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Hanatan - Uta ni Katachi wa Nai Keredo

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Fuseka
Sorry i just had WAY more FUN playing with the SB on the 1st version than now.
And i could still feed the rythmn very well.

No offense about your map Natsu or oracle's one, but they are just boring to me.
neonat
Having fun and feeling a rhythm doesn't mean it follows the music well. Feeling a rhythm can be done on any song, whether it suits one particular song is another matter.
Spayyce
Revive the map pls so good x.x
[ Setsuna ]
pls revive
[ Setsuna ]

[ Setsuna ] wrote:

pls revive
do it D:
Topic Starter
SkinnyJommy
REVIVED!!!
[ Setsuna ]
I BELEIVEDDDD
Tarrasky
FINNALY <3
+star and good luck >w<
-Atri-
Hi, i am not great at modding:

-Add Clap at 00:06:825 (4,6) and 00:10:192 (1,3,5)

-Use hit circle at 00:12:641 (2) , 00:24:886 (3)

-Remove note at 00:15:090 (3) , 00:17:539 (4) , even you don't want to remove it, just use shorter distance

-Remove note at 00:18:457 (2)

-Using star pattern in 00:23:661 (3,4,5,6) like this:


- shorten the spinner at 00:29:860 to 00:29:860-00:31:927 , and add 4 notes at 00:32:233 , 00:32:539 , 00:32:845 and 00:33:151 , any pattern you like

- Use hit circle at 00:39:564 (1) (Optional: 00:34:682 (1)

- Remove the slider at 00:50:906 (3) and use triples

(Optional: use slider instead in 01:06:518 (6,7) but however, it should place nearby 01:08:967 (1) )
Topic Starter
SkinnyJommy

slainender2013 wrote:

Hi, i am not great at modding:

-Add Clap at 00:06:825 (4,6) and 00:10:192 (1,3,5) fixed

-Use hit circle at 00:12:641 (2) , 00:24:886 (3) I think these are fine the way they are

-Remove note at 00:15:090 (3) , 00:17:539 (4) , even you don't want to remove it, just use shorter distance I shortened distance

-Remove note at 00:18:457 (2) It's a slider

-Using star pattern in 00:23:661 (3,4,5,6) like this: hmm okay ty


- shorten the spinner at 00:29:860 to 00:29:860-00:31:927 , and add 4 notes at 00:32:233 , 00:32:539 , 00:32:845 and 00:33:151 , any pattern you like I really like this idea, thanks!!

- Use hit circle at 00:39:564 (1) (Optional: 00:34:682 (1) I think that would be kind of over mapping

- Remove the slider at 00:50:906 (3) and use triples I like the slider though

(Optional: use slider instead in 01:06:518 (6,7) but however, it should place nearby 01:08:967 (1) )
Thank you so much for the mod!!!
XiMerx
First time modding :/

01:30:932 (7,1) - Considering SV is high here, this 2 feels weird to me. Add a 1/4 slider and continue with the flow of the squared jumps.

01:43:253 (1,2,3,4) - You made this pattern because of 01:43:253 (1,2) because of the quick voice, but 01:44:018 (4) don't support it.

02:16:314 (4) drags along with the voice but 02:16:620 (5) doesn't. Since it's together, change 02:16:620 (5) to 2 hit circles.

02:16:926 (6,7) - Simple blanket?

02:19:988 (1) - overlapping quite a bit, bring up and to the right that it perfectly fits.

02:22:437 (1,2,3) - try a triple blanket

02:34:069 (2,3,4) - this 1/3 jumps placement looks weird to me. You can try using small distance snap while 02:34:681 (1) can overlap either of the circles.

02:42:488 (2) - blanket?

03:04:069 (5) - NC?

03:16:620 (2,3) - Try replacing with a slider with low velocity as the music abruptly stops.

03:36:824 (5) - Voice continues to drag, you can consider change the slider shape and repeat it, or create 1/4 slider and another 1/2 to support continuation.

since you love overlapping, you can consider 03:45:243 (6) to overlap with the slider's end 03:45:702 (1)

03:51:518 (4,1) - A gap, but there's a dragging voice. Consider a weird slider shape to support it.

04:15:013 (4) - I don't hear any sounds that can support this triplet.

04:27:334 (1) - Voice starts at the end of slider. You can replace this with a hit circle then continue with a slider for the voice.

04:40:804 (1,2,3,4,5,6,1) - Greatly focusing on the lower part of the screen. Consider 04:42:028 (1) - going upwards.

04:57:181 (2,4) - Overlap?

Beautiful song, beautiful map! Hope my mod isn't too bad, this are all my opinions! Good luck for approval!
Kibbleru
woah

general
  1. 04:27:335 - kiai end not snapped?
  2. 02:29:018 (3) - apparently repeat unsnapped or something (from aibat so don't trust it too much)
  3. 03:27:335 - unsnapped green line.
first time modding
  1. tbh i think ar9 would work a bit better, you have some overlaps that i found a bit hard to read on first testplay. remember, this basically plays like a 196 bpm
  2. 00:03:763 (3) - why the slider body whistle?
    00:48:151 (3) - ^
  3. 00:15:702 (4,1) - i would space this out more
    03:37:743 (8,9) - ^
    03:33:457 (1,2,3) - ehh. ^
  4. 00:19:069 (3,4) - copy paste D:?
    01:15:702 (4,5) - ^
  5. 00:32:998 - u could probably add a note here
  6. 00:51:518 (3) - not too sure what this should be snapped. possibly 1/6?
  7. 01:14:784 (4) - damn this was pretty hard to read, but maybe ar increase will fix
  8. 01:34:627 (1,2) - this was pretty weird to play, cuz of the short slider. i think a good option would be to increase the sv for just this single slider.
  9. 02:56:416 (7) - 1/4 slider would be a better option here. to get the drum 02:56:569 -
    03:47:232 (2) - ^
  10. 03:21:212 (1,2,3) - maybe use a little less spacing here for the spacing transition from something like 03:20:906 (6,1) - to 03:21:212 (1,2) -
  11. 03:23:661 - does this part also need additional timing? some parts sound off.
  12. 03:27:334 (1) - put this a bit closer to the center of the screen, cuz the spinner recovery for this is honestly pretty short.
  13. 04:26:952 (3,4) - i feel like these should be on 1/6 or something
  14. 05:08:967 (1) - could curve this a bit more to give it kind of a pseudo symmetry with 05:09:886 (3) -
  15. 05:10:804 (4,5) - honestly this jump is pretty unfitting for this calm part. i would just stack these probably
Topic Starter
SkinnyJommy

Kibbleru wrote:

woah

general
  1. 04:27:335 - kiai end not snapped? fixed
  2. 02:29:018 (3) - apparently repeat unsnapped or something (from aibat so don't trust it too much) fixed
  3. 03:27:335 - unsnapped green line.
fixed

first time modding
  1. tbh i think ar9 would work a bit better, you have some overlaps that i found a bit hard to read on first testplay. remember, this basically plays like a 196 bpm yeah I think so too... thanks!
  2. 00:03:763 (3) - why the slider body whistle? Wow I never noticed that, fixed
    00:48:151 (3) - ^ fixed
  3. 00:15:702 (4,1) - i would space this out more fixed
    03:37:743 (8,9) - ^ fixed
    03:33:457 (1,2,3) - ehh. ^ fixed
  4. 00:19:069 (3,4) - copy paste D:? fixed
    01:15:702 (4,5) - ^ fixed
  5. 00:32:998 - u could probably add a note here fixed
  6. 00:51:518 (3) - not too sure what this should be snapped. possibly 1/6? hmm I think you're right
  7. 01:14:784 (4) - damn this was pretty hard to read, but maybe ar increase will fix yeaah maybe
  8. 01:34:627 (1,2) - this was pretty weird to play, cuz of the short slider. i think a good option would be to increase the sv for just this single slider. fixed
  9. 02:56:416 (7) - 1/4 slider would be a better option here. to get the drum 02:56:569 -fixed
    03:47:232 (2) - ^ fixed
  10. 03:21:212 (1,2,3) - maybe use a little less spacing here for the spacing transition from something like 03:20:906 (6,1) - to 03:21:212 (1,2) - fixed
  11. 03:23:661 - does this part also need additional timing? some parts sound off. yeah it was, fixed
  12. 03:27:334 (1) - put this a bit closer to the center of the screen, cuz the spinner recovery for this is honestly pretty short. fixed
  13. 04:26:952 (3,4) - i feel like these should be on 1/6 or something fixed
  14. 05:08:967 (1) - could curve this a bit more to give it kind of a pseudo symmetry with 05:09:886 (3) - hmm ok fixed
  15. 05:10:804 (4,5) - honestly this jump is pretty unfitting for this calm part. i would just stack these probably
ty for the mod!!
OPYoshi
This is my first mod, so I hope, this will be okay:

00:51:518 (3) - This slider seems to be a bit off. Maybe just one way would be enough?

01:34:042 (3) - I would make this and the next one like stairs. Because the piano goes higher as well.

01:57:870 (5) - Maybe these two short notes are too much. Can't here them in the song. Just feels a bit weird

02:16:161 (3) - No. 3 out and 4 and 5 as long note?

02:22:476 - I woul add there one more note (no.5)

03:23:661 (1) - The same like before: I would make this and the next one like stairs. Because the piano goes higher as well.

I hope, it's a bit helpful for my first time. Good Luck for this nice map.
Prophecy
Good Luck for Ranking :3
rhalp10
Sorry My Queue For STDHas Been Closed I Can't Handle That Mode Anymore .. :(
[ Setsuna ]
THIS IS ALIVEEE
FencerTJ
it lives \o/

jk ;w;
UltraRik
You are the most underrated mapper ever.
*shoots 1*

Remap Everlasting Guilty Spice and let me GD.
mortiii
great song!
good job :)
-Arche
Really nice map, pls rank it :)
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