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Ayane - Azurite no Hitsugi

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Shiirn
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Shiirn - Today at 7:45 AM
00:30:870 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2) -
>double 1/8 sliders on chime doubles
okay good i can dig it
00:26:708 (1,2,3,4,5,6,1,2,3,4,5) -
>double 1/8 sliders on chime doubles
00:24:454 (21,1,2,3,4,5,1,2,3,1,2,3,4,5,6,1) -
wtf are these 1/8 sliders following????
er
1/4
on imoutosan's they're 1/8

Shiirn - Today at 7:49 AM
00:47:344 (4) - you're missing the little wooden-stick-slapping-sound emphasis you were enjoying well

and more random discussion that's more abstract i guess
Little
-> Diff. <-
zev

  • Fate
    00:01:564 (1,5) - Could be a blanket.
    00:01:564 (1) - As a slider? 00:01:737, 00:01:737 (2) - there's no note here, and it's hitsounded.
    00:02:258 (4) - Stack fix.
    00:07:807 (4) - ^
    00:07:113 (1,2) - Why is this circles, consider a slider perhaps?
    00:09:888 (1,2) - small inconsistency in reading, could simply polish it by just making 00:09:888 (1) - an 1/2 slider.
    00:09:888 (1) - Stack fix.
  1. 00:17:171 (1,2) - Please consider making this section a little bit more denser.

    00:25:147 (1) - obviously needs a whistle
    00:25:321 (2) - ^
    01:16:651 (1) - it's a bit too close, plays probably fine but aesthetics says no.
    01:25:668 (3,4,5) - placement, felt like a triangle would suit this rhythm better.
  2. 01:34:512 (1,2,3,4) - fam, vocals and whistles, nc & increase spacing wot??
    01:33:818 (5,1) - consider removing those two soft-hitfinishes please, they are clashing with the song.
  3. 01:37:633 (1) - 01:39:021 (1) - 01:40:408 (1) - fyi, that cymbal crash you are emphasizing feels too loud for me, an alternative way hitsounding that sound is changing ONLY the slidertrack/body to normal-sliderslide and/or adding a soft-whistle onto the slidertrack/body.

    It would respect the song a bit more hitsounding wise and seems ok with that volume level you currently have in the Kiai, pls stop this habit now considr.

    01:41:969 (2,3) - space more.
    01:44:917 - na

    Normal
  4. map normal
finish pls
anna apple
delet this
nextplay

borborygmos wrote:

delet this
Karen
Fate
why not ar9
01:36:419 (2,3,4,5,6,7) - this is the only pattern i want to complain about, the flow isn't so comfortable to play for me and 01:35:726 (3,4) - the overlap looks kinda ugly and lacks some aesthetics that you're used to use
00:38:847 - it's pretty subjective but i would follow the drum but it's up to you
01:38:847 (7,1) - this is too harsh because there is no pattern like this in other parts

I
01:55:495 (1) - remove nc
looks like you didn't put much efforts on this diff xd, at least not as much as you put on the top diff

H
00:43:529 (4,5) - change to 1/1 slider? there is nothing on 00:43:703 - the slider head

N
you should make this diff harder since the hard is pretty hard
00:34:512 - circle here? 1/1 gap is easier to read
00:37:287 - ^

E
01:34:859 (1,2) - ds
00:40:755 - remove the green lines in the break time they are very :idea: :idea: :idea: :shock: :shock:

fake ayane
Little

Karen wrote:

H
00:43:529 (4,5) - change to 1/1 slider? there is nothing on 00:43:703 - the slider head There is that light hi-hat sound there, so I'll keep it.
Thanks.
Topic Starter
I Must Decrease

Karen wrote:

Fate
why not ar9 cause i like edgy
01:36:419 (2,3,4,5,6,7) - this is the only pattern i want to complain about, the flow isn't so comfortable to play for me and 01:35:726 (3,4) - the overlap looks kinda ugly and lacks some aesthetics that you're used to use adjusted
00:38:847 - it's pretty subjective but i would follow the drum but it's up to you nahfam
01:38:847 (7,1) - this is too harsh because there is no pattern like this in other parts changed.

I
01:55:495 (1) - remove nc k
looks like you didn't put much efforts on this diff xd, at least not as much as you put on the top diff wow rude but ya its true

E
01:34:859 (1,2) - ds fix
00:40:755 - remove the green lines in the break time they are very :idea: :idea: :idea: :shock: :shock: fix

fake ayanenew diff name Fake
note for joker i went ahead and added the notes he suggested cause that was a good idea.

note to self adjust tags for cloudsplash
Eir_DELETED
I will reply mod and make more harder my normal at tonight

okay applied all and remake some parts in order to make kinda hard.
Thanks Karen!

changed logs
- removed all stacked placements
- increased SV on kiai part and similar ones
- rechecked rhythm patterns about all sections

*2.10
osu file format v14

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AudioLeadIn: 0
PreviewTime: 83067
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1
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GridSize: 8
TimelineZoom: 0.9999999

[Metadata]
Title:Azurite no Hitsugi
TitleUnicode:アズライトの棺
Artist:Ayane
ArtistUnicode:アヤネ
Creator:Xexxar
Version:joker's Normal
Source:水葬銀貨のイストリア
Tags:eroge visual novel tv size suisouginka めと meto metomate uguisukagura ウグイスカグラ joker- little
BeatmapID:1283776
BeatmapSetID:583650

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Kaine
all diffs

01:57:142 (1) - why not decrease the spinners volume gradually to 5%

easy

01:39:367 (3,4,1) - fix triangle (actually there are a bunch of broken triangles with uneven spacing)

little's hard

00:15:784 (1) - change the slider so it changes direction exactly on the red tick?

insane

00:33:125 (5) - i think decreasing the sv for this slider a bit more would emphasize the drums and stuff a bit better

01:12:662 (1,1) - (and 01:18:211 (1) - ) you used sharp angled sliders on every third big white line i think its called a downbeat starting from that section, but a curved slider here 01:18:211 (1) - ? just seemed odd

last diff

too noob to mod this rip

nokds
Little
Current shape is more suitable imo.
Topic Starter
I Must Decrease
Thanks for mod, applied all kaine. (cept for hitsound volume suggestion cause i think it stays at the same volume for most of it.)
Little
tag pls
Karen
Lasse
i wanted to post the first bubble with that image :(

why are her socks so dirty



general
shouldn't this be half bpm judging from drums
add video to normal
01:59:656 - slightly too loud imo. 14-20% would be cute
e/n need higher drain, like +1 on both, or even +2 on normal, it's pretty low and hard is hp5

fate
00:25:147 (1) - might be nice to make this a repeat and delete 00:25:321 (2) - cause you usually follow melody in this part but 2 has no melody
00:28:269 (1) - shouldnt this be 1/4 slider
01:25:841 (4) - don't really get sudden low spacing here on vocal/snare?
01:39:281 (2,3) - only 1/4 gap like that in the map and quite late, could really be lower spaced to make rhythm more clear. maybe even like http://lasse.s-ul.eu/4NBiswp9.jpg
01:39:714 (4,5,6,7,8) - should probably have whistles if it's supposed to emphasize background music stuff // 01:45:263 (1,2,3,4,5,6,7,8) - same here // 01:56:188 (3,4,5,6,7,8,9,10,11,12,13) - and here
01:42:489 (4) -01:42:836 (5) - could have softw on head
01:53:587 (6,7) - ^
hs stuff also applies to lower diffs

insane
could be hp5.5 or something (or 6 and top diff 7)
00:13:703 (4) - add whislte for piano (didn't map this in top diff so it has no hs)
01:20:986 (1,2,3,4,5) - equal visual spacing would be cute (2 - sliderbody - 3)

hard
00:22:026 - could have softw on spinnerend
01:17:865 (4,5) - seems needlessly confusing, just space it like the antijumps before? you never really use this anywhere else
01:56:188 (3,4,5) - whistles?
01:57:142 (1) - all other diffs have whistle on sliderend here

normal
00:16:824 (5) - could just be a circle 1/2 slider seems a bit unfitting
00:49:078 (3) - just move this one pixel up cause it's quite edgy
01:30:003 (2,3,4,5,6,1,2,3,4) - gets so extremely dense, maybe remove 01:31:391 (5) - cause vocals?+
01:49:425 (2,3,4,5,6,1,2,3,4,5,6) - bit too long 1/2 chain for this part I think, just simplify it a little
01:57:055 (1) - whistle on end?

easy
od 1 is a joke even for this, would ar 3, od 2, hp2
ar2 also makes things 00:03:298 (1,2,1) - more confusing for beginners than they should be
00:25:495 - 00:39:367 - where are the circles. mh but rhythm is ab it lol, so I guess it's acceptable in this case..
01:20:986 (1) -
Avoid spinners less than 4 beats. Players need time to recognize that they have to begin spinning.
yea long slider would be better here, or just mapping normally until 01:22:026 -
01:39:367 (3,4,1) - might be a bit too ambiguous here with movement on the slider, could do sth like http://lasse.s-ul.eu/o4jREqsJ.jpg
01:57:055 (1) - whistle missing

should be fine after that
Topic Starter
I Must Decrease
applied all cpet for 01:25:841 (4) - don't really get sudden low spacing here on vocal/snare? on fate, this is muh thing pls no hate
also no whistles on those parts cause i dont like that.

BPM is what it is cause daddy pishi said i could do either.

I will copy hitsounds off top diff again once everyone has given me their edits.
thank
Eir_DELETED

Lasse wrote:

general
shouldn't this be half bpm judging from drums
add video to normal i forgot it lel
01:59:656 - slightly too loud imo. 14-20% would be cute following xexxar's judgement
e/n need higher drain, like +1 on both, or even +2 on normal, it's pretty low and hard is hp5 kk

normal
00:16:824 (5) - could just be a circle 1/2 slider seems a bit unfitting
00:49:078 (3) - just move this one pixel up cause it's quite edgy
01:30:003 (2,3,4,5,6,1,2,3,4) - gets so extremely dense, maybe remove 01:31:391 (5) - cause vocals?+
01:49:425 (2,3,4,5,6,1,2,3,4,5,6) - bit too long 1/2 chain for this part I think, just simplify it a little i decided to remove a circle on 01:51:333 - since i wanna follow melodies as possible.
01:57:055 (1) - whistle on end? following xexxar's judgement
no reply means applied as it is
Thank you Lasse!
gg
osu file format v14

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[Metadata]
Title:Azurite no Hitsugi
TitleUnicode:アズライトの棺
Artist:Ayane
ArtistUnicode:アヤネ
Creator:Xexxar
Version:joker's Normal
Source:水葬銀貨のイストリア
Tags:eroge visual novel tv size suisouginka めと meto metomate uguisukagura ウグイスカグラ joker- little cloudsplash16
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320,113,29656,2,0,P|376:84|471:128,1,157.499995193482,2|10,3:2|0:0,0:0:0:0:
479,163,30350,2,0,L|462:328,1,157.499995193482,2|10,3:2|0:0,0:0:0:0:
421,351,31044,6,0,P|332:366|266:314,1,157.499995193482,6|2,3:2|0:0,0:0:0:0:
253,285,31737,2,0,L|245:160,1,104.999996795654,2|0,3:2|3:0,0:0:0:0:
244,127,32258,1,2,0:0:0:0:
238,74,32431,2,0,P|169:51|76:96,1,157.499995193482,10|10,3:2|0:0,0:0:0:0:
76,129,33125,2,0,B|53:230|53:230|83:292,1,157.499995193482,2|0,3:2|3:0,0:0:0:0:
106,321,33818,6,0,P|169:278|247:298,1,157.499995193482,6|2,3:2|3:2,0:0:0:0:
289,322,34512,1,8,2:2:0:0:
391,293,34859,2,0,P|421:214|420:125,1,157.499995193482,2|0,0:0|3:0,0:0:0:0:
409,91,35552,1,2,3:2:0:0:
315,43,35899,2,0,L|249:37,1,52.4999983978272,2|0,3:2|3:2,0:0:0:0:
212,55,36246,2,0,L|150:50,1,52.4999983978272,2|0,3:2|3:2,0:0:0:0:
111,71,36593,6,0,P|84:139|104:224,1,157.499995193482,6|2,0:0|3:2,0:0:0:0:
126,265,37287,1,8,0:0:0:0:
226,294,37633,2,0,P|277:219|227:97,1,209.999993591309,6|2,0:0|0:0,0:0:0:0:
159,50,38674,1,2,0:0:0:0:
66,100,39021,1,2,0:0:0:0:
30,193,39367,6,0,L|55:362,1,150,2|2,3:2|0:0,0:0:0:0:
300,368,40755,2,0,P|352:285|298:180,2,200,0|0|2,0:0|0:0|0:0,0:0:0:0:
250,362,42315,5,0,0:0:0:0:
209,331,42489,2,0,B|169:362|112:355|112:355|76:315|8:316,1,200,2|0,0:0|3:0,0:0:0:0:
9,217,43529,2,0,B|63:160|142:190|142:190|202:163,1,200,2|0,0:0|3:0,0:0:0:0:
382,105,44917,6,0,L|374:216,1,100,2|0,0:0|0:0,0:0:0:0:
368,254,45437,1,2,0:0:0:0:
216,55,46304,2,0,B|122:17|122:17|7:43,2,200,0|0|2,0:0|0:0|0:0,0:0:0:0:
260,74,47865,5,0,0:0:0:0:
292,111,48038,2,0,B|312:183|264:249|264:249|278:312,1,200,2|0,0:0|3:0,0:0:0:0:
192,357,49078,2,0,P|107:371|18:303,1,200,2|0,0:0|3:0,0:0:0:0:
67,111,50466,6,0,P|144:101|227:134,1,150,2|2,0:0|0:0,0:0:0:0:
390,306,51853,2,0,B|409:238|409:238|385:179|385:179|411:94,2,200,0|0|2,0:0|0:0|0:0,0:0:0:0:
351,338,53414,5,0,0:0:0:0:
303,323,53587,2,0,P|230:265|108:309,1,200,2|0,0:0|3:0,0:0:0:0:
42,331,54628,2,0,B|12:235|12:235|77:118,1,200,2|0,0:0|3:0,0:0:0:0:
234,49,56015,6,0,P|292:40|347:52,1,100,2|0,0:0|0:0,0:0:0:0:
378,65,56535,1,2,0:0:0:0:
389,314,57402,2,0,P|294:348|193:316,2,200,0|2|2,0:0|0:0|0:0,0:0:0:0:
422,277,58963,5,0,0:0:0:0:
410,228,59136,2,0,L|422:157,1,50,2|2,0:0|0:0,0:0:0:0:
445,31,59830,1,0,3:0:0:0:
356,77,60177,2,0,P|288:29|177:51,1,200,2|0,0:0|3:0,0:0:0:0:
72,156,61391,1,8,0:0:0:0:
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366,216,62778,1,2,0:0:0:0:
414,202,62951,2,0,L|439:58,1,100,2|0,0:0|0:0,0:0:0:0:
407,6,63645,1,2,0:0:0:0:
313,40,63992,1,8,0:0:0:0:
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95,42,66419,1,0,0:0:0:0:
177,98,66766,1,10,0:0:0:0:
258,155,67113,6,0,P|306:141|375:148,1,100,2|0,3:2|0:0,0:0:0:0:
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436,317,68327,1,2,0:0:0:0:
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222,300,69194,1,2,0:0:0:0:
130,339,69541,1,8,0:0:0:0:
48,281,69888,6,0,L|65:153,1,100,2|0,3:2|0:0,0:0:0:0:
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271,109,71275,2,0,P|318:123|367:117,1,100,0|0,0:0|3:0,0:0:0:0:
465,94,71969,1,2,0:0:0:0:
459,193,72315,1,8,0:0:0:0:
444,292,72662,6,0,P|361:263|276:307,1,150,2|2,3:2|3:2,0:0:0:0:
164,335,73703,1,2,3:2:0:0:
127,241,74050,2,0,P|115:174|116:120,1,100,0|0,0:0|0:0,0:0:0:0:
151,49,74743,1,2,0:0:0:0:
245,80,75090,1,8,0:0:0:0:
340,110,75437,6,0,P|363:180|337:259,1,150,2|0,3:2|3:0,0:0:0:0:
318,294,76130,2,0,P|255:280|185:288,1,100,0|0,0:0|3:0,0:0:0:0:
119,288,76824,2,0,L|94:175,1,100,0|0,0:0|3:0,0:0:0:0:
150,108,77518,1,2,0:0:0:0:
239,152,77865,1,10,0:0:0:0:
323,99,78211,6,0,P|402:81|470:127,1,150,6|0,0:0|3:0,0:0:0:0:
494,148,78905,2,0,L|489:259,1,100,8|2,0:0|0:0,0:0:0:0:
483,297,79425,1,2,0:0:0:0:
450,335,79599,2,0,P|399:356|311:337,1,100,2|8,0:0|0:0,0:0:0:0:
308,336,80119,1,2,0:0:0:0:
273,300,80292,2,0,L|285:170,1,100,8|2,0:0|0:0,0:0:0:0:
310,158,80813,1,0,3:0:0:0:
256,192,80986,12,6,83067,3:2:0:0:
345,127,83760,6,0,L|356:263,1,110.000003356934,6|0,3:2|0:0,0:0:0:0:
293,329,84454,2,0,P|230:347|168:329,1,110.000003356934,8|2,0:0|0:0,0:0:0:0:
142,307,84974,2,0,B|120:154,1,110.000003356934,2|2,3:2|3:2,0:0:0:0:
147,146,85495,2,0,P|201:147|259:119,1,110.000003356934,0|8,3:0|0:0,0:0:0:0:
296,93,86015,1,10,0:0:0:0:
437,177,86535,6,0,P|452:226|444:286,1,110.000003356934,2|2,3:2|0:0,0:0:0:0:
403,319,87055,1,2,0:0:0:0:
347,321,87229,2,0,L|236:309,1,110.000003356934,8|0,0:0|0:0,0:0:0:0:
182,301,87749,1,2,0:0:0:0:
127,293,87922,2,0,P|113:235|127:164,1,110.000003356934,0|0,0:0|0:0,0:0:0:0:
196,107,88616,2,0,P|142:76|82:83,1,110.000003356934,8|2,0:0|3:2,0:0:0:0:
41,88,89136,1,2,0:0:0:0:
9,133,89310,6,0,P|-4:210|9:257,1,110.000003356934,6|0,3:2|0:0,0:0:0:0:
37,347,90003,2,0,L|161:357,1,110.000003356934,8|2,0:0|0:0,0:0:0:0:
189,319,90524,1,2,3:2:0:0:
214,270,90697,2,0,P|273:220|362:237,1,165.000005035401,2|2,0:0|3:2,0:0:0:0:
457,271,91564,2,0,L|516:259,2,55.0000016784668,10|2|2,0:0|3:2|0:0,0:0:0:0:
457,215,92084,6,0,P|473:158|456:94,1,110.000003356934,0|2,3:0|0:0,0:0:0:0:
438,59,92604,1,2,0:0:0:0:
383,51,92778,2,0,L|307:43,1,55.0000016784668,8|8,0:0|0:0,0:0:0:0:
277,65,93125,1,2,3:2:0:0:
168,47,93471,2,0,P|174:108|153:169,1,110.000003356934,12|6,0:0|0:0,0:0:0:0:
132,201,93992,1,0,3:0:0:0:
115,253,94165,2,0,L|197:271,1,55.0000016784668,14|0,0:0|3:0,0:0:0:0:
215,234,94512,2,0,L|270:222,1,55.0000016784668,2|2,0:0|3:2,0:0:0:0:
299,269,94859,6,0,P|355:276|418:257,1,110.000003356934,6|0,3:2|3:0,0:0:0:0:
500,204,95552,2,0,L|489:87,1,110.000003356934,8|2,0:0|3:2,0:0:0:0:
453,52,96073,1,2,0:0:0:0:
407,21,96246,2,0,P|351:13|295:45,1,110.000003356934,0|0,0:0|0:0,0:0:0:0:
288,88,96766,2,0,L|299:161,1,55.0000016784668,2|8,3:2|0:0,0:0:0:0:
274,193,97113,1,8,0:0:0:0:
181,329,97633,6,0,P|105:339|59:318,1,110.000003356934,8|2,0:0|0:0,0:0:0:0:
24,304,98154,2,0,L|38:195,1,110.000003356934,10|2,0:0|3:2,0:0:0:0:
49,140,98674,1,2,3:2:0:0:
60,88,98847,2,0,P|123:57|219:93,1,165.000005035401,8|8,0:0|0:0,0:0:0:0:
253,117,99541,1,0,0:0:0:0:
262,171,99714,2,0,L|250:255,1,55.0000016784668,8|0,0:0|3:0,0:0:0:0:
282,272,100061,1,2,3:2:0:0:
371,335,100408,6,0,P|429:348|484:344,2,110.000003356934,6|2|10,0:0|0:0|0:0,0:0:0:0:
405,231,101448,2,0,P|358:187|245:174,1,165.000005035401,6|2,3:2|0:0,0:0:0:0:
207,180,102142,2,0,L|223:312,1,110.000003356934,10|0,0:0|3:2,0:0:0:0:
128,354,102836,1,8,3:2:0:0:
52,272,103182,6,0,P|36:209|44:160,1,110.000003356934,6|2,3:2|0:0,0:0:0:0:
67,115,103703,2,0,P|124:94|206:118,1,110.000003356934,2|10,0:0|0:0,0:0:0:0:
224,115,104223,1,2,3:2:0:0:
266,84,104396,1,6,3:2:0:0:
266,84,105957,6,0,L|268:199,1,104.999996795654,6|0,0:0|0:0,0:0:0:0:
269,241,106477,1,0,3:0:0:0:
273,293,106651,2,0,P|353:299|395:285,1,104.999996795654,8|0,0:0|3:0,0:0:0:0:
424,273,107171,2,0,B|449:172|449:172|424:119,1,157.499995193482,6|8,0:0|0:0,0:0:0:0:
362,43,108038,2,0,P|294:41|242:60,1,104.999996795654,10|0,3:2|3:0,0:0:0:0:
220,87,108558,1,0,0:0:0:0:
183,124,108732,6,0,P|131:140|65:135,1,104.999996795654,6|0,3:2|3:0,0:0:0:0:
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74,307,109945,2,0,P|160:289|230:340,1,157.499995193482,10|8,0:0|0:0,0:0:0:0:
260,352,110639,1,0,3:2:0:0:
309,372,110813,2,0,P|371:366|425:338,1,104.999996795654,2|8,0:0|0:0,0:0:0:0:
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433,96,112026,1,0,3:0:0:0:
394,60,112200,2,0,L|333:44,1,52.4999983978272,8|2,3:2|3:2,0:0:0:0:
292,33,112547,1,0,3:0:0:0:
250,64,112720,2,0,P|200:86|139:75,1,104.999996795654,6|0,0:0|3:0,0:0:0:0:
100,58,113240,1,8,0:0:0:0:
10,113,113587,2,0,P|0:173|13:223,1,104.999996795654,8|0,3:2|3:2,0:0:0:0:
82,289,114281,6,0,P|157:262|237:287,1,157.499995193482,6|2,0:0|3:2,0:0:0:0:
270,315,114974,1,10,0:0:0:0:
307,352,115148,2,0,L|373:340,1,52.4999983978272,10|2,0:0|0:0,0:0:0:0:
394,304,115495,2,0,P|381:233|395:187,1,104.999996795654,2|8,3:2|0:0,0:0:0:0:
405,152,116015,2,0,L|473:160,1,52.4999983978272,8|0,0:0|3:0,0:0:0:0:
509,163,116362,6,0,P|521:103|506:54,1,104.999996795654,0|0,0:0|3:0,0:0:0:0:
256,192,117055,12,0,119656,0:0:0:0:
Little

Lasse wrote:

general
01:59:656 - slightly too loud imo. 14-20% would be cute Sure, reduced volume.

01:39:714 (4,5,6,7,8) - should probably have whistles if it's supposed to emphasize background music stuff // 01:45:263 (1,2,3,4,5,6,7,8) - same here // 01:56:188 (3,4,5,6,7,8,9,10,11,12,13) - and here These don't really apply to my diff since I mostly stick to the drums and don't have streams.
01:42:489 (4) -01:42:836 (5) - could have softw on head I don't think it fits with my current hitsounding scheme.
01:53:587 (6,7) - ^
hs stuff also applies to lower diffs

hard
00:22:026 - could have softw on spinnerend I don't think that's necessary or fitting here.
01:17:865 (4,5) - seems needlessly confusing, just space it like the antijumps before? you never really use this anywhere else I don't think it's confusing. There's a special placement here because this is an important transition to a more exciting part of the song. Tried increasing the distance a bit, but I still think the small distance looks and plays best.
01:56:188 (3,4,5) - whistles? Added a whistle on head of (5). I think doing all of them is a bit excessive.
01:57:142 (1) - all other diffs have whistle on sliderend here Spinner end?
Thanks.
http://puu.sh/w1keV/4b0bfb26e3.zip

Don't copy hitsounds onto my diff.
Lasse
2017-05-25 19:13 Lasse: the more i look at this bg the more the legs are scaring me
vick
Congratsssssssssssssssssssss !!
KaedekaShizuru
OK, wait me
我不会放过你,更不会原谅你,记住
Sorry, Little
Topic Starter
I Must Decrease
:thinking:
Myxo
The longstream section on the highest difficulty doesn't feel properly introduced, and it's overwhelming to play because its difficulty isn't matching the intensity of the section compared to how other sections of the song are mapped.
First of all, about the introduction of the stream. You're using lower spacing here 00:22:026 (1,2,3,4,5,6,7,8) - as a transition between almost nothing and a streamy section which is a good idea, however the stream continues with high spacing directly afterwards instead of there being a break (in form of sliders or something) between both segments, so the introduction actually makes getting into the stream part harder than it would be without it (because it just makes the already lengthy stream even longer). In my opinion you should either use a couple reversed sliders from here 00:22:720 - or change the introduction stream 00:22:026 (1,2,3,4,5,6,7,8) - to be sliders to make this a better transition.
Then secondly, the section itself feels too intense to play. This part is arguably not the most intense part of the song, since the drum roll in the background is rather calm. What I'd have expected is either a lot of short sliders instead of streams so the tapping follows mostly the other layers of the song besides the drum roll (similar to how you did it in Insane), or streams with significantly smaller spacing.
Another bummer are the huge jumps between sliders and the transitions to the streams that follow. 00:27:402 (1,2,3) - 00:30:870 (1,2,3) - 00:32:258 (1,2,3) - etc, the distances of these are comparable to 1/2-jumps in the chorus for example, but these slider jumps have even less leniency so they feel more difficult. Transitions from slider jumps to streams are very difficult to land well with large distance because it requires very precise landing and adjustment of movement speed within a short timeframe. The worst offenders here would be 00:27:576 (2,3) - 00:31:044 (2,3) - 00:31:737 (2,3) - and 00:33:125 (2,3) -.

I really hope this issue can be resolved before this goes to ranked, as I think the map is really nice otherwise. I really like the usage of circles placed in a line. Here are some additional (minor) thoughts in case this gets disqualified, that you could look into:

00:09:540 (2,1) - I'd like to see a larger spacing between these two as (1) is the start of a new vocal phrase here, which you also marked with the NC usage. You usually seperated these phrases (not just vocals) with larger spacing like 00:01:217 (3,1) - 00:08:500 (6,1) - 00:10:928 (3,1) - so it would feel appropriate to do the same here.
00:16:997 - Feels odd to ignore this beat, as you didn't miss out on the strong vocal beats before. It's essentially the same emphasis as 00:15:610 - just with a slightly different pitch, so it would help to add a circle here. I think 00:17:171 (1,2) - being empty works well as an anticlimax though.
01:40:408 (1,2,3) - I would have loved to see these having the same slidershape (you could make a nice rotated pattern out of that) because the emphasis and pitch on the vocals are the same for each. The singer puts a huge emphasis on those being the exact same sounds so it would be great if the map could reflect that. https://osu.ppy.sh/ss/8205292
Pentori
few things worth mentioning about the kiai in the highest diff, on top of desp's concerns

01:25:668 (3,4,5) - the spacing variation is too drastic for what the music provides, u should be looking to space 01:25:841 (4) - more
01:33:471 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - stream seems totally uncalled for, you drown out the effect of specific triplets such as 01:33:645 (3,4,5) - as well as overmap most of the blue ticks. i feel this could be done a lot better with 1/2s
01:35:379 (2) - doesn't seem to get clicked to anything, and has a strong snare on the end
01:38:674 (5,6,7) - i dont think the white tick triplet is necessary. u have a strong beat on 01:38:674 (5) - and nothing supporting the blue tick 01:38:760 (6)

01:39:714 (4,5,6,7,8) - this is 1/3
01:42:836 (5) - and this is 1/2
both 01:39:714 - and 01:42:489 - follow the same beat structure in the music

additionally, with the section at 00:22:026 - u normally represented the piano with a respective kick slider 00:26:015 (1,2) - 00:27:402 (1,2) - yet u seem to stop doing this in certain places 00:28:789 (1,2,3) - 00:29:483 (1,2,3) - 00:30:177 (1,2,3) - only to return to the same concept later on 00:30:870 (1,2) . perhaps look to employ this concept more consistently
[]
some of the statements also are applicable for the insane, such as the snapping and stream choice.

hope u consider some of this
Little

KaedekaShizuru wrote:

OK, wait me
我不会放过你,更不会原谅你,记住
Sorry, Little
I don't mind :>
As long as my map gets ranked eventually -_
KaedekaShizuru
:thinking:
Topic Starter
I Must Decrease

Desperate-kun wrote:

The longstream section on the highest difficulty doesn't feel properly introduced, and it's overwhelming to play because its difficulty isn't matching the intensity of the section compared to how other sections of the song are mapped.
First of all, about the introduction of the stream. You're using lower spacing here 00:22:026 (1,2,3,4,5,6,7,8) - as a transition between almost nothing and a streamy section which is a good idea, however the stream continues with high spacing directly afterwards instead of there being a break (in form of sliders or something) between both segments, so the introduction actually makes getting into the stream part harder than it would be without it (because it just makes the already lengthy stream even longer). In my opinion you should either use a couple reversed sliders from here 00:22:720 - or change the introduction stream 00:22:026 (1,2,3,4,5,6,7,8) - to be sliders to make this a better transition.
Then secondly, the section itself feels too intense to play. This part is arguably not the most intense part of the song, since the drum roll in the background is rather calm. What I'd have expected is either a lot of short sliders instead of streams so the tapping follows mostly the other layers of the song besides the drum roll (similar to how you did it in Insane), or streams with significantly smaller spacing.
Another bummer are the huge jumps between sliders and the transitions to the streams that follow. 00:27:402 (1,2,3) - 00:30:870 (1,2,3) - 00:32:258 (1,2,3) - etc, the distances of these are comparable to 1/2-jumps in the chorus for example, but these slider jumps have even less leniency so they feel more difficult. Transitions from slider jumps to streams are very difficult to land well with large distance because it requires very precise landing and adjustment of movement speed within a short timeframe. The worst offenders here would be 00:27:576 (2,3) - 00:31:044 (2,3) - 00:31:737 (2,3) - and 00:33:125 (2,3) -.

I want the usage of sliders to be consistent in this part. Because I wanted to match 00:22:026 (1,2,3,4,5,6,7,8) - with 01:45:263 (1,2,3,4,5,6,7,8) - i used the same idea of having a stream with a similar angle. During the initial death stream, it only really seems appropriate with either all circles or all sliders to me. Hence for why I decided to use all circles since this is the top difficulty and I believe this rhythmically fits. As for the spacing being too much, I find that to be silly because i wanted to highlight a build up onto 00:27:576 (2,3) - . 00:26:882 (2,3) - grows from 00:26:188 (2,3) - etc.

As for the second section, I felt that 00:31:044 (2,3) - was the most intense and began lowering spacing afterwards. The only thing that could be changed is nerfing 00:33:125 (2,3) - further, but this is pretty arbitrary.

Also you said that you felt this section as a whole was too intense, I would just read shiirns reply I guess since he already said the main points.


00:09:540 (2,1) - I'd like to see a larger spacing between these two as (1) is the start of a new vocal phrase here, which you also marked with the NC usage. You usually seperated these phrases (not just vocals) with larger spacing like 00:01:217 (3,1) - 00:08:500 (6,1) - 00:10:928 (3,1) - so it would feel appropriate to do the same here. this is something I would change. Typically I like my slower parts to enforce more difficult reading since otherwise they're very easy for the difficulty, but I suppose this is out of place somewhat considering the other instances of this type of spacing were removed by mods.

00:16:997 - Feels odd to ignore this beat, as you didn't miss out on the strong vocal beats before. It's essentially the same emphasis as 00:15:610 - just with a slightly different pitch, so it would help to add a circle here. I think 00:17:171 (1,2) - being empty works well as an anticlimax though. i think this is fine. this is rly minor and it would be awkward if i ignored the other notes since the vocalist isnt perfectly on time.

01:40:408 (1,2,3) - I would have loved to see these having the same slidershape (you could make a nice rotated pattern out of that) because the emphasis and pitch on the vocals are the same for each. The singer puts a huge emphasis on those being the exact same sounds so it would be great if the map could reflect that. https://osu.ppy.sh/ss/8205292 that doesnt fit my aesthetic style.

Pentori wrote:

few things worth mentioning about the kiai in the highest diff, on top of desp's concerns

01:25:668 (3,4,5) - the spacing variation is too drastic for what the music provides, u should be looking to space 01:25:841 (4) - more this has been discussed many times already by modders. It's something I want to keep because I want the emphasis to be the double drum on the note after. I think this is fine and my creative decision.
01:33:471 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - stream seems totally uncalled for, you drown out the effect of specific triplets such as 01:33:645 (3,4,5) - as well as overmap most of the blue ticks. i feel this could be done a lot better with 1/2s I think this is fine within the context of this difficulty. The link you provided does have rhythm support. The only thing I would do would be change it to match the stream of the insane, but as I said the context here fits the difficulty i believe.
01:35:379 (2) - doesn't seem to get clicked to anything, and has a strong snare on the end ok? I dont see why this needs to be mapped with a circle. Considering that the 1/1 slider is basically forced by the rhythm and the vocal comes 1/2 after the slider, the rhythm would then be 4 circles which would rather than highlighting vocals be a mess of random beats.

01:38:674 (5,6,7) - i dont think the white tick triplet is necessary. u have a strong beat on 01:38:674 (5) - and nothing supporting the blue tick 01:38:760 (6)i mean its an overmapped triplet at the climax of the song. I believe it fits with what I've made so far.

01:39:714 (4,5,6,7,8) - this is 1/3 ok I could change this. Personally I like it the way it is but since it does have incorrect spacing it could be changed.
01:42:836 (5) - and this is 1/2 im following the violin which gets quieter but is still there and on a 1/3 snapping.
both 01:39:714 - and 01:42:489 - follow the same beat structure in the music again, this could be changed since the rhythm isn't technically supported.

additionally, with the section at 00:22:026 - u normally represented the piano with a respective kick slider 00:26:015 (1,2) - 00:27:402 (1,2) - yet u seem to stop doing this in certain places 00:28:789 (1,2,3) - 00:29:483 (1,2,3) - 00:30:177 (1,2,3) - only to return to the same concept later on 00:30:870 (1,2) . perhaps look to employ this concept more consistently or perhaps I decided to offer a little bit of variety on the down beat change only to reexplore the concept back when I believed it to become most intense. 00:30:870 (1) -
[]
some of the statements also are applicable for the insane, such as the snapping and stream choice.

hope u consider some of this
Just if any QAT didn't already get my opinion: I don't think these issues are worthy of a DQ since they're only two minor changes that I would make. I believe the map is quality as is, and the two changes that I would change are arbitrary and will not increase the quality of my map.
Shiirn
Streams of this BPM are not as intense or emphatic as you may think they are, Desperate. There are many, many maps out there based on long, low-170bpm streams that are not considered difficult or overly crazy at all, especially with as many sliders scattered throughout as this map has.

I agree that the 8-note shorter snap stream as an introduction is a mistake, but more due to the fact that it doesn't separate the rhythm of the section from the actual cascade of chimes that the first 8 notes are theoretically following.


This song has the fairly interesting aspect of having the most musically intense portion of the track not actually in the chorus, and as such it will naturally come out differently than people might be used to.


Personally, the main issue with the stream is purely that there are multiple chimes that are not 1/4 sliders which feels inconsistent, but makes sense rhythmically so whatever, fuck it.
Kaifin
insane

01:05:725 (4) - not snapped

i mean there is also the fact that there is a 16 note stream overtop of plain 1/2 rhythm at 01:33:471 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - in the top diff which i think should be enough for dq on it's own but to each their own
Topic Starter
I Must Decrease
oo how did that get past. requesting DQ.
Cryptic
DQ'd upon request by mapset owner.
Topic Starter
I Must Decrease
I've gone over the issues that people had with the extra. If you have any more comments pentori / desperate, feel free to say them. I did end up changing the stream in the chorus to a more suitable pattern that fits the music.
Myxo

Shiirn wrote:

This song has the fairly interesting aspect of having the most musically intense portion of the track not actually in the chorus, and as such it will naturally come out differently than people might be used to.
This point is what I disagree with, hence why I pointed it out. To me, the stream section doesn't feel nearly as intense in the song than the chorus does. But I'll accept this anyway.

The one thing I still think is bad is the transition with the small spaced stream. If you want it to be consistent with 1:45 you could change both of them to be sliders, but as it is right now, the transition is already a huge increase in tapping from the previous section, which then just continues on throughout more than a measure. Just because it's a high difficulty level doesn't mean that you don't need to introduce players to concepts properly and switching from a calm section to a longstream is certainly a change that needs a proper introduction.
Topic Starter
I Must Decrease
talked to pentori as well. Should be all good for rebubble now :^)
Karen
so we are good now
rebubbled
Lasse
the legs are still tilting me
Topic Starter
I Must Decrease
dq to reset rating pls xd

edit: DQ to make change to make stream more intuitive (fucking mao)
Mao
done on request
Lasse
done on request
DeletedUser_3638005
done on request
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