23:11 squirrelpascals: Hey are you taking mod reqs atm? trying to push forward a safe approval map
23:11 squirrelpascals: also sorry if ive asked im asking a lot of bns rn
23:12 Bakari: yeah, i do take mod reqs
23:12 Bakari: as long as it's not some random japanese stuff
23:13 squirrelpascals: no random japanese, just a usual std map, nothing out of the ordinary
23:13 squirrelpascals: here is the map if youre interested
23:13 *squirrelpascals is listening to [https://osu.ppy.sh/b/1300354 deadmau5 - messages from nowhere]
23:17 Bakari: o, i can just check it right away
23:19 Bakari: exactly 300s wow
23:20 Bakari: up for an IRC check?
23:34 squirrelpascals: hey if youre still there can you do an irc check in like 20 minutes?
23:34 Bakari: sure
23:34 squirrelpascals: sorry im doing some houseworks atm
23:34 squirrelpascals: okay thanks 3
23:34 Bakari: that's cool
23:49 squirrelpascals: hey im back
23:49 Bakari: alright
23:49 Bakari: let's start with general stuff
23:49 Bakari: any link to confirm metadata?
23:49 squirrelpascals: cool
23:50 squirrelpascals: yes lemme pull it up
23:50 squirrelpascals:
https://www.youtube.com/watch?v=kp_bxrK3uT823:51 squirrelpascals: this is from his self-owned label's youtube channel
23:51 squirrelpascals: might add a mau5trap tag also
23:52 squirrelpascals: is a 1920x1126 bg okay?
23:54 Bakari: yeah, the resolution is fine
23:54 Bakari:
https://bakarisu.s-ul.eu/yjQEJSLJ.jpg this kind of confused me
23:54 Bakari: but your source also works, so we'll keep the current metadata
23:54 squirrelpascals: alright cool
23:55 Bakari: did you silence sliderticks 4 and 7 (soft)?
23:55 squirrelpascals: yes i beleive i did
23:55 Bakari: if so, they aren't really the files we use to mute things. there's a 44byte file you can get from osu's website directly
23:56 squirrelpascals: okay ill use that one instead
23:56 Bakari:
http://up.ppy.sh/files/blank.wav23:57 squirrelpascals: thanks for the link lol
23:58 squirrelpascals: done
00:00 Bakari: 00:24:545 - both instruments and vocals are kind apeaking here, i'd prefer something like
https://bakarisu.s-ul.eu/0g60zQqA.jpg this
00:01 Bakari: this would affect a lot of sliders, though
00:01 squirrelpascals: okay i agree
00:01 squirrelpascals: wait how so
00:01 Bakari: 00:25:757 (3) - 00:26:666 (1) - okay, not a lot of, just two
00:02 squirrelpascals: theres a distuinguishable beat on the repeat arrows though isnt there
00:06 Bakari: 01:04:999 (4) - again, sort of similar thing 01:05:151 - the vocals and instruments sorta peak on 01:05:151 -
00:06 squirrelpascals: alright i can put another triple there
00:07 Bakari: or you can just split the slider
https://bakarisu.s-ul.eu/mMlZZeHp.jpg 00:08 squirrelpascals: wouldnt that be doing the same thing?
00:08 squirrelpascals: with the slider starting on the red tick
00:09 Bakari: 01:05:303 - a slider would give us passive rhythm for this beat
00:09 Bakari: which makes more sense, since there isn't much going on
00:09 squirrelpascals: osu.ppy.sh/ss/8303844
00:09 squirrelpascals: what is what i was doing :p
00:10 squirrelpascals: same thing as 00:53:333 (1,2,3) - basically
00:10 Bakari: yeah, that's cool
00:10 squirrelpascals: cool
00:12 Bakari: 01:17:272 (1) - again, 01:17:424 - players don't get anything to click on here but the song has two separate beats which are pretty much identical
00:12 Bakari: just stack two circles and that'd work, I suppose
00:12 squirrelpascals: i think of that as one continuous tone
00:13 squirrelpascals: i dont really hear an individual note at 01:17:424 -
00:13 squirrelpascals: same kind of thing for the intro at 00:19:090 (1) -
00:13 Bakari: oh, well, that's fine I guess
00:13 Bakari: I feel two hold notes there, each is 1/8 beat long
00:13 squirrelpascals: okay
00:14 Bakari: but yeah
00:14 Bakari: as long as you keep your rhythm consistent, it works
00:14 squirrelpascals: cool
00:15 Bakari: 01:19:242 (2) - this one is mapped to that bass sound, right?
00:15 squirrelpascals: yeah it is, since it echos out
00:16 Bakari: why is 01:20:151 - a similar sound here ignored then?
00:17 squirrelpascals: you mean the voice that we were talking about earlier?
00:17 squirrelpascals: 01:19:242 (2) - is mapped to the echo of 01:18:787 (1) -
00:17 Bakari: not the voice, but the bass thingy
00:18 squirrelpascals: i dont really hear a bass sound there tbh
00:18 squirrelpascals: even if there is something there i used this same rhythm throughout this whole section
00:19 Bakari: yeah, I see that it's the same rhythm repeated multiple times
00:19 Bakari: still, that's kinda bothering me
00:19 Bakari: guess we'll just let it be for now
00:20 squirrelpascals: okay
00:20 squirrelpascals: wasnt aware of any bass note there
00:22 Bakari: 01:47:272 (3) - shouldn't this slider be reversed to keep the circular flow?
00:22 Bakari: oh, wait
00:23 squirrelpascals: if there should be more circulay flow here i can ctrl+g 01:47:575 (4) -
00:23 Bakari:
https://bakarisu.s-ul.eu/mDrGaQkQ.jpg something of the kind woudl work
00:23 squirrelpascals: or the other one lol
00:24 squirrelpascals: ctrl+g 01:47:272 (3) - keeps it circular also
00:24 squirrelpascals: i like how 2 flows from 1 atm
00:24 Bakari: but there's still a sharp angle between 01:47:121 (2,3) - these two
00:25 Bakari: 01:49:090 (1,2,3) - this, for example feels way more natural because angle is bigger
00:27 squirrelpascals: to me it feels pretty natural because its more eliptical
00:27 squirrelpascals: do you mean smaller angle?
00:28 Bakari: just look at the screenshot, I've already changed that angle there
00:29 squirrelpascals: okay
00:29 squirrelpascals: i think ill try to do the screenshot but keep the curve of slider 1
00:30 squirrelpascals:
https://osu.ppy.sh/ss/830401500:30 Bakari: yeah, that seems to work with the rest of the patterns better
00:31 squirrelpascals: sweet
00:33 Bakari: 03:08:636 (1,2) - i don't really feel like the antijump works here
00:33 Bakari: it contrasts too much with the spacing used before
00:33 squirrelpascals: okay i can agree
00:34 Bakari: something like a regular spacing or a smaller jump would be perfect
00:34 squirrelpascals: thats what im going for
00:34 Bakari: 03:10:151 (3,4,5,6,7) - this would also feel way more natural if there was some kind of transitional pattern like 03:08:636 (1,2) -
00:35 squirrelpascals:
https://osu.ppy.sh/ss/830405600:35 squirrelpascals: is this too small?
00:35 Bakari: looks just right to me
00:35 squirrelpascals: cool
00:35 squirrelpascals: and can you elaborate on "transitional pattern"
00:36 Bakari: something that'd give players a slowdown after the jumps
00:36 squirrelpascals: like a repeat slider instead of a stream?
00:37 Bakari: we've already changed 03:08:636 (1,2) - into a more spaced thing
00:37 Bakari: that'll do, I guess
00:38 squirrelpascals:
https://osu.ppy.sh/ss/8304085 is this alright?
00:38 Bakari: looks cool
00:38 Bakari: but i'll probably need some kind of explanation on 03:13:181 (1) - these shapes. what exactly do they do?
00:39 squirrelpascals: well the part from 03:13:939 - is the most intense part of the song, plus theres an added choir in the music
00:40 squirrelpascals: so i added these aesthetics 03:13:636 (2) - 03:18:030 (3) - to differentiate this part from the rest of the map
00:40 squirrelpascals: is that what you were wondering
00:40 Bakari: yeah
00:40 squirrelpascals: cool
00:40 Bakari: i just don't feel like the kiai differes from the rest of the song that much
00:41 Bakari: but i guess it's reasonable
00:41 squirrelpascals: yeah, choir and all the instruments playing at onc
00:41 squirrelpascals: once
00:43 Bakari: 03:53:636 - are you sure this doesn't need a circle?
00:44 Bakari: sounds pretty much identical to 03:55:757 (3,4) -
00:44 squirrelpascals: i just did the same thing i do with the other cymbals there
00:44 squirrelpascals: i can put a circle there if thats a problem
00:44 squirrelpascals: 01:36:969 (1,2) -
00:45 Bakari: i guess circles would feel more natural
00:45 Bakari: the cureent rhythm just feels kinda empty, especially when you compare it with stuff like 03:55:757 (3,4) -
00:45 squirrelpascals: okay fair enough
00:46 squirrelpascals: i will put circles for those parts
00:49 squirrelpascals: also changed 00:58:181 -
00:51 Bakari: oh, btw, does x0.2 sv count as non-standard slider velocity?
00:51 squirrelpascals: yeah i had to go into taiko mode for that
00:51 Bakari:
https://bakarisu.s-ul.eu/LABCd8bx.jpg 00:52 Bakari: sounds kinda random to me, but I guess it has to be done
https://bakarisu.s-ul.eu/LABCd8bx.jpg00:52 squirrelpascals: alright i can put that in the discription once i update i
00:52 squirrelpascals: it
00:52 Bakari: it is literally listed as a rule
00:52 Bakari: so yeah
00:52 Bakari: ¯\_(ツ)_/¯
00:52 squirrelpascals: okay i dont have a problem with that
00:53 squirrelpascals: didnt think it would be a problem since it waas at the beginning xp
00:54 Bakari: the last slider isn't really readable, tho
00:54 squirrelpascals: o
00:54 Bakari: unless you expect an sv change, it's very likely that you'll just click it like a regular kick slider
00:54 squirrelpascals: yeah
00:54 squirrelpascals: i can remove that
00:54 squirrelpascals: rip combobreaks
00:56 squirrelpascals:
https://osu.ppy.sh/ss/8304226 still wanna do something cool for the end
00:56 squirrelpascals: thats x1 sv
00:56 Bakari: I wouldn't say it's cool, but I generally dislike these slider shapes :p
00:57 squirrelpascals: okay, i think theyre cool haha
00:57 Bakari: and I guess that's about it
00:57 squirrelpascals: sweet, ill update