda noticeable has the same pattern for me when testplaying it.
  3. 01:54:803 - and 01:55:101 - actually you can map these as a double to follow the backsound instead of generic 1-2-1-2.
leqek

Dellvangel wrote:

Sorry for keep you waiting, kinda lost my motivation for this game nowdays, anyway i'm here now.

[leqek's Hard]
  1. 00:33:385 (33385|3,33459|2) - swap this, 3 to 4, 4 to 3 looks better for the flow as the pitch is getting higher. ok
  2. 00:37:191 (37191|3,37340|2,37489|0,37489|1,37638|3,37788|2,37937|1,37937|0) - how about to variate it like this https://osu.ppy.sh/ss/8537889 ? Since the previous pattern kinda noticeable has the same pattern for me when testplaying it. ok
  3. 01:54:803 - and 01:55:101 - actually you can map these as a double to follow the backsound instead of generic 1-2-1-2.
    i think it's fine as it is
Dellvangel
Last i think.

1|2|3|4

[Special]
  1. 01:20:026 - add W here.
  2. 01:29:877 - add C here.
[leqek's Hard]
  1. HS looks fine.
[Wonki's Normal]
  1. 00:46:892 (46892|0,47191|1,47489|2) - personally think 1/4 long notes are too hard for newcommers to play, suggest to change it to normal notes instead.
  2. 01:29:877 - add C.
  3. 02:06:220 (126220|2) - if you follow the same sound with 02:06:444 (126444|1) - then it should be mapped on 02:06:295 - instead of blue tick.
  4. 02:14:952 (134952|2,135250|2,135698|1) - add W.
[Easy]
  1. 00:35:847 - until 00:37:041 - imo would be better to follow the drum sound like you did at the previous parts, so 00:36:295 - and 00:36:594 - add, then 00:36:444 (36444|3) - delete.
  2. 00:38:982 - it's fine to add a note here to emphasize 00:39:131 - .
  3. 00:43:012 (43012|3,43310|1,43609|3,43907|2) - where is the W and C? you did it at 00:46:892 (46892|3,47191|2,47489|1) - but not here.
  4. 00:48:683 (48683|1) - delete this and 1/2 beat pattern from 00:48:385 - until 00:48:982 - better than flat 1/1 beat without emphasize.
  5. 01:16:444 (76444|0) - HS this one with C for consistency with 01:17:041 (77041|3) - .
  6. 01:18:832 - until 01:19:280 - map this part with 3/4 beat isn't that hard to play, better to follow the drum too, dont worry, also you did 3/4 on 01:57:638 - too.
  7. 01:22:265 - add here to emphasize 01:22:415 - better than flat 1/1.
  8. 01:24:653 - same as above, add here.
  9. 01:27:041 - this one too, add.
  10. 01:31:818 -
    01:34:206 - these parts too, add.
  11. 01:57:191 - add a note here for the roll sound is better, 1/1 looks too boring imo, lack of emphasize.
  12. 02:10:474 (130474|2) - move to col 4 since it looks kinda empty here, also we can pretend it is for pitch relevancy with 02:09:280 (129280|3) - .
  13. 02:16:892 - and 02:17:191 - add a note for each of them, to emphasize the roll sound and the last part of the song.
Topic Starter
Lude

Dellvangel wrote:

Last i think.

1|2|3|4

[Special]
  1. 01:20:026 - add W here.
  2. 01:29:877 - add C here.
[leqek's Hard]
  1. HS looks fine.
[Easy]
  1. 00:35:847 - until 00:37:041 - imo would be better to follow the drum sound like you did at the previous parts, so 00:36:295 - and 00:36:594 - add, then 00:36:444 (36444|3) - delete.
  2. 00:38:982 - it's fine to add a note here to emphasize 00:39:131 - .
  3. 00:43:012 (43012|3,43310|1,43609|3,43907|2) - where is the W and C? you did it at 00:46:892 (46892|3,47191|2,47489|1) - but not here.
  4. 00:48:683 (48683|1) - delete this and 1/2 beat pattern from 00:48:385 - until 00:48:982 - better than flat 1/1 beat without emphasize. Leaving as it is, there are two cymbal sounds
  5. 01:16:444 (76444|0) - HS this one with C for consistency with 01:17:041 (77041|3) - .
  6. 01:18:832 - until 01:19:280 - map this part with 3/4 beat isn't that hard to play, better to follow the drum too, dont worry, also you did 3/4 on 01:57:638 - too.
  7. 01:22:265 - add here to emphasize 01:22:415 - better than flat 1/1.
  8. 01:24:653 - same as above, add here.
  9. 01:27:041 - this one too, add.
  10. 01:31:818 -
    01:34:206 - these parts too, add.
  11. 01:57:191 - add a note here for the roll sound is better, 1/1 looks too boring imo, lack of emphasize.
  12. 02:10:474 (130474|2) - move to col 4 since it looks kinda empty here, also we can pretend it is for pitch relevancy with 02:09:280 (129280|3) - .
  13. 02:16:892 - and 02:17:191 - add a note for each of them, to emphasize the roll sound and the last part of the song.
Fixed everything. Thank you! Waiting for Wonki's response
Wonki

Dellvangel wrote:

Last i think.

1|2|3|4

No Reply = Fixed
[Wonki's Normal]
  1. 00:46:892 (46892|0,47191|1,47489|2) - personally think 1/4 long notes are too hard for newcommers to play, suggest to change it to normal notes instead.
  2. 01:29:877 - add C.
  3. 02:06:220 (126220|2) - if you follow the same sound with 02:06:444 (126444|1) - then it should be mapped on 02:06:295 - instead of blue tick. Im just wanna follow main melody
  4. 02:14:952 (134952|2,135250|2,135698|1) - add W.
Topic Starter
Lude
Updated, thanks Wonki and leqek!
DustMoon
Hi~Lude
1|2|3|4|
Easy
1.00:19:131 (19131|0,19131|3) - uh,not same00:17:041 (17041|3,17041|0,17638|3,17638|0) - so,i suggest you 00:18:832 (18832|2) - move to 1 and00:19:131 (19131|0) - move to 3
2.00:19:728 (19728|2) - i think catch this is not smart in Easy diff,delete
3.00:37:937 (37937|2) - move to 3,or00:37:041 (37041|2,37489|1,37937|2) - use same col to put,00:37:041 (37041|2,37489|1,37937|2,38235|0) - youcan put in 4 col and move to 3 and 00:37:788 (37788|3) - move to 1
4.00:39:131 (39131|3,39131|0) - change pattern to (1,3)00:39:429 (39429|3,39429|0) - change pattern to (2,4)00:39:131 (39131|0,39131|3,39429|0,39429|3) - because these are not same durms
5.00:48:683 (48683|1,48683|0,48982|2,48982|3) - ^
6.00:56:892 (56892|1) - maybe you can delete this,00:56:146 (56146|2,56444|1,56743|2) - white line
7.01:14:803 (74803|1) - move to 4 01:15:250 (75250|2,75250|3) - move to (1,3)
8.01:18:832 (78832|2,79056|1,79280|2) - plz,put in white line will friendly to noob
9.01:34:653 (94653|0,94952|2,95250|0,95549|3,95847|0,96146|2,96444|0) - Anouch?are you sure?
10.01:39:131 (99131|0,99131|3) - why double?
11.02:17:340 (137340|2) - should end02:19:429 - no vol
Normal
1.00:19:131 (19131|0) - move to 4 and00:19:728 (19728|3) - move to 2,because00:19:131 (19131|0) - pitch is higher than00:19:728 (19728|3) -
2.00:29:877 (29877|3,29877|2) - double will mapping crash?
3.00:44:206 (44206|3) - change LN?https://osu.ppy.sh/ss/8585048
4.00:48:982 (48982|3,49280|1) - why?my opinionhttps://osu.ppy.sh/ss/8585064
5.01:12:713 - my opinionhttps://osu.ppy.sh/ss/8585075
6.01:56:743 (116743|0) - move to 2
7.02:17:340 - add one to 1
Good luck! :)
Topic Starter
Lude

DustMoon wrote:

Hi~Lude
1|2|3|4|
Easy
1.00:19:131 (19131|0,19131|3) - uh,not same00:17:041 (17041|3,17041|0,17638|3,17638|0) - so,i suggest you 00:18:832 (18832|2) - move to 1 and00:19:131 (19131|0) - move to 3 Re-arranged a bit
2.00:19:728 (19728|2) - i think catch this is not smart in Easy diff,delete Not quite, fits perfectly to the sound
3.00:37:937 (37937|2) - move to 3,or00:37:041 (37041|2,37489|1,37937|2) - use same col to put,00:37:041 (37041|2,37489|1,37937|2,38235|0) - youcan put in 4 col and move to 3 and 00:37:788 (37788|3) - move to 1 Instead this would be not suitable for an Easy diff, usage of columns were varied intentionally
4.00:39:131 (39131|3,39131|0) - change pattern to (1,3)00:39:429 (39429|3,39429|0) - change pattern to (2,4)00:39:131 (39131|0,39131|3,39429|0,39429|3) - because these are not same durms Leaving as it is, not about same sound but same impact
5.00:48:683 (48683|1,48683|0,48982|2,48982|3) - ^
6.00:56:892 (56892|1) - maybe you can delete this,00:56:146 (56146|2,56444|1,56743|2) - white line Melody line
7.01:14:803 (74803|1) - move to 4 01:15:250 (75250|2,75250|3) - move to (1,3) I'd prefer as it is right now
8.01:18:832 (78832|2,79056|1,79280|2) - plz,put in white line will friendly to noob Not quite, Dellvangel explained this issue on previous mod
9.01:34:653 (94653|0,94952|2,95250|0,95549|3,95847|0,96146|2,96444|0) - Anouch?are you sure? Re-arranged a bit
10.01:39:131 (99131|0,99131|3) - why double? Crash cymbal
11.02:17:340 (137340|2) - should end02:19:429 - no vol Every diff ends on red, and the sound surely ends at red, confirmed by BNs
Edit: Wonki said there will be no change, updated!
Dellvangel
One more thing aaa

[Easy]
  1. 00:36:295 (36295|2,36743|1) - start from 00:36:146 - maybe you can map it like this https://dell.s-ul.eu/B8a4e0HQ looks more neat with 00:37:340 (37340|0,37489|1,37788|3,37937|2) - , also remove C at 00:36:594 (36594|0) - the other diffs dont have C hitsound here.
And while i'm still here in this post, maybe try to balance the HP a little like Normal with 7.5 and Hard with 8? The current one looks kinda far with Special diff.
After this should be good enough, call me after u're done.
Topic Starter
Lude

Dellvangel wrote:

One more thing aaa

[Easy]
  1. 00:36:295 (36295|2,36743|1) - start from 00:36:146 - maybe you can map it like this https://dell.s-ul.eu/B8a4e0HQ looks more neat with 00:37:340 (37340|0,37489|1,37788|3,37937|2) - , also remove C at 00:36:594 (36594|0) - the other diffs dont have C hitsound here.
And while i'm still here in this post, maybe try to balance the HP a little like Normal with 7.5 and Hard with 8? The current one looks kinda far with Special diff.
After this should be good enough, call me after u're done.
All fixed, adjusted HP as well! Thanks a lot Dell!
Updated
Dellvangel
Ok, Bubbled!
Good luck for rank~
Aruel
2017-07-22 12:43 Fresh Chicken: 이거치는데 힘드네
2017-07-22 12:43 Fresh Chicken: 죽을떄가 됬어
2017-07-22 12:44 Lude: 원래 어려운 맵이여
2017-07-22 12:44 Fresh Chicken: 흠
2017-07-22 12:45 Fresh Chicken: 00:51:668 - 여기
2017-07-22 12:45 Fresh Chicken: https://osu.ppy.sh/ss/8652383
2017-07-22 12:45 Fresh Chicken: 이건 어떻게 생각해
2017-07-22 12:46 Lude: Good
2017-07-22 12:46 Fresh Chicken: Nice.
2017-07-22 12:48 Fresh Chicken: 02:16:743 - 아 뭔가 여기를
2017-07-22 12:48 Fresh Chicken: 상당히
2017-07-22 12:49 Fresh Chicken: 손보고싶은 마음이야
2017-07-22 12:49 Fresh Chicken: 잠시만
2017-07-22 12:49 Fresh Chicken: 음
2017-07-22 12:49 Fresh Chicken: 아니다 이렇게 놔둬도 괜찮게[ㅆ다
2017-07-22 12:50 Fresh Chicken: 따로질문이나
2017-07-22 12:50 Fresh Chicken: 바꾸고싶은 부분 있어?
2017-07-22 12:50 Lude: 음
2017-07-22 12:50 Lude: 00:54:056 (54056|1) - 이거 뺄까
2017-07-22 12:51 Fresh Chicken: 거기는 6스냅이라서 3노트가 크게 부담이 되는 부분은 아닌데
2017-07-22 12:51 Fresh Chicken: 뺀다면 좀 더 스무스하게 가는건 사실이지
2017-07-22 12:51 Fresh Chicken: 형 판단에 맏길게
2017-07-22 12:51 Lude: 아 근데 저기 빼면
2017-07-22 12:51 Lude: 위에도 빼야할거같은데
2017-07-22 12:51 Lude: 고민되는구만
2017-07-22 12:52 Lude: 저기 맨날 칠때마다 틀려서
2017-07-22 12:52 Fresh Chicken: 아 형이 틀리면
2017-07-22 12:52 Fresh Chicken: 빼야지
2017-07-22 12:52 Fresh Chicken: ㅇㅈ 한다.
2017-07-22 12:52 Lude: 내가 슬럼인지 꼬이는건지 헷갈리네
2017-07-22 12:52 Fresh Chicken: 일단 내맵인데 내가 잘 못쳐서 맘에 안드는 부분은
2017-07-22 12:52 Lude: 아까 풀콤이여서
2017-07-22 12:52 Fresh Chicken: 바꿔줘야하는거지
2017-07-22 12:52 Lude: 근데 이거
2017-07-22 12:52 Lude: 한 10미스는 나서
2017-07-22 12:52 Lude: 미스나는부분 고치면 02:16:743 - 여기는 무조건이여
2017-07-22 12:52 Lude: ㅋㅋㅋㅋㅋㅋㅋ
2017-07-22 12:53 Fresh Chicken: 저기 다시 아까 쳐보니까
2017-07-22 12:53 Fresh Chicken: 미스는 안나
2017-07-22 12:53 Fresh Chicken: 지금도 안나고
2017-07-22 12:53 Fresh Chicken: 근데 형이 나서 바꾸고 싶다면
2017-07-22 12:53 Fresh Chicken: 좀 논의를 해보1지.
2017-07-22 12:53 Lude: 맨 마지막이 원래
2017-07-22 12:53 Lude: https://osu.ppy.sh/ss/8652422
2017-07-22 12:53 Lude: 이렇게 있었는데
2017-07-22 12:53 Lude: 너무 똑같다고 바꾸라는 모딩을 받은 기억이 나는데
2017-07-22 12:54 Fresh Chicken: 저패턴보다는 현재 패턴이 더 나아보이긴 함
2017-07-22 12:54 Fresh Chicken: 왜냐면 저건 그냥 일방적으로 -> 방향으로 드르륵 두번이잖아
2017-07-22 12:54 Lude: https://osu.ppy.sh/ss/8652428
2017-07-22 12:54 Lude: how about this.
2017-07-22 12:54 Fresh Chicken: 뭔가 이런 쪽은 -> 이방향 <- 저방향 섞어서 쓰는게 나을지도 모름
2017-07-22 12:54 Fresh Chicken: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ저거 내가 방금
2017-07-22 12:54 Fresh Chicken: 바꿔본거랑
2017-07-22 12:54 Fresh Chicken: 되게 비슷하네
2017-07-22 12:55 Lude: 아 저거도 애매하네
2017-07-22 12:55 Fresh Chicken: 사실상 어떤 식으로 바꾸든 노트량을 줄이지 않는 한 약간 손이 꼬이는것은 어쩔수가 없음
2017-07-22 12:55 Fresh Chicken: 드르륵의 처음과 끝에 2개씩 나두어버렸으니까
2017-07-22 12:56 Lude: 이거 근데 진짜
2017-07-22 12:56 Lude: 어렵긴 한거같아
2017-07-22 12:56 Fresh Chicken: 4.5 치고는 어렵지
2017-07-22 12:56 Fresh Chicken: 확실히 어려움
2017-07-22 12:56 Fresh Chicken: 잭이나 중간 중간 밀도높은 스트림 사이에 딜레이가 나와버리니까
2017-07-22 12:56 Fresh Chicken: 어려운건 어쩔수가 없는거지
2017-07-22 12:56 Lude: 01:29:877 - https://osu.ppy.sh/ss/8652445
2017-07-22 12:56 Lude: 이거 괜찮남?
2017-07-22 12:57 Fresh Chicken: 지금도 괜찮지만
2017-07-22 12:57 Fresh Chicken: 저것도 좋네
2017-07-22 12:57 Fresh Chicken: 나는 후자가 좋네
2017-07-22 12:57 Lude: ok
2017-07-22 12:58 Fresh Chicken: 일단 후반은 ]
2017-07-22 12:58 Fresh Chicken: 어차피 원기형하고 에리형 난이도 모딩도 해야되니까
2017-07-22 12:58 Fresh Chicken: 다른 분들한테 한번 물어봐바 아니면
2017-07-22 12:58 Fresh Chicken: 테플을 다른사람한테 좀 시키던가
2017-07-22 12:58 Fresh Chicken: 시간이 없는건 아니니까
2017-07-22 12:59 Lude: 에리랑 옹키는
2017-07-22 12:59 Lude: 포스트로 하는게 나을듯
2017-07-22 12:59 Lude: 온라인으로 찾기 진짜 힘드니
2017-07-22 12:59 Lude: ㅠ.ㅠ
2017-07-22 12:59 Fresh Chicken: 에리형은 포스트로 하고
2017-07-22 12:59 Fresh Chicken: 원기형은 어차피 원기형 맵도 봐야되니까
2017-07-22 12:59 Fresh Chicken: IRC로 하고
2017-07-22 13:00 Lude: 하드도 근데 엄청 깔끔해
2017-07-22 13:01 Fresh Chicken: 에리형은 원래 잘짜니까
2017-07-22 13:07 Lude: 고럼 일단 스페샬은
2017-07-22 13:07 Lude: 업뎃 할까?
2017-07-22 13:08 Fresh Chicken: 엉 일단 업뎃해놔

Had IRC with Lude
Aruel
NM
00:39:429 - 01:20:026 - 이 포인트들은 도데체 뭐야

HD
00:39:429 - 타이밍 포인트 지우셈
Topic Starter
Lude

Fresh Chicken wrote:

NM
00:39:429 - 01:20:026 - 이 포인트들은 도데체 뭐야

HD
00:39:429 - 타이밍 포인트 지우셈
Deleted unnecessary timing points, updated 23/07
Wonki

Fresh Chicken wrote:

NM
00:39:429 - 01:20:026 - 이 포인트들은 도데체 뭐야

HD
00:39:429 - 타이밍 포인트 지우셈
나도 모르겟다
Aruel
Lude pro shikikan
Wormi
not really important but a Rayark tag is missing
Topic Starter
Lude

Worminators wrote:

not really important but a Rayark tag is missing
Thanks for pointing out, if there are any other major dequalifying issues, I'll be sure to fix it.
Shima Rin
You dont need to dq a map only because of fixing tags. Just find a QAT and let him/her fix for you ;)
Doyak
Just for the record, added "Rayark" on the online tags by the creator's request.
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