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Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)

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- Frontier -
hi. small mods here because i think it'll ranked soon. :)

[General]
  1. Title is "Beelzeboss (The Final Showdown)". Not "BEELZEBOSS (THE FINAL SHOWDOWN)" < Not all capital letters lol (1 2 3)
    (yeah i saw iamkwan's meta check but i think it's wrong.)
  2. Just my opinion but ar9 is kinda slow in rock part. Maybe increase it a bit?
[Challenge]
  1. 00:08:693 (2,3) - you could make it parallel for aesthetics
  2. 00:10:525 (2,3) - ^
  3. 00:20:602 (2,2) - not stack properly :o (if you fix this, fix this too 00:21:823 (4))
  4. 00:52:052 (3,4) - not perfectly blanket. curve (3) a little.
  5. 01:28:914 (3,1) - stack?
  6. 01:44:894 (1,1) - i saw you mapped sharp-angle slider in rock part.. but yeah...
  7. 02:01:784 - Is it necessary to add break here?
  8. 02:36:459 - Maybe add a note here? I think i heard some sound here.
  9. 02:48:062 (2,5) - stack?
  10. 03:49:476 (4) - just my opinion but you could try to ctrl+g these. It looks great tho
  11. 04:03:605 (4) - isn't it 1/2 sound here? like this one,04:08:250 (4,5,1).
GL~
Topic Starter
CookieBite

- Frontier - wrote:

hi. small mods here because i think it'll ranked soon. :)

[General]
  1. Title is "Beelzeboss (The Final Showdown)". Not "BEELZEBOSS (THE FINAL SHOWDOWN)" < Not all capital letters lol (1 2 3)
    (yeah i saw iamkwan's meta check but i think it's wrong.) can't trust unofficial YouTube channels and music stores
  2. Just my opinion but ar9 is kinda slow in rock part. Maybe increase it a bit? too fast for slow part
[Challenge]
  1. 00:08:693 (2,3) - you could make it parallel for aesthetics sure xd
  2. 00:10:525 (2,3) - ^ sure
  3. 00:20:602 (2,2) - not stack properly :o (if you fix this, fix this too 00:21:823 (4)) fixed
  4. 00:52:052 (3,4) - not perfectly blanket. curve (3) a little. fixed
  5. 01:28:914 (3,1) - stack? ok sure
  6. 01:44:894 (1,1) - i saw you mapped sharp-angle slider in rock part.. but yeah... i don't see any problem here
  7. 02:01:784 - Is it necessary to add break here? it's like the transition to rock part, no fix
  8. 02:36:459 - Maybe add a note here? I think i heard some sound here. fixed
  9. 02:48:062 (2,5) - stack? fixed
  10. 03:49:476 (4) - just my opinion but you could try to ctrl+g these. It looks great tho cool, applied
  11. 04:03:605 (4) - isn't it 1/2 sound here? like this one,04:08:250 (4,5,1). fixed
GL~
thanks for modding!
Kondou-Shinichi
im not good enough to mod this godly map
ill just leave a star
Topic Starter
CookieBite

Kondou-Shinichi wrote:

im not good enough to mod this godly map
ill just leave a star
ok thx xd
Underforest
timing
21:56 CookieBite: hi
21:56 CookieBite: can you time
21:56 Underforest: yes
21:56 CookieBite: o
21:56 CookieBite: could you help me to check the timing is correct or not
21:58 CookieBite: @Underforest
22:08 Underforest: sure
22:08 *CookieBite is listening to [https://osu.ppy.sh/b/1271208 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)]
22:08 CookieBite: use tming diff
22:08 CookieBite: *timimg
22:08 CookieBite: **timing
22:11 CookieBite: @Underforest
22:18 Underforest: 04:34:736 - 04:36:410 - no need for new red lines because not rhythm beats here
22:19 Underforest: other than that, good
22:19 CookieBite: post on forum
22:19 CookieBite: for bn look
22:19 CookieBite: *bn check
22:20 Underforest: k
Topic Starter
CookieBite

Underforest wrote:

timing
21:56 CookieBite: hi
21:56 CookieBite: can you time
21:56 Underforest: yes
21:56 CookieBite: o
21:56 CookieBite: could you help me to check the timing is correct or not
21:58 CookieBite: @Underforest
22:08 Underforest: sure
22:08 *CookieBite is listening to [https://osu.ppy.sh/b/1271208 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)]
22:08 CookieBite: use tming diff
22:08 CookieBite: *timimg
22:08 CookieBite: **timing
22:11 CookieBite: @Underforest
22:18 Underforest: 04:34:736 - 04:36:410 - no need for new red lines because not rhythm beats here
22:19 Underforest: other than that, good
22:19 CookieBite: post on forum
22:19 CookieBite: for bn look
22:19 CookieBite: *bn check
22:20 Underforest: k
*didn't remove as timing point should be planned before mapping and there is no need to remove it
F D Flourite
Did another check. Fixed some hitsound, flow, and spacing issues. (I lost my log, even though I just don't get another kd anyway :P)

Also checked the timing again. Fine for me. Seems like no redundant red lines.

Bubble #1~
Topic Starter
CookieBite
to whoever interested about the chat log, here'ya go
SPOILER
2017-04-19 14:39 CookieBite: hi
2017-04-19 14:40 F D Flourite: hi
2017-04-19 14:40 CookieBite: so uhm, i found about 5 mods and 2 tming check
2017-04-19 14:41 CookieBite: and would you do a recheck or sth?
2017-04-19 14:41 F D Flourite: alright
2017-04-19 14:45 F D Flourite: ACTION is editing [https://osu.ppy.sh/b/1254678 Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN) [Challenge]]
2017-04-19 14:46 F D Flourite: 00:23:503 (3) - hmm, x376 y68 could make a better flow imo
2017-04-19 14:47 CookieBite: ok sure
2017-04-19 14:50 F D Flourite: 01:10:220 (6) - could stack with slider tail of 01:09:457 (4) -
2017-04-19 14:50 CookieBite: oh wow nice appiled
2017-04-19 14:55 F D Flourite: there's some distances that can be discussed, regardless of readability: 01:26:659 (4,5) - 01:33:895 (3,4) - 01:36:307 (4,5) - . I believe there were modders telling you about these jumps before
2017-04-19 14:55 CookieBite: there are no modders telling me these before rip
2017-04-19 14:56 F D Flourite: I don't really have issues with these jumps, but they seems a bit overdone (the spacing difference is huge)
2017-04-19 14:57 F D Flourite: if you are there to emphasize something as I understand
2017-04-19 14:57 F D Flourite: it should be ok
2017-04-19 15:00 CookieBite: ok adjusted it
2017-04-19 15:01 F D Flourite: put 03:39:216 (1,2) - more downward because 03:38:829 (5,1) - could be misread as a slider jump
2017-04-19 15:02 CookieBite: ok
2017-04-19 15:06 F D Flourite: I'm kinda curious that why you don't use hitfinish during 01:08:541 - to 01:21:365 - ?
2017-04-19 15:06 CookieBite: god already i'll add them
2017-04-19 15:07 CookieBite: probably i forgot
2017-04-19 15:16 CookieBite: alright could we discuss this later, I gtg
2017-04-19 15:16 CookieBite: back in like 30 min
2017-04-19 16:26 F D Flourite: you can update your map now. I'll give another quick check
2017-04-19 16:29 CookieBite: ok
2017-04-19 16:29 CookieBite: updated
Mijn Aim Zuigt
Hi nm

00:26:861 (2) - move this slider a bit to the left to create a triangle with 2 and 3,it looks a bit better imo

01:10:831 (2) - this slider is ever so slightly off of the other sliders in this section ( 01:10:373 (1,4,5,1) - ) it triggers me I stacked them here so you know what I mean

01:40:076 (1) - I'm probably autistic but this way this slider will look a bit better Before After

03:14:553 (1,2) - these sliders suddenly follow the vocals, while all the other slides in this section seem to be following the guitar

03:37:474 (1,3) - these sliders are also ever-so-slightly off-curve https://puu.sh/vqfFS/ecb2f68b97.jpg

03:45:990 (3,4) - same thing https://puu.sh/vqfJG/7482f16bef.jpg

Pretty good map for the rest :D
Topic Starter
CookieBite

Mijn Aim Zuigt wrote:

Hi nm

00:26:861 (2) - move this slider a bit to the left to create a triangle with 2 and 3,it looks a bit better imo yea sure

01:10:831 (2) - this slider is ever so slightly off of the other sliders in this section ( 01:10:373 (1,4,5,1) - ) it triggers me I stacked them here so you know what I mean lol ok nice check fixed

01:40:076 (1) - I'm probably autistic but this way this slider will look a bit better Before After the circle is not perfect :w:

03:14:553 (1,2) - these sliders suddenly follow the vocals, while all the other slides in this section seem to be following the guitar actually there are guitar sound on the vocal so im just gonna map it lol

03:37:474 (1,3) - these sliders are also ever-so-slightly off-curve https://puu.sh/vqfFS/ecb2f68b97.jpg fixed

03:45:990 (3,4) - same thing https://puu.sh/vqfJG/7482f16bef.jpg fixed

Pretty good map for the rest :D
thanks for modding!

To next BN: please message me for the newest version of the map!
emilia
i try
[easy]
  1. 00:39:075 (3,1) - this distance is pretty insane and seems kinda uncomfortable to play, suggest reduce distance
  2. 01:04:877 (1) - i think shifting this like 1/8th back makes a better compromise to vocal and drum
  3. 01:06:709 (1) - ^
  4. 01:13:579 (6,1) - distance with stack is a little too close for comfort
  5. 02:01:784 (1) - i guess this isnt snapped properly, just place it on the red line (it sounds better to me that way)
  6. 04:17:732 (1,2,3,4,5,1,2,3,4,5,1,2) - i would say space the kicks apart so its less misleading and easier to read? like this

    not a lot to talk about because i can trust your consistency in mapping. really nice!
ranking this will probably be easy xd
Topic Starter
CookieBite

Emilia wrote:

i try
[easy]
  1. 00:39:075 (3,1) - this distance is pretty insane and seems kinda uncomfortable to play, suggest reduce distance reduced
  2. 01:04:877 (1) - i think shifting this like 1/8th back makes a better compromise to vocal and drum shifted to 1/16
  3. 01:06:709 (1) - ^ shifted to 1/16
  4. 01:13:579 (6,1) - distance with stack is a little too close for comfort fixed
  5. 02:01:784 (1) - i guess this isnt snapped properly, just place it on the red line (it sounds better to me that way) snapped
  6. 04:17:732 (1,2,3,4,5,1,2,3,4,5,1,2) - i would say space the kicks apart so its less misleading and easier to read? like this adjusted the spacing

    not a lot to talk about because i can trust your consistency in mapping. really nice!
ranking this will probably be easy xd
thanks for modding!

To next BN: please message me for the newest version of the map!
Trost
Holy crap you're mapping this <3
Weber
Offset seems really off, really noticeable in auto

minus 40-50 should fix it
Topic Starter
CookieBite

Weber wrote:

Offset seems really off, really noticeable in auto

minus 40-50 should fix it
which timing point?
(i had probably fixed it in my newest version but i wanna know which one you are talking about)

EDIT: in-game pmed, didn't fix this, clearly the timing has nothing wrong here
F D Flourite
rebub

EDIT: to clarify Bub #1
Topic Starter
CookieBite
To next BN: just directly download from the download page, you don't have to ask me in order to get the newest version of the mapset.
Shyotamaze
hype
ayygurl
Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?

Loving the map and the song though mate, good luck for ranking!
Topic Starter
CookieBite

ayygurl wrote:

Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?

Loving the map and the song though mate, good luck for ranking!
Hello there! I'm glad you are asking!
First of all, about the audio, i might change it to your version if i could. As for now it's not convenience to change the mp3.
The snares are there because for hitsound lol (before this i used snare to hs so i did the same thing with these too)
About the caps, check the metadata in the desc, you'll see why.
ayygurl

CookieBite wrote:

ayygurl wrote:

Yo, here's a high quality mp3 I got from a full album download that I converted to 192khz with Reaper using the LAME mp3 encoder (maybe it has a better audio quality, i'll let you see). And also I was wondering, what are these snares at 01:58:998 (1,2,4,5) - and why is the title of the map in caps?

Loving the map and the song though mate, good luck for ranking!
Hello there! I'm glad you are asking!
First of all, about the audio, i might change it to your version if i could. As for now it's not convenience to change the mp3.
The snares are there because for hitsound lol (before this i used snare to hs so i did the same thing with these too)
About the caps, check the metadata in the desc, you'll see why.
Hello!

After taking a lot of pictures of some other tracklistings of the album to try justificating myself that the song name wasn't in caps, I just found something interesting, take a look at this.

EDIT: Actually what the fuck, apparently Kickapoo, Classico and Baby are the only songs of the album that do not have a song title in caps, let me do some more research. Sorry for not seeing the metadata earlier by the way.

As for the snares, okay why not, but I just thought they sounded kind of useless there :).

And finally for the mp3 if you want I can change it for you, with the offset and everything, just hit me up if you want me to! (Or is it because of the bubble that you don't want to change the mp3?)


Cheers,
ayygurl



Come on Kage, bring the thunder!
Topic Starter
CookieBite

ayygurl wrote:

Hello!

After taking a lot of pictures of some other tracklistings of the album to try justificating myself that the song name wasn't in caps, I just found something interesting, take a look at this.

EDIT: Actually what the fuck, apparently Kickapoo, Classico and Baby are the only songs of the album that do not have a song title in caps, let me do some more research. Sorry for not seeing the metadata earlier by the way.

As for the snares, okay why not, but I just thought they sounded kind of useless there :).

And finally for the mp3 if you want I can change it for you, with the offset and everything, just hit me up if you want me to! (Or is it because of the bubble that you don't want to change the mp3?)


Cheers,
ayygurl



Come on Kage, bring the thunder!
Hello!

About the metadata, i would recommend check out this guide. It's not trustful to look at the source code and see whether it is correct or not. But still thanks for checking it for me.

If you don't know, changing something small to a bubbled mapset is annoying. You have to update the map, pop the bubble, and call the bn back to re-bubble it. Not every bn wants to do that everytime and it feels like the creator is annoy the bn. I hope you understand. :c

Anyway, thanks for asking questions about the map! If you have anymore things you wanna ask, just post it here or ask me directly.
Nao Tomori
hi!
you can change your mp3, i'll probably be going for bubble #1 if most of this is addressed.

[challenge]
00:20:907 (1) - maybe you wanna add a hit addition to this thing's head since the vocals are coming in?


00:24:113 (5,6) - seems a bit small compared to other similar things which had decently sharp angles out of the 1/2 slider


00:34:648 (4) - i know what you were going for but this just looks like ass lmao. can't you make it a V shaped slider for a similar motion and more consistent visual? using this many red points defeats the purpose of.. using red point sliders for the devil's part.

00:35:106 - audible 1/6th ignored here, make a kickslider maybe?

01:04:848 (1) - shouldn't this one be red points too >.>

01:09:304 (3,4) - feels like a massive overspacing. there is no drum support on 4, nor a new guitar.

01:16:632 (3,4) - same. this issue actually repeats a lot. i recommend changing all the ones where there is not a new guitar chord, since homogenizing them all is pretty unrepresentative of the song.

01:44:900 (1) - might wanna put a gap between top and lower part here.

02:08:215 (1) - tbh, why nc here? it's same instrument and everything. seems a bit unneeded.
actually this entire next part has a lot of nc spam for some reason... weird imo.

02:29:283 (1) - i'd recommend changing rotation direction here instead of 02:30:657 (4) - since it's the start of a new phrase.

02:42:108 (1) - red point?

02:50:810 (8) - overspaced imo. no guitar chord, not worth a fullscreen jump even with slider leniency.

03:08:531 (4,1) - blanket?

03:38:829 (5,1) - imo here, repeat slider into 1/2 slider starting at 03:39:022 - represents song a lot better. the overmapped circle doesn't represent the guitar sound well compared to a slider.

03:39:796 (3) - should be 1/1 slider. it's clearly an extended guitar sound compared to 03:39:409 (2) - (and various other earlier times) but represented exact same way.

04:17:732 (1,1) - eek these are pretty uncomfortable to fit into a stream with perfect spacing. imo using a jump to the next notes could be better, or just making it all into a stream. also, the hitsounding on this one really drowns out the guitar you followed with the kicksliders. i recommend using a quieter volume or sample.

04:32:055 (2,3,1,2,1,2,3,1) - honestly could be circles / jumps. i know it's the devil's thing but this is climax after all.

04:38:974 (2) - meh isn't it devil's part? to be fully consistent with that theme i would use red point sliders on all of these curved ones.

meanwhile 04:51:187 (1,2) - could be grey point instead since it's not the devil speaking. etc

pm me when you respond.
red point slider
343,184,66709,6,0,B|296:195|263:168|263:168|247:152|238:130|238:130|220:152|199:164|199:164|193:200|202:234|202:234|238:261|238:261|231:316|231:316|193:345|193:345|149:341|149:341|120:308|120:308|124:279|124:279|100:252|100:252|59:248|59:248|34:272|34:272|29:303|29:303|46:335|46:335|84:342|84:342|116:325,1,765.000014591217,4|0,0:0|0:0,0:0:0:0:
Topic Starter
CookieBite

Naotoshi wrote:

hi!
you can change your mp3, i'll probably be going for bubble #1 if most of this is addressed. changed mp3 & adjusted timing

[challenge]
00:20:907 (1) - maybe you wanna add a hit addition to this thing's head since the vocals are coming in? alright sure, added clap and whistle


00:24:113 (5,6) - seems a bit small compared to other similar things which had decently sharp angles out of the 1/2 slider adjusted the distance


00:34:648 (4) - i know what you were going for but this just looks like ass lmao. can't you make it a V shaped slider for a similar motion and more consistent visual? using this many red points defeats the purpose of.. using red point sliders for the devil's part. change to a v-sharp slider

00:35:106 - audible 1/6th ignored here, make a kickslider maybe? applied

01:04:848 (1) - shouldn't this one be red points too >.> ok removed the red nod (spent almost 10 min to redid the slider art)

01:09:304 (3,4) - feels like a massive overspacing. there is no drum support on 4, nor a new guitar. adjusted the distance

01:16:632 (3,4) - same. this issue actually repeats a lot. i recommend changing all the ones where there is not a new guitar chord, since homogenizing them all is pretty unrepresentative of the song. alright all changed

01:44:900 (1) - might wanna put a gap between top and lower part here. as it's a calm part here, i want to use lower distance snap so no fix

02:08:215 (1) - tbh, why nc here? it's same instrument and everything. seems a bit unneeded.
actually this entire next part has a lot of nc spam for some reason... weird imo. ok fine i redo the NC here

02:29:283 (1) - i'd recommend changing rotation direction here instead of 02:30:657 (4) - since it's the start of a new phrase. fixed

02:42:108 (1) - red point? lol fixed

02:50:810 (8) - overspaced imo. no guitar chord, not worth a fullscreen jump even with slider leniency. adjusted the distance

03:08:531 (4,1) - blanket? sure

03:38:829 (5,1) - imo here, repeat slider into 1/2 slider starting at 03:39:022 - represents song a lot better. the overmapped circle doesn't represent the guitar sound well compared to a slider. ok all changed

03:39:796 (3) - should be 1/1 slider. it's clearly an extended guitar sound compared to 03:39:409 (2) - (and various other earlier times) but represented exact same way. im following the vocal here so not gonna change it

04:17:732 (1,1) - eek these are pretty uncomfortable to fit into a stream with perfect spacing. imo using a jump to the next notes could be better, or just making it all into a stream. also, the hitsounding on this one really drowns out the guitar you followed with the kicksliders. i recommend using a quieter volume or sample. alright all fixed

04:32:055 (2,3,1,2,1,2,3,1) - honestly could be circles / jumps. i know it's the devil's thing but this is climax after all. alright xd applied

04:38:974 (2) - meh isn't it devil's part? to be fully consistent with that theme i would use red point sliders on all of these curved ones. all fixed

meanwhile 04:51:187 (1,2) - could be grey point instead since it's not the devil speaking. etc ok lol

pm me when you respond.
thanks for modding!
Nao Tomori
#1
F D Flourite
Hi, recheck, NO KD

Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.

[Timing]
  1. 01:50:589 (1) - This slider end snaps to 01:51:061 - , which means that timing line at 01:51:069 - is completely useless (and actually off-beat). So what you have to do is to remove this timing line because the current slidertail snap is completely fine (and better than the timing line) for me.
  2. 02:01:405 - Offset of this red line should goes to 121417 instead.
  3. 03:02:482 - Offset: 182494; BPM: 90.000
  4. 03:03:558 - Offset: 183525; BPM: 92.500
  5. 03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - )
  6. 03:08:802 - Offset: 188843; BPM: 89.500
  7. 03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly
  8. 03:22:894 - Add a red line here: Offset: 202894; BPM: 90.500
  9. 03:22:244 - Add a red line here: Offset: 202244; BPM: 89.500
  10. 03:32:874 (1) - Move it 1/16 beat later
  11. 04:37:497 - Offset of this red line should goes to 277515 instead.
After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.

That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
Topic Starter
CookieBite

F D Flourite wrote:

Hi, recheck, NO KD

Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.

[Timing]
  1. 01:50:589 (1) - This slider end snaps to 01:51:061 - , which means that timing line at 01:51:069 - is completely useless (and actually off-beat). So what you have to do is to remove this timing line because the current slidertail snap is completely fine (and better than the timing line) for me. deleted
  2. 02:01:405 - Offset of this red line should goes to 121417 instead. fixed
  3. 03:02:482 - Offset: 182494; BPM: 90.000 fixed
  4. 03:03:558 - Offset: 183525; BPM: 92.500 fixed
  5. 03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - ) I extended the slider to be on that tick as what you have suggested doesn't match with the rhythm enough
  6. 03:08:802 - Offset: 188843; BPM: 89.500 fixed
  7. 03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly not sure, did redid this slider length tho
  8. 03:22:894 - Add a red line here: Offset: 202894; BPM: 90.500 fixed
  9. 03:22:244 - Add a red line here: Offset: 202244; BPM: 89.500 fixed
  10. 03:32:874 (1) - Move it 1/16 beat later moving this to 1/16 doesn't fit with the music, so i added a timing point for that
  11. 04:37:497 - Offset of this red line should goes to 277515 instead. fixed
After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.

That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
thanks for modding!
F D Flourite

CookieBite wrote:

F D Flourite wrote:

Hi, recheck, NO KD

Remember that I did redl the whole mapset. So if you find my timing questionable, tell me and we'll find if the mp3 file is wrong.

[Timing]
[list]
[*]03:08:183 (4) - move it 1/16 later (snap on 03:08:221 - ) I extended the slider to be on that tick as what you have suggested doesn't match with the rhythm enough
[*]03:10:813 (4) - shorten this slider by 1/16 after changing the timing section right above. In this way could the instrument be snapped perfectly not sure, did redid this slider length tho

After discussion, several BNs reached an agreement that red lines in break time should be remained for accurate timing. So you don't have to be worried about more redundant red line issues since it's not an actual issue. But for wrong timing sections, we have to fix them.

That's all timing check from my side. After reaching an agreement, I will give it a rebub. But now I have to pop it for timing issues.
thanks for modding!
For the two I remained here (something you fixed in another way), I'm trying to follow the instrument instead of vocal because instrument is easy to find the exact timing. So if you're trying to snap on vocal, tell me and I'll recheck them; otherwise I still think they are not on the best place for snapping at instrument.

Other fixes are fine for me.
Topic Starter
CookieBite

F D Flourite wrote:

For the two I remained here (something you fixed in another way), I'm trying to follow the instrument instead of vocal because instrument is easy to find the exact timing. So if you're trying to snap on vocal, tell me and I'll recheck them; otherwise I still think they are not on the best place for snapping at instrument.

Other fixes are fine for me.
For both suggestion, I'm not sure do my ear have problem or what, but what i hear is that there is no instrument appears on those points.
Instead, I can clearly hear that there are strong vocals. Therefore, I'm not sure whether it's good to fix it or not.
F D Flourite
After discussion ingame and listen to the music over, we decided to fix the slidertail in the second point. The first point that I doubted isn't really an issue because the slider snaps to vocal correctly.

Timing is fine now.

#1 back
<3
Nao Tomori
changed another snap or two and added pp jumps

#2
Izzywing
edit - jk im stupid

love this map, cant wait for qualy!
fieryrage
this is a topical meme but there is VERY noticeable ms delay during many parts of the song (which I'm assuming is mostly inevitable since Jack Black can't strum a guitar worth fucking shit) but 02:03:247 (1) - this timing point sounds way earlier than it should be and 01:25:216 (1) - there should be several more timing points during this section here instead of just one consistent bpm cuz acoustic timing is aids

can't give timing rn but if you want me to time those sections just tell me to since I love this entire album and if you ever map the rest of it make me gd xd
Ongaku
02:03:247 - This timing point is fine as it is.

01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
KingBranBran
i feel like the offset is off by a few milliseconds.
Topic Starter
CookieBite

Ongaku wrote:

02:03:247 - This timing point is fine as it is.

01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
fixed (also it's best to re-download the map as i also did made some small changes)
F D Flourite

KingBranBran wrote:

i feel like the offset is off by a few milliseconds.
If you cannot point out which part feels off-beat, I don't see how to improve it.

Ongaku wrote:

02:03:247 - This timing point is fine as it is.

01:25:216 - This, on the other hand, is a different situation. I went and timed it (at the request of Naotoshi), so yea. Here it is: http://puu.sh/vJWEK/b01c5397c4.txt
agree.

Rechecked. The timing issue pointed out by fieryrage is addressed from my side.

I'll wait for a bit of time to see if there're other input of timing.
Topic Starter
CookieBite
i had asked KingBranBran about the timing problem, turns out he said never mind about it
so yea
F D Flourite

CookieBite wrote:

i had asked KingBranBran about the timing problem, turns out he said never mind about it
so yea
I asked MrSergio to check the timing. Anyway, if there's still no other input, I'll rebub this in 3 days.

EDIT: rebubbled since no else input here.
Nao Tomori
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