[General]
- Imo, BG is a bit low quality and seems like it's from an unrelated anime or something like that. Instead, might try this https://puu.sh/w8jhU.jpg yes, its from shigatsu wa kimi no uso anime :3 so yeah, your BG suggestion is kinda not fit with this song for me so i try to resize again that BG and this new one have more good quality http://puu.sh/w9bQj/6b0b70459b.jpg maybe it will be look weird cuz i just crop it with paint lol if you think this one still not have a good quality, can you give more BG suggestion? maybe i will accept it :3
- Lots of empty silence at the end of soft-hitclap, here's the fix https://puu.sh/w8juk.wav
- Could reduce the file size of soft-hitnormal https://puu.sh/w8JXL.wav
- soft-hitwhistle is pretty quiet, here's the same sample but with the audio boosted a little https://puu.sh/w8K2u.wav if its about hitsound i will accept it :3333
- Might consider using HP 7 for the basic since there's quite a few 1/1 notes with short 1/2 bursts present, so you might not want to make it too mashable lol idk what masahable mean but yeah i accept it
- I'm not well versed with how some games name their difficulties, but I thought reflec beat used Basic instead of beginner? Again, I'm unsure, so I'm just questioning it now. yes, you right, reflec beat named a used a easy name with "Basic" but i wanna keep this one with "beginner" its look very cool when i named it like that lol, reference : https://osu.ppy.sh/s/530756 < this one from reflec beat but he use a BMS diff name :3 cmon it just a diff name ._.
[Wonderful]
00:08:453 (8453|0,8612|0) - Not really that sure about why this stack is here. It doesn't seem like you use stacks at all in this intro section, so I would suggest moving the first note to 3, or the second note to 3 to avoid the stack
just moving the first note to 300:10:846 (10846|2) - I would suggest shortening this LN to end at 00:11:006 - so that you can make room for a triple at 00:11:165 - for the crash
great idea!00:11:325 - 00:12:282 - I'm unsure of why these notes are jumps when there is no clear pattern or sound that you are following. It seems as if they were just added randomly simply to have them. I would change them to singles for consistency.
lol yea actually i bit confused with that so i change it to single note00:15:155 - Pattern here feels a bit unnatural at places due to some direction turns at places like 00:15:234 (15234|2,15314|1,15394|2) - , so I'd do this instead
https://osu.ppy.sh/ss/8245758 cool pattern! aplpied ~ kampret nih si bang virtue, nyaranin pattern yg engga engga wkwkw :v00:24:729 - There's a kick here in the music, so I would add another note here, preferably in 4 to avoid a possible 3 note stack in col 3
i already know it just still confused is a kick or no :/ btw applied make a stack in col 400:28:320 (28320|2,28320|3) - I don't think that the sound here is strong enough to be deserving of a jump. Instead, I would just use a single and turn this into a simple roll like so
https://osu.ppy.sh/ss/8245779 great!00:28:718 (28718|1) - Consider moving this to col 1 since the sounds are similar at 00:28:559 (28559|0,28718|1) - and stacking them would get that feeling of repetition through
looks gud :300:28:878 (28878|3) - If the above is accepted, move this to 2 to avoid a stack with 00:28:718 (28718|3) -
sure00:31:272 - Consider adding an LN here for the reverse cymbal, like this
https://osu.ppy.sh/ss/8245806 your reason make me applied it lol00:35:899 (35899|1,35899|0) - The sound here is just a bell(?) or something similar, I would only use a single here for it. Perhaps remove the note in 1
its a piano sound for me ._. hmm i use a single note in here cuz it just a one sound, make it to 1 l 2 l 3 to follow pitch 00:36:218 (36218|2,36218|0) - As for this, I would recommend adding a 3/2 LN for the bass that begins here and ends on the downbeat of the next measure
https://osu.ppy.sh/ss/8245834 good idea, but i wanna make that LN to 2 l 3 just like a say to follow pitch00:38:931 (38931|2,39091|3) - Since the pitch descends here, I think it'd be nice to flip the order of the columns so the short LN is in 3 and the longer LN in 4
good :300:43:399 (43399|2,43559|2,43639|3,43718|2) - A bit too straining on the right hand. I'd try to balance it out a bit more like this
great!https://osu.ppy.sh/ss/8245844
01:00:314 (60314|2) - Move this to 2 to avoid a 3 note stack in column 3
lol didn't realize that stack ;w; apllied anyway01:02:229 - I would add another note in col 1 here for the piano and also because it starts a new slow section, so it would serve to kind of end off the previous section imo.
sure01:04:144 (64144|3,64463|2,65421|3) - I would remove these notes since they don't have the piano layered on top of them. Having them here kind of removes the emphasis you would get from the notes such as 01:04:782 - in this slow section
hmm, first disagree btw :/ for me its fine i just mapped that instrumen with that hmm, hit sound or whatever LN = instrument, note = hit sound, so why not xD, giving a note with a LN for giving a impact should be fine :3 so i keep (btw i dont understand what i say lol)01:06:218 - I'd vary the pattern from the beginning since they're the same right now
https://osu.ppy.sh/ss/8245906 great!01:08:453 (68453|3) - It'd be ok to end this off at 01:09:729 - and add a note in 4 at 01:09:889 - for the triple
dem this is very good idea01:16:750 (76750|3,76830|2,76990|2,77070|3,77149|2) - this pattern made me cry a bit lol. It's due to all the direction changes within it that make it kind of difficult to execute
https://osu.ppy.sh/ss/8245920 actually, its first time for me to make some stream in my style so its normal if its bad lol :3 applied btw 01:17:468 - Going off the above though, I'm pretty sure you're missing a note here
yes, you right, but i wanna give a little break here before that cymbal01:20:101 - This measure is inconsistent with how you mapped previously at 00:18:825 - because you didn't overlap the LNs the first time it came around.Try this instead, it keeps the same general structure as before and reduces a few of the stacks
https://osu.ppy.sh/ss/8245961 dem great pattern, lol i just not have a idea what pattern should i make lol01:21:777 (81777|2,81937|2,82096|2,82256|2) - Unneeded stack imo, I'd try to rearrange the notes a bit and make them more directional to avoid it, like this
https://osu.ppy.sh/ss/8245976 sure01:27:123 (87123|2,87123|1,87203|3,87282|2,87282|1,87362|3) - this pattern makes me sad because of how heavily weighted it is on the right hand compared to left. I would try to break it up (especially the jumps) in different arrangements like so
https://osu.ppy.sh/ss/8246044 i agree with your idea :3 but there no sound in 01:27:681 - 01:31:431 (91431|2,91431|1) - I'd suggest ending one of these off a bit earlier at 01:32:229 - and then adding another LN for the reverse cymbal, like this
https://osu.ppy.sh/ss/8246054 cool!seriously, how can be that SR to be 3.44* aaaaaaa ;w;Hitsounds00:13:240 (13240|1) - I think you mean to make this a finish and a whistle as opposed to a clap since there's a crash and kick in the music. This applies for all places throughout the rest of the song and in the other difficulties, so I won't mention them now.
hmm, i get what you mention i here tbh need 5 minute to understand what you say so yes this sound just like a cymbal, but it just a medium cymbal not like a high cymbal like this 00:13:718 - but this 00:13:240 - is just a med cymbal, i still prefer use a clap hitsound than a cymbal in here, how do you think?00:14:835 (14835|0) - add c
00:17:389 (17389|2) - add w
00:21:857 (21857|2,22176|0,23453|2,23772|2,24410|1,24729|1) - and so on. You're missing tons of whistles in this section for the kicks, so you should probably recheck this in all your difficulties
00:26:006 (26006|2) - add w
00:28:399 (28399|1) - ^
00:30:155 (30155|1,30474|0,30793|0) - ^
00:40:208 (40208|2,40687|1,41165|2) - ^
01:20:101 (80101|1) - ^
01:29:676 (89676|2) - remove w, there's no kick here
01:32:867 (92867|0) - add f
all applied as you said[Hyper]
00:02:628 (2628|2,2708|1) - I'd suggest control H and shifting it one column to the left to make the pattern a bit more balanced across both hands
00:07:734 (7734|1,7814|2) - Same thing as the above but shift it one column to the right instead, like this
https://osu.ppy.sh/ss/824607300:08:293 (8293|1,8453|0) - I would combine these two LNs into one since the reverse cymbal is just one singular sound. As for the piano sound or whatever, you can just add a note at 00:08:453 - like this
https://osu.ppy.sh/ss/824608100:11:325 (11325|2,11325|0) - 00:12:282 (12282|1,12282|2) - Similar to what I mentioned in the wonderful diff, I don't really see the reason for these sounds to be jumps. I assume they're not really following anything emphasized because if it were to follow the piano for example, you would be missing notes at 00:12:921 - 00:17:070 - 00:18:027 - and so on
00:13:240 - 00:14:835 - 00:15:793 - and so on. For places like these where there are short crashes, I think it's ok to add another note and make these triples since they stand out a lot in the music.
i dont think give a 3 note for a med cymbal for a diff like this will be good, i just wanna give a 3 note for a high cymbal for this diff like 00:16:272 - so i wanna keep 'w')/00:48:506 (48506|3,48665|2,48825|3,48984|2,49144|3) - this whole pattern is very right hand heavy. I would try to spread the notes out a bit more evenly like this
https://osu.ppy.sh/ss/8246117 00:58:718 (58718|0,58878|1,59038|0,59197|1,59357|0) - Same thing as above, it's much more straining on the left hand than it is the right, so I would try a rearrange
https://osu.ppy.sh/ss/824612501:13:559 (73559|1,73718|2,73718|0,73878|3) - Control H to make the pattern a bit more even across both hands
01:14:038 - if the above is accepted, try rearranging the next few notes a bit like so
https://osu.ppy.sh/ss/824613601:16:431 (76431|2,76591|1,76591|3,76750|2,76910|1,76910|3) - needlessly heavy on the right hand now :/
https://osu.ppy.sh/ss/8246142all applied as you say[Normal]
00:02:389 - to 00:02:708 - might just use an LN here instead to represent the 1/4 since the 1/2 notes don't really stand out from the rest of the measure
https://osu.ppy.sh/ss/8246236 hmm, wanna keep this, that notes fits that piano sound for me 00:04:942 - A single LN here feels too slow and boring imo. I'd try to have some fun with the releases and holds to better keep the player's attention, like this
https://osu.ppy.sh/ss/8246253 lol :3 trust me that LN so very hard for a normal player so i try to re-arrange some00:15:314 - 00:15:633 - I like the change in feeling here to represent those 1/4 notes in the harmony, but I think that the density should remain about the same, if not increase a little since there's more things happening in the music, so I would add jumps on the downbeats to be consistent with that aspect of this section, like this
https://osu.ppy.sh/ss/8246266 b-b-but... i dont think its good adding some jump to 1/2 like this also it will make a inconsistent cuz i use 1 note for kick 00:23:293 - to 00:24:889 - rip column 2. I'd try to balance out the columns a bit more like this
https://osu.ppy.sh/ss/8246274 00:38:931 - 00:39:091 - Add notes in col 2 and 3 respectively because the piano run still continues from 00:38:293 - and I don't think it makes much sense to only map half of it and stop straight in the middle.
seriously, i didn't realize that :/00:41:165 (41165|1) - I'd turn this into a 2/1 ln for the reverse cymbal which can act as a transition between the two different musical phrases
idk somehow i wanna keep this one :/ just wanna give some little01:06:218 - Would suggest something similar to the first suggestion here, but simplified a bit more because there's only 3 columns in use
https://osu.ppy.sh/ss/8246351 lol again :/ i try to re-arrange again 01:16:591 - 01:16:910 - same thing I mentioned at 00:15:314 - 00:15:633 -
same thing i mentioned to you above :/01:35:421 - I'd do something similar to what you did in the wonderful and hyper diffs by just adding the 3 1/2 notes, like this
https://osu.ppy.sh/ss/8246394 hmm, actually for beginner and normal diff, in the ending, i wanna focus to instrumental only [Beginner]
finally, last diff take 2 hour just for check 3 diff, im serious :v00:08:612 (8612|0,9250|0) - I don't really know why you would stack these notes when their pitches (assuming the vocal here) are different. Instead I'd move it to 3, and then move 00:10:367 (10367|2) - to 1.
01:09:889 (69889|3,70527|3) - ^
00:17:548 (17548|3) - I would either remove this note or move it up to 00:17:708 - to be consistent with how the rest of the 1/2 crashes like 00:14:676 (14676|2,14835|3) - or 00:13:080 (13080|3,13240|0) - are mapped.
hmm, i know about it, but that kick more audible in here than that hit sound, so wanna keep00:26:006 (26006|0) - Might be cool to make this into a 3/2 LN for the bass that leads into the downbeat of the next measure
dem, this is pretty great idea00:31:272 - Similarly, would add an LN in 3 for the reverse cymbal and lead into the next measure at 00:31:591 -
00:41:165 (41165|1) - ^. I might also add another note in 3 for the crash in the same place
oops, its a high cymbal, forgot to add 2 note lol00:33:825 - 00:33:984 - Same thing I mentioned in the normal diff, I would rather you map the full 1/2 piano run here as opposed to just half of it since the music clearly continues with the 1/2 despite the chart not reflecting that
00:38:931 - 00:39:091 - ^
00:42:123 - to 00:44:676 - column 2 oppression reeee. I'd try to balance out your notes a bit more so you don't accidentally leave columns empty for entire measures
easy just move 00:43:399 (43399|0) - to 2 and it will balance 00:54:250 (54250|0,54889|0,55527|0) - I don't really understand the point of this three note stack. You could easily move some of them over to col 4 which isn't used from 00:53:931 - to 00:56:165 -
00:57:123 (57123|3,57442|3) - I don't think this needs to be stacked either since there's no emphasis you're getting at here. I'd move this to a different column to avoid it in that case.
01:35:421 (95421|3) - I would end this at 01:37:974 - instead so it ends on a clear downbeat and also at the same place that the final 3 1/2 notes are.
great idea, did it too in normal diff