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Galileo Galilei - Arashi no Atode

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Topic Starter
Monstrata

Len wrote:

hi



01:22:637 - i recommend that add note here 01:24:237 - , 01:25:037 - and more cuz this "kiai" part is a bit easier than non kiai parts but its ok if its concept or special The rhythms in the kiai are actually simpler than in verse sections. There's also not as many instruments playing.
02:03:637 (1,2,3,4,1,2,3,4) - i really dont know why you added 1/4 repeat sliders on this section no need to add here just map like others part is better imo There's a drum roll that happens here and not elsewhere which is why i used 1/4 sliders instead.
02:34:837 (3) - ctrl g only this for making better flow I think the flowbreak helps to emphasize the snare here.
03:24:837 (3,1) - what do you think about that change the pattern like this Okay, thats cool!:03:30:437 (2,3,4,5,6,1) - increase some ds is good for here i think Fixed here too



hope it helps!
Thanks Len!!
Len
1
sahuang
Delete one 'the' in tags

00:17:837 (3) - ctrl+G for spacing consistency
01:38:837 (3) - also ctrl+G, or try something different so 01:38:637 (2,3) - can have a higher spacing like 01:37:037 (2,3) -
01:41:837 (2,3) - same here, doesnt make much sense to have same spacing as 01:41:237 (1,2) - imo
01:46:437 (2) - 01:46:837 (3) - ctrl+G them work better
02:03:637 (1,2,3,4,1,2,3,4) - uhm whats the intention of using so many reverse slider here...i mean tho there are very very faint 1/8s they dont fit music at all and also pretty much inconsistent with the previous parts where vocals are similar.
02:08:237 (8,1,2,3,4,5,6,7,8) - sudden increase in ds compared to the previous circle part is too sudden,id suggest increase ds for 02:06:837 (1,2,3,4,5,6,7,8) - if you want intensity
02:33:237 (3) - G
03:12:637 - clickable?its strong beat
03:50:837 (1,2,3) - 03:59:437 (2,3) - increase ds
04:24:437 (1,2,3,4) - weird rhythm choice as you ignore the downbeats..
04:56:858 (1) - move down a bit to avoid touching hp bar

cool
Topic Starter
Monstrata

My Angel Azusa wrote:

Delete one 'the' in tags

00:17:837 (3) - ctrl+G for spacing consistency I think the rhythm is simple enough for people to recognize the spacing change. Also it flows better like this.
01:38:837 (3) - also ctrl+G, or try something different so 01:38:637 (2,3) - can have a higher spacing like 01:37:037 (2,3) - Prefer this set up. There's a flowbreak as well as visual break from 2>3 which serves as emphasis
01:41:837 (2,3) - same here, doesnt make much sense to have same spacing as 01:41:237 (1,2) - imo This is nice though. Fixed
01:46:437 (2) - 01:46:837 (3) - ctrl+G them work better Okay, yea these are cool too.
02:03:637 (1,2,3,4,1,2,3,4) - uhm whats the intention of using so many reverse slider here...i mean tho there are very very faint 1/8s they dont fit music at all and also pretty much inconsistent with the previous parts where vocals are similar. There's a really noticeable drumroll here and its a nice way to build intensity going into the next section.
02:08:237 (8,1,2,3,4,5,6,7,8) - sudden increase in ds compared to the previous circle part is too sudden,id suggest increase ds for 02:06:837 (1,2,3,4,5,6,7,8) - if you want intensity The increase is cuz the drums kick in with 02:08:837 (3,4,5,6,7,8) - - etc... on top of the guitar and drum roll.
02:33:237 (3) - G I think the current arraangement flows better.
03:12:637 - clickable?its strong beat Good point.
03:50:837 (1,2,3) - 03:59:437 (2,3) - increase ds Fixed the first one. Second one i think the jump isn't necessary since its a calmer section.
04:24:437 (1,2,3,4) - weird rhythm choice as you ignore the downbeats.. I want to emphasize the off-beat guitar rhythm.
04:56:858 (1) - move down a bit to avoid touching hp bar Moved it down a bit. It still touches hp bar, but not as much.

cool
Thanks for the quick mod!
riffy
holdplacer

[Calm]
  1. 00:13:237 (1,1) - I have a feeling these would work better if they were 3/4s. Or you could have circles on the beats like 00:13:837 - to cover the background instrument.
  2. 01:12:437 (1) - this slider overlaps with the score-metre thingy. No big deal but since everything else is pretty neat and polished you might want to avoid this overlap.
  3. 01:21:037 (3,4) - to give a better feel of the music I'd try stacking these two. Something of this kind would give a more accurate representation of the drums/bbass thingy
  4. 02:03:637 (1,2,3,4,1,2,3,4) - try lowering the volume on everything but the sliderheads? This part feels a bit too noisy in terms of hitsounding.
  5. 03:13:637 (5,1) - probably could use a jump to stress the drum/vocal stuff here.
  6. 03:19:437 (2,3) - ctrl+G this pattern? 03:19:637 - The clap sound here feels like something you'd want to have a clickable beat on.
  7. 04:56:858 (1) - overlaps with the HP-Bar, it's no issue but it can be prevented if you make the velocity multiplier even slower and scale it down a little.
  8. Oh, and one more thing, have you thought about adding a spinner? This would add some extra competition to the map.
Topic Starter
Monstrata

Bakari wrote:

holdplacer

[Calm]
  1. 00:13:237 (1,1) - I have a feeling these would work better if they were 3/4s. Or you could have circles on the beats like 00:13:837 - to cover the background instrument. I'd prefer to use just 1/2 sliders here since i want the intro to be simple in rhythm. the extended hold from the 3/4 makes it a bit snappy for me.
  2. 01:12:437 (1) - this slider overlaps with the score-metre thingy. No big deal but since everything else is pretty neat and polished you might want to avoid this overlap. Mmm, i think score-meter is disabled by default. I'd prefer to just keep it like this since moving the slider up means im basically moving half the section up to fit the structure xD
  3. 01:21:037 (3,4) - to give a better feel of the music I'd try stacking these two. Something of this kind would give a more accurate representation of the drums/bbass thingy Here, i prefer my square arrangement so I can transition from vertical movement to horizontal movement in preparation for the jump from 01:21:637 (5,1) -
  4. 02:03:637 (1,2,3,4,1,2,3,4) - try lowering the volume on everything but the sliderheads? This part feels a bit too noisy in terms of hitsounding. Yea good point. Fixed.
  5. 03:13:637 (5,1) - probably could use a jump to stress the drum/vocal stuff here. Agreed.
  6. 03:19:437 (2,3) - ctrl+G this pattern? 03:19:637 - The clap sound here feels like something you'd want to have a clickable beat on. Yea sure, Ctrl+G fits pretty well with my flow still.
  7. 04:56:858 (1) - overlaps with the HP-Bar, it's no issue but it can be prevented if you make the velocity multiplier even slower and scale it down a little. I wanted the spiral to cover a large area of the screen like a hurricane or typhoon xD. I guess overlapping the hp bar a bit is a byproduct, but let me keep this, I really like it haha.
  8. Oh, and one more thing, have you thought about adding a spinner? This would add some extra competition to the map. There isn't really a place I can put a spinner imo. Aside from the final note, but I prefer putting slider-arts instead cuz they're more interesting. I guess a calm song like this doesn't need competition anyways xD. just relax on the beach to this calming song ^^
Thanks for the mod Bakari ^^
riffy
Here we go!

Bubble #2
sahuang
flame
Haruto
Congrats Monstra!
Yuutai
Pardon me if I'm missing something, but how the fuck is this qualified without a fullspread and the drain time being 4:56? It's not a marathon map by the ranking criteria (>5 min drain).
Zero__wind

Yuutai wrote:

Pardon me if I'm missing something, but how the fuck is this qualified without a fullspread and the drain time being 4:56? It's not a marathon map by the ranking criteria (>5 min drain).
the drain time is more than 5 min if you've checked the map
but somehow I wonder
where's Bubble #1 ?
sahuang
yeah wtf
why did bakari #2 bubble....
i think len did bubble this but wheres the post..
when i checked the map i think len had a post of bubble #1 but somehow the page was missing..
Ambient

Zero__wind wrote:

but somehow I wonder
where's Bubble #1 ?
:thinking:
sahuang
Nao Tomori
Best of 2016 winner don't need bubble #1
Lilyanna

Monstrata wrote:

The calm after the storm.
guess the storm took ur bubble #1 :3
Zero__wind

My Angel Azusa wrote:

yes there is p/5893207/
Sotarks
nice brain fuck
Topic Starter
Monstrata


It's there xD.
sahuang
It's not there when it's qualified lol
Len
dont add me foe list even you hate me i sad.
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