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Diao ye zong feat. Meramipop - Shinkirou

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Total Posts
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Topic Starter
jonathanlfj
This beatmap was submitted using in-game submission on November 12, 2017 at 4:03:39 PM

Artist: Diao ye zong feat. Meramipop
Title: Shinkirou
Source: 東方心綺楼 ~ Hopeless Masquerade.
Tags: 伝 RD-Sounds Touhou 東方Project 亡失のエモーション The Lost Emotion 秦 こころ Hata no Kokoro 二ッ岩 マミゾウ Futatsuiwa Mamizou ZUN comiket 91 c91
BPM: 318
Filesize: 19217kb
Play Time: 07:06
Difficulties Available:
  1. Collab Masquerade (6.34 stars, 2208 notes)
Download: Diao ye zong feat. Meramipop - Shinkirou
Information: Scores/Beatmap Listing
---------------


Directed by 秦こころ
Written by 秦こころ & マミゾウ

Map in Collaboration with Myself


Parts
it doesn't eggs
Giralda
:^)
Trust
yesss
Bluekrait
INB4 Collab of STYLES: jonathanlfj mapped the whole thing!
'mapped one section' = mapped full song


00:02:623 (1) - Monstrata
00:38:850 -
01:06:178 -
01:30:328 -
01:42:404 -
01:55:989 -
02:08:064 -
02:20:140 -
02:38:253 -
03:02:404 (1) - jonathanlfj
03:17:498 -
03:29:574 -
03:43:159 -
03:55:234 -
04:07:310 -
04:25:423 -
04:55:611 (1) - Hollow Wings
05:19:762 -
05:37:498 -
06:05:045 -
06:20:140 (1) - Hollow Wings
06:41:272 (1) - jonathanlfj
VINXIS
Mega Colab
captin1
Mega Colab
Net0
I think some stuff is done on purpose to look like other mappers style. That's what I felt but you know, I might be wrong.
02:20:140 - FreeSongs maybe
02:38:253 (1) - , this especifically 02:52:593 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - looks really like Nathan
03:29:574 (1) - EvilElvis ,Sanae-san map -w-
03:55:234 (1) - captin or skystar
04:25:423 (1) - might be Vert
04:55:611 (1) - Really hard. At first is HW but it's hard to think she would map so close to Kaiko in a different song like this, could be 09kami x.x
06:20:140 (1) - lfj

Fun game :)
Kaifin
this would be a lot more feasible if you gave a list of the mappers actually in the map
Sing
gud map
VINXIS

Sing wrote:

02:20:140 - nathan
02:38:253 - kibbleru
03:02:404 - nathan
03:43:159 - 09kami
03:55:234 - captin
04:55:611 - nathan
05:37:498 - vinxis
06:20:140 - nathan
06:41:272 - skystar

this is hard asfuck
this niga smokin Crack
Keada
Stop with the troll, we all know YOU mapped it all :^)
Adol Christin
u said u mapped only 1 section? i think it's joking. if it's true, u must have mapped the longest section, the 1st section, to ensure it's rankable. But I'm 100% sure the 1st section is NOT by u urself!

anyway let me have a try.

00:02:623 - _MiaoFuUu_
00:38:850 - Trust
01:06:178 - skystar
01:30:328 - jonathanlfj (80% sure)
01:42:404 - Nyquill
01:55:989 -
02:08:064 - Giralda
02:20:140 - yf_bmp (not sure, hardly see he planted grass like this)
02:38:253 -
03:02:404 -
03:17:498 -
03:29:574 - EvilElvis
03:43:159 - handsome
03:55:234 - captin1 (60% sure)
04:07:310 -
04:25:423 - RLC
04:55:611 - imoutosan
05:19:762 - jonathanlfj (30%)
05:37:498 -
06:05:045 -
06:20:140 -
06:41:272 -
Shad0w1and
我是夫妻的


存粹水摸,改不改无所谓,直接reject就好
00:14:699 (1) - 个人觉得形状不太合氛围
00:30:548 (2) - 不太好看
01:14:857 - 考虑fill
01:15:611 (3,4,5) - 建议重下音效,以1/2为单位,会帮助读图,目前的太乱了和pattern对不上
01:17:310 (3) - 这个也有点怪。。要不想保留音效就搞成滑条吧。。
02:10:234 - normal (auto) sample?
02:14:762 - 不太觉得有必要下成soft
02:22:310 - 建议normal sample
02:23:819 -
目前的这两个nc颜色太接近,体现不出血红的强调作用
03:23:253 - 考虑clap
03:52:498 - 建议auto sample,滑条头还是给明显的音舒服点
03:53:253 - 一样
04:15:800 - 掉了hs
04:24:668 - 又是血红combo不明显
04:26:555 - 掉hs,normal sample soft addition
04:29:574 - 同理
04:36:932 (1,2,1) - 有点overdone
04:54:857 - 这个滑条头太轻了
05:19:008 - 血红combo更好
05:19:385 - 白combo?
05:24:574 (2) - 这个哨子应该在滑条头吧
05:25:423 - 倾向于加个哨子在这
05:31:838 (1) - 考虑finish
06:40:894 (1,2,3,4) - 有点歪,均匀角度好些
Shurelia
00:02:623 - evilelvis
00:38:850 - rrtyui
01:06:178 - jonathan
01:30:328 - monstrata
01:42:404 - depths
01:55:989 -
02:08:064 -
02:20:140 - freesongs
02:38:253 - skystar
03:02:404 - karen
03:17:498 - hollow wings
03:29:574 - hollow wings
03:43:159 -
03:55:234 -
04:07:310 - naitoshi
04:25:423 -
04:55:611 -
05:19:762 -
05:37:498 -
06:05:045 -
06:20:140 -
06:41:272 -

other answer

all of these are mapped by jonathanflj since he said that he only mapped 1 section.
_handholding
00:02:623 - jonathan
00:38:850 - jonathan
01:06:178 - jonathan
01:30:328 - jonathan
01:42:404 - jonathan
01:55:989 - jonathan
02:08:064 - jonathan
02:20:140 - jonathan
02:38:253 - jonathan
03:02:404 - jonathan
03:17:498 - jonathan
03:29:574 - jonathan
03:43:159 - jonathan
03:55:234 - jonathan
04:07:310 - jonathan
04:25:423 - jonathan
04:55:611 - jonathan
05:19:762 - jonathan
05:37:498 - jonathan
06:05:045 - jonathan
06:20:140 - jonathan
06:41:272 - jonathan

This is the equivalent of guessing C for every question on a multiple choice test; I'm bound to get 1 mark right :^)
Topic Starter
jonathanlfj
figured its time to post the answers since I want to get this ranked

Answer
Here is a quote from the description of a youtube song uploaders:

"This song is ‘Shinkirou,’ the play Kokoro wrote in collaboration with Mamizou in Forbidden Scrollery [Also Hopeless Masquerade’s Japanese title]. It is a comedic retelling of the events of the religious war, featuring exaggerated portrayals of each of the combatants…

I think Kokoro is the one performing this whole play, but since she takes on the personas of other characters, I tried to copy their speech patterns as best as I could, and I gave them a distinctive colour.

The colors that was used in the video is corresponding to following Hopeless Masquerade characters by the way. I also used pictures to leave some impact on viewers if by some chance someone misses which text belongs to which character:

▓ Purple ╠ Kokoro
▓ Red ╠ Reimu
▓ Yellow ╠ Marisa
▓ Blue ╠ Ichirin
▓ Dark Purple ╠ Byakuren
▓ Dark Blue ╠ Futo
▓ Gold ╠ Miko
▓ Green ╠ Nitori
▓ Black ╠ Mamizou

Another thing about this song that’s quite neat is the little hints of each character’s theme you hear during their respective sections. Of course, you probably won’t notice it the first time you listen until it reaches Nitori’s section. Then you’ll want to listen to the song again to see where the others are…

The reason why I love this arrange is that it's because we are experiencing the quality of Merami's vocal competence all in it's glorious form. It's already mentioned in the translation note section in the video description but she is kind voicing multiple characters through the whole song which makes it another level of being awesome vocalist."

After reading that, I think the answer is self explanatory.

Mod Winners
Bluekrait
Keada
Kisses

you can PM me if you want a mod from me, as long as it follows criteria outlined on my userpage I will take a look at it

Ok time to get mods I guess xD
Shad0w1and
我有个2kd位,要摸找我编辑(有空送上(我是不是还欠你一个摸啊
p/6086191

mdzz看错了不是2kd位lol
Net0
Yeah I was right at least about one thing :^)
Nice map tho, really cool.
VINXIS
IT DEOSNT EGGs
Natteke desu
IT DSNEOT GEGS
Adol Christin
godlike lfj
Topic Starter
jonathanlfj

Shad0w1and wrote:

我是夫妻的


存粹水摸,改不改无所谓,直接reject就好
00:14:699 (1) - 个人觉得形状不太合氛围
00:30:548 (2) - 不太好看 我觉得还可以
01:14:857 - 考虑fill 这里跟主旋律故意skip的
01:15:611 (3,4,5) - 建议重下音效,以1/2为单位,会帮助读图,目前的太乱了和pattern对不上
01:17:310 (3) - 这个也有点怪。。要不想保留音效就搞成滑条吧。。 这里用连打舒服一些,之后有大跳
02:10:234 - normal (auto) sample?
02:14:762 - 不太觉得有必要下成soft 这里没鼓
02:22:310 - 建议normal sample
02:23:819 -
目前的这两个nc颜色太接近,体现不出血红的强调作用
03:23:253 - 考虑clap 没鼓
03:52:498 - 建议auto sample,滑条头还是给明显的音舒服点
03:53:253 - 一样 这里我排了normal whistle
04:15:800 - 掉了hs
04:24:668 - 又是血红combo不明显
04:26:555 - 掉hs,normal sample soft addition
04:29:574 - 同理
04:36:932 (1,2,1) - 有点overdone
04:54:857 - 这个滑条头太轻了 我觉得还可以
05:19:008 - 血红combo更好
05:19:385 - 白combo?colourful
05:24:574 (2) - 这个哨子应该在滑条头吧 尾巴上更好听一些
05:25:423 - 倾向于加个哨子在这 这里故意用的soft要不然太吵了
05:31:838 (1) - 考虑finish
06:40:894 (1,2,3,4) - 有点歪,均匀角度好些
tyty~
SparkNights
这是forRank的吗
rs_fadeaway
Hi~ m4m
扑通,太难读了;w; 以下建议经供参考(水)

01:11:649 (4,5,1) - 这里的排列迷惑性比较大,玩时容易跟到另一个音轨上,忽略那个空拍。建议01:12:215 (1,2) - 位置换一下,或者5、 1叠起来也可以
01:16:744 (1,2,3,4,1,2,3,4,5) - 这里鼓声太大了,很容易被带进坑里,直接1/4带过是不是真的好呢?
01:17:687 (1,2,1) - 这里叠起来感觉会很爽
01:39:385 (1) - NC?
02:03:536 (1,2,3,4) - 这里两个原地二连,感觉有点拖节奏,音乐并没有突然停顿的意思
04:36:555 (4,5,6,1,2,1) - 这个地方有点坑
04:52:027 (1,2) - 难读,个人倾向这里叠一下,没有必要和后面的构成排列,都是另一段了
05:06:555 (3) - 把这个滑条减速感觉不错
05:20:706 (6,7) - 再摆远点
06:30:328 (1,2,3,4) - 这种还是太难了吧,也比较突然

GL~ :)
Yohanes
Supposed to be a m4m

Probably the most useless mod you'll ever received
- 01:12:734 - just letting you know, there're an instrument sound here
- 01:25:800 - in this part if you put NC every new slider would be cool :D
- 02:37:687 (1,1,1,1,1,1) - & 04:24:857 (1,2,3,4,5,6) - rather inconsistent NC-ing, I find it easier to read if you do not spam NC
- 02:44:857 (4,5,6) - How about rotating this around 45 degrees clockwise. I know this meant to be hard, but this one is especially quite unintuitvie and surprising
- 04:37:027 (2) - 185|191? By placing it a lil bit lower, it could increase the readability by a little bit imo
the speed change on the last kiai is quite godlike lol
I'll throw star once you revive the map, good luck :D
Topic Starter
jonathanlfj
rs_fadeaway

rs_fadeaway wrote:

Hi~ m4m
扑通,太难读了;w; 以下建议经供参考(水)

01:11:649 (4,5,1) - 这里的排列迷惑性比较大,玩时容易跟到另一个音轨上,忽略那个空拍。建议01:12:215 (1,2) - 位置换一下,或者5、 1叠起来也可以
01:16:744 (1,2,3,4,1,2,3,4,5) - 这里鼓声太大了,很容易被带进坑里,直接1/4带过是不是真的好呢? 这里鼓声错开了bpm没法map,而且我一直跟的钢琴
01:17:687 (1,2,1) - 这里叠起来感觉会很爽 感觉flow就不对了
01:39:385 (1) - NC?
02:03:536 (1,2,3,4) - 这里两个原地二连,感觉有点拖节奏,音乐并没有突然停顿的意思 跟vocal
04:36:555 (4,5,6,1,2,1) - 这个地方有点坑 间距改小了一些
04:52:027 (1,2) - 难读,个人倾向这里叠一下,没有必要和后面的构成排列,都是另一段了 放了NC
05:06:555 (3) - 把这个滑条减速感觉不错 这样没法叠着了
05:20:706 (6,7) - 再摆远点
06:30:328 (1,2,3,4) - 这种还是太难了吧,也比较突然 这里我找人test基本上都能打到

GL~ :)

Yohanes

Yohanes wrote:

Supposed to be a m4m

Probably the most useless mod you'll ever received
- 01:12:734 - just letting you know, there're an instrument sound here i intentionally didnt follow the drums since they start to deviate from the bpm later on, don't want to confuse the players
- 01:25:800 - in this part if you put NC every new slider would be cool :D
- 02:37:687 (1,1,1,1,1,1) - & 04:24:857 (1,2,3,4,5,6) - rather inconsistent NC-ing, I find it easier to read if you do not spam NC
- 02:44:857 (4,5,6) - How about rotating this around 45 degrees clockwise. I know this meant to be hard, but this one is especially quite unintuitvie and surprising did a different angle
- 04:37:027 (2) - 185|191? By placing it a lil bit lower, it could increase the readability by a little bit imo i intentionally made this a linear pattern, I've reduced the spacing to make this easier to hit
the speed change on the last kiai is quite godlike lol
I'll throw star once you revive the map, good luck :D

Thanks for modding! No reply = fixed :3
defiance
hello, m4m

[jonthanlfj]
01:24:574 (2,3,4,5,6,7) - i understand what you want to do with the movement here, though it's a lot less straining than the rest of your other patterns that intend to do that, a player could simply find the sweet spot and not move their cursor very much, i suggest trying to change the pattern there because it creates a somewhat inconsistent intensity for that part
01:30:328 (1,2,3,4,1,2,3,1,2,3) - how come you do 1234 ncing then switch to 123 ncing, seems a bit inconsistent
01:32:027 (3,1) - the sudden increase in spacing here is kinda unfitting and a bit awkward considering the song's intensity is the same
01:50:328 (3,4,5,1) - this is so much harsher than 01:44:291 (3,4,5,1) - even tho they are the same pattern, probably suggest lowering distance on 1
02:08:253 (2,1) - the random anti jump here doesn't necessarily create pressure and it kind of just feels a bit random considering how you've arranged circles
02:43:819 (6,7) - leaving this stacked is kinda ehhh because the drums are getting more intense, maybe try and space 6,7 out to try and create more emphasis, kinda like what you did here 03:03:442 (6,7) -
02:46:555 (6,7,8) - oof, this is extremely harsh, it's about as harsh as some of the similar arrangements in the kiai, i suggest reducing this
03:11:461 (1,2,3) - how come you leave these triples stacked but the rest of the triples spaced out, it's very :thinking:
04:28:819 (3,4,5) - transition here results in really awkward cursor movement, i understand your need for patterning but this is really meh
04:33:725 (4,5,6,7,1) - i know the drums are weaker than usual here but i think the spacing doesn't need to be that low, a slight increase would work
04:50:894 (2,3,4,1,2,3,1,2,3) - spicy

[jonathanlfj]
05:16:366 (3,4,5,6) - seems kinda random and i don't hear the strong drums in this so i think the high spacing here is quite unwarrented
05:26:083 (2,3,4,5) - why do you space these out differently it just looks quite weird
06:31:649 (1,2,3) - this really surprised me with how much the spacing is

good stuff as usual! good luck
leo16834
Hi~ M4M


[jonathanlfj]

01:24:291 (1,2,3,4,5,6,7,8) - Umm... I think part rhythm is ok , but has some flow hard to move. I suggest it can lower some diatance on this part

01:33:536 (2,3) - How about stack this one?

01:39:196 (2) - NC ?

01:43:347 (2,3) - stack this circle?

02:32:215 (1,2,1) - Start here has much silder stack , I think it has hard to read for first to play it player. I sugguest moving offset previous silder like this https://puu.sh/xZn9d/59791cbf07.png The same behind part

03:37:498 (3) - NC ?

04:24:668 (1,1) - The Nc color is too close. A little hard to read...

05:55:989 (1) - can stack with 05:55:611 (5) - If change previous note , this one 05:56:555 (2) - need to move

06:28:725 (2) - I think can average this distance 1.18 vs 1.26



It too hard for me , but this map is very beautiful placed... I learn many map skills on this map

good map~! GL~ :)
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