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Gom (HoneyWorks) - Zen Zen Zense [OsuMania]

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Topic Starter
Antalf
This beatmap was submitted using in-game submission on Tuesday, May 9, 2017 at 8:45:09 PM

Artist: Gom (HoneyWorks)
Title: Zen Zen Zense
Source: 君の名は。
Tags: Kimi no Na Wa Your Name Acoustic Cover Protastic101 LinkTaylord Kaito-Kun RADWIMPS
BPM: 190
Filesize: 1518kb
Play Time: 00:30
Difficulties Available:
  1. 4K Easy Collab - 4Key (1.38 stars, 129 notes)
  2. 4K Normal - 4Key (1.91 stars, 193 notes)
  3. 6K Easy - 6Key (1.64 stars, 169 notes)
  4. 6K Hard - 6Key (3.12 stars, 339 notes)
  5. 6K Normal - 6Key (2.02 stars, 209 notes)
  6. Kaito's 7K Advanced - 7Key (2.46 stars, 270 notes)
  7. Kaito's 7K Hard - 7Key (3.38 stars, 371 notes)
  8. Kaito's 7K Normal - 7Key (1.67 stars, 180 notes)
  9. L.Tay's 5K Easy - 5Key (1.33 stars, 116 notes)
  10. L.Tay's 5K Hard - 5Key (3.1 stars, 321 notes)
  11. L.Tay's 5K Normal - 5Key (2 stars, 201 notes)
  12. Prot's 4K Hard - 4Key (2.91 stars, 300 notes)
Download: Gom (HoneyWorks) - Zen Zen Zense
Information: Scores/Beatmap Listing
---------------
KIMI NO ZEN ZEN ZENSE!

Mp3 and Timing points from https://osu.ppy.sh/s/503141


4K Easy Collab - 00:00:243 - to 00:15:237 - Protastic101 00:15:473 - to 00:30:259 - Me

Very special thanks to
Protastic101, LinkTaylord, Kaito-Kun

Thanks to all these amazing people who worked on the spreads and helped me improve the mapset! (Protastic specially for applying HS)

Modders and Star Shooters!
Protastic101 - mod
ArcherLove - mod
puxtu - mod, x1
Mentholzzz - x1, mod
-BlueFire- - mod
dkingo - mod
Kaito-kun - x5 (wao)
AlisceaSparku - x3
Hydria - mod
Maxus - mod and bubble
juankristal - mod and heart

ARGOS
4k Normal: For the four first note change the position and set the HP at 7.5 and OD at 7.5

At 00:27:00 Add two note Before the sliders like this



Good luck for ranking ^^
Protastic101

_Greyatsu wrote:

And For The 4k Easy Collab:



I'm leaving that as is because I stacked the 3 notes to represent the vocals. Moving it wouldn't give the same vocal emphasis imo, cause it's something that only occurs in the song twice, so I wanted to make it stand out as much as possible.
irc, ill come back to renuke the diffs later
2017-02-11 13:04 Antalf: do you sell your wool?
2017-02-11 13:05 Protastic101: depends
2017-02-11 13:05 Antalf: on what
2017-02-11 13:05 Protastic101: do you have enough kudosu to pay for it :D
2017-02-11 13:05 Antalf: omgerd no D:
2017-02-11 13:06 Antalf: so
2017-02-11 13:06 Antalf: is the 6k bad?
2017-02-11 13:06 Antalf: so so?
2017-02-11 13:06 Antalf: good?
2017-02-11 13:06 Antalf: rankeable?
2017-02-11 13:07 Protastic101: needs hitsounds to be rankable
2017-02-11 13:07 Protastic101: ACTION runs
2017-02-11 13:08 Protastic101: k, anyways
2017-02-11 13:08 Protastic101: are you uploading this today or something?
2017-02-11 13:08 Protastic101: stop playing Oboro god dammit D:<
2017-02-11 13:10 Antalf: the song is long DDD:
2017-02-11 13:10 Antalf: and yes
2017-02-11 13:10 Antalf: if we get to do the 4k easy
2017-02-11 13:11 Protastic101: lol, divide the parts D:<
2017-02-11 13:12 Antalf: i dont really know how since it doesnt matter D:
2017-02-11 13:12 Protastic101: D:
2017-02-11 13:13 Protastic101: 00:15:394 - We can split it right here?
2017-02-11 13:13 Antalf: sounds good
2017-02-11 13:13 Protastic101: Do you wanna do second half or me?
2017-02-11 13:14 Antalf: ...
2017-02-11 13:14 Antalf: i have an idea
2017-02-11 13:14 Antalf: Come join my multiplayer match: "[osump://15092/ Antalf's game]"
2017-02-11 13:16 Protastic101: ok, this is bothering me
2017-02-11 13:16 Protastic101: capitalize all the K's in your diff lol
2017-02-11 13:17 Antalf: LOL FOR REAL?
2017-02-11 13:17 Protastic101: yes
2017-02-11 13:17 Antalf: protato is a grammar nazi :D!
2017-02-11 13:18 Protastic101: I'm not tho D:
2017-02-11 13:19 Antalf: i hope that the metadata overwrite isnt a problem
2017-02-11 13:19 Protastic101: wutchu mean?
2017-02-11 13:20 Antalf: https://puu.sh/tYHLU/50b8347b82.png
2017-02-11 13:21 Protastic101: lol
2017-02-11 13:21 Protastic101: if it doesn't, I've still got all the diffs
2017-02-11 13:22 Antalf: i mean it does absolutely nothing to the map whatsoever
2017-02-11 13:22 Protastic101: o
2017-02-11 13:22 Antalf: thats why i was wondering
2017-02-11 13:23 Protastic101: idk then lol
2017-02-11 13:23 Antalf: ima upload :D!
2017-02-11 13:23 Protastic101: whew
2017-02-11 13:24 Protastic101: tfw you didn't add tags
2017-02-11 13:26 Antalf: https://osu.ppy.sh/s/571547
2017-02-11 13:26 Protastic101: nice
2017-02-11 13:26 Antalf: do i reaaaally need to add em to every single diff..
2017-02-11 13:26 Protastic101: yeah
2017-02-11 13:27 Protastic101: add "Kimi no Na Wa" to tags too
2017-02-11 13:27 Antalf: fuck the system \o/
2017-02-11 13:27 Protastic101: and "Your name"
2017-02-11 13:27 Protastic101: Acoustic too
2017-02-11 13:27 Antalf: what else?
2017-02-11 13:27 Protastic101: cover
2017-02-11 13:28 Antalf: oke, im pretty sure thats all
2017-02-11 13:30 Protastic101: ACTION inb4 adds 15 more tags
2017-02-11 13:31 Antalf: updated
2017-02-11 13:31 Protastic101: You forgot to add "Cover"
2017-02-11 13:32 Protastic101: ACTION runs
2017-02-11 13:32 Antalf: asdmflamdsgkladg
2017-02-11 13:34 Antalf: fuuuuuuuuuuuuu i forgot to credit the map i took timing points and mp3..
2017-02-11 13:34 Protastic101: You're really struggling here aren't you
2017-02-11 13:35 Antalf: OKE i think im done
2017-02-11 13:35 Antalf: i mena
2017-02-11 13:35 Antalf: i think i didnt miss anythig
2017-02-11 13:41 Protastic101: \o/
2017-02-11 13:41 Protastic101: Almost done with my part on the izi lol
2017-02-11 13:41 Protastic101: the beginning is a bitch to map
2017-02-11 13:41 Antalf: thats quick! map is short a f too :D
2017-02-11 13:41 Protastic101: ye lol
2017-02-11 13:42 Protastic101: I also need to redo my Hard cause I don't like how I mapped it lol
2017-02-11 13:43 Protastic101: Whew, finished
2017-02-11 13:44 Protastic101: It might be a little hard for an easy tho cause there wasn't an easier way to simplify stuff :<
2017-02-11 13:45 Protastic101: http://puu.sh/tYJ9B.osu Here's my part
2017-02-11 13:45 Protastic101: If you've already started, just copy the hit objects
2017-02-11 13:47 Antalf: who is going to do the SB for the easy :D?
2017-02-11 13:47 Protastic101: SB?
2017-02-11 13:47 Antalf: sb?
2017-02-11 13:48 Antalf: story board?
2017-02-11 13:48 Protastic101: Well yeah, I know that but what do you mean storyboard?
2017-02-11 13:48 Protastic101: You're making a storyboard for this set?
2017-02-11 13:48 Antalf: oh
2017-02-11 13:48 Antalf: hell
2017-02-11 13:48 Antalf: to the no
2017-02-11 13:48 I was actually thinking about making lyrics for it but *shrug*
2017-02-11 13:49 Antalf: -i mean i thought of poof, your name on the bottom for the EZ, in the first 15 secs then mine in the end and blah blah you get me
2017-02-11 13:49 Protastic101: ohhhh
2017-02-11 13:50 Antalf: as same as for kaito's 7k
2017-02-11 13:50 Antalf: ACTION runs to the speed of light
2017-02-11 13:50 Protastic101: Bakaito's making 7k diffs?
2017-02-11 13:50 Protastic101: ACTION prepares the nukes
2017-02-11 13:50 Antalf: yus
2017-02-11 13:50 Protastic101: ohhh man
2017-02-11 13:50 Protastic101: ACTION nuking intensifies
2017-02-11 13:50 Antalf: i told him nothing past 3*
2017-02-11 13:54 Antalf: is the 6k not that horrible? weird you hadnt said anything yet
2017-02-11 13:54 Protastic101: I'm fixing my horrible 4K Hard first before I get on your ass about the 6k
2017-02-11 13:55 Antalf: o
2017-02-11 13:55 Antalf: my
2017-02-11 13:55 Antalf: god
2017-02-11 13:55 Antalf: :D
2017-02-11 13:55 Protastic101: prepare boi >:D
2017-02-11 13:58 Protastic101: Managed to increase my SR to 2.77* lol
2017-02-11 13:58 Antalf: EZ finished :D!
2017-02-11 14:06 Protastic101: yay!
2017-02-11 14:06 Protastic101: my hard is 2.99* now XD
2017-02-11 14:06 Antalf: pls tell me its good :D
2017-02-11 14:07 Protastic101: 2.91* now
2017-02-11 14:07 Protastic101: Almost done lol
2017-02-11 14:08 Antalf: the suspense
2017-02-11 14:09 Protastic101: https://osu.ppy.sh/ss/7297398 k, I like it now
2017-02-11 14:10 Protastic101: http://puu.sh/tYKtC.osu
2017-02-11 14:10 Antalf: time to test :^)
2017-02-11 14:10 Protastic101: lemme watch you
2017-02-11 14:11 Antalf: One sec gona change the objects now
2017-02-11 14:11 Protastic101: ew, standard
2017-02-11 14:12 Protastic101: wait, I wasn't even specing the right person lol
2017-02-11 14:12 Antalf: can say the same bout mania cuz i like mania :c
2017-02-11 14:12 Antalf: cant*
2017-02-11 14:13 Antalf: oke ready
2017-02-11 14:13 Protastic101: tfw says I don't have the map
2017-02-11 14:13 Protastic101: did you update already?
2017-02-11 14:14 Antalf: no?
2017-02-11 14:14 Antalf: send the .osu again
2017-02-11 14:15 Antalf: it says 2.68 for me
2017-02-11 14:16 Protastic101: refresh/
2017-02-11 14:16 Protastic101: ?*
2017-02-11 14:16 Protastic101: should be 298 objects
2017-02-11 14:17 Protastic101: 45 sliders and 253 circles
2017-02-11 14:17 Antalf: yes
2017-02-11 14:17 Protastic101: o shit
2017-02-11 14:17 Protastic101: I forgot to change HP and OD values
2017-02-11 14:17 Antalf: did you change something?
2017-02-11 14:17 Antalf: :DDD
2017-02-11 14:17 Protastic101: Lol yeah
2017-02-11 14:17 Antalf: to what do i change them?
2017-02-11 14:17 Protastic101: Can you change OD/HP to 8/8
2017-02-11 14:17 Antalf: done
2017-02-11 14:18 Protastic101: still says I don't have it
2017-02-11 14:18 Protastic101: ACTION sobs
2017-02-11 14:18 Protastic101: Oh well
2017-02-11 14:18 Antalf: want me to update?
2017-02-11 14:18 Protastic101: Just update whenever you get the chance and it should be fixed
2017-02-11 14:19 Antalf: done
2017-02-11 14:19 Protastic101: k
2017-02-11 14:20 Protastic101: wut happened to my SVs? D:
2017-02-11 14:20 Antalf: \o/
2017-02-11 14:20 Antalf: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
2017-02-11 14:20 Antalf: OKAAAAAAAAAAY
2017-02-11 14:20 Antalf: YOU SEE
2017-02-11 14:20 Antalf: ...
2017-02-11 14:20 Protastic101: YOU ONLY COPIED THE HIT OBJECTS DIDN'T YOU
2017-02-11 14:20 Protastic101: GDI BAKANTALF
2017-02-11 14:21 Protastic101: Ok, I'm too lazy to redo them, so here it is
2017-02-11 14:21 Protastic101: 00:04:032 - 00:04:243 - 00:04:453 - 1.5x
2017-02-11 14:21 Antalf: no lol
2017-02-11 14:21 Antalf: i have em
2017-02-11 14:21 Protastic101: 00:04:137 - 00:04:348 - 00:04:558 - .5x
2017-02-11 14:21 Antalf: dont worry
2017-02-11 14:21 Protastic101: ok
2017-02-11 14:21 Antalf: i just forgot bout everthign
2017-02-11 14:21 Protastic101: lol
2017-02-11 14:22 Antalf: and just tok the hit objects :D
2017-02-11 14:22 Antalf: 2.91* right?
2017-02-11 14:22 Protastic101: yeah
2017-02-11 14:22 Antalf: okay lets test now (updated btw)
2017-02-11 14:23 Antalf: y did i do better now :D?
2017-02-11 14:23 Protastic101: lol, i missed the beginning :<
2017-02-11 14:24 Antalf: comeeee
2017-02-11 14:24 Protastic101: ok
2017-02-11 14:24 Protastic101: =w=)b
2017-02-11 14:24 Antalf: i mean
2017-02-11 14:24 Antalf: spectate
2017-02-11 14:24 Antalf: so
2017-02-11 14:24 Antalf: you can see
2017-02-11 14:24 Protastic101: yeah, I'm spectating
2017-02-11 14:25 Antalf: FUCK YEAH
2017-02-11 14:25 Protastic101: 10/10
2017-02-11 14:25 Protastic101: tfw better acc than me
2017-02-11 14:26 Protastic101: ok, you have time to go over the 6k diffs?
2017-02-11 14:27 Antalf: yus
2017-02-11 14:28 Protastic101: k gr8
2017-02-11 14:28 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211271 Gom (HoneyWorks) - Zen Zen Zense [6K Easy]]
2017-02-11 14:28 Antalf: hail the nukes
2017-02-11 14:28 Protastic101: lol
2017-02-11 14:28 Protastic101: 00:01:348 (1348|5,6399|0,8924|1,11449|4) - and etc. You can't just leave LNs uncapped like this lol
2017-02-11 14:29 Protastic101: often times, it's easier to time an LN when there's a note at the end of it as it gives the player both a visual and physical cue of when to release on time
2017-02-11 14:29 Antalf: wait what
2017-02-11 14:30 Antalf: oh wtf
2017-02-11 14:30 Antalf: i got to bug a LN too
2017-02-11 14:30 Protastic101: What I mean is to add a single note at the end of each LN ending like at 00:01:664 - for example
2017-02-11 14:32 Antalf: should i do that with every single ln tho
2017-02-11 14:32 Protastic101: I would
2017-02-11 14:32 Protastic101: It's what I did in the 4K Easy because it's easier to hit that way since it means the player's hands never stop moving
2017-02-11 14:32 Protastic101: which makes it flow better since the constant hand movement acts as a metronome to the player as they'll know when to expect the next beats
2017-02-11 14:33 Antalf: hmmm true
2017-02-11 14:33 Antalf: so thats for the uncapped LN what else
2017-02-11 14:34 Protastic101: 00:00:400 - btw, I'd also consider adding a note here to represent the 1/4 roll
2017-02-11 14:34 Protastic101: 00:00:558 (558|1) - here, you can also do something similar to what I did and use an LN to connect this note with 00:00:874 (874|3) -
2017-02-11 14:35 Protastic101: 00:03:874 (3874|0,4032|5) - I'd move the first note to a different column because the pattern that you used for the 1/2 snap is similar to the same pattern you used for the 2/3 at 00:04:243 (4243|1,4453|4) - , which can confuse a player as they normally associate patterns with snaps
2017-02-11 14:35 Protastic101: 00:04:032 (4032|5,4243|1,4453|4,4664|2) - so going off the above, I would arrange this like so https://osu.ppy.sh/ss/7297686
2017-02-11 14:36 Antalf: wait a second is true? i mean i think ive necer considered it that way actually
2017-02-11 14:37 Protastic101: which one?
2017-02-11 14:37 Antalf: players usually associate patterns with snap
2017-02-11 14:37 Protastic101: kind of
2017-02-11 14:38 Protastic101: It's more like we group notes of similar patterns together, so if you mix up the snaps in a grouping, it'll throw people off
2017-02-11 14:38 Antalf: wao, i learned something new today
2017-02-11 14:38 Protastic101: 00:03:874 (3874|0,4032|5,4243|1,4453|4,4664|2) - due to the similar outside -> inside pattern you have here, people will visually group these into one pattern
2017-02-11 14:39 Protastic101: But it'll screw them over because you used both 1/2 and 2/3 snaps in it
2017-02-11 14:40 Antalf: i find it better like this https://puu.sh/tYM6i/76f8535b29.png
2017-02-11 14:41 Protastic101: similar spacing between each note can still be kind of confusing imo
2017-02-11 14:42 Protastic101: idk, try it and see what others might say about it
2017-02-11 14:42 Antalf: hmm
2017-02-11 14:42 Antalf: can i do it pitch based then?
2017-02-11 14:42 Antalf: maybe further distance
2017-02-11 14:42 Protastic101: sure
2017-02-11 14:45 Antalf: fixed probably?
2017-02-11 14:45 Antalf: https://puu.sh/tYMoP/bcffda2c52.png
2017-02-11 14:45 Protastic101: Yeah sure
2017-02-11 14:46 Antalf: so thats all in the easy?
2017-02-11 14:46 Protastic101: lolno
2017-02-11 14:47 Protastic101: 00:05:610 (5610|3,5610|5,5926|4) - this is sum gud hand balance fam
2017-02-11 14:47 Protastic101: nah but really, I'd recommend against using [46][5] patterns in the easy because of how awkward it is to hit for a newer player
2017-02-11 14:48 Antalf: ???????
2017-02-11 14:48 Antalf: didnt get that at all
2017-02-11 14:48 Protastic101: 00:05:610 (5610|5,5610|3,6873|5,6873|3,7504|4,7504|2,8135|2,8135|0) - Also, I'd recommend you vary the pattern types lol. Playing jumps that are spaced one column apart all the time feels a bit repetitive
2017-02-11 14:49 Antalf: gotchu there
2017-02-11 14:49 Protastic101: 00:05:610 (5610|3,5610|5,5926|4) - I basically mean that this is harder for people who are just starting cause of how it forces you press a note on the index and ring while leaving out the middle finger
2017-02-11 14:51 Antalf: wanna know why i disagree on that? its true that if youre a new player its forcing it yeah but whats the point of not doing it if again this is 6k?
2017-02-11 14:51 Protastic101: Yeah, guess you're right
2017-02-11 14:52 Antalf: but youre right that i repeat the same pattern over n over again
2017-02-11 14:52 Antalf: changed
2017-02-11 14:54 Protastic101: 00:26:589 - 00:26:906 - 00:27:224 - I do feel that this part is undermapped. It's the ending of the song, so using a short 1/2 burst here isn't such a bad idea to represent the dying intensity of it I guess
2017-02-11 14:55 Protastic101: 00:27:858 - Similarly, I'd add a note here for weird sound thingy
2017-02-11 14:55 Protastic101: idk what to call it D:
2017-02-11 14:55 Protastic101: Other than that, cap the LNs and I'll look at it again later
2017-02-11 14:56 Antalf: its basically when you take the guitar and with your strumming hand you hit it on body with a dry quick hit
2017-02-11 14:56 Antalf: no idea whats the name as well :D
2017-02-11 14:56 Antalf: lets just call it "kick"
2017-02-11 14:56 Protastic101: lol ok
2017-02-11 14:57 Protastic101: uh, ima need to brb for 10 minutes cause I just spilled noodles all over my desk
2017-02-11 14:57 Protastic101: \o/
2017-02-11 14:57 Antalf: my doggo loved noodles for some reason
2017-02-11 14:58 Protastic101: same lol
2017-02-11 14:58 Protastic101: Id let my dog eat the stuff I spilled if it weren't for the fact that it's spicy af and would destroy his intestines lol
2017-02-11 14:59 Antalf: another spicy food lover yay
2017-02-11 15:00 Protastic101: spicy food is some 10/10 shit
2017-02-11 15:01 Antalf: my problem is i put it on everything
2017-02-11 15:01 Antalf: EVERYTHING :^)
2017-02-11 15:02 Protastic101: odam
2017-02-11 15:03 Protastic101: Idk, spicy food for me is like, I add it to most of the stuff I eat that aren't snacks lol
2017-02-11 15:04 Protastic101: I find it weird to add on to other stuff that isn't like an entree
2017-02-11 15:04 Antalf: i mean, not snakcs cuz.. thats dumb :D but on my daily 3 meals there has to be something spicy
2017-02-11 15:04 Protastic101: whew, ok, got everything cleaned up
2017-02-11 15:04 Protastic101: lmao
2017-02-11 15:05 Protastic101: yeah same
2017-02-11 15:05 Protastic101: Do you add the spicyness while cooking or after?
2017-02-11 15:05 Protastic101: Cause I always do it while cooking. I can't stand just throwing hot sauce on something I've finished making lol
2017-02-11 15:06 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211273 Gom (HoneyWorks) - Zen Zen Zense [6K Normal]]
2017-02-11 15:06 Protastic101: 00:00:243 - 00:02:453 - #Column6Oppression
2017-02-11 15:07 Antalf: depends of the spice im using while cooking, some spices go well while cooking but some dont since their "spicyness" detereorates while cooking (meaning they just release all the flavors and just go meh, EX: jalape;os)
2017-02-11 15:07 Protastic101: Oh really?
2017-02-11 15:07 Protastic101: I always add jalapenos first, then add whatever I'm cooking after it
2017-02-11 15:08 Protastic101: tastes better imo
2017-02-11 15:08 Antalf: yeah that usually wrecks the spice but still tastes good
2017-02-11 15:08 Protastic101: :<
2017-02-11 15:09 Antalf: another example but reverse would be chillis, if you cook them seeds and all that thing will probably burn even your brain :D
2017-02-11 15:09 Protastic101: 00:01:664 (1664|2,1821|0,1979|2,2137|1,2295|0) - no but srs, ur hand balance here makes me cry
2017-02-11 15:09 Protastic101: lol
2017-02-11 15:09 Antalf: whats with my balance D:?
2017-02-11 15:09 Protastic101: I don't trust myself around chillis anymore after I once finished cutting a whole bunch and them and rubbed my eyes
2017-02-11 15:10 Antalf: o
2017-02-11 15:10 Antalf: my god
2017-02-11 15:10 Protastic101: My eyes basically ripped that day lol
2017-02-11 15:11 Antalf: i can imagine wow :c
2017-02-11 15:12 Antalf: okaaaaay so my hand balance.. made the notes according to pitch in an ascending order.. (aka fixed)
2017-02-11 15:12 Protastic101: lol ok
2017-02-11 15:13 Antalf: column 6 is love just because without it it would become a 5k
2017-02-11 15:13 Protastic101: 00:06:241 (6241|2,6241|4,6873|0,6873|2) - Similar to what I mentioned in Easy, try to avoid using jumps that are equally spaced too often (so for example, use a [13] jump, but then vary it next time with a [25] or something instead)
2017-02-11 15:13 Antalf: ACTION runs
2017-02-11 15:13 Protastic101: yo, 5k is some gud shit D:<
2017-02-11 15:13 Antalf: link is thinking of doing the 5k spread
2017-02-11 15:14 tfw you asked everyone to do a spread and asked me only to do a Hard *sobs*
2017-02-11 15:14 Protastic101: jk
2017-02-11 15:14 Antalf: cuz its more special that way D:
2017-02-11 15:14 Protastic101: 00:10:660 (10660|2,10660|0,10818|1,10976|0,11134|2) - Hand balance again. These 4 notes are all on the same hand
2017-02-11 15:15 Protastic101: Would help to move at least two of them onto the other hand, like this maybe https://osu.ppy.sh/ss/7298072
2017-02-11 15:15 Protastic101: :<
2017-02-11 15:15 Antalf: tru fixed
2017-02-11 15:16 Antalf: the fucking progress is huge, you hadnt mention the first retarded stack
2017-02-11 15:16 Protastic101: lmao
2017-02-11 15:17 Protastic101: 00:10:660 - 00:12:554 - again, rip column 1
2017-02-11 15:17 Protastic101: 00:11:449 (11449|1) - I would move this to 1 since most of the other LNs have been in 2, 5, or 6
2017-02-11 15:18 Protastic101: 00:15:237 (15237|2) - Think it'd be easier to hit if you moved this to 2 so that you avoid a 1/1 stack with 00:14:921 (14921|2,15237|2) -
2017-02-11 15:20 Antalf: oooo
2017-02-11 15:20 Antalf: fixed
2017-02-11 15:20 Protastic101: 00:16:815 (16815|1,16973|0) - Might control J this to make the roll go solely from left -> right
2017-02-11 15:21 Protastic101: 00:25:190 - no note here for the kick?
2017-02-11 15:21 Protastic101: The entire chart so far has been constant 1/2 notes save for the guitar emphasis where there's a 1/1 pause
2017-02-11 15:22 Antalf: i guess it isnt bad?
2017-02-11 15:22 Protastic101: the stuff starting at 00:24:433 - is kind of like a build up the 1/1 breaks are no longer present until 00:25:478 -
2017-02-11 15:23 Antalf: i added a small burst in the end bt
2017-02-11 15:23 Protastic101: added a burst where?
2017-02-11 15:25 Protastic101: guess that's it for that
2017-02-11 15:25 Protastic101: I'll probably make a larger forum post later lol
2017-02-11 15:26 Protastic101: I just wanna go over structural stuff first, then I'll nitpick >:D
2017-02-11 15:26 Antalf: in the end
2017-02-11 15:26 Antalf: D:
2017-02-11 15:26 Antalf: 00:29:307 - click this
2017-02-11 15:26 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211272 Gom (HoneyWorks) - Zen Zen Zense [6K Hard]]
2017-02-11 15:27 Protastic101: click wat
2017-02-11 15:27 Antalf: that time stamp
2017-02-11 15:27 Protastic101: k
2017-02-11 15:27 Protastic101: now what?
2017-02-11 15:27 Antalf: what is wrong with my ous..
2017-02-11 15:28 Antalf: that time stamp makes the map close
2017-02-11 15:28 Protastic101: won't let you click?
2017-02-11 15:28 Protastic101: lmao
2017-02-11 15:29 Antalf: oke so what to nuke here
2017-02-11 15:29 Protastic101: 00:08:135 (8135|2,8293|1,8451|2,8609|1,8766|2,8924|1) - I highlighted this but I forgot why
2017-02-11 15:29 Protastic101: Oh yeah
2017-02-11 15:30 Protastic101: nice one handed 1/2 trill you got there lol
2017-02-11 15:31 Protastic101: -https://osu.ppy.sh/ss/7298220 I'd try something like this
2017-02-11 15:32 Antalf: fixed with a different approach
2017-02-11 15:32 Protastic101: cewl
2017-02-11 15:33 Antalf: you has the chat log on right?
2017-02-11 15:33 Protastic101: 00:10:108 (10108|2) - I'm not really hearing a sound here
2017-02-11 15:33 Protastic101: I always have it on
2017-02-11 15:33 Protastic101: gotta be able to stalk previous conversations >:D
2017-02-11 15:34 Antalf: you psycho D:
2017-02-11 15:34 Protastic101: D:
2017-02-11 15:34 Antalf: neither did i but wouldnt that complement the roll/burst?
2017-02-11 15:34 Protastic101: Imo, not really
2017-02-11 15:34 Antalf: i mean theres a vocal there but.. its a vocal so
2017-02-11 15:35 Protastic101: 00:10:187 - 00:10:266 - the 1/4 here is where the transition kind of is imo, and having a ghost note at 00:10:108 - just kind of tips a player off imo
2017-02-11 15:35 Protastic101: 00:10:108 - vocal here? No, the vocal slides into the next pitch at 00:10:187 -
2017-02-11 15:36 Protastic101: 00:10:187 (10187|3,10266|4) - tbh, for these notes, I'd consider using two jumps like this https://osu.ppy.sh/ss/7298264
2017-02-11 15:36 Protastic101: as I think the player's going to be listening more for the drum turn than anything
2017-02-11 15:37 Antalf: why make it a double tho?
2017-02-11 15:37 Protastic101: 00:10:187 - kick, 00:10:266 - clap
2017-02-11 15:38 Protastic101: the first is similar in sound to 00:09:871 (9871|1,9871|5) - and second is the same sound as 00:10:029 (10029|4,10029|3,10029|0) -
2017-02-11 15:39 Antalf: okay youre right, changed but again a different pattern
2017-02-11 15:39 crool *sobs*
2017-02-11 15:39 Protastic101: jkjk
2017-02-11 15:40 Antalf: its 6k, you likes spaces, this is why youre playing it :^)
2017-02-11 15:40 Protastic101: 00:13:816 (13816|4,13974|4) - would try avoiding stacks like this since you haven't used them at all in this section
2017-02-11 15:40 Protastic101: D:<
2017-02-11 15:40 Protastic101: 00:11:134 (11134|3,11134|5,11291|4,11449|5,11449|3) - Oh, I forgot to mention this
2017-02-11 15:41 Protastic101: doing a single hand cross like that is just ouch
2017-02-11 15:41 Antalf: omg that stack was a mistake
2017-02-11 15:41 Protastic101: D:<
2017-02-11 15:42 Protastic101: 00:15:158 (15158|2) - similar to what I mentioned about the 1/4 roll
2017-02-11 15:42 Protastic101: that note above is a ghost, but you could make 00:15:237 (15237|3,15315|4) - doubles instead for the kick + clap
2017-02-11 15:42 Protastic101: 00:25:330 (25330|4,25408|3) - Similarly
2017-02-11 15:42 Antalf: that im going to leave as a stream since its a 3 single burst
2017-02-11 15:43 Protastic101: wat
2017-02-11 15:43 Antalf: fixed
2017-02-11 15:43 Protastic101: 00:15:158 (15158|2) - you're leaving this?
2017-02-11 15:43 Antalf: yes
2017-02-11 15:44 Antalf: im just deleting the other one at the blue tick
2017-02-11 15:44 Protastic101: 00:15:315 (15315|4) - you're deleting this?
2017-02-11 15:44 Antalf: 00:15:158 -
2017-02-11 15:45 Protastic101: wat
2017-02-11 15:45 Protastic101: 00:15:237 (15237|3,15315|4) - ok, but why wouldn't you make these jumps when you made the ones at 00:10:187 - and 00:10:266 - jumps?
2017-02-11 15:45 Protastic101: it's the same kind of 1/4 percussion roll into the next phrase
2017-02-11 15:46 Antalf: ._. https://puu.sh/tYPUI/b58b4d242e.png
2017-02-11 15:46 Protastic101: 00:15:237 (15237|3,15315|4) - but why leave these as singlezzzzz
2017-02-11 15:46 Antalf: because its a 3 note burst D:
2017-02-11 15:46 Antalf: i want to stream it instead of making it doubles
2017-02-11 15:46 Antalf: unless thats wrong
2017-02-11 15:47 Protastic101: You can still stream it even if you make them jumps. Just do a reverse on both hands like this https://osu.ppy.sh/ss/7298355
2017-02-11 15:49 Protastic101: 00:25:330 (25330|4,25408|3) - similarly here, if you do the same thing. The problem that I have is that you chose to make the notes at 00:10:187 - 00:10:266 - jumps, but you dont do the same thing at 00:15:237 - when the sounds are the exact same
2017-02-11 15:50 Antalf: okay i ended up with one shielded note which isnt a problem, plays comfortably
2017-02-11 15:50 Protastic101: \o/
2017-02-11 15:51 Protastic101: 00:17:446 (17446|3) - I'd consider moving this to 1 and moving 00:17:604 (17604|2) - to 4, so the hand movement jumps from one hand to the other
2017-02-11 15:52 Antalf: ooo looks nice
2017-02-11 15:53 Protastic101: 00:15:394 (15394|1,15394|0,16499|0,16499|1) - also, this isn't much of an issue, but you have two LNs that are the same chord. I might try and vary it a little since the players will most likely remember the placement of the LNs better than anything else since it's made to stand out
2017-02-11 15:54 Antalf: hmmm ill change it if someone else brings it up but ima leave it there meanwhile
2017-02-11 15:55 Protastic101: Meh ok
2017-02-11 15:55 Protastic101: 00:14:290 (14290|2,14290|0,14448|1,14605|2,14605|0) - I think I mentioned something really similar to this a while back, but yeah, having to do a finger cross like that on the same hand is kind of difficult
2017-02-11 15:56 Protastic101: https://osu.ppy.sh/ss/7298411 I'd try this instead so that there's only a single note 1/2 mini trill on the left hand
2017-02-11 15:57 Antalf: thats an ass to play yeah ima fix that right away D:
2017-02-11 15:57 Protastic101: aside from that, I'm cool with the rest of the diff
2017-02-11 15:58 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1211270 Gom (HoneyWorks) - Zen Zen Zense [4K Normal]]
2017-02-11 15:58 Protastic101: 00:00:243 (243|0,400|1,558|3,716|2,874|0,1032|1) - I'd vary this split roll a little bit cause the movement is the same for 3 variations
2017-02-11 15:58 Antalf: wait what
2017-02-11 15:58 Antalf: you modding the 4k
2017-02-11 15:59 Protastic101: ye
2017-02-11 15:59 Protastic101: do you want me to just do it later?
2017-02-11 16:00 Antalf: no not that i mean we were going to do just 6k but thats cool :D!
2017-02-11 16:01 Protastic101: ok
2017-02-11 16:01 Antalf: fixed
2017-02-11 16:02 Protastic101: 00:12:554 (12554|2) - Eh, I think this should be a short note cause the LN is supposed to come in on the first downbeat of the next measure at 00:12:869 - instead
2017-02-11 16:02 Protastic101: https://osu.ppy.sh/ss/7298471 could try this
2017-02-11 16:03 Protastic101: 00:17:762 - I'd also consider adding a note here to maintain the 1/2 beat, up until the LN at 00:17:919 (17919|3) -
2017-02-11 16:04 Protastic101: 00:24:875 - 00:25:177 - also feels a little empty since there's a kick + clap but no notes here
2017-02-11 16:05 Protastic101: 00:27:700 (27700|3) - I'd also move this to 3 to avoid a 1/1 stack with 00:27:700 (27700|3,28017|3) - , or you can add a note at 00:27:858 - to help lead into the LNs, like so https://osu.ppy.sh/ss/7298496
2017-02-11 16:07 Antalf: all fixed
2017-02-11 16:07 Protastic101: cool, that's all I found for now
2017-02-11 16:07 Antalf: man i must be retarded to miss all those sounds :D
2017-02-11 16:07 Protastic101: lol nah
Topic Starter
Antalf

_Greyatsu wrote:

4k Normal: For the four first note change the position and set the HP at 7.5 and OD at 7.5

At 00:27:00 Add two note Before the sliders like this

Added a note 00:27:858 - but did not added one at 00:27:541 - since this means id be following the vocals which I'm not, since in the end I'm representing the "drum" or "kick" if you want to call it like it that. Adding a vocal note wouldn't just fit at all, and regarding the HP and OD ill reject that suggestion since the difficulty spike isn't as big as it should be to justify such change. Thanks for the suggestions.
Hydria
before I even consider modding this, as a heads up, this set is currently unrankable as it sits under the minimum 30 sec rule
(each set spans 0.243 -> 30.101 which is 29.858 seconds long)
the reason the std map was qualified was because the last note was a 1/2 slider, which took the map to 30.016 seconds to which you'll have to put a 1/2 LN at the end of each diff to match.
Topic Starter
Antalf

Hydria wrote:

before I even consider modding this, as a heads up, this set is currently unrankable as it sits under the minimum 30 sec rule
(each set spans 0.243 -> 30.101 which is 29.858 seconds long)
the reason the std map was qualified was because the last note was a 1/2 slider, which took the map to 30.016 seconds to which you'll have to put a 1/2 LN at the end of each diff to match.
Thank you, changed the last notes to 1/2 LN to complement the span, now 00:30:259 which is 00:30:016. Thanks for the heads up.
ArcherLove
ded
col=1~100

4K Easy Collab

00:02:295 - add note?
00:05:610 (5610|0) - move to 2?
00:15:710 (15710|1) - move to 1/3?

L.Tay's 5K Easy
nice diff name

00:02:966 (2966|3) - move to 00:03:085 - instead?
00:05:295 (5295|2,5610|2,5926|2) - http://puu.sh/u34ck/e077cbca22.jpg?
00:08:766 (8766|1,8924|4,9240|3,9398|1) - http://puu.sh/u34ed/93321b985d.jpg?
00:15:394 (15394|2,15710|2,16026|2) - http://puu.sh/u34go/de038b12b2.jpg?

6k easy

00:27:065 (27065|1,27382|2) - ctrl+left arrow? 1x
00:30:101 (30101|1,30101|4) - move to 1-6?

Kaito 7k easy

00:07:819 (7819|1) - move to 5
00:08:924 (8924|2,8924|5) - move to 5-7?
00:11:291 (11291|5,11449|6) - ctrl+j?
00:17:604 (17604|3) - move to 3?

6k normal

00:07:504 (7504|3) - move to 1?
00:26:112 (26112|2) - move to 4?

4k normal

00:00:558 (558|3,716|1,874|3,1032|1,1190|0) - http://puu.sh/u34FZ/ee57c8734c.jpg?
00:05:926 (5926|1,6084|0,6241|1) - http://puu.sh/u34Ic/d6bf74a9f3.jpg?

L.Tay's 5k normal

00:04:243 (4243|3,4243|1,4453|4,4453|0,4664|4,4664|0) - http://puu.sh/u34Qn/4917bf0de8.jpg

Kaito's 7K normal

00:06:399 (6399|1) - move to 6?
00:27:382 (27382|6) - move to 2?

6k hard

00:17:162 - add note at 2/3?

prot's 4k hard

00:27:065 (27065|3,27065|2) - ctrl+left arrow? 1x
00:27:858 (27858|1,27858|0) - ctrl+right arrow? 1x
00:29:944 (29944|2,29944|3,29944|1,30101|3,30101|2,30101|1) - ctrl+left arrow? 1x

L.Tay's 5K hard

00:04:032 (4032|4,4032|3,4032|2,4242|4,4242|3,4242|2,4453|4,4453|3,4453|2,4664|4,4664|3,4664|2) - ctrl+h? it's too heavy right because before and after pattern
00:28:017 (28017|1,28017|3) - move to 1-5?
00:29:944 (29944|0,29944|4) - move to 2-4?

Kaito's 7k hard

00:01:032 (1032|2,1032|4,1190|3,1190|5,1348|6,1348|1,1348|4) - http://puu.sh/u35d7/0ad0f0119e.jpg?
00:04:032 (4032|5,4243|5,4453|5,4664|5) - ctrl+left? 1x --> move to 1? 00:04:032 (4032|2,4243|2,4453|2,4664|2) -
00:15:237 (15237|2,15237|4,15315|1,15315|5,15394|0,15394|2,15394|4,15394|6) - 00:15:394 (15394|4,15394|2,15394|0,15394|6) - swap collumn?

good luck

antalf





prot



kaito




and




TAYLOR





RMM FELLAS




AAAAAAAAAAAA



////out
Topic Starter
Antalf

ArcherLove wrote:

ded
col=1~100

4K Easy Collab

00:02:295 - add note? prots part
00:05:610 (5610|0) - move to 2? prots part
00:15:710 (15710|1) - move to 1/3? That i want to leave as it is since the "zen zen zense" only happens 2 times in the song i wanted to emphasize it as much as i could since in the first seconds was emphasized as well at it fits just right

L.Tay's 5K Easy
nice diff name

00:02:966 (2966|3) - move to 00:03:085 - instead?
00:05:295 (5295|2,5610|2,5926|2) - http://puu.sh/u34ck/e077cbca22.jpg?
00:08:766 (8766|1,8924|4,9240|3,9398|1) - http://puu.sh/u34ed/93321b985d.jpg?
00:15:394 (15394|2,15710|2,16026|2) - http://puu.sh/u34go/de038b12b2.jpg?

6k easy

00:27:065 (27065|1,27382|2) - ctrl+left arrow? 1x that actually makes the jump nicer, applied
00:30:101 (30101|1,30101|4) - move to 1-6? Going to leave it like that since it goes in conjunction with the strum at 00:29:944 (29944|4,29944|1) - and makes a nice and easy stack as well

Kaito 7k easy

00:07:819 (7819|1) - move to 5
00:08:924 (8924|2,8924|5) - move to 5-7?
00:11:291 (11291|5,11449|6) - ctrl+j?
00:17:604 (17604|3) - move to 3?

6k normal

00:07:504 (7504|3) - move to 1? applied but with a different approach
00:26:112 (26112|2) - move to 4? applied too but again with a different approach

4k normal

00:00:558 (558|3,716|1,874|3,1032|1,1190|0) - http://puu.sh/u34FZ/ee57c8734c.jpg? Applied
00:05:926 (5926|1,6084|0,6241|1) - http://puu.sh/u34Ic/d6bf74a9f3.jpg? ^

L.Tay's 5k normal

00:04:243 (4243|3,4243|1,4453|4,4453|0,4664|4,4664|0) - http://puu.sh/u34Qn/4917bf0de8.jpg

Kaito's 7K normal

00:06:399 (6399|1) - move to 6?
00:27:382 (27382|6) - move to 2?

6k hard

00:17:162 - add note at 2/3? ? this doesnt fall in any snap at all and at most there would be a vocal which sadly im not following in this chart

prot's 4k hard

00:27:065 (27065|3,27065|2) - ctrl+left arrow? 1x
00:27:858 (27858|1,27858|0) - ctrl+right arrow? 1x
00:29:944 (29944|2,29944|3,29944|1,30101|3,30101|2,30101|1) - ctrl+left arrow? 1x

L.Tay's 5K hard

00:04:032 (4032|4,4032|3,4032|2,4242|4,4242|3,4242|2,4453|4,4453|3,4453|2,4664|4,4664|3,4664|2) - ctrl+h? it's too heavy right because before and after pattern
00:28:017 (28017|1,28017|3) - move to 1-5?
00:29:944 (29944|0,29944|4) - move to 2-4?

Kaito's 7k hard

00:01:032 (1032|2,1032|4,1190|3,1190|5,1348|6,1348|1,1348|4) - http://puu.sh/u35d7/0ad0f0119e.jpg?
00:04:032 (4032|5,4243|5,4453|5,4664|5) - ctrl+left? 1x --> move to 1? 00:04:032 (4032|2,4243|2,4453|2,4664|2) -
00:15:237 (15237|2,15237|4,15315|1,15315|5,15394|0,15394|2,15394|4,15394|6) - 00:15:394 (15394|4,15394|2,15394|0,15394|6) - swap collumn?

good luck

antalf





prot



kaito




and




TAYLOR





RMM FELLAS




AAAAAAAAAAAA



////out

Ty for the mod <3 Have some kds, happy valentines day!
Protastic101
Box cuz boxes > walls of text

ArcherLove wrote:

ded
col=1~100

4K Easy Collab

00:02:295 - add note? No cause I'm trying to keep the rhythm here fairly simplistic. Instead, I removed the note at 00:01:979 - cause it was confusing
00:05:610 (5610|0) - move to 2? Stacked in the same column to represent the vocal repeats.

...

prot's 4k hard

00:27:065 (27065|3,27065|2) - ctrl+left arrow? 1x It's stacked in the same column as 00:27:224 (27224|2,27224|3) - because they're both kicks, and the way I structured this diff is by stacking similar sounds (like the palm hit for example) in the same column, and isolating the different sounds such as the clap on the other column with as little overlap as possible.
00:27:858 (27858|1,27858|0) - ctrl+right arrow? 1x Nah, I put it in [12] to avoid a 3 note stack with 00:27:700 (27700|2,28017|2) - so that there would be mostly an equal strain on both hands.
00:29:944 (29944|2,29944|3,29944|1,30101|3,30101|2,30101|1) - ctrl+left arrow? 1x Purposely made a shield cause it'd be easier to coordinate both physical and visually since all 3 hands would be doing the same movement, as opposed to if I'd shifted it to the left a little, then it wouldn't be as visually appealing, and all the notes wouldn't be shields anymore D:

good luck

antalf





prot



kaito




and




TAYLOR





RMM FELLAS




AAAAAAAAAAAA



////out
////packs bags and leaves thread
Kaito-kun

ArcherLove wrote:

ded
col=1~100

Kaito 7k easy

00:07:819 (7819|1) - move to 5 Agreeable
00:08:924 (8924|2,8924|5) - move to 5-7? Sure
00:11:291 (11291|5,11449|6) - ctrl+j? I find the current pattern better. It's more symetrical which should be easier to play and notice overall
00:17:604 (17604|3) - move to 3? It's ok I guess

Kaito's 7K normal

00:06:399 (6399|1) - move to 6? I consider easier having a LN on one hand and the note on the other hand a lot easier than having them both on one hand, so I'll keep it as it is for now
00:27:382 (27382|6) - move to 2? Same reason as above, it's better to deal with the LN with one hand and the notes with the other hand

Kaito's 7k hard

00:01:032 (1032|2,1032|4,1190|3,1190|5,1348|6,1348|1,1348|4) - http://puu.sh/u35d7/0ad0f0119e.jpg? I want to keep the LN on the right side, as the left side is shortly used afterwards for a LN, on the exact same column you say I should move it, so I'll keep the pattern for now
00:04:032 (4032|5,4243|5,4453|5,4664|5) - ctrl+left? 1x --> move to 1? 00:04:032 (4032|2,4243|2,4453|2,4664|2) - No, I prefer going with a complete repetition like the instruments portray. At this difficulty, it shouldn't be hard to hit 4 triples with how slow the BPM is either, so the pattern shouldn't pose any problem unless you have another argument for it.
00:15:237 (15237|2,15237|4,15315|1,15315|5,15394|0,15394|2,15394|4,15394|6) - 00:15:394 (15394|4,15394|2,15394|0,15394|6) - swap collumn? Would make the rest of the section a lot messier than it already is, so unless you are more specific, I'll keep it as it is

good luck
Kaito's izi!next will come when Guchagucha gets ranked
osu file format v14

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DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 16
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[Metadata]
Title:Zen Zen Zense
TitleUnicode:前前前世
Artist:Gom (HoneyWorks)
ArtistUnicode:Gom(HoneyWorks)
Creator:Antalf
Version:Kaito's 7K Easy
Source:君の名は。
Tags:Kimi no Na Wa Your Name Acoustic Cover Protastic101 LinkTaylord Kaito-Kun RADWIMPS
BeatmapID:1212851
BeatmapSetID:571547

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256,192,1190,1,0,0:0:0:60:
329,192,1348,1,8,0:0:0:60:
475,192,1348,1,0,0:0:0:0:
36,192,1664,1,0,0:0:0:60:
329,192,1821,1,0,0:0:0:60:
109,192,1979,1,0,0:0:0:60:
475,192,2137,1,0,0:0:0:60:
402,192,2295,1,0,0:0:0:60:
329,192,2453,1,8,0:0:0:60:
36,192,2453,1,0,0:0:0:0:
182,192,2769,1,8,0:0:0:60:
256,192,2927,1,0,0:0:0:60:
329,192,3085,1,0,0:0:0:60:
475,192,3242,1,8,0:0:0:60:
402,192,3400,1,0,0:0:0:60:
36,192,3558,1,0,0:0:0:60:
109,192,3716,1,0,0:0:0:60:
182,192,3874,1,0,0:0:0:60:
402,192,4032,1,8,0:0:0:60:
329,192,4032,1,0,0:0:0:60:
109,192,4242,1,8,0:0:0:60:
182,192,4242,1,0,0:0:0:60:
329,192,4453,1,8,0:0:0:60:
402,192,4453,1,0,0:0:0:60:
109,192,4664,1,8,0:0:0:60:
182,192,4664,1,0,0:0:0:60:
402,192,5295,1,12,0:0:0:60:
109,192,5610,1,2,0:0:0:60:
402,192,5610,1,0,0:0:0:60:
402,192,5926,1,4,0:0:0:60:
329,192,6084,1,4,0:0:0:60:
36,192,6241,1,2,0:0:0:60:
109,192,6241,1,0,0:0:0:60:
402,192,6399,1,8,0:0:0:60:
475,192,6399,1,4,0:0:0:60:
182,192,6715,1,4,0:0:0:60:
402,192,6873,1,2,0:0:0:60:
109,192,6873,1,0,0:0:0:60:
329,192,7188,1,4,0:0:0:60:
256,192,7346,1,4,0:0:0:60:
36,192,7504,1,2,0:0:0:60:
182,192,7504,1,0,0:0:0:60:
475,192,7819,1,8,0:0:0:60:
329,192,7819,1,4,0:0:0:60:
402,192,8135,1,2,0:0:0:60:
256,192,8135,1,0,0:0:0:60:
36,192,8451,1,4,0:0:0:60:
109,192,8609,1,4,0:0:0:60:
182,192,8766,1,2,0:0:0:60:
475,192,8924,1,8,0:0:0:60:
256,192,8924,1,4,0:0:0:60:
109,192,9240,1,4,0:0:0:60:
182,192,9398,1,2,0:0:0:60:
402,192,9398,1,0,0:0:0:60:
256,192,9713,1,4,0:0:0:60:
329,192,9871,1,4,0:0:0:60:
36,192,10029,1,2,0:0:0:60:
402,192,10029,1,0,0:0:0:60:
109,192,10187,1,4,0:0:0:60:
182,192,10344,1,4,0:0:0:60:
475,192,10344,1,8,0:0:0:60:
36,192,10660,1,2,0:0:0:60:
402,192,10660,1,0,0:0:0:60:
256,192,10976,1,4,0:0:0:60:
182,192,11134,1,4,0:0:0:60:
402,192,11291,1,2,0:0:0:60:
109,192,11291,1,0,0:0:0:60:
36,192,11449,1,8,0:0:0:60:
475,192,11449,1,4,0:0:0:60:
182,192,11765,1,4,0:0:0:60:
109,192,11923,1,2,0:0:0:60:
36,192,11923,1,0,0:0:0:60:
475,192,12238,1,4,0:0:0:60:
402,192,12396,1,4,0:0:0:60:
329,192,12554,1,2,0:0:0:60:
256,192,12554,1,0,0:0:0:60:
109,192,12869,1,8,0:0:0:60:
402,192,12869,1,4,0:0:0:60:
36,192,13185,1,2,0:0:0:60:
475,192,13185,1,0,0:0:0:60:
329,192,13501,1,4,0:0:0:60:
402,192,13658,1,4,0:0:0:60:
36,192,13816,1,2,0:0:0:60:
475,192,13816,1,0,0:0:0:60:
182,192,13974,1,8,0:0:0:60:
329,192,13974,1,4,0:0:0:60:
256,192,14290,1,4,0:0:0:60:
182,192,14448,1,2,0:0:0:60:
475,192,14448,1,0,0:0:0:60:
402,192,14605,1,8,0:0:0:60:
109,192,14605,1,4,0:0:0:60:
256,192,14921,1,4,0:0:0:60:
475,192,15079,1,2,0:0:0:60:
182,192,15079,1,0,0:0:0:60:
109,192,15237,1,4,0:0:0:60:
36,192,15394,1,12,0:0:0:60:
402,192,15710,1,2,0:0:0:60:
36,192,15710,1,0,0:0:0:60:
36,192,16026,1,4,0:0:0:60:
402,192,16183,1,4,0:0:0:60:
256,192,16341,1,2,0:0:0:60:
329,192,16341,1,0,0:0:0:60:
109,192,16499,1,8,0:0:0:60:
182,192,16499,1,4,0:0:0:60:
256,192,16815,1,4,0:0:0:60:
475,192,16973,1,2,0:0:0:60:
329,192,16973,1,0,0:0:0:60:
109,192,17288,1,4,0:0:0:60:
36,192,17446,1,4,0:0:0:60:
182,192,17604,1,2,0:0:0:60:
402,192,17604,1,0,0:0:0:60:
329,192,17919,1,8,0:0:0:60:
109,192,17919,1,4,0:0:0:60:
36,192,18235,1,2,0:0:0:60:
402,192,18235,1,0,0:0:0:60:
182,192,18551,1,4,0:0:0:60:
256,192,18708,1,4,0:0:0:60:
402,192,18866,1,2,0:0:0:60:
329,192,18866,1,0,0:0:0:60:
475,192,19024,1,8,0:0:0:60:
109,192,19024,1,4,0:0:0:60:
256,192,19340,1,4,0:0:0:60:
109,192,19497,1,2,0:0:0:60:
402,192,19497,1,0,0:0:0:60:
329,192,19813,1,4,0:0:0:60:
256,192,19971,1,4,0:0:0:60:
182,192,20129,1,2,0:0:0:60:
475,192,20129,1,0,0:0:0:60:
36,192,20444,1,8,0:0:0:60:
329,192,20444,1,4,0:0:0:60:
402,192,20760,1,2,0:0:0:60:
109,192,20760,1,0,0:0:0:60:
182,192,21076,1,4,0:0:0:60:
256,192,21233,1,4,0:0:0:60:
475,192,21391,1,2,0:0:0:60:
329,192,21391,1,0,0:0:0:60:
36,192,21549,1,8,0:0:0:60:
182,192,21549,1,4,0:0:0:60:
402,192,21865,1,4,0:0:0:60:
329,192,22022,1,2,0:0:0:60:
109,192,22022,1,0,0:0:0:60:
182,192,22338,1,4,0:0:0:60:
256,192,22496,1,4,0:0:0:60:
329,192,22654,1,2,0:0:0:60:
36,192,22654,1,0,0:0:0:0:
109,192,22969,1,8,0:0:0:60:
402,192,22969,1,4,0:0:0:60:
475,192,23291,1,2,0:0:0:60:
36,192,23291,1,0,0:0:0:60:
402,192,23614,1,4,0:0:0:60:
329,192,23775,1,4,0:0:0:60:
36,192,23936,1,2,0:0:0:60:
256,192,23936,1,0,0:0:0:60:
109,192,24116,1,8,0:0:0:60:
329,192,24116,1,4,0:0:0:60:
182,192,24433,1,4,0:0:0:60:
475,192,24590,1,2,0:0:0:60:
256,192,24590,1,0,0:0:0:60:
402,192,24718,1,4,0:0:0:60:
182,192,25020,1,4,0:0:0:60:
475,192,25190,1,2,0:0:0:60:
109,192,25190,1,0,0:0:0:60:
402,192,25330,1,4,0:0:0:60:
329,192,25478,1,4,0:0:0:60:
256,192,25478,1,8,0:0:0:60:
36,192,25795,1,4,0:0:0:60:
109,192,26112,1,8,0:0:0:60:
475,192,26112,1,2,0:0:0:60:
402,192,26430,1,4,0:0:0:60:
329,192,26589,1,2,0:0:0:60:
109,192,26747,1,4,0:0:0:60:
182,192,26906,1,2,0:0:0:60:
402,192,27065,1,4,0:0:0:60:
329,192,27224,1,4,0:0:0:60:
256,192,27382,1,10,0:0:0:60:
182,192,27700,1,4,0:0:0:60:
109,192,27858,1,2,0:0:0:60:
402,192,27858,1,0,0:0:0:60:
36,192,28017,128,8,29843:0:0:0:60:
475,192,28017,128,4,29843:0:0:0:60:
329,192,29944,1,8,0:0:0:60:
182,192,29944,1,4,0:0:0:60:
329,192,30101,128,4,30259:0:0:0:60:
182,192,30101,128,8,30259:0:0:0:60:
LinkTaylord

ArcherLove wrote:

ded
col=1~100 I think i will steal this :^)


L.Tay's 5K Easy
nice diff name owo thanks (?

00:02:966 (2966|3) - move to 00:03:085 - instead? Much better!
00:05:295 (5295|2,5610|2,5926|2) - http://puu.sh/u34ck/e077cbca22.jpg? Nope, i want this jack :p
00:08:766 (8766|1,8924|4,9240|3,9398|1) - http://puu.sh/u34ed/93321b985d.jpg? :p
00:15:394 (15394|2,15710|2,16026|2) - http://puu.sh/u34go/de038b12b2.jpg? Same as before




L.Tay's 5k normal

00:04:243 (4243|3,4243|1,4453|4,4453|0,4664|4,4664|0) - http://puu.sh/u34Qn/4917bf0de8.jpg No, because i like it. xD




L.Tay's 5K hard

00:04:032 (4032|4,4032|3,4032|2,4242|4,4242|3,4242|2,4453|4,4453|3,4453|2,4664|4,4664|3,4664|2) - ctrl+h? it's too heavy right because before and after pattern You gave me a good idea!
00:28:017 (28017|1,28017|3) - move to 1-5? No.
00:29:944 (29944|0,29944|4) - move to 2-4? ^^


good luck
TAYLOR

////out
puxtu
aaa how do you mod a perfect map ;w;
[General]

kiai placement: 00:05:295 - until 00:09:398 - and 00:15:394 - until 00:19:497 -
[Prot's 4K Hard]

reduce your hitsound volume to 50% maybe?
00:06:952 (6952|1,7030|2) - kinda want to use my right hands more so try to move this to 3 1?
00:13:974 (13974|2,13974|3) - maybe spread these lns to 14 column? because as far I can see you've been using too much 34 ln chord (e.g 00:05:295 (5295|2,5295|3) - 00:07:819 (7819|2,7819|3) - 00:11:449 (11449|2,11449|3) - 00:13:974 (13974|2,13974|3) - and etc)
00:21:549 (21549|1) - move to 1, try to make this note more visible
[4K Normal]

00:05:452 (5452|2) - remove, no sound
00:23:452 - hm pretty sure there should be a note here
00:24:274 (24274|1) -no sound again
00:26:589 - uh yeah you can't ignore this sound
[4K Easy Collab]

00:00:243 (243|2) - no need for a double, just a single note will do
solid diff.
Mentholzzz
marked
Topic Starter
Antalf

puxtu wrote:

aaa how do you mod a perfect map ;w; perfect?? haaaaaa (ty)
[General]

kiai placement: 00:05:295 - until 00:09:398 - and 00:15:394 - until 00:19:497 - not so sure how i like this change but ill add it till now
[4K Normal]

00:05:452 (5452|2) - remove, no sound fixed
00:23:452 - hm pretty sure there should be a note here fixed as well
00:24:274 (24274|1) -no sound again fiiiiixed
00:26:589 - uh yeah you can't ignore this sound and you guessed it, fixed
Thanks for the mod lewdtu <3
Protastic101

puxtu wrote:

aaa how do you mod a perfect map ;w; what's a map?
[Prot's 4K Hard]

reduce your hitsound volume to 50% maybe? I'm going to keep it at 60% for now as I'd already tried using 50%, but I found the samples were pretty much impossible to hear over the music. With 60%, they're more audible, and I think the samples are soft enough in nature to not be a nuisance if you can hear them while playing.
00:06:952 (6952|1,7030|2) - kinda want to use my right hands more so try to move this to 3 1? Ok, sure, switched and rearranged the section a little to match this.
00:13:974 (13974|2,13974|3) - maybe spread these lns to 14 column? because as far I can see you've been using too much 34 ln chord (e.g 00:05:295 (5295|2,5295|3) - 00:07:819 (7819|2,7819|3) - 00:11:449 (11449|2,11449|3) - 00:13:974 (13974|2,13974|3) - and etc) nice catch, applied
00:21:549 (21549|1) - move to 1, try to make this note more visible =w=)b

[4K Easy Collab]

00:00:243 (243|2) - no need for a double, just a single note will do It's the very start of the song which I think is pretty impactful, which is why I used a double. You'll see that I used jumps for the starts of pretty much every section as that's where a lot of emphasis tends to be since it starts a new musical phrase.
solid diff.
Thanks for the mod lewd-tu~

update: http://puu.sh/u7Fdp.osu
MapleSyrup-
Really short mod lmao

Modding Hard Diffs(Lenny Face)

Prot's 4K Hard
00:29:944 (29944|3,29944|1,29944|2,30101|3,30101|2,30101|1) - change to http://puu.sh/u7LK3/749fef98e3.png (for finger orgasm mang) because left hand feels lonely :(

L.Tay's 5K Hard
00:02:900 - add note(1/12)(yes i can hear a note there) since it complements the next note which is in 1/8th
00:04:032 (4032|0,4032|1,4032|4,4242|0,4242|1,4242|2,4453|0,4453|1,4453|4,4664|0,4664|1,4664|2) - possibly change to https://puu.sh/u7MDx/2d1036e3d1.png
00:28:017 (28017|2,28017|0,28017|4) - make it 4 LNs instead of 3 and place the LNs on Lane 1,2,4, and 5

6K Hard
00:15:237 (15237|2,15315|1,15394|2,15394|0) - really biased suggestion here but these feels awkward for me to hit so i suggest to change to http://puu.sh/u7Ntt/0c526eae94.jpg
00:15:394 (15394|2) - add a note since there is a sound here
00:29:944 (29944|4,29944|1,30101|1,30101|4) - move to 3 and 4 respectively

Kaito's 7K Hard
00:02:927 (2927|6,3006|3) - move to 00:02:900 - (1/12) and 00:02:966 - (1/8) respectively
00:15:079 (15079|6,15079|1,15079|0,15237|2,15237|4,15315|1,15315|5,15394|0,15394|6,15394|4,15394|2) - change to http://puu.sh/u7OiG/d6a4894814.png or a similar pattern because i find patterns like these http://puu.sh/u7Oly/6312e10630.png awkward to play in lower sr diffs
Topic Starter
Antalf

-BlueFire- wrote:

Really short mod lmao

Modding Hard Diffs(Lenny Face)


6K Hard
00:15:237 (15237|2,15315|1,15394|2,15394|0) - really biased suggestion here but these feels awkward for me to hit so i suggest to change to http://puu.sh/u7Ntt/0c526eae94.jpg Actually, that feels really nice to play, fixed
00:15:394 (15394|2) - add a note since there is a sound here There is already a note there to compliment the ln doubles making a triple to emphasize the strong snare/kick sounds (?)
00:29:944 (29944|4,29944|1,30101|1,30101|4) - move to 3 and 4 respectively Ill apply this for now maybe change it later but i left it like that since there is the same strumming sound as in 00:28:017 (28017|4,28017|1,28017|0,28017|5) - but with a slight pitch difference (reason im applying this).
LinkTaylord

-BlueFire- wrote:

Really short mod lmao

Modding Hard Diffs(Lenny Face)

L.Tay's 5K Hard
00:02:900 - add note(1/12)(yes i can hear a note there) since it complements the next note which is in 1/8th Actually, I can't hear anything. But I'll keep that in mind.

00:04:032 (4032|0,4032|1,4032|4,4242|0,4242|1,4242|2,4453|0,4453|1,4453|4,4664|0,4664|1,4664|2) - possibly change to https://puu.sh/u7MDx/2d1036e3d1.png Nope. Pitch.

00:28:017 (28017|2,28017|0,28017|4) - make it 4 LNs instead of 3 and place the LNs on Lane 1,2,4, and 5 Not bad.
MrDorian
Hi gon mod this shitfarm
want 9k/8k?
dkingo
Hi there, a roughly mod.

First thanks for the mod, but I can mod same length like yours because the song is too short and simple.

mod
[General]
Pleace uncheck widescreen support at all diffs

[4K Normal]
00:13:185 - Since you used double note for the same sound, so here should be a double as well

00:14:921 (14921|0,14921|1,15079|3) - I'm not sure that they are in the wrong place, the double should be in the upper row

00:26:589 - Add a note

00:27:858 - ^

[L.Tay's 5K Normal]
00:25:408 (25408|1,25408|0) - This chord is a little bit late, it should be about half unit earlier

[6K Hard]
00:01:190 (1190|3,1269|4,1348|5) - Ctrl+g for following the pitch

00:15:710 - Add a note or two, you used more than one note for the same voice

00:25:177 - Add a note, if you think notes crashed together, move 00:25:020 (25020|5) - to col 5

00:26:589 - Add a note to col 4, then move 00:26:430 (26430|3) - to col 3

00:27:065 - Add a note

That's all, other diffs are fine :D

Good luck with your map~
Topic Starter
Antalf

dkingo wrote:

Hi there, a roughly mod. dont worry, everything is appreciated \o/

First thanks for the mod, but I can mod same length like yours because the song is too short and simple. Thanks to you too!

mod
[General]
Pleace uncheck widescreen support at all diffs probably will make a mall SB so i will leave this for now

[4K Normal]
00:13:185 - Since you used double note for the same sound, so here should be a double as well Nice catch, applied

00:14:921 (14921|0,14921|1,15079|3) - I'm not sure that they are in the wrong place, the double should be in the upper row ??? idk what i was doing there, fixed

00:26:589 - Add a note fixed

00:27:858 - ^ fixed


[6K Hard]
00:01:190 (1190|3,1269|4,1348|5) - Ctrl+g for following the pitch Going to leave that as it is since what you can hear isnt mostly pitch based, the sounds is the quick switch from one chord to another while being strummed, this creates a small yet mute sound.

00:15:710 - Add a note or two, you used more than one note for the same voice fixed

00:25:177 - Add a note, if you think notes crashed together, move 00:25:020 (25020|5) - to col 5 good catch, fixed.

00:26:589 - Add a note to col 4, then move 00:26:430 (26430|3) - to col 3 fixed

00:27:065 - Add a note fixed

That's all, other diffs are fine :D

Good luck with your map~ Same with yours!
PotatoKing2000
Fun as heck to play, hope this gets qualified.

Good luck guys :D
Topic Starter
Antalf

PotatoKing2000 wrote:

Fun as heck to play, hope this gets qualified.

Good luck guys :D
ayyyyy ty potato <333
MrDorian
hi i'm here to receive kudos
farmer
16:25 MrDorian: np me zen zen zense
16:28 *Antalf is listening to [https://osu.ppy.sh/b/1212852 Gom (HoneyWorks) - Zen Zen Zense]
16:29 MrDorian: let's start this shit
16:30 Antalf: aaayy
16:30 Antalf: which diff
16:30 *MrDorian is editing [https://osu.ppy.sh/b/1211272 Gom (HoneyWorks) - Zen Zen Zense [6K Hard]]
16:31 Antalf: oke
16:31 MrDorian: 00:00:243 (243|0,321|1,400|2) - and 00:01:190 (1190|5,1269|4,1348|3) - ctrl+j for pitch ;;
16:31 Antalf: now i noticed it :D..
16:32 MrDorian: 00:08:451 (8451|2) - missing note
16:32 MrDorian: 00:08:766 (8766|3) - 3 notes fam
16:33 MrDorian: 00:08:609 (8609|5) - 2 notes fam
16:33 Antalf: tru, fixed
16:33 MrDorian: 00:11:838- second column is empty a bit
16:33 MrDorian: 00:12:712 (12712|2) - move to 2
16:34 MrDorian: 00:12:554 (12554|0) - or this
16:35 Antalf: fixed, wtf how did i miss all those notes
16:36 MrDorian: W
16:36 MrDorian: i feel u
16:36 MrDorian: 00:17:762- missing note i think
16:36 MrDorian: 00:25:408 (25408|2) - delete one note
16:37 MrDorian: it isn't as strong as 00:25:330 (25330|3,25330|4) -
16:37 Antalf: btw in the other one theres no sound rather than vocal thats why its empty on that measure
16:37 MrDorian: ah k
16:38 MrDorian: 00:04:242 (4242|1,4242|2,4453|4,4453|3,4664|1,4664|2) - why it isn't 46 46 46 46 :C
16:38 MrDorian: same sound :C
16:38 Antalf: isnt this the same sound tho 00:25:330 (25330|3,25330|4,25408|1,25408|2) - ?
16:38 MrDorian: listen on 25%\
16:38 MrDorian: ah nvm
16:38 MrDorian: i dunno
16:38 MrDorian: I would map it as 1 note
16:39 MrDorian: it isn't strong
16:39 MrDorian: 00:25:478 (25478|5) - missing note
16:40 Antalf: fixed
16:40 MrDorian: zenzenzense could have female singer and male singer in the background tho ;///
16:40 Antalf: wow
16:40 Antalf: now that you mention it
16:40 MrDorian: 00:10:344 (10344|1) - and here i think
16:40 MrDorian: missing note
16:41 MrDorian: I just dont like his voice
16:41 Antalf: yup heard it now
16:41 Antalf: i think Gom is new to honey works
16:41 MrDorian: ok everything in hard
16:41 MrDorian: yeah
16:42 Antalf: omfg it hit 3*
16:42 MrDorian: w
16:42 Antalf: finally
16:42 MrDorian: pppfarm
16:43 MrDorian: 00:02:137 (2137|3,2295|4,2453|5) - ctrl+j
16:43 MrDorian: omg h
16:43 Antalf: still on the hard right?
16:43 MrDorian: yeah
16:43 MrDorian: y u use so fast scroll
16:44 Antalf: i cant map with low scroll speed :D
16:44 MrDorian: know any method to change scroll w/o mouse?
16:44 MrDorian: my mouse scroll is broken ;w;
16:44 Antalf: prolly the reason i miss so many notes :thenkeng:
16:44 Antalf: https://puu.sh/uajaz/2da04c02f8.png
16:45 MrDorian: oh rite
16:45 Antalf: :^)
16:46 MrDorian: I'm high scroll player (36), but I can't read that in editor D:
16:46 Antalf: holy f
16:46 MrDorian: 00:15:315 - u can add note here
16:46 Antalf: i only play on 27 :DDD
16:47 Antalf: why tho?
16:47 MrDorian: the song is strong
16:47 MrDorian: and it won't break anything
16:47 MrDorian: normal players can play triplets
16:48 Antalf: no i mean, what justification is there for a triple in that place?
16:48 MrDorian: triplet
16:48 MrDorian: 3 notes
16:48 MrDorian: stream
16:48 MrDorian: look at discord
16:50 MrDorian: i'm modding hard now XDDD
16:51 MrDorian: NO
16:51 MrDorian: NORMAL
16:51 MrDorian: omg I'm so ded
16:52 Antalf: ah jesus i was like wut
16:52 Antalf: oke so
16:52 Antalf: what from the normal again? and sorry xD
16:52 Antalf: i lost track as well now
16:52 MrDorian: 00:02:137 (2137|3,2295|4,2453|5) - ctrl+h
16:52 MrDorian: 00:01:664 (1664|5) - move to 3, same sound with 00:01:979 (1979|2) -
16:53 MrDorian: 00:03:716 (3716|3,3874|0) - ctrl+j, pitch
16:53 MrDorian: 00:08:766 (8766|1) - make this 13, first collumn has no notes :C
16:54 Antalf: you must hate the scroll speed of this diff :^)
16:54 Antalf: and fixed all
16:54 MrDorian: changed :^3
16:54 MrDorian: 15:315- add note
16:55 MrDorian: 17:362 - missing note
16:55 MrDorian: add in lane 1
16:56 MrDorian: 00:20:129 (20129|4) - move to 6 and 00:20:287 (20287|1) - to 3 maybe
16:56 MrDorian: 6th collumn is empty :C
16:56 Antalf: i dont hear a sound here tho 00:17:367 -
16:57 MrDorian: 00:22:496 (22496|4,22654|5) - ctrl+j, used 5 46 before
16:57 Antalf: tell me we are still on the normal :D
16:57 MrDorian: yes we are
16:57 *MrDorian is editing [https://osu.ppy.sh/b/1211273 Gom (HoneyWorks) - Zen Zen Zense [6K Normal]]
16:58 Antalf: so here i dont hear anything 00:17:367 -
16:58 MrDorian: k
16:58 MrDorian: 00:30:101 (30101|2,30101|3) - I don't think that's good idea for normal players, but prota will tell you (that it is shit :^DDDDDDDDDD)
16:59 MrDorian: oh wait
16:59 MrDorian: ah nvm
16:59 *MrDorian is editing [https://osu.ppy.sh/b/1211270 Gom (HoneyWorks) - Zen Zen Zense [4K Normal]]
17:00 Antalf: dhe actually didnt nuke it surprisingly
17:00 MrDorian: I love my internet
17:01 Antalf: polish internet bes internet
17:01 MrDorian: yup
17:01 MrDorian: 00:01:979 (1979|2) - move to 4, 00:02:137 (2137|1,2295|0) - move one column right and move00:02:453 (2453|3) - to 1 for pitch
17:02 MrDorian: 00:03:716 (3716|1,3874|0) - ctrl+j for pitch
17:02 MrDorian: 00:06:873 (6873|1,7188|1,7504|1) - *triggered*
17:02 Antalf: o...
17:03 Antalf: that i didnt notice
17:03 MrDorian: ctrl+h 00:07:504 (7504|1,7662|2) - this
17:03 MrDorian: 00:09:398 (9398|3,9713|3,10029|3) - triggered
17:03 MrDorian: 00:10:029 (10029|3) - move this to 2
17:04 MrDorian: then 00:10:187 (10187|1) - to 4 or 3
17:05 Antalf: fixed that entire pattern
17:05 MrDorian: 00:15:394 (15394|2) - move to 2 and add note on 3 on 15:315? :DD
17:06 MrDorian: if someone will ask why u added these triplets
17:06 MrDorian: you can tell "I want to emphasize kiai" or sth
17:06 MrDorian: 00:16:026 (16026|0) - delet this
17:07 Antalf: that one was a mistake actually
17:07 MrDorian: k
17:08 MrDorian: 00:30:101 (30101|2,30101|1) - u already know what I think about this :^DDD
17:08 Antalf: aaaa it isnt that bad :c
17:09 Antalf: the thing is that if i dont add that ln the set becomes unrankeable
17:09 MrDorian: why
17:09 Antalf: because it sits in 29 secs instead of 30
17:09 MrDorian: ahhhhhhhhhh
17:09 MrDorian: okay
17:09 MrDorian: 00:15:237 - add note here
17:10 Antalf: wait we moving on from the normal?
17:10 MrDorian: agh
17:10 MrDorian: i'm bakakakakakaka
17:10 *MrDorian is editing [https://osu.ppy.sh/b/1211271 Gom (HoneyWorks) - Zen Zen Zense [6K Easy]]
17:10 MrDorian: 00:15:237 is the only suggestion I give for easy
17:10 MrDorian: fuck
17:11 MrDorian: 00:15:237 - is the only suggestion for easy
17:11 Antalf: lmao
17:11 Antalf: added btw
17:11 MrDorian: k
17:11 MrDorian: ok all
17:11 MrDorian: everything
17:12 MrDorian: i would nuke other diffs, but 2 lazy and I have important test tomorow DDD:
17:12 Antalf: thats all the diffs i have LOL
17:12 MrDorian: w
17:12 Antalf: except for the easy collab that its polished a f
17:12 MrDorian: because prota :^D
17:13 MrDorian: (I would find something, prota sux :^DDDDDDDDDDD)
17:13 MrDorian: ok sending log
good pp and kudos farm
Kaito-kun

-BlueFire- wrote:

Kaito's 7K Hard
00:02:927 (2927|6,3006|3) - move to 00:02:900 - (1/12) and 00:02:966 - (1/8) respectively Leaving that to Antalf, to avoid inconsistencies between difficulties
00:15:079 (15079|6,15079|1,15079|0,15237|2,15237|4,15315|1,15315|5,15394|0,15394|6,15394|4,15394|2) - change to http://puu.sh/u7OiG/d6a4894814.png or a similar pattern because i find patterns like these http://puu.sh/u7Oly/6312e10630.png awkward to play in lower sr diffs Applied and changed the previous and next patterns to fit smoothly
LinkTaylord

dkingo wrote:

Hi there, a roughly mod.

First thanks for the mod, but I can mod same length like yours because the song is too short and simple.

[L.Tay's 5K Normal]
00:25:408 (25408|1,25408|0) - This chord is a little bit late, it should be about half unit earlier You're completly alright.



That's all, other diffs are fine :D

Good luck with your map~
Protastic101

-BlueFire- wrote:

Prot's 4K Hard
00:29:944 (29944|3,29944|1,29944|2,30101|3,30101|2,30101|1) - change to http://puu.sh/u7LK3/749fef98e3.png (for finger orgasm mang) because left hand feels lonely :( Ima keep it as is for now cause I think the repetitive hand movement here adds a feeling of finality to the diff. It also matches how I've structured this difficulty since I made use of a lot of stacks for similar sounds.
K, everyone gather round, here's a nuke for you all
[General]
  1. HP/OD of 4K Easy and 5K Easy are better at 7/7 for consistency with all the other diffs. Anything lower is probably a bit too kind seeing as the map is only 30 seconds long
  2. Set the HP/OD of 7/7 is better for 6K Normal as 7.5 is pretty hard for no reason
  3. Baka Taylord, in the 5K Easy and Normal, you need to remove a timing point at 00:05:295 - because you have two in the same place with the same value
  4. Bakaito, in 7K easy, same thing as above for you and at the same place. Remove an inherited point at 00:05:295 -
  5. Same thing to you antalf, in the 6K Normal, two inherited points at 00:05:295 - , remove one
  6. Antalf, 6K Hard, 00:25:487 (25487|5) - is unsnapped, snap it to 00:25:478 -

[4K Diffs]

Easy
00:02:453 (2453|0) - Please turn this into a 1/1 LN and don't forget to readd the clap.
00:15:394 - Add another note in 3 since it's a new section start and emphasis stufffff
00:16:341 - to 00:19:340 - Rip column 3. I would move 00:17:288 (17288|1) - to 3 to try and rebalance it out more
00:22:654 - to 00:24:433 - Again, calling that column 3 neglect. Try moving 00:23:775 (23775|1) - to 3
00:24:433 - to 00:26:747 - Ok Soul Evans, stop ignoring column 3, make it your harem. I would move 00:25:478 (25478|3) - to 3
00:26:589 - Add a note here for the kick in 2 since you mapped all the other palm hits and stuff. If added, don't forget to apply the W hitsound to it
00:25:190 - Would recommend adding a single note here for the clap or snap or whatever. Add a whistle if you do.
00:25:478 (25478|3) - Add a clap here
00:27:858 (27858|2) - Missing W hitsound

Normal
00:14:290 (14290|2,14448|1,14448|3,14605|2) - Diamond patterns *seethes rage* https://osu.ppy.sh/ss/7372375
00:17:446 (17446|2,17604|1,17604|3,17762|2) - *rages more* https://osu.ppy.sh/ss/7372382
00:24:098 (24098|1) - Make this an LN and extend to 00:24:433 - to better connect the notes
00:26:430 - This kind of pattern also makes me cry. try this instead https://osu.ppy.sh/ss/7372406
00:20:918 - Missing a note here since you've been keeping up a constant 1/2 beat in the background. try this https://osu.ppy.sh/ss/7372423
00:25:478 (25478|3,26112|1,27382|3) - I'd consider turning these notes into LNs to better connect them
00:24:098 (24098|1) - Note needs to be snapped at 00:24:116 - and add an F + C
00:05:295 (5295|2) - Add F+C
00:15:315 (15315|2) - Add W
00:16:026 (16026|3) - Add F
00:23:775 (23775|2) - Add F
00:24:433 (24433|2) - Add F

Hard
00:14:605 (14605|3) - Please move this to 1 for me.


[5K Diffs]

Easy
00:00:558 - Add a note here for the guitar twang thing or w/e
00:00:874 - Similarly, I would actually move 00:00:716 (716|1) - instead so it'd look like this https://osu.ppy.sh/ss/7372583 (remove the clap that's on the second highlighted note)
00:04:453 (4453|4,4664|4) - Don't see the reason with stacking these notes when you didn't stack the other notes. It makes the reading confusing. Move this to 4 and 2 respectively?
00:10:187 (10187|4) - I think using a single note here is simpler as it's basically just a simplified 1/4
00:11:291 - to 00:14:605 - Rip column 3. Try and rearrange some of the notes to be more evenly spread out. Could move 00:12:554 (12554|3) - to 3
00:25:330 (25330|2) - Similarly to what I said 2 lines above, I think using a 1/2 LN here is too fast for the BPM and might take some players by surprise. I'd just reduce it to a short note
00:25:478 (25478|0,26112|4,27382|0) - I think it'd be cool to make these notes 1/1 LNs for the guitar hold.
00:26:430 (26430|2,26589|0) - I would try to balance out the hands more since col 2 and 4 are dead, so move to 2 and 4 respectively? Something like this would be cool https://osu.ppy.sh/ss/7372717
00:28:017 (28017|4) - I would also recommend you end your LNs at the same place in the easy for simplicity sake
00:29:944 (29944|3,30101|4,30101|2) - Rip hand balance. I'd consider just using a single note for the LN to make it more consistent with the other easy difficulties (move one of the hitsounds onto the other note) like this https://osu.ppy.sh/ss/7372739
00:03:085 (3085|3) - Remove F
00:15:237 (15237|0) - Add F
00:25:330 (25330|2) - Add F

Normal
00:02:848 (2848|3,2966|2,3085|1) - The snap should be 1/4 only (an approximation). Despite that though, I would just simplify it to 1/2 to be more linear in difficulty with the easy like this https://osu.ppy.sh/ss/7372764
00:04:453 (4453|4,4453|0,4664|0,4664|4) - Similar to what I said in the easy, there's no reason to stack this. I'd also try and make 00:04:032 (4032|4,4032|0) - connected with 00:03:874 (3874|2) - , so try this https://osu.ppy.sh/ss/7372775
00:10:266 (10266|3,10266|4) - Since this is a normal, I highly recommend against using 1/4 mini jumptrills because of how much of a difficulty spike it is compared to most normal charts which use 1/4 triplets sparingly. I'd make it more roll like in that case, like so https://osu.ppy.sh/ss/7372791
00:15:315 (15315|1,15315|0) - Similar to the above, make this a single note roll like so https://osu.ppy.sh/ss/7372793
00:25:408 (25408|1,25408|0) - See above reasoning https://osu.ppy.sh/ss/7372803
00:25:795 (25795|2) - Would suggest moving to 2 for a little more hand balance
00:26:430 (26430|2) - Similar reason to above, but move to 4
00:26:747 (26747|2,26906|1,26906|3) - I would try connecting these notes more like so https://osu.ppy.sh/ss/7372817
00:28:017 (28017|4,28017|0,28017|2) - By god, don't use a triple in a normal, it's uncalled for. You haven't used triples at all in this song so there's no reason to suddenly introduce one now. I'd remove the LN in 3 and call it good

Hard
00:02:848 (2848|3,2966|2,3085|1) - Similar to what I mentioned about snaps above. It's 1/4. You'll hear there are 5 individual twangs from the guitar. Additionally, the ranked set uses 1/4 sliders \o/ I'd just use a simple right -> left roll like so https://osu.ppy.sh/ss/7372853
00:04:032 - Eh, just my opinion but I feel like using triples for this part is a little overkill. I'd just leave it as jumps but w/e
00:06:952 (6952|0,7030|4) - I'd make this more roll like, so move to 2 and 1?
00:06:715 (6715|3,6873|3) - I'd also try to avoid having random stacks like this if you have more room in other columns to move notes. Try arranging this part like so https://osu.ppy.sh/ss/7372899
00:20:444 (20444|3,20760|3) - Try to avoid caging notes like this as it's a pain to hit due to the fact that you have to move a finger in between two other fingers that are anchored to the keyboard by the LN. I'd try this instead https://osu.ppy.sh/ss/7372916
00:26:112 (26112|0,26112|4) - I would turn these two notes into 1/1 LNs for the guitar hold, similar to 00:25:478 (25478|1,25478|0) -
00:27:382 (27382|0,27382|4) - ^


[6K Diffs]

Easy
00:03:716 (3716|3,4032|2) - I would switch columns here so that the spacing between notes is the same at 00:04:032 - , like this https://osu.ppy.sh/ss/7373227
00:12:554 (12554|1) - Reduce this to a short note? If you're accenting the guitar here, the emphasis comes on 00:12:869 - (that's also where the clap is which signifies the 1/1 pauses)
00:21:076 (21076|1,21391|2) - I might consider flipping the columns here for better playability and flow, so move to 3 and 2 respectively?
00:24:116 - Would suggest having an LN here for the guitar hold here, like so https://osu.ppy.sh/ss/7373244
00:25:190 - Rather than leave this empty here which is pretty flow breaking imo, I'd add a jump here and make 00:25:330 (25330|2,25330|5,25478|0,25478|3) - singles like this https://osu.ppy.sh/ss/7373254
00:26:747 - Add a note here for the clap, it's so awkward to leave it empty like this like wtf ?_?
00:15:394 (15394|1) - Add C

Normal
00:00:243 - to 00:02:927 - Good to know I was playing 5k.
00:04:664 (4664|2) - Would move this to 1 to leave similar amounts of columns between each note (in this case, two)
00:07:188 (7188|4,7346|2,7504|3) - Aaaaaa, this gives me eye cancer, switch the columns so that it flows into the jump? like this https://osu.ppy.sh/ss/7373282
00:11:765 - Feels very right hand heavy here. I would try rearranging some of the notes to be more evenly spread, like so https://osu.ppy.sh/ss/7373290
00:12:554 (12554|4) - Similar to what I mentioned in the last diff, the LN should be up at 00:12:869 - instead of the beat below.
00:24:274 (24274|2) - I'd remove this note and turn 00:24:116 (24116|4) - into a 1/1 LN for the guitar pause
00:25:190 - Think it'd be better to make this a jump and 00:25:330 (25330|0,25330|3) - a single since it goes clap -> palm hit -> clap like this https://osu.ppy.sh/ss/7373305
00:15:394 (15394|2) - Add F
00:15:710 (15710|4) - Add W
00:16:026 (16026|3) - Add F
00:22:654 (22654|4) - Remove F
00:22:496 (22496|5) - Add F
00:26:589 (26589|2) - Add W

Hard
00:01:348 (1348|5) - I'd make this a 1/1 long LN to connect the note to 00:01:664 (1664|0) -
00:03:006 - Missing a note here, add in 1? Well, tbh, I'm not really a fan of how often you've used rolls that go the opposite direction of what a player would naturally do (moving outside to in) so I might suggest you flip the direction like so https://osu.ppy.sh/ss/7373370
00:08:609 (8609|3,8766|3) - Fam, if you can avoid using a random 1/2 stack, I would do so cause the way you structured this makes the player expect you not to stack anything. Maybe move 00:08:609 (8609|3) - to 5
00:17:762 - Add a note in 3 for the vocal and to also keep flow going in the section as you tend to keep a 1/2 beat going unless it's stopped by a 1/1 LN
00:25:408 - Consistencyyyyyy, why'd you map this using a single when you mapped 00:15:315 (15315|2,15315|3) - using a jump aaaaa https://osu.ppy.sh/ss/7373409
00:25:487 (25487|5) - Might be me screwing with the patterns, but this is supposed to be snapped to 00:25:478 -
00:15:315 (15315|3,15315|2,15394|4) - I'd roll these notes inward, like so https://osu.ppy.sh/ss/7373414
00:27:382 (27382|4,27382|3) - I'd try and make this symmetrical, like this https://osu.ppy.sh/ss/7373420
00:00:243 (243|5) - Add C
00:00:400 (400|0) - Remove C
00:01:190 (1190|3) - Remove C
00:01:348 (1348|5) - Add C
00:08:609 (8609|3) - Add F
00:08:924 (8924|1) - Add F
00:14:290 (14290|2) - Add F
00:15:394 (15394|4) - Add F
00:26:430 (26430|2) - Add F
00:27:065 (27065|2) - Add F
00:26:906 (26906|1) - Add W


[7K Diffs]

Easy
00:08:766 - to 00:12:238 - That's some nice usage of column 7 you've got there
00:06:399 (6399|6) - Add C
00:08:766 (8766|6) - Remove C
00:08:924 (8924|3) - Add C
00:10:344 (10344|2) - Add C
00:11:449 (11449|0) - Add F
00:13:974 (13974|1) - Add F
00:14:605 (14605|5) - Add F
00:16:499 (16499|2) - Add C
00:19:024 (19024|5) - Add F
00:21:549 (21549|5) - Add C
00:24:116 (24116|1) - Add F
00:25:478 (25478|4) - Add C

Normal
00:02:769 (2769|4,2848|5,2927|6) - I'd make this go 7-6-5 actually since I think that's easier to hit, and it's a mirror of 00:00:243 (243|0,321|1,400|2) - which is also cool
00:26:112 (26112|3,26112|6,26112|1) - I would reduce this to a jump as there's only two other spots in the entire chart that you used hands, and it was for the vocal zen's which were pretty accentuated, but I feel that this sound should really just be mapped as a jump. I'd remove 00:26:112 (26112|3) - and just move 00:26:112 (26112|6) - to 6 or smth
00:27:700 (27700|5,27700|2,27858|1,27858|6) - The lack of symmetry kills my eyes https://osu.ppy.sh/ss/7373567

Hard
00:00:321 (321|4,321|2,400|5,400|1) - Imo, would play nicer if you flipped the roll direction so it'd be like this https://osu.ppy.sh/ss/7373575

*dies*
Topic Starter
Antalf

Protastic101 wrote:

K, everyone gather round, here's a nuke for you all
[General]
  1. HP/OD of 4K Easy and 5K Easy are better at 7/7 for consistency with all the other diffs. Anything lower is probably a bit too kind seeing as the map is only 30 seconds long
  2. Set the HP/OD of 7/7 is better for 6K Normal as 7.5 is pretty hard for no reason Fixed
  3. Baka Taylord, in the 5K Easy and Normal, you need to remove a timing point at 00:05:295 - because you have two in the same place with the same value
  4. Bakaito, in 7K easy, same thing as above for you and at the same place. Remove an inherited point at 00:05:295 -
  5. Same thing to you antalf, in the 6K Normal, two inherited points at 00:05:295 - , remove one ^
  6. Antalf, 6K Hard, 00:25:487 (25487|5) - is unsnapped, snap it to 00:25:478 - ^



[4K Diffs]

Easy
00:02:453 (2453|0) - Please turn this into a 1/1 LN and don't forget to readd the clap. Fixed
00:15:394 - Add another note in 3 since it's a new section start and emphasis stufffff ^
00:16:341 - to 00:19:340 - Rip column 3. I would move 00:17:288 (17288|1) - to 3 to try and rebalance it out more ^
00:22:654 - to 00:24:433 - Again, calling that column 3 neglect. Try moving 00:23:775 (23775|1) - to 3 ^
00:24:433 - to 00:26:747 - Ok Soul Evans, stop ignoring column 3, make it your harem. I would move 00:25:478 (25478|3) - to 3 ^
00:26:589 - Add a note here for the kick in 2 since you mapped all the other palm hits and stuff. If added, don't forget to apply the W hitsound to it ^
00:25:190 - Would recommend adding a single note here for the clap or snap or whatever. Add a whistle if you do. ^
00:25:478 (25478|3) - Add a clap here ^
00:27:858 (27858|2) - Missing W hitsound ^

Normal
00:14:290 (14290|2,14448|1,14448|3,14605|2) - Diamond patterns *seethes rage* https://osu.ppy.sh/ss/7372375 ^
00:17:446 (17446|2,17604|1,17604|3,17762|2) - *rages more* https://osu.ppy.sh/ss/7372382 ^
00:24:098 (24098|1) - Make this an LN and extend to 00:24:433 - to better connect the notes ^
00:26:430 - This kind of pattern also makes me cry. try this instead https://osu.ppy.sh/ss/7372406 ^
00:20:918 - Missing a note here since you've been keeping up a constant 1/2 beat in the background. try this https://osu.ppy.sh/ss/7372423 ^
00:25:478 (25478|3,26112|1,27382|3) - I'd consider turning these notes into LNs to better connect them ^
00:24:098 (24098|1) - Note needs to be snapped at 00:24:116 - and add an F + C ^
00:05:295 (5295|2) - Add F+C ^
00:15:315 (15315|2) - Add W ^
00:16:026 (16026|3) - Add F ^
00:23:775 (23775|2) - Add F ^
00:24:433 (24433|2) - Add F ^

Hard
00:14:605 (14605|3) - Please move this to 1 for me. ^


[6K Diffs]

Easy
00:03:716 (3716|3,4032|2) - I would switch columns here so that the spacing between notes is the same at 00:04:032 - , like this https://osu.ppy.sh/ss/7373227 ^
00:12:554 (12554|1) - Reduce this to a short note? If you're accenting the guitar here, the emphasis comes on 00:12:869 - (that's also where the clap is which signifies the 1/1 pauses) ^
00:21:076 (21076|1,21391|2) - I might consider flipping the columns here for better playability and flow, so move to 3 and 2 respectively? ^
00:24:116 - Would suggest having an LN here for the guitar hold here, like so https://osu.ppy.sh/ss/7373244 ^
00:25:190 - Rather than leave this empty here which is pretty flow breaking imo, I'd add a jump here and make 00:25:330 ^(25330|2,25330|5,25478|0,25478|3) - singles like this https://osu.ppy.sh/ss/7373254 ^
00:26:747 - Add a note here for the clap, it's so awkward to leave it empty like this like wtf ?_? ^
00:15:394 (15394|1) - Add C ^

Normal
00:00:243 - to 00:02:927 - Good to know I was playing 5k. ^
00:04:664 (4664|2) - Would move this to 1 to leave similar amounts of columns between each note (in this case, two) ^
00:07:188 (7188|4,7346|2,7504|3) - Aaaaaa, this gives me eye cancer, switch the columns so that it flows into the jump? like this https://osu.ppy.sh/ss/7373282 ^
00:11:765 - Feels very right hand heavy here. I would try rearranging some of the notes to be more evenly spread, like so https://osu.ppy.sh/ss/7373290 ^
00:12:554 (12554|4) - Similar to what I mentioned in the last diff, the LN should be up at 00:12:869 - instead of the beat below. ^
00:24:274 (24274|2) - I'd remove this note and turn 00:24:116 (24116|4) - into a 1/1 LN for the guitar pause ^
00:25:190 - Think it'd be better to make this a jump and 00:25:330 (25330|0,25330|3) - a single since it goes clap -> palm hit -> clap like this https://osu.ppy.sh/ss/7373305 ^
00:15:394 (15394|2) - Add F ^
00:15:710 (15710|4) - Add W ^
00:16:026 (16026|3) - Add F ^
00:22:654 (22654|4) - Remove F ^
00:22:496 (22496|5) - Add F ^
00:26:589 (26589|2) - Add W ^

Hard
00:01:348 (1348|5) - I'd make this a 1/1 long LN to connect the note to 00:01:664 (1664|0) - ^
00:03:006 - Missing a note here, add in 1? Well, tbh, I'm not really a fan of how often you've used rolls that go the opposite direction of what a player would naturally do (moving outside to in) so I might suggest you flip the direction like so https://osu.ppy.sh/ss/7373370^
00:08:609 (8609|3,8766|3) - Fam, if you can avoid using a random 1/2 stack, I would do so cause the way you structured this makes the player expect you not to stack anything. Maybe move 00:08:609 (8609|3) - to 5^
00:17:762 - Add a note in 3 for the vocal and to also keep flow going in the section as you tend to keep a 1/2 beat going unless it's stopped by a 1/1 LN ^
00:25:408 - Consistencyyyyyy, why'd you map this using a single when you mapped 00:15:315 (15315|2,15315|3) - using a jump aaaaa ^https://osu.ppy.sh/ss/7373409 ^
00:25:487 (25487|5) - Might be me screwing with the patterns, but this is supposed to be snapped to 00:25:478 - ^
00:15:315 (15315|3,15315|2,15394|4) - I'd roll these notes inward, like so https://osu.ppy.sh/ss/7373414 c: No, this roll plays completely uncomfortable with the set, ive tested this many times.. not really a good idea to roll it like that but ill think of it
00:27:382 (27382|4,27382|3) - I'd try and make this symmetrical, like this https://osu.ppy.sh/ss/7373420 Fixed
00:00:243 (243|5) - Add C ^
00:00:400 (400|0) - Remove C ^
00:01:190 (1190|3) - Remove C ^
00:01:348 (1348|5) - Add C ^
00:08:609 (8609|3) - Add F ^
00:08:924 (8924|1) - Add F ^
00:14:290 (14290|2) - Add F ^
00:15:394 (15394|4) - Add F ^
00:26:430 (26430|2) - Add F ^
00:27:065 (27065|2) - Add F ^
00:26:906 (26906|1) - Add W ^


*dies*

*dies with you fam*

ty for the check of course and also, I NEED TO STAY LOYAL TO MY COLUMNS D:
Mentholzzz
Have a shit mod from me :D
4K Baka Sheeptalf
00:00:400 (400|3) - Delete this ? The sound here isn't that loud imo.
00:02:295 - This part should have a note.

6K EZ
00:02:295 - Add a note here too. (For a loud guitar sound.)
00:12:869 - Triple notes in Easy ??:D??

6K Normal
00:14:921 - Double should be at 00:15:079 - if you're mapping the drum.

4K Normal
00:25:330 - Double should be at 00:25:190 - if you're mapping the drum.

6K Hard
00:08:293 (8293|1) - Move to right hand ? (Hand-balance)
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