Sorry I have some concerns regarding this map.
[General]
1. Hitsounds are still not satisfying.
A great amount of clearly audible instruments are not represented or emphasized by hitsounds. For example: 24Claps in 00:35:783 (1) - this part. (Verse)
And, why you used S for Simple but S:C1 for the top diff?
2. You want to keep the countdown? It's not suitable for such a smooth/slow song tbh.
[Simple]
1. Slider-tail and slider-head stacks.
There are a lot of slider-tail or slider-head stacks in this map. For example: 00:16:959 (1,2) - 01:18:136 (1,2) - Those stacks are not recommended in lower difficulties because of the readability issues engendered by them. Additionally, it also breaks the visual spacing and under such a circumstance that AR is relatively low, could cause misread as well.
2. Rhythm gap between these two difficuties are too large.
in Simple diff: Mainly 2/1 or longer rhythms with occasional 1/1 rhythms while, in the top diff: Mianly 1/2 and even some 1/4 could be figured out. It could be also found that the object amount are more than doubled from Simple to the top diff.
The problem lies in your imbalanced rhythm arrangement. For example, in verse parts of Simple diff, sliders are extremely long (4/1) which not only plays weird (because too many vocals and drumbeats are covered) but also jeopardizes your spread.
3. Placement.
00:49:900 (3,4) - Some objects are not blanket'ed: 00:49:900 (3,4) - I know it may be hard to make blankets because you have to obey the ds but I am sure that it is not impossible. You may adjust some slider shapes, directions to achieve nicer blankets.
01:04:018 (1,2) - Try to make them symmetric.
[Top diff]
1. Prosiac rhythms
00:35:783 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - Too repetitive rhythms. There are only 1/1 sliders from 00:35:783 (1) - to 01:13:430 (1) - , which lacks of variety and for sure needs to be fixed. You have a lot of alternative choices.
2. Long-slider
03:03:806 (5) - The curves of it are not reasonable, it does not match the drums at all.