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nonet - Now On Stage!! [OsuMania]

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laughingcomet
nothing wrong that i could find. It's a pretty solid map :)
Topic Starter
Reyzra

Mage wrote:

Last diff's name looks improper compared to others, you know, i recommend rename EZ, NM, HD, MX to Easy, Normal, Hard, Maximum. I think it will look better. not really, EZ NM HD MX is well known for a long time in mania here, this is for disguise the game mode for mania, while you just recomended there is too general for all mode things, and also for the last diff is a custom name, if i recall there is a rule you can choose your last diff name freely

1|2|3|4
EZ
00:21:868 (21868|1) - move to 3 for a comfortable playing keep this
HD
00:15:162 - http://puu.sh/rffUv/2debeaab12.jpg applied

00:20:986 - http://puu.sh/rffXJ/e00a13ec34.jpg applied

01:23:104 - http://puu.sh/rfg2v/09af1d57fa.jpg sry not going for jack on this
MX
00:22:050 - http://puu.sh/rfg79/9d46e425d8.jpg repattern instead
Can't find anything bad at last diff, good job.
thanks for the mod Mage :D

laughingcomet wrote:

nothing wrong that i could find. It's a pretty solid map :)
really?, i feel this map is still lacking something tho

The Beatmap has been updated
Suzuko-P
NM Req from queue
Column 1|2|3|4


HD
00:17:457 - add one note for on column 2 for drum sound

00:29:280 (29280|2) - This note should be LN until 00:29:457 because it's hi-hat sound

00:30:780 - One note is missing here

00:34:221 until 00:35:104 - should add LN note for Fade up sound (because 00:51:692 (51692|2,51692|3)

00:34:751 - Triple notes (crash sound) *If you didn't apply a previous mod

00:40:398 - https://osu.ppy.sh/ss/6242884

00:44:898 - Delete 00:44:986 (44986|3) and add one note at column 4 here 00:44:898

00:45:692 until 00:46:398 - should add LN note for Fade up sound

00:46:398 (46398|0,46398|1) - Make these to triple notes *If you didn't apply a previous mod

01:01:221 until 01:01:927 - should add LN note for Fade up sound

01:12:868 - until 01:13:221 - ^

01:24:162 until 01:24:515 - ^

01:42:868 (102868|3,102868|1,102868|2) - Delete one of these


Good Luck :)
Topic Starter
Reyzra

Suzuko-P wrote:

NM Req from queue
Column 1|2|3|4


HD
00:17:457 - add one note for on column 2 for drum sound keep just 2 note for a while

00:29:280 (29280|2) - This note should be LN until 00:29:457 because it's hi-hat sound apply

00:30:780 - One note is missing here ^

00:34:221 until 00:35:104 - should add LN note for Fade up sound (because 00:51:692 (51692|2,51692|3) ^

00:34:751 - Triple notes (crash sound) *If you didn't apply a previous mod ^

00:40:398 - https://osu.ppy.sh/ss/6242884 ^

00:44:898 - Delete 00:44:986 (44986|3) and add one note at column 4 here 00:44:898

00:45:692 until 00:46:398 - should add LN note for Fade up sound nope for this part

00:46:398 (46398|0,46398|1) - Make these to triple notes *If you didn't apply a previous mod Apply

01:01:221 until 01:01:927 - should add LN note for Fade up sound nope

01:12:868 - until 01:13:221 - ^ ^

01:24:162 until 01:24:515 - ^ ^

01:42:868 (102868|3,102868|1,102868|2) - Delete one of these nope for cymbal


Good Luck :)
thanks for the mod Suzuko-P ;)

Beatmap has been updated
Another Lie
Req from queue
Live Stage
00:08:104 - add note?
01:46:221 - add SV? sampai sini mungkin 01:46:574 -
kok susah yah mod map yg udah banyak di mod -_-
mungkin ada mod gelombang 2 nanti
Topic Starter
Reyzra

Another Lie wrote:

Req from queue
Live Stage
00:08:104 - add note? added
01:46:221 - add SV? sampai sini mungkin 01:46:574 - dlu udah pernah dipasang tp skrg diapus karena ssh di read klo ditaruh disitu
kok susah yah mod map yg udah banyak di mod -_-
mungkin ada mod gelombang 2 nanti
gelombang ke 2? mksdnya re-mod lg gtu? wkwk
klo buntu cba cek2 diff2 lain jg ;)
thanks modnya btw

Beatmap has been updated
Unlucky_w
Hi
From modding queue request
Late... lel -w- ...

EZ
00:01:221 (1221|1,1221|2) - It's rather not a good idea to stick them together at start... just split them both, to left and right.

00:05:457 - Add note here at the first column.

NM
Hey!!....... I didn't find anything.

HD
00:19:927 (19927|3,19927|1,20104|2,20104|0,20457|0,20457|3,20633|1,20633|2) - https://osu.ppy.sh/ss/6308672 To repeat the move of what you did over here: 00:18:339 (18339|1,18515|0,18515|2,18692|3,18692|1,19045|1,19045|2,19221|3,19221|0) , but only the opposite.

MX
00:02:280 - Add note at second column to make a familiar flow.
Not else to consider after that. (><)b

Live Stage
00:02:280 - Add note at second column, familiar flow.
00:03:339 - ^

00:11:104 (11104|2) and 00:11:280 (11280|1) - I felt like the flow will be better, if 00:11:104 (11104|2) move to the left, and 00:11:280 (11280|1) to the right.

01:02:986 - Just a recommendation.. Maybe like this? https://osu.ppy.sh/ss/6302669 (Replace notes by sliders.)

Good luck~ :3!
Another Lie

Reyzra wrote:

Another Lie wrote:

Req from queue
Live Stage
00:08:104 - add note? added
01:46:221 - add SV? sampai sini mungkin 01:46:574 - dlu udah pernah dipasang tp skrg diapus karena ssh di read klo ditaruh disitu
kok susah yah mod map yg udah banyak di mod -_-
mungkin ada mod gelombang 2 nanti
gelombang ke 2? mksdnya re-mod lg gtu? wkwk
klo buntu cba cek2 diff2 lain jg ;)
thanks modnya btw

Beatmap has been updated
Well, justru itu diff lain udah dicoba semua
Topic Starter
Reyzra

FastYoshi wrote:

Hi
From modding queue request
Late... lel -w- ...

EZ
00:01:221 (1221|1,1221|2) - It's rather not a good idea to stick them together at start... just split them both, to left and right. i dont see this as a prob tbh

00:05:457 - Add note here at the first column. the sound isnt that high there, for EZ keep it 1 note for minimum

NM
Hey!!....... I didn't find anything. find again lol

HD
00:19:927 (19927|3,19927|1,20104|2,20104|0,20457|0,20457|3,20633|1,20633|2) - https://osu.ppy.sh/ss/6308672 To repeat the move of what you did over here: 00:18:339 (18339|1,18515|0,18515|2,18692|3,18692|1,19045|1,19045|2,19221|3,19221|0) , but only the opposite. i see, Applied!

MX
00:02:280 - Add note at second column to make a familiar flow. the sound not really that high
Not else to consider after that. (><)b

Live Stage
00:02:280 - Add note at second column, familiar flow. Same as the MX diff i talking about
00:03:339 - ^ ^

00:11:104 (11104|2) and 00:11:280 (11280|1) - I felt like the flow will be better, if 00:11:104 (11104|2) move to the left, and 00:11:280 (11280|1) to the right. i dont think thats a good idea, your suggestion will make unbalance pattern below it, three-notes in same collumn

01:02:986 - Just a recommendation.. Maybe like this? https://osu.ppy.sh/ss/6302669 (Replace notes by sliders.) i think regular note is better than LN since there is sv there, and you dont need to bother releasing (if its LN) the note

Good luck~ :3!
thanks for the mod FastYoshi

Another Lie wrote:

Well, justru itu diff lain udah dicoba semua
oh ok klo gtu, jgn dipaksakan lol
Fubukicat
Hi dadon

quick remod since I moded this 2 months ago

dadon
key/coll=1/2/3/4
General :
OD and HP of the set looks Okay
no Ai mods problem
BG okaysu
owob

[Live Stage]
00:57:692 (57692|0,57692|2) - dat stream ewwwwwww o _o

01:48:692 (108692|0,108868|2,109045|1,109221|0,109398|1) - I think I pointed that before but there is no sound here it has a piano before that but it stops here
so i'd suggest deleting thoose

[MX]
01:18:868 (78868|3,78868|1) - cute pattern

01:48:692 (108692|1,108868|3,109045|1,109221|2,109398|3) - same as the other diff I don't really hear any sound here tbh

[HD]
01:48:515 (108515|0,108692|3,108868|1,109045|0,109221|1,109398|3) - same as the two other diffs

xD I can't really find anything else tham this , pattern and overall concistency of everything so far is neat tbh

[NM]

looks okay

[EZ]

I like the doubles for the piano it's nice

00:37:221 (37221|2) - add another note ^ doubles for piano as you did the whole diff

Really too acurate beatmap wew , Good Luck :3/ ( I mean good job xd)
Topic Starter
Reyzra

Eternalie wrote:

Hi dadon

quick remod since I moded this 2 months ago

dadon
key/coll=1/2/3/4
General :
OD and HP of the set looks Okay
no Ai mods problem
BG okaysu
owob

[Live Stage]
00:57:692 (57692|0,57692|2) - dat stream ewwwwwww o _o sry but deal with it for now until further complain lol

01:48:692 (108692|0,108868|2,109045|1,109221|0,109398|1) - I think I pointed that before but there is no sound here it has a piano before that but it stops here
so i'd suggest deleting thoose arghh. im still confused about this tbh i felt my ear heard something like minor sound piano here, maybe i should keep this for BN check later

[MX]
01:18:868 (78868|3,78868|1) - cute pattern ay

01:48:692 (108692|1,108868|3,109045|1,109221|2,109398|3) - same as the other diff I don't really hear any sound here tbh waiting confirmation from BN i guess

[HD]
01:48:515 (108515|0,108692|3,108868|1,109045|0,109221|1,109398|3) - same as the two other diffs same as other diff

xD I can't really find anything else tham this , pattern and overall concistency of everything so far is neat tbh

[NM]

looks okay

[EZ]

I like the doubles for the piano it's nice i hope i can key sounded it too but dont know how it works

00:37:221 (37221|2) - add another note ^ doubles for piano as you did the whole diff applied

Really too acurate beatmap wew , Good Luck :3/ ( I mean good job xd) guess its time to call BN for this then
thanks for the remod i guess,

acciidently pressing give kudosu, we shouldnt give another kudos for a remod right? since i already gave you before? lol
ah well i dont mind giving you tho lol :)
Dellvangel

Reyzra wrote:

acciidently pressing give kudosu, we shouldnt give another kudos for a remod right? since i already gave you before? lol
ah well i dont mind giving you tho lol :)
Sorry, but i have to deny the kudosu since you already kudosu'ed this post.
Topic Starter
Reyzra

Dellvangel wrote:

Reyzra wrote:

acciidently pressing give kudosu, we shouldnt give another kudos for a remod right? since i already gave you before? lol
ah well i dont mind giving you tho lol :)
Sorry, but i have to deny the kudosu since you already kudosu'ed this post.
ay RIP eter :(
1164530434
Hello Reyzra ^^
I find that this map have resurrected so here my mod about HS for all the diff ;)
First,the HS in five diff are different place.even there are some part is in wrong way.Especially MX diff (but seem better now in this version :D)
You may unify HS to all the diff if you want it rank.so I according to the five diff of your map and make a diff specially for fixing HS.
Link: http://puu.sh/uwOTn/04264878d6.zip
1-2-3-4
EZ

00:00:741 Set the sampleset to normal and F just the note in 3

00:06:388 Set the sampleset of LN to normal and change F

00:09:212 FC in 3/ Sampleset normal F in 4

00:10:624 FC
00:10:800 ^
00:10:977 ^

00:11:506 W
00:11:682 FC

00:15:388 WF
00:15:741 WF
00:16:094 Set the sampleset to normal and F in 1/ FW in 2

00:16:800 W
00:16:977 FC
00:17:329 ^
00:17:682 WF in 4

00:20:506 W

00:21:035 WF

00:21:388 FC

00:21:741 WF in 3/ LN sampleset set to normal and F

00:23:329 WF in 1/ Note sampleset set to normal and F in 3
------------------------------------------------------------------------------------
00:25:447 W one note
00:26:153 ^
00:28:977 ^
00:31:800 ^

00:33:212 WC

00:33:741 W in 1

00:34:624 WF in 1

00:35:682 W
00:36:035 ^

00:37:094 ^
00:37:447 ^

00:38:506 WC

00:39:918 WF

00:44:506 W
00:44:859 ^
00:45:035 C
00:45:212 W in 4

00:45:918 FC

00:49:800 W

00:50:859 C
---------------------------------------------
01:02:153 C in 3

01:02:506 FCW

01:05:329 C
01:05:682 W

01:07:094 W

01:07:800 W
01:07:977 W

01:08:506 WF in 2

01:12:741 FC
01:12:918 ^
01:13:094 ^
01:13:447 F in 4
01:13:800 C in 2

01:16:977 W

01:18:212 W

01:18:388 C in 1

01:25:094 FC in 4
---------------------------------------------
01:25:447 WF in 3

01:28:094 C

01:28:800 WF
01:29:153 WF

01:33:035 W

01:33:741 C

01:34:447 WF
01:34:800 WF
01:35:153 WF in 1

01:45:741 WF

01:46:447 WF in 3
Live Stage!!

*I find that there're double C someplace in HD-MX-LIVE STAGE three diff.plz check it when finish all the modding.

00:08:153 LN add W
00:08:329 ^

00:10:624 FC C
00:10:800 ^
00:10:977 ^

00:11:506 change C to W
00:11:594 ^
00:11:682 FC C

00:16:094 Sampleset normal F in 4

00:16:800 W
00:16:977 just C in 4

00:21:388 WF? change to FC plz and you can double C here

00:21:741 LN add W
--------------------------------------------------------------------------
00:33:212 add C

00:37:094 add W

00:37:447 ^

00:38:859 ^

00:39:212 W here plz
00:39:388 change to C

00:39:918 WF

00:45:212 add W to 4

00:45:918 FC here and Sampleset normal F just pick the one you like
-----------------------------------------------------------------------------------------------
00:59:859 add W

01:02:506 change FC in 4

01:07:094 add W

01:08:506 ^

01:14:153 WF for 3.Sampleset normal F for 4.nothing for LN

01:25:094 add F
------------------------------------------------
01:27:741 add W

01:28:271 change C to W

01:33:829 C

01:35:506 W

01:36:035 FC C
01:36:388 ^

01:40:094 W here

01:45:212 double C? just^

01:45:741 ^and F
----------------------------------------
01:48:565 ???

01:49:447 add W in 2
MX

00:00:556 W change to Sampleset normal F in 4

00:08:506 W change to Sampleset normal F in 3

00:10:624 add F
00:10:800 add FC
00:10:977 ^

00:11:506 only W here
00:11:594 W

00:16:094 add W /Sampleset normal F in 4

00:16:800 W

00:17:682 add F in 3

00:18:212 W
00:18:565 ^

00:19:624 ^

00:20:329 mm... no bass here

00:21:035 WF
00:21:388 FC
00:21:565 W
00:21:653 ^
00:21:741 add W in 1

00:23:329 add F in 2/ Sampleset normal F in 3
------------------------------------------------------------------
00:26:153 W

00:28:624 ^

00:28:977 ^
00:29:329 ^

00:31:800 ^

00:33:212 add C

00:36:035 W

00:37:094 ^

00:37:447 ^

00:39:388 mm...just C here okay

00:39:918 WF

00:45:212 add W

00:45:918 add F/ Sampleset normal F in 4

00:46:624 double C

00:47:329 C

00:48:035 double C

00:50:329 C

01:02:153 double C

01:02:506 add F
------------------------------------
01:08:506 add W

01:12:212 W

01:13:800 double C

01:14:153 WF / Sampleset normal F in 4

01:15:565 W

01:16:977 ^

01:23:506 ^

01:25:094 add F

01:29:506 add W in 2/ Sampleset normal F in 1

01:30:212 W

01:31:094 add F in 2

01:31:624 W
01:31:977 ^

01:33:741 C
01:33:829 C

01:34:447 not double C here just W
01:34:800 ^

01:35:506 W

01:35:859 W
01:36:035 add F
01:36:388 ^

01:37:624 W

01:40:800 ^

01:41:153 ^

01:41:506 ^

01:45:212 not double C just W here

01:45:741 double C change to W

01:46:447 add WF in 2
I'm sorry the last two diff maybe will finished yourself by refer to the drum track diff :cry:

I recommend using this method to deal with HS clearly.
That's not meaning bad of your map totally,the pattern,SV,Timing are great itself btw it also prove that your mapping/HSing the diff one by one.Standalone mapper should be respected!
Okay Let's get this rank! :) nice map! star for you! ;)
Topic Starter
Reyzra

1164530434 wrote:

Hello Reyzra ^^
I find that this map have resurrected so here my mod about HS for all the diff ;)
First,the HS in five diff are different place.even there are some part is in wrong way.Especially MX diff (but seem better now in this version :D)
You may unify HS to all the diff if you want it rank.so I according to the five diff of your map and make a diff specially for fixing HS.
Link: http://puu.sh/uwOTn/04264878d6.zip
1-2-3-4
EZ

00:00:741 Set the sampleset to normal and F just the note in 3

00:06:388 Set the sampleset of LN to normal and change F

00:09:212 FC in 3/ Sampleset normal F in 4

00:10:624 FC
00:10:800 ^
00:10:977 ^ i dont hear any finish here

00:11:506 W
00:11:682 FC didnt hear a finish here, looks like only clap

00:15:388 WF
00:15:741 WF
00:16:094 Set the sampleset to normal and F in 1/ FW in 2

00:16:800 W
00:16:977 FC
00:17:329 ^
00:17:682 WF in 4

00:20:506 W

00:21:035 WF

00:21:388 FC

00:21:741 WF in 3/ LN sampleset set to normal and F

00:23:329 WF in 1/ Note sampleset set to normal and F in 3
------------------------------------------------------------------------------------
00:25:447 W one note
00:26:153 ^
00:28:977 ^
00:31:800 ^

00:33:212 WC

00:33:741 W in 1

00:34:624 WF in 1

00:35:682 W
00:36:035 ^

00:37:094 ^
00:37:447 ^

00:38:506 WC

00:39:918 WF

00:44:506 W
00:44:859 ^
00:45:035 C
00:45:212 W in 4

00:45:918 FC

00:49:800 W

00:50:859 C
---------------------------------------------
01:02:153 C in 3

01:02:506 FCW

01:05:329 C
01:05:682 W

01:07:094 W

01:07:800 W
01:07:977 W

01:08:506 WF in 2

01:12:741 FC
01:12:918 ^
01:13:094 ^
01:13:447 F in 4
01:13:800 C in 2

01:16:977 W

01:18:212 W

01:18:388 C in 1

01:25:094 FC in 4
---------------------------------------------
01:25:447 WF in 3

01:28:094 C

01:28:800 WF
01:29:153 WF

01:33:035 W

01:33:741 C

01:34:447 WF
01:34:800 WF
01:35:153 WF in 1

01:45:741 WF

01:46:447 WF in 3
Live Stage!!

*I find that there're double C someplace in HD-MX-LIVE STAGE three diff.plz check it when finish all the modding.

00:08:153 LN add W
00:08:329 ^

00:10:624 FC C
00:10:800 ^
00:10:977 ^

00:11:506 change C to W
00:11:594 ^
00:11:682 FC C

00:16:094 Sampleset normal F in 4

00:16:800 W
00:16:977 just C in 4

00:21:388 WF? change to FC plz and you can double C here

00:21:741 LN add W
--------------------------------------------------------------------------
00:33:212 add C

00:37:094 add W

00:37:447 ^

00:38:859 ^

00:39:212 W here plz
00:39:388 change to C

00:39:918 WF

00:45:212 add W to 4

00:45:918 FC here and Sampleset normal F just pick the one you like
-----------------------------------------------------------------------------------------------
00:59:859 add W

01:02:506 change FC in 4

01:07:094 add W

01:08:506 ^

01:14:153 WF for 3.Sampleset normal F for 4.nothing for LN

01:25:094 add F
------------------------------------------------
01:27:741 add W

01:28:271 change C to W

01:33:829 C

01:35:506 W

01:36:035 FC C
01:36:388 ^

01:40:094 W here

01:45:212 double C? just^

01:45:741 ^and F
----------------------------------------
01:48:565 ???

01:49:447 add W in 2
MX

00:00:556 W change to Sampleset normal F in 4

00:08:506 W change to Sampleset normal F in 3

00:10:624 add F
00:10:800 add FC
00:10:977 ^

00:11:506 only W here
00:11:594 W

00:16:094 add W /Sampleset normal F in 4

00:16:800 W

00:17:682 add F in 3

00:18:212 W
00:18:565 ^

00:19:624 ^

00:20:329 mm... no bass here

00:21:035 WF
00:21:388 FC
00:21:565 W
00:21:653 ^
00:21:741 add W in 1

00:23:329 add F in 2/ Sampleset normal F in 3
------------------------------------------------------------------
00:26:153 W

00:28:624 ^

00:28:977 ^
00:29:329 ^

00:31:800 ^

00:33:212 add C

00:36:035 W

00:37:094 ^

00:37:447 ^

00:39:388 mm...just C here okay

00:39:918 WF

00:45:212 add W

00:45:918 add F/ Sampleset normal F in 4

00:46:624 double C

00:47:329 C

00:48:035 double C

00:50:329 C

01:02:153 double C

01:02:506 add F
------------------------------------
01:08:506 add W

01:12:212 W

01:13:800 double C

01:14:153 WF / Sampleset normal F in 4

01:15:565 W

01:16:977 ^

01:23:506 ^

01:25:094 add F

01:29:506 add W in 2/ Sampleset normal F in 1

01:30:212 W

01:31:094 add F in 2

01:31:624 W
01:31:977 ^

01:33:741 C
01:33:829 C

01:34:447 not double C here just W
01:34:800 ^

01:35:506 W

01:35:859 W
01:36:035 add F
01:36:388 ^

01:37:624 W

01:40:800 ^

01:41:153 ^

01:41:506 ^

01:45:212 not double C just W here

01:45:741 double C change to W

01:46:447 add WF in 2
I'm sorry the last two diff maybe will finished yourself by refer to the drum track diff :cry:

I recommend using this method to deal with HS clearly.
That's not meaning bad of your map totally,the pattern,SV,Timing are great itself btw it also prove that your mapping/HSing the diff one by one.Standalone mapper should be respected!
Okay Let's get this rank! :) nice map! star for you! ;)
woah, thanks for the HS check, gonna apply it soon, still busy in IRL :o

Done Applying, thanks :)

Beatmap has Been Updated
Maxus
[General]
  1. it lacked additional red line at the piano ending, use this:

    01:51:676 - BPM 187 , offset: 111676
    01:51:985 - BPM 114 , offset: 111985
    01:52:517 - BPM 166 , offset: 112517
    You need to use this, otherwise, the last sound didn't syncronize with the 4/1 beat. Don't forget to normalize the Red line too.
[EZ]
  1. 00:15:388 - https://osu.ppy.sh/ss/7961054 think you can actually balance this one.
  2. 00:20:859 (20859|0) - better move this to col 2, don't really see any reason put it at the same column with 00:19:977 (19977|2,20153|0) -
  3. 00:32:506 (32506|0) - move to col 3 is more preferable with the map structure.. since you have 2 stairs directed to the left before, this one should have 2 stairs directed to the right for better structure.
  4. 00:42:388 (42388|2,42741|1) - move this to the left 1x, and then, move 00:43:094 (43094|0) - to col.2
  5. 00:57:565 (57565|1,57918|2,58271|3,58624|2) - I do think this one that should be a single stair tbh if you take into account how the vocal sounds, something like https://osu.ppy.sh/ss/7961084 should fare really well.
  6. 01:00:565 (60565|2) - let's just make this into col 4 for complete trill emphasize the drum.
  7. 01:06:388 (66388|1,66565|0,66741|2) - it's better with 1-3-2 so the movement isn't too left biased.
  8. 01:10:624 (70624|0,70800|1,70977|2) - move this to the right one time.. it's really obvious it's left biased now.
  9. 01:14:859 - this too also too biased, try arrange it with https://osu.ppy.sh/ss/7961102
  10. 01:21:918 - the diamond pattern thingy makes it kinda cringe and cramped somehow, would else try https://osu.ppy.sh/ss/7961112
  11. 01:26:859 - I don't see any reason to biasing the left hand with 01:25:800 (85800|0,85977|1,86506|0) - , try https://osu.ppy.sh/ss/7961124

    mostly this is about biased pattern, since this is for new player, i expect comfortable pattern.
[NM]
  1. 00:14:506 - it can be confusing if you use too many 1-3 2-4 kind of pattern to read for novice player.. suggest having easier to read pattern like https://osu.ppy.sh/ss/7960935
  2. 00:36:918 (36918|3,37094|2) - this kinda breaks the pattern.. better having https://osu.ppy.sh/ss/7960962
  3. 00:43:800 (43800|0) - move to col 2 here for balance.
  4. 00:56:506 (56506|0,56682|2) - Switch column here also for balance.
  5. 01:07:800 (67800|2,67800|3,67977|1,68153|3) - please don't do this, you can have even more pattern choices if you decide to focus only to the drum with https://osu.ppy.sh/ss/7960997
  6. 01:27:035 (87035|2,87212|3) - Switch column here to avoid having too many 1-4 double you have at 01:25:800 (85800|0,85800|3,86506|3,86506|0) - and mirroring 01:27:918 -
  7. 01:40:271 (100271|2,100447|1) - think that you might trilling the LN just so that it will be consistent with the upcoming pattern like https://osu.ppy.sh/ss/7961032
  8. 01:44:859 - again with a hard reading pattern, tweak it a bit and you will find yourself get a much neater pattern.
[HD]
  1. 00:08:153 (8153|0,8329|1,8506|0,9035|0,9124|1,9212|0,9388|1,9565|0) - this is rather unsightly for, you can balance it more with https://osu.ppy.sh/ss/7960507
  2. 00:12:035 - the diagonal double is too long here, you have that until 00:13:447 - , i do think you can variate it a bit with http://osu.ppy.sh/ss/7960533
  3. 00:16:624 - it is more prefered if you follow higher pitch synth with 1-4 LN double, try
  4. 00:23:329 (23329|1,23329|0,23859|0,24212|1,24388|0,24741|0,24741|1) - personally the 12 double within adjacent time isn't comfortable to hit, i expect you to make the counterpart for the balancing here, https://osu.ppy.sh/ss/7960746
  5. 00:28:271 (28271|0,28447|1,28624|0,28977|1) - this also makes it kinda unease after i hit the consecutive left stair at 00:27:388 (27388|0,27477|1,27918|1) - , try https://osu.ppy.sh/ss/7960776
  6. 00:37:977 (37977|1) - move to col 4 here for the balance since the right column is empty
  7. 00:39:035 (39035|0,39212|1,39388|0,39741|1,39918|0,40094|1,40271|0) - ah pls.. you might as well use https://osu.ppy.sh/ss/7960864
  8. 00:44:859 - you can basically break the chain of 1/4 one hand trill with https://osu.ppy.sh/ss/7960890
  9. 01:04:624 (64624|3,64800|1) - I see no issue with switching these notes to balancing the double at 01:03:918 (63918|2,63918|3) -
[MX]
  1. 00:11:506 (11506|2,11506|0,11594|1,11682|2,11682|0,11682|3,12035|1,12035|0,12388|0,12388|2) - to make the pattern follow PR with accordance, better Ctrl+H all of this, and then move 00:12:388 (12388|3) - (after you ctrl+h) to col 1.
  2. 00:12:035 - should add another note if following how you layering at 01:25:447 -
  3. 00:13:447 - The way you did the pattern makes this really cramped in the left side, where on the other similar pattern, you balancing the bias between left and right hand. so what i suggest is something like: https://osu.ppy.sh/ss/7960195
  4. 00:16:094 (16094|2) - move this to col 2? having 00:15:741 (15741|3,15741|2,16094|3,16094|2,16447|3,16447|2,16800|3,16800|2) - seems a bit inconvenient.
  5. 00:19:624 (19624|1,19624|2) - Ctrl+H this making the pattern a lot more convenient to read here.
  6. 00:25:977 - the trill makes it kinda unease and unnatural flow mainly because you hold it for too long i think, try https://osu.ppy.sh/ss/7960295 this, it also balancing the 00:26:859 (26859|0,26859|1,27212|0,27388|1,27565|0,27918|1,27918|0) - player has to hit later.
  7. 00:37:447 - I do think you can form symmetry pattern here to avoid unnatural biased pattern at 00:37:977 - , mainly like https://osu.ppy.sh/ss/7960319
  8. 00:39:918 (39918|1) - don't think this LN is necessary, this only cramped the 1/4 pattern here, i do think it's alright to delete this one and arrange your 1/4 to make it more spreaded properly.
  9. 00:45:035 (45035|2) - This too, just by deleting this and focusing on the drum, you can capture the instrument much better. https://osu.ppy.sh/ss/7960466
  10. 01:28:094 (88094|1) - delete this, and then move 01:28:094 (88094|3) - to col.2
  11. 01:33:741 - https://osu.ppy.sh/ss/7960478 similar like above.
[Live on Stage]
  1. 00:03:212 (3212|2,3212|3) - Really Suggest to switch column between these notes, otherwise, the col 3 felt too empty here.
  2. 00:04:977 - The way you trying to make stair LN here causing the flow went really awkwardly with all that notes going through left direction. you need to sort of balancing this with right direction stairs like https://osu.ppy.sh/ss/7944648
  3. 00:14:682 - Tbh, looking at how this pattern flow, this felt really forced because you have to make mini OH trill alongside with the dense mini LN linger here. Personally i recommend you to change this into something like https://osu.ppy.sh/ss/7949188 fit much better.
  4. 00:18:918 - https://osu.ppy.sh/ss/7949932 better doing this for comfortability to avoid 00:19:094 (19094|0,19271|1,19624|1,19624|0) -
  5. 00:19:977 - The stack at col 2 here felt a bit forced, you better doing https://osu.ppy.sh/u/672931
  6. 00:21:741 - If you look at the comparation with 01:46:977 - it's very different between 4 LN and 1 LN .. i know you want to map the piano at the back there, however, the 4LN within this one doesn't fit with trumpet intensity either, i suggest having something like https://osu.ppy.sh/ss/7950013 worth better.
  7. 00:29:682 (29682|0) - you might wanna move this to col 4 to balancing the left one hand trill.
  8. 00:32:506 (32506|0) - move to col 4 for the same reason as above.
  9. 00:34:624 - the way you arrange the pattern here makes the unneded one hand trill which is unnecessary here, better use https://osu.ppy.sh/ss/7950046
  10. 00:36:565 (36565|0) - you might as well make this in col 3 , so the trill structure here is actually balancing itself.
  11. 00:37:800 (37800|0) - make this in col 3 for the balancing too.
  12. 00:39:035 - Why use the same jumptrill as the one at 00:36:741 - ? you have other option to make other pattern as well as give easier readability towards heading to the next LN pattern. something like https://osu.ppy.sh/ss/7950080 should be good.
  13. 00:42:035 (42035|3) - should be at col 3 to maintain jack consistency.
  14. 00:43:271 - prefer you keep the jack pattern like before, felt awkward suddenly it goes direction here,
  15. 01:03:565 (63565|1,63741|0) - I almost didn't see you use 14-23 pattern, better switch column to provide that variation.
  16. 01:04:977 (64977|0,65153|3) - Switch column again here to also avoid unneeded one hand trill and variation.
  17. 01:10:094 (70094|1,70271|2,70447|1) - Switch column also for the balance here.
  18. 01:11:329 (71329|3) - ah i do think you need to delete this one, for kick sound with W , you usually will use just 2 notes (in this case, 1 LN+ 1note)
  19. 01:15:212 - I don't think having the LN and then forcing 1/4 is the best choice here especially when you wall-ing LN this section everywhere. in any case you would be better using https://osu.ppy.sh/ss/7950307 where you make lose of the LN for the sake of 1/4 emphasis and playability.
  20. 01:16:624 - https://osu.ppy.sh/ss/7950318 the same as above.
  21. 01:17:329 (77329|2,77682|0,78035|2,78388|0) - I don't get why make this LN trill, you better move the LN at 01:18:035 (78035|2) - to col 4, making something like https://osu.ppy.sh/ss/7950329
  22. 01:22:094 (82094|1) - better move to col 3 to avoid stacking with the LN.
  23. 01:28:094 - https://osu.ppy.sh/ss/7950360 more or like the same as before before.
  24. 01:28:624 - I really suggest you to keep this one consistent with the one at 00:15:212 - , using only notes and using SV you have before. I don't really get it why is it needed to making it inconsistent, while even MX diff use SV on both places.
  25. 01:32:418 (92418|1) - delete this note and then move 01:32:329 (92329|2) - to col 2. i almost don't hear instrument at the 1/4 here, even if there is one, you didn't use it at the similar section before too.
  26. 01:33:741 - https://osu.ppy.sh/ss/7950378 the same again.
  27. 01:35:153 (95153|0,95682|2) - these 2 LNs you need to shorten these to 01:36:035 - , it's not coherent with the music when there's sudden stop and you still extend those LNs.
  28. 01:39:918 - Personally don't see the reason why you jack this one as the similar LN pattern before you didn't. better arrange them to https://osu.ppy.sh/ss/7950399
  29. 01:45:741 - you can apply your SV here.
  30. 01:51:676 (111676|2,111985|3,112511|1) - Since you are going so much trouble to just keysounding this, why not arrange them base on PR..
mostly it's about the balance and your rythm choices, and the usage of the 1-3 and 2-4 double is quite overboard at some place, i hope you double check things again.
Topic Starter
Reyzra

Maxus wrote:

[General]
  1. it lacked additional red line at the piano ending, use this:

    01:51:676 - BPM 187 , offset: 111676
    01:51:985 - BPM 114 , offset: 111985
    01:52:517 - BPM 166 , offset: 112517 about this BPM doesnt feel right if you listen to the last note, so i make it to 166,5 BPM instead
    You need to use this, otherwise, the last sound didn't syncronize with the 4/1 beat. Don't forget to normalize the Red line too. Done with normalized
[EZ]
  1. 00:15:388 - https://osu.ppy.sh/ss/7961054 think you can actually balance this one.
  2. 00:20:859 (20859|0) - better move this to col 2, don't really see any reason put it at the same column with 00:19:977 (19977|2,20153|0) -
  3. 00:32:506 (32506|0) - move to col 3 is more preferable with the map structure.. since you have 2 stairs directed to the left before, this one should have 2 stairs directed to the right for better structure.
  4. 00:42:388 (42388|2,42741|1) - move this to the left 1x, and then, move 00:43:094 (43094|0) - to col.2
  5. 00:57:565 (57565|1,57918|2,58271|3,58624|2) - I do think this one that should be a single stair tbh if you take into account how the vocal sounds, something like https://osu.ppy.sh/ss/7961084 should fare really well.
  6. 01:00:565 (60565|2) - let's just make this into col 4 for complete trill emphasize the drum.
  7. 01:06:388 (66388|1,66565|0,66741|2) - it's better with 1-3-2 so the movement isn't too left biased.
  8. 01:10:624 (70624|0,70800|1,70977|2) - move this to the right one time.. it's really obvious it's left biased now.
  9. 01:14:859 - this too also too biased, try arrange it with https://osu.ppy.sh/ss/7961102
  10. 01:21:918 - the diamond pattern thingy makes it kinda cringe and cramped somehow, would else try https://osu.ppy.sh/ss/7961112 that makes biased just you said, will re arrange a little
  11. 01:26:859 - I don't see any reason to biasing the left hand with 01:25:800 (85800|0,85977|1,86506|0) - , try https://osu.ppy.sh/ss/7961124

    mostly this is about biased pattern, since this is for new player, i expect comfortable pattern.
[NM]
  1. 00:14:506 - it can be confusing if you use too many 1-3 2-4 kind of pattern to read for novice player.. suggest having easier to read pattern like https://osu.ppy.sh/ss/7960935but that will keep presuring on left hand, so im gonna keep it this
  2. 00:36:918 (36918|3,37094|2) - this kinda breaks the pattern.. better having https://osu.ppy.sh/ss/7960962
  3. 00:43:800 (43800|0) - move to col 2 here for balance.
  4. 00:56:506 (56506|0,56682|2) - Switch column here also for balance.
  5. 01:07:800 (67800|2,67800|3,67977|1,68153|3) - please don't do this, you can have even more pattern choices if you decide to focus only to the drum with https://osu.ppy.sh/ss/7960997 but its gonna waste if you cut the LN for that, making the LN's lose their purpose
  6. 01:27:035 (87035|2,87212|3) - Switch column here to avoid having too many 1-4 double you have at 01:25:800 (85800|0,85800|3,86506|3,86506|0) - and mirroring 01:27:918 -
  7. 01:40:271 (100271|2,100447|1) - think that you might trilling the LN just so that it will be consistent with the upcoming pattern like https://osu.ppy.sh/ss/7961032
  8. 01:44:859 - again with a hard reading pattern, tweak it a bit and you will find yourself get a much neater pattern.
[HD]
  1. 00:08:153 (8153|0,8329|1,8506|0,9035|0,9124|1,9212|0,9388|1,9565|0) - this is rather unsightly for, you can balance it more with https://osu.ppy.sh/ss/7960507 youve got wrong time, but apply lol
  2. 00:12:035 - the diagonal double is too long here, you have that until 00:13:447 - , i do think you can variate it a bit with http://osu.ppy.sh/ss/7960533 ok, but i arrange it a bit for more variety
  3. 00:16:624 - it is more prefered if you follow higher pitch synth with 1-4 LN double, try
  4. 00:23:329 (23329|1,23329|0,23859|0,24212|1,24388|0,24741|0,24741|1) - personally the 12 double within adjacent time isn't comfortable to hit, i expect you to make the counterpart for the balancing here, https://osu.ppy.sh/ss/7960746
  5. 00:28:271 (28271|0,28447|1,28624|0,28977|1) - this also makes it kinda unease after i hit the consecutive left stair at 00:27:388 (27388|0,27477|1,27918|1) - , try https://osu.ppy.sh/ss/7960776
  6. 00:37:977 (37977|1) - move to col 4 here for the balance since the right column is empty
  7. 00:39:035 (39035|0,39212|1,39388|0,39741|1,39918|0,40094|1,40271|0) - ah pls.. you might as well use https://osu.ppy.sh/ss/7960864
  8. 00:44:859 - you can basically break the chain of 1/4 one hand trill with https://osu.ppy.sh/ss/7960890
  9. 01:04:624 (64624|3,64800|1) - I see no issue with switching these notes to balancing the double at 01:03:918 (63918|2,63918|3) -
[MX]
  1. 00:11:506 (11506|2,11506|0,11594|1,11682|2,11682|0,11682|3,12035|1,12035|0,12388|0,12388|2) - to make the pattern follow PR with accordance, better Ctrl+H all of this, and then move 00:12:388 (12388|3) - (after you ctrl+h) to col 1.
  2. 00:12:035 - should add another note if following how you layering at 01:25:447 -
  3. 00:13:447 - The way you did the pattern makes this really cramped in the left side, where on the other similar pattern, you balancing the bias between left and right hand. so what i suggest is something like: https://osu.ppy.sh/ss/7960195
  4. 00:16:094 (16094|2) - move this to col 2? having 00:15:741 (15741|3,15741|2,16094|3,16094|2,16447|3,16447|2,16800|3,16800|2) - seems a bit inconvenient.
  5. 00:19:624 (19624|1,19624|2) - Ctrl+H this making the pattern a lot more convenient to read here.sry i follow the guitar is feels like they (LN) need in the same column
  6. 00:25:977 - the trill makes it kinda unease and unnatural flow mainly because you hold it for too long i think, try https://osu.ppy.sh/ss/7960295 this, it also balancing the 00:26:859 (26859|0,26859|1,27212|0,27388|1,27565|0,27918|1,27918|0) - player has to hit later.
  7. 00:37:447 - I do think you can form symmetry pattern here to avoid unnatural biased pattern at 00:37:977 - , mainly like https://osu.ppy.sh/ss/7960319
  8. 00:39:918 (39918|1) - don't think this LN is necessary, this only cramped the 1/4 pattern here, i do think it's alright to delete this one and arrange your 1/4 to make it more spreaded properly.
  9. 00:45:035 (45035|2) - This too, just by deleting this and focusing on the drum, you can capture the instrument much better. i prefer stay with LN, because the piano here is has dominant sound

    https://osu.ppy.sh/ss/7960466
  10. 01:28:094 (88094|1) - delete this, and then move 01:28:094 (88094|3) - to col.2 why delete? i think it has the same flow with the beginning of the songs , and has the same structure as this
  11. 01:33:741 - https://osu.ppy.sh/ss/7960478 similar like above. ^
[Live on Stage]
  1. 00:03:212 (3212|2,3212|3) - Really Suggest to switch column between these notes, otherwise, the col 3 felt too empty here.
  2. 00:04:977 - The way you trying to make stair LN here causing the flow went really awkwardly with all that notes going through left direction. you need to sort of balancing this with right direction stairs like https://osu.ppy.sh/ss/7944648
  3. 00:14:682 - Tbh, looking at how this pattern flow, this felt really forced because you have to make mini OH trill alongside with the dense mini LN linger here. Personally i recommend you to change this into something like https://osu.ppy.sh/ss/7949188 fit much better. i prefer stay without cutting the LN cause the LN has to be there to conecting with another LN for guitar sound, and it doesnt feels right if get cut like that
  4. 00:18:918 - https://osu.ppy.sh/ss/7949932 better doing this for comfortability to avoid 00:19:094 (19094|0,19271|1,19624|1,19624|0) -
  5. 00:19:977 - The stack at col 2 here felt a bit forced, you better doing https://osu.ppy.sh/u/672931 youve got a wrong link here, its user link lol
  6. 00:21:741 - If you look at the comparation with 01:46:977 - it's very different between 4 LN and 1 LN .. i know you want to map the piano at the back there, however, the 4LN within this one doesn't fit with trumpet intensity either, i suggest having something like https://osu.ppy.sh/ss/7950013 worth better.
    00:21:741 (21741|3) - this LN still need to be long, since it represent chord guitar, so im gonna re arrange it
  7. 00:29:682 (29682|0) - you might wanna move this to col 4 to balancing the left one hand trill.
  8. 00:32:506 (32506|0) - move to col 4 for the same reason as above.
  9. 00:34:624 - the way you arrange the pattern here makes the unneded one hand trill which is unnecessary here, better use https://osu.ppy.sh/ss/7950046
  10. 00:36:565 (36565|0) - you might as well make this in col 3 , so the trill structure here is actually balancing itself.
  11. 00:37:800 (37800|0) - make this in col 3 for the balancing too.
  12. 00:39:035 - Why use the same jumptrill as the one at 00:36:741 - ? you have other option to make other pattern as well as give easier readability towards heading to the next LN pattern. something like https://osu.ppy.sh/ss/7950080 should be good.
  13. 00:42:035 (42035|3) - should be at col 3 to maintain jack consistency.
  14. 00:43:271 - prefer you keep the jack pattern like before, felt awkward suddenly it goes direction here,
  15. 01:03:565 (63565|1,63741|0) - I almost didn't see you use 14-23 pattern, better switch column to provide that variation.
  16. 01:04:977 (64977|0,65153|3) - Switch column again here to also avoid unneeded one hand trill and variation.
  17. 01:10:094 (70094|1,70271|2,70447|1) - Switch column also for the balance here.
  18. 01:11:329 (71329|3) - ah i do think you need to delete this one, for kick sound with W , you usually will use just 2 notes (in this case, 1 LN+ 1note)
  19. 01:15:212 - I don't think having the LN and then forcing 1/4 is the best choice here especially when you wall-ing LN this section everywhere. in any case you would be better using https://osu.ppy.sh/ss/7950307 where you make lose of the LN for the sake of 1/4 emphasis and playability. Ii prefer stay with LN for this, removing the will lose the flow, but i will re arrange for easier to hit
  20. 01:16:624 - https://osu.ppy.sh/ss/7950318 the same as above. oh yeah that 1/4 is actually a ghost note so i deleted it
  21. 01:17:329 (77329|2,77682|0,78035|2,78388|0) - I don't get why make this LN trill, you better move the LN at 01:18:035 (78035|2) - to col 4, making something like https://osu.ppy.sh/ss/7950329
  22. 01:22:094 (82094|1) - better move to col 3 to avoid stacking with the LN.
  23. 01:28:094 - https://osu.ppy.sh/ss/7950360 more or like the same as before before.
  24. 01:28:624 - I really suggest you to keep this one consistent with the one at 00:15:212 - , using only notes and using SV you have before. I don't really get it why is it needed to making it inconsistent, while even MX diff use SV on both places. if you say so
  25. 01:32:418 (92418|1) - delete this note and then move 01:32:329 (92329|2) - to col 2. i almost don't hear instrument at the 1/4 here, even if there is one, you didn't use it at the similar section before too.
  26. 01:33:741 - https://osu.ppy.sh/ss/7950378 the same again. keep just like i said before
  27. 01:35:153 (95153|0,95682|2) - these 2 LNs you need to shorten these to 01:36:035 - , it's not coherent with the music when there's sudden stop and you still extend those LNs.
  28. 01:39:918 - Personally don't see the reason why you jack this one as the similar LN pattern before you didn't. better arrange them to https://osu.ppy.sh/ss/7950399
  29. 01:45:741 - you can apply your SV here. i think no, because there is player is having trouble with reading upcoming 1/4 because of the sv
  30. 01:51:676 (111676|2,111985|3,112511|1) - Since you are going so much trouble to just keysounding this, why not arrange them base on PR..
mostly it's about the balance and your rythm choices, and the usage of the 1-3 and 2-4 double is quite overboard at some place, i hope you double check things again. yeah will do, i didnt realize use too much that pattern
No reply = Apply

Sry for late reply, i got connection error for almost 2 days :o
thanks for the mod, maybe can you check that timing change in the last minutes? to make sure that im doing it right~

The beatmap has been updated
Maxus
I fine with the reasoning :3
one more thing in MX diff.

00:13:800 - unsnapped
01:55:271 (115271|2) - Wrong snapped, check aimod for these 2.

After you fix this, I shall bub the map.
For the timing, it seems correct now.
Topic Starter
Reyzra

Maxus wrote:

I fine with the reasoning :3
one more thing in MX diff.

00:13:800 - unsnapped
01:55:271 (115271|2) - Wrong snapped, check aimod for these 2.

After you fix this, I shall bub the map.
For the timing, it seems correct now.
okay, fixed :D
The beatmap has been Updated
Maxus
Good luck with this :)
Topic Starter
Reyzra

Maxus wrote:

Good luck with this :)
finally, thanks bro ;)
Critical_Star
EZ
00:15:035 - it won't be hard to add a kick note here
00:20:682 - like before ^ since u did it at 00:19:271 (19271|2) -
00:45:212 (45212|3,45212|2) - suggest to reduce a note here to differentiate the sound impact with 00:45:565 (45565|1,45565|2) -
01:00:388 (60388|0,60565|3,60741|0,60918|3,61094|0,61271|3) - comparing to your NM pattern > http://puu.sh/wEuJj/c715a65ec0.png, this stand out a little. suggest > http://puu.sh/wEuMi/cbc2ca1da0.png
01:28:447 - 01:34:094 - like previous part if you agree

NM
00:23:329 (23329|1,23329|2) - missing F
01:45:388 (105388|1,105565|2,105741|1) - how about CTRL+H?

HD
01:48:212 (108212|3,108388|1,108565|0,108741|1,108918|3) - seems like a ghost note here? i didn't hear a clear piano sound here

MX
01:48:212 (108212|1,108388|3,108565|1,108741|2,108918|3) - similiar case in HD
01:55:333 (115333|0,115393|1) - it play much smoother by making a descending stair here, suggest to CTRl+G

Live Stage!
01:48:035 (108035|1,108212|0,108388|2,108565|1,108741|0,108918|1) - ^ same concern here , the rest are fine
Topic Starter
Reyzra

Critical_Star wrote:

EZ
00:15:035 - it won't be hard to add a kick note here added
00:20:682 - like before ^ since u did it at 00:19:271 (19271|2) - ^
00:45:212 (45212|3,45212|2) - suggest to reduce a note here to differentiate the sound impact with 00:45:565 (45565|1,45565|2) - ok
01:00:388 (60388|0,60565|3,60741|0,60918|3,61094|0,61271|3) - comparing to your NM pattern > http://puu.sh/wEuJj/c715a65ec0.png, this stand out a little. suggest > http://puu.sh/wEuMi/cbc2ca1da0.png ok Applied, looks like it has better view
01:28:447 - 01:34:094 - like previous part if you agree all added

NM
00:23:329 (23329|1,23329|2) - missing F added Finish
01:45:388 (105388|1,105565|2,105741|1) - how about CTRL+H? nice

HD
01:48:212 (108212|3,108388|1,108565|0,108741|1,108918|3) - seems like a ghost note here? i didn't hear a clear piano sound here just like etlie said, okay gonna delete it

MX
01:48:212 (108212|1,108388|3,108565|1,108741|2,108918|3) - similiar case in HD Applied
01:55:333 (115333|0,115393|1) - it play much smoother by making a descending stair here, suggest to CTRl+G hmmm, if you say so

Live Stage!
01:48:035 (108035|1,108212|0,108388|2,108565|1,108741|0,108918|1) - ^ same concern here , the rest are fine fixed
well all of it is applied, thanks ;)

Beatmap has been updated
Verniy_Chan
Go Go Go Rey~ >w<)b
Critical_Star
metadata reference > https://gamy.jp/gf-music/Now_On_Stage
and okay :)
misternopal
gratzgratzgratz
Topic Starter
Reyzra

Critical_Star wrote:

metadata reference > https://gamy.jp/gf-music/Now_On_Stage
and okay :)
finally, i hope this good enough to ranked
Verniy_Chan
Nice map rey >w<)b
legit SV~
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